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Missions & Complexes

 
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Incursions Start here.

First post
Author
Goldiiee
Bureau of Astronomical Anomalies
#441 - 2013-10-04 03:13:36 UTC
drago Yaken wrote:
is the loki used still and what teams are using them so i can join in and try some of this incursion stuff
also if someone has a a fit that would be good
thanks

Since nobody has offered a fit I will show what I was using, remember this was 8 months ago.

[Loki, Incursion ]
Loki Defensive - Adaptive Shielding
Loki Electronics - Immobility Drivers
Loki Engineering - Power Core Multiplier
Loki Offensive - Projectile Scoping Array
Loki Propulsion - Fuel Catalyst

6x 720mm Howitzer Artillery II (Republic Fleet EMP M)
Auto Targeting System II

2x Federation Navy Stasis Webifier
Federation Navy Tracking Computer (Optimal Range Script)
Corelum A-Type 10MN Microwarpdrive

Damage Control II
3x Republic Fleet Gyrostabilizer
Tracking Enhancer II

Medium Anti-Kinetic Screen Reinforcer I
Medium Projectile Ambit Extension II
Medium Projectile Burst Aerator I

5x Warrior II
5x Warrior II

[Statistics - Goldiee]

Effective HP: 31,507 (Eve: 24,611)
Tank Ability: 40.92 DPS
Damage Profile - Omni-Damage (EM: 25.00%, Ex: 25.00%, Ki: 25.00%, Th: 25.00%)
Shield Resists - EM: 86.12%, Ex: 72.25%, Ki: 75.89%, Th: 77.80%
Armor Resists - EM: 91.50%, Ex: 23.50%, Ki: 36.25%, Th: 72.38%

Capacitor (Stable at 81.54%)

Volley Damage: 3,670.14
DPS: 636.83

Auto-cannons seem better but the 44kmk range on the webs Arties actually work better. With 50 to 150 drones assigned to you the guns are really a secondary weapon.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Ludus Lucrius
WildCards 22nd
#442 - 2013-10-04 09:12:14 UTC
Loki armored versions 650s and 425s :

[Loki, S-650]
Corpum C-Type Energized Explosive Membrane
1600mm Reinforced Steel Plates II
Republic Fleet Tracking Enhancer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Shadow Serpentis Sensor Booster, Scan Resolution Script
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

650mm Artillery Cannon II, Republic Fleet EMP M
650mm Artillery Cannon II, Republic Fleet EMP M
650mm Artillery Cannon II, Republic Fleet EMP M
650mm Artillery Cannon II, Republic Fleet EMP M
650mm Artillery Cannon II, Republic Fleet EMP M
650mm Artillery Cannon II, Republic Fleet EMP M

Medium Anti-Kinetic Pump II
Medium Projectile Ambit Extension II
Medium Projectile Metastasis Adjuster II

Loki Defensive - Adaptive Augmenter
Loki Electronics - Immobility Drivers
Loki Engineering - Power Core Multiplier
Loki Offensive - Turret Concurrence Registry
Loki Propulsion - Chassis Optimization


[Loki, S-425]
Corpum C-Type Energized Explosive Membrane
1600mm Reinforced Steel Plates II
Republic Fleet Tracking Enhancer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Shadow Serpentis Sensor Booster, Scan Resolution Script
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M

Medium Anti-Kinetic Pump II
Medium Projectile Ambit Extension II
Medium Projectile Metastasis Adjuster II

Loki Defensive - Adaptive Augmenter
Loki Electronics - Immobility Drivers
Loki Engineering - Power Core Multiplier
Loki Offensive - Projectile Scoping Array
Loki Propulsion - Chassis Optimization

Goldiiee
Bureau of Astronomical Anomalies
#443 - 2013-10-04 12:08:40 UTC
Thanks Ludus Lucrius, I knew they were still using the Loki Just haven't been in one lately. Drago Yaken before you go buy all the fittings double check with the groups you are interested in flying with to make sure they will accept those fits.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Cassius Invictus
Viziam
Amarr Empire
#444 - 2013-10-07 08:30:56 UTC
Ok, couple of questions.

