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[Rubicon] Sisters of EVE faction ships

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Author
Dehval
Ascendance Rising
Ascendance..
#761 - 2013-10-04 04:54:00 UTC  |  Edited by: Dehval
Endo Saissore wrote:
Dehval you also misunderstood my purpose of counting to 8 or 5 or whichever. While you are waiting to for your decloak to wear off in the Cov-Ops ship, your enemy can be trying to warp out or start locking you to apply damage. Its a small window, but with low EHP in your gank fit it is something to consider.
Understandable.

I'm taking into account the fact that EVE works on 1 second ticks and that player reactions vary. The 5 second cloaking delay, while hindering, wouldn't have too much of an impact against catching most cruisers and above. Them locking you to apply dps is a problem though, but risking combat against someone that can actually hit you through a TD would be unwise unless you are confident in your skill level.

Edit: And I never really meant that you can ever have too much dps for a DED site. I was attempting to emphasize more that while having more dps is always good, you don't need that much to complete a site. And if said high dps caused an imbalance outside of PvE it would not bar you from continuing to complete the DED sites if the damage was reduced to restore that balance. Albeit you would complete them at a reduced rate.
Batelle
Federal Navy Academy
#762 - 2013-10-04 04:56:18 UTC  |  Edited by: Batelle
I love the idea of the Stratios, but I have two conerns.

Potential to unbalance PvP - with its slots, lasers, and 5 fully-bonused heavy/sentry drones, this thing has insane gank potential. It looks far scarier than any covert blaster proteus or ganking pilgrim. Its potential is even higher if you forgo the probe launcher. I know a lot of people that get all *bittervet* about the proliferation of cloaks, and I think I'm judging rightly to say that CCP does NOT want this ship to be the new top-tier ambush ship. To this end, I think it would be prudent to give the Stratios (or both ships) a 100%-200% penalty to sensor re calibration time. This fits with the SoE origin of the ship, an organization that has need of combat ability (they live in pure blind, after all), has need of reconnaissance and exploration ability, but does NOT have need of first-strike, offensive capabilities brought by the likes of a covert recon or bomber.

CPU - For a drone ship complex runner, CPU is at an absolute premium. You fit your drone mods, your tank, and your essentials, and once all that is done, you take stock of how much CPU is left and then you think about what to put in your hislots. And more often than not you put in a civillian gatling railgun, and a bunch of offline utility modules. Armor ships are good for this though, since you have a decent cap recharge rate. I expect what will happen is once a complex is identified and you're in system, you'll make some safespots, offline the cloak, and online a DLA and a few other mods, then run the plex. I'm actually fine with this, and in light of this, the ship's 400 base CPU seems quite generous.

Lasers are going to be useless against most rats anyway, so while I like the 50% laser cap bonus (its versatile and optional), I don't expect it to be used much, rather expect to see DLAs and remote reps or some other utility stuff up there, and yes, plenty of autocannons.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Tzar Sinak
Mythic Heights
#763 - 2013-10-04 05:50:23 UTC
It has been an interesting read thus far. CCP has proposed two ships for exploration. Of all the fits suggested only one is an exploration fit; ie has hacking mods. DED sites are combat PvE. This is fine but almost every fit listed involves points and webs. Don't really need those to run DED sites.

CCP suggested having these ships for long trips away from home. I can only take this to mean that you can go a long time without docking to unload the lootz. Is this why these ships are lasar ships? Crystals take less cargo space? If this is not the rational then why not include missiles? Amaar use missiles.

It is true, every ship in EVE can and will be subject to PvP. This is a good thing but if CCP really wants exploration ships then please remember the posts of the past that begged for dedicated exploration ships. Emphasis on exploration and less on combat.

In fact lets end the debate now. Remove all weapons except drones from these ships and replace with utility highs. The massive drone bay to be used to replace destroyed drones and the CPU to assist with the remote armour reppers. For those concerned with lore you now have a quasi logistics humanitarian ship befitting of SoE, focused on exploration (but not as good as covops/T3s) but could be used for PvP (but not as good as many many others).

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Meyr
Di-Tron Heavy Industries
OnlyFleets.
#764 - 2013-10-04 06:27:35 UTC
I like both, although an extra mid-slot would be appreciated (I'm thinking MWD, two hacking modules, and a target painter will be standard, at minimum).

That these ships are drone glass cannons is fine, as I don't believe that they're meant to be PVP powerhouses - there exists a plethora of other hulls that do that job just fine, thank you very much. The goal here is sustainability over time, the ability to operate independently, to navigate potentially hostile environments successfully, and bring back samples/examples of what you find/recover.