1) Most chanells you have provided in the intial post are not public so how to joint them?

2) Should I search for an incursion system before I try to join any fleet (and how do i find incursion systems)?

3) I can fly ALL amarr dps ships (is i.e. a shield tanked navy apocalpse a valid ship?), tengu, loki. Are those desirable in incursion fleets?

4) Are t3 logis valid (like logi-tengu)?

5) Can someone write me a version for dummies how can i start with incursions?

Thx in advance guys.
Kate stark
#445 - 2013-10-07 09:30:19 UTC
Cassius Invictus wrote:
Ok, couple of questions.

1) Most chanells you have provided in the intial post are not public so how to joint them?

2) Should I search for an incursion system before I try to join any fleet (and how do i find incursion systems)?

3) I can fly ALL amarr dps ships (is i.e. a shield tanked navy apocalpse a valid ship?), tengu, loki. Are those desirable in incursion fleets?

4) Are t3 logis valid (like logi-tengu)?

5) Can someone write me a version for dummies how can i start with incursions?

Thx in advance guys.


2) no, most incursion communities have the system in the MOTD of their channel. first thing i do when i log in is check the system, and go there, then x up.

3) if you can fly amarr well, i suggest you throw some sp in to caldari battleships and get yourself a nightmare. they're one of the "big 3" in terms of what's desired in a fleet.

4) i've never seen a t3 logi, personally. just logistics ships.

5) the quick version:
join an incursion communities in-game chat channel.
read their motd.
join their mailing lists and check out their fitting mailing list.
fit an appropriate ship.
fly to the system they're in.
x up with your fit when the FC throws up a line in the channel.
enjoy your first incursion.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Goldiiee
Bureau of Astronomical Anomalies
#446 - 2013-10-07 16:06:07 UTC
Kate stark wrote:

1) Most chanells you have provided in the intial post are not public so how to joint them?

I just checked a few with an Alt and I can get into their channels, as long as they are not moderated (Locked usually to minimise spam and drama) but at the time of this post I found none moderated.

In your chat window click 'Open Channel Window' button that looks like a talk bubble, add the channel name provided in the OP (Without the quotation marks) and click 'Join Channel'.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Dinsdale Pirannha
Pirannha Corp
#447 - 2013-10-07 16:37:52 UTC
The Marauder changes are now on Sisi. I urge all groups that use Marauders in Incursions to get the new iteration (653 MB) loaded asap and start getting groups together to test running inc's on Sisi.

There is a very small window for feedback, and if you have any interest in using these ships in incursions in the future, make you voice heard.
Kate stark
#448 - 2013-10-07 16:55:43 UTC
Dinsdale Pirannha wrote:
The Marauder changes are now on Sisi. I urge all groups that use Marauders in Incursions to get the new iteration (653 MB) loaded asap and start getting groups together to test running inc's on Sisi.

There is a very small window for feedback, and if you have any interest in using these ships in incursions in the future, make you voice heard.


the changes to marauders are irrelevant without the changes to pirate hulls being announced.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Dinsdale Pirannha
Pirannha Corp
#449 - 2013-10-08 12:20:04 UTC
Kate stark wrote:
Dinsdale Pirannha wrote:
The Marauder changes are now on Sisi. I urge all groups that use Marauders in Incursions to get the new iteration (653 MB) loaded asap and start getting groups together to test running inc's on Sisi.

There is a very small window for feedback, and if you have any interest in using these ships in incursions in the future, make you voice heard.


the changes to marauders are irrelevant without the changes to pirate hulls being announced.


Say what?

Yes, changes are coming to pirate hulls, likely nerfs.
But that does not change the effectiveness, or lack of effectiveness, of Marauders in Incursions.

Changes to the effectiveness of pirate hulls will alter the relative effectiveness between the 2, but if Maraurders are ruined by these changes, then no amount of nerfing of the pirate hulls will save the Marauder.

The new Marauders HAVE to be tested to see what the impact is on their perfromance.
Goldiiee
Bureau of Astronomical Anomalies
#450 - 2013-10-08 12:54:03 UTC
Dinsdale Pirannha wrote:
The Marauder changes are now on Sisi. I urge all groups that use Marauders in Incursions to get the new iteration (653 MB) loaded asap and start getting groups together to test running inc's on Sisi.

There is a very small window for feedback, and if you have any interest in using these ships in incursions in the future, make you voice heard.

Well My Maurader died in flames with 100% Constelation control, I used a T2 tank (no Deadspace hardener) and was trying to be brilliant and get the tracking high enough on dual 425's to kill the frigs, Not so much 'brilliant' and more 'bright flash'. To properly test this I would need 7 or 8 more Maurader pilots and time to grind the constellation control bar down.

And I still don't know if a wing of Mauraders with Un-bonused webs is really going to be very good at killing orbiting frigs.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Kate stark
#451 - 2013-10-08 14:34:54 UTC
Dinsdale Pirannha wrote:
Kate stark wrote:
Dinsdale Pirannha wrote:
The Marauder changes are now on Sisi. I urge all groups that use Marauders in Incursions to get the new iteration (653 MB) loaded asap and start getting groups together to test running inc's on Sisi.

There is a very small window for feedback, and if you have any interest in using these ships in incursions in the future, make you voice heard.


the changes to marauders are irrelevant without the changes to pirate hulls being announced.


Say what?

Yes, changes are coming to pirate hulls, likely nerfs.
But that does not change the effectiveness, or lack of effectiveness, of Marauders in Incursions.

Changes to the effectiveness of pirate hulls will alter the relative effectiveness between the 2, but if Maraurders are ruined by these changes, then no amount of nerfing of the pirate hulls will save the Marauder.

The new Marauders HAVE to be tested to see what the impact is on their perfromance.


we don't HAVE to test them, EFT clearly shows the differences and the substantial lack of drone bay, speed, and tank, which does not make up for the tracking bonus when comparing the vargur to the machariel.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#452 - 2013-10-10 00:16:15 UTC
Golem is crap for Pve at the moment, and will remain crap with the proposed changes. While the changes make some sense, it wont make the Golem better than it is now.

You don't even need to test it. It doesn't offer any significant advantage over cnr, sni or the Tyfi. It's just slow, got no drones ,it takes ageeeees to lock and the dmg application doesnt do that good compared to the cnr. Buffer is lolololz so you cant pimp it reasonable either without beeing a pinata.

Some might argue that E-war immunity and increased projection-range is worth all those nerfs - I say they aren't. E-war isn't a problem in a CNR, SNI or a TyFi, as faction ships got huge sensor strength allready. Even the infamous Assault gets you jammed maybe twice.

Golem needs some serious tweaking towards a usefull role, or more general changes to missiles to be worth it (talking about TD affecting missiles/ more mid-slot modules for damage application and projection). At the moment, other ships are crushing the golems shoes, and it has no reasoable role which isn't done better by other missile-boats at the moment.

DMG application and projection = CNR
tanking = SNI
DMG + mobility = TyFi

If we add the fact that the golem gets outdamaged because it doesn't have sentries - all other missile ships do better damage - it becomes even more obvious.

Effectively, the golem trades too much gank for needless tank. Now go check what PvE'ers usually do while fitting their ships, and you might get an Idea of what to do with them. Just add 50% more damage against NPC's and give them the goddamn freaking T2 RESISTS they deserve as T2 ships and you're fine.

It needs it's own useful place to be worth in PvE - but MJD and huge active tanking are probably the least useful bonuses within the missile-boat lineup (don't start with this "you can trade more tank for gank nowz" - **** - how many TP's shall I field? 3 isn't enough?).