Fozzie -job well done, Sir.
Keith Planck
Sebiestor Tribe
Minmatar Republic
#765 - 2013-10-04 06:34:04 UTC
Cov Ops

730 DPS

50k EHP

5 Mid Slots


Why use any other ship in eve?
Volstruis
Kybernauts
Kybernauts Clade
#766 - 2013-10-04 06:59:59 UTC
I didn't spot it previously but 2 highs on the frigate is made of complete and utter fail. Pre-Odyssey Helios anybody remember?

Needs 3. Without doubt. Cloak, Probe, Salvager.

Without those in the highs you simply cannot declare it multi-purpose exploration boat. The end.
Karak Bol
Low-Sec Survival Ltd.
#767 - 2013-10-04 07:05:48 UTC
You do not need a salvager for exploration anymore.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#768 - 2013-10-04 07:10:46 UTC
Keith Planck wrote:
Cov Ops

730 DPS

50k EHP

5 Mid Slots


Why use any other ship in eve?


It lacks interdiction nullification.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Alvatore DiMarco
Capricious Endeavours Ltd
#769 - 2013-10-04 07:17:39 UTC  |  Edited by: Alvatore DiMarco
Karak Bol wrote:
You do not need a salvager for exploration anymore.


Besides which, a flight of salvage drones will fit in the frigate's bay just fine.


Rivr Luzade wrote:
Keith Planck wrote:
Cov Ops

730 DPS

50k EHP

5 Mid Slots


Why use any other ship in eve?


It lacks interdiction nullification.


It's also going to cost significantly more than most other ships in EVE. While I don't mean to suggest that cost should be a balancing point, it should certainly be a point of consideration in choosing what ship to use for your purpose.
Argus Sorn
Star Frontiers
Brotherhood of Spacers
#770 - 2013-10-04 07:22:21 UTC  |  Edited by: Argus Sorn
So Stratios.

Basically it's a Gila that can warp cloaked and jump through a blops bridge?

Does this strike anyone else as just possibly a little bit OP?
Volstruis
Kybernauts
Kybernauts Clade
#771 - 2013-10-04 07:23:06 UTC  |  Edited by: Volstruis
Karak Bol wrote:
You do not need a salvager for exploration anymore.


Ok, so after I clear a wormhole site I must just leave the wrecks there? That makes sense. Those nano-ribbons aren't worth the time. Or is probing out and clearing wormholes no longer considered exploration?

And unless things have changed, salvage drones don't hack sleeper wrecks. Not enough strength.
Shamus en Divalone
The Clandestine Forge
#772 - 2013-10-04 07:27:39 UTC
Do we yet know a cargo capacity for either or the LP cost of these ships?
Darling Hassasin
Parental Control
Didn't want that Sov anyway.
#773 - 2013-10-04 07:36:16 UTC
LP cost shouldTM be the same as all other faction frigs and cruisers.

Market price shouldTM be ten times that like for 12 hours after the patch and slowly come back down to about 50%-150% more than normal faction frigs and cruisers (if the current OP iteration makes it on TQ), same as the OP pirate ships always were.
Dorotabo
Safety Set To Red
Train Wreck.
#774 - 2013-10-04 07:39:52 UTC
I Really think it should not be able to be Blops briged at the very least
Barrogh Habalu
Imperial Shipment
Amarr Empire
#775 - 2013-10-04 08:04:36 UTC  |  Edited by: Barrogh Habalu
Volstruis wrote:
Karak Bol wrote:
You do not need a salvager for exploration anymore.


Ok, so after I clear a wormhole site I must just leave the wrecks there? That makes sense. Those nano-ribbons aren't worth the time. Or is probing out and clearing wormholes no longer considered exploration?

And unless things have changed, salvage drones don't hack sleeper wrecks. Not enough strength.

I think it's considered more in line with mining these days Big smile
Seriously though, I don't think that Astero thing is something someone would fly for WH exploration.

Besides, you've ignored that you can use salvager drones for anything that frig can kill in WH space just fine.
Volstruis
Kybernauts
Kybernauts Clade
#776 - 2013-10-04 08:07:36 UTC
Barrogh Habalu wrote:
Volstruis wrote:
Karak Bol wrote:
You do not need a salvager for exploration anymore.


Ok, so after I clear a wormhole site I must just leave the wrecks there? That makes sense. Those nano-ribbons aren't worth the time. Or is probing out and clearing wormholes no longer considered exploration?

And unless things have changed, salvage drones don't hack sleeper wrecks. Not enough strength.

I think it's considered more in line with mining these days Big smile
Seriously though, I don't think that Astero thing is something someone would fly for WH exploration.

Besides, you've ignored that you can use salvager drones for anything that frig can kill in WH space just fine.


I'm sure it could kill C2 battleships ... Maybe I'm wrong but you'll get 150dps on a decent fit and that should be enough (with time) to clear C2 sites?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#777 - 2013-10-04 08:16:04 UTC

1. Covops frigs have specific bonuses for relic and data, but cannot fight. It makes