So what should we do with the golem? I don't know, but I'm damn sure I won't be using this joke of a ship for PvE at all - and no, transforming a ship is no reason to fly it either (!).





Goldiiee
Bureau of Astronomical Anomalies
#453 - 2013-10-10 00:59:21 UTC
Pirate hull BS ''(Re)balance' will not take place in Rubicon. So I am sure the Incursion boat preference will remain the same for at least another 6 months.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Jasmine Assasin
The Holy Rollers
#454 - 2013-10-10 15:30:20 UTC
Gimme more Cynos wrote:
Golem is crap for Pve at the moment, and will remain crap with the proposed changes. While the changes make some sense, it wont make the Golem better than it is now.

[snipped for brevity]





I tested the Golem with a maxed out shield/missile pilot on sisi (using tech II fit) and found the golem to work just fine. When the new mirror is up I'll be able to test a pimped Golem and I have no doubts it'll do even better.
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#455 - 2013-10-13 13:20:13 UTC
Jasmine Assasin wrote:
Gimme more Cynos wrote:
Golem is crap for Pve at the moment, and will remain crap with the proposed changes. While the changes make some sense, it wont make the Golem better than it is now.

[snipped for brevity]





I tested the Golem with a maxed out shield/missile pilot on sisi (using tech II fit) and found the golem to work just fine. When the new mirror is up I'll be able to test a pimped Golem and I have no doubts it'll do even better.


Please show me PvE content where the only advantage of a marauder (hint: the oversized tank) can be useful. I can't see it.
Kalvarus
Sebiestor Tribe
Minmatar Republic
#456 - 2013-10-13 21:39:00 UTC  |  Edited by: Kalvarus
Ok, so since I haven't had much luck running my own private fleets, and my computer cant quite handle 11 accounts loaded at once....Im searching for a community or group that I can run a hand full of my alts (via multiboxing) for Vanguard sites. I have up to 8 DPS pilots available at the moment. I can fly logi too...but its much easier and efficient for me to just focus on DPS. Online now and looking to run sites regularly. Please either convo me or eve mail me with any suggestions. Thanks!

Edited - Most active from downtime -> 18:00 EVE time. Im EST zone, so that's roughly 7am-2pm local time. Weekends offer a little more availability (starting about 5-6 before downtime ->18:00 evetime).
Goldiiee
Bureau of Astronomical Anomalies
#457 - 2013-10-13 23:45:33 UTC
Kalvarus wrote:
Ok, so since I haven't had much luck running my own private fleets, and my computer cant quite handle 11 accounts loaded at once....Im searching for a community or group that I can run a hand full of my alts (via multiboxing) for Vanguard sites. I have up to 8 DPS pilots available at the moment. I can fly logi too...but its much easier and efficient for me to just focus on DPS. Online now and looking to run sites regularly. Please either convo me or eve mail me with any suggestions. Thanks!

If it's a daily thing you might want to add the EVE-time you will be on. So they can find you, or plan to find you and fill in the gaps of your Box fleet.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Goldiiee
Bureau of Astronomical Anomalies
#458 - 2013-10-16 20:08:14 UTC
I heard some rumors that ICU is becoming WIN, anyone have a more informed viewpoint on this so I can update the OP.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

PopplerRo
#459 - 2013-10-17 03:16:08 UTC
Goldiiee wrote:
I heard some rumors that ICU is becoming WIN, anyone have a more informed viewpoint on this so I can update the OP.


P obvious troll obviously wasn't obvious enough, but there is a group split off from Lv6 due to internal 'drama' which are calling themselves WIN, Lv6 has renamed itself to F.F.A.
Kate stark
#460 - 2013-10-19 07:27:20 UTC
Goldiiee wrote:
I heard some rumors that ICU is becoming WIN, anyone have a more informed viewpoint on this so I can update the OP.


may i suggest joining the mailing lists?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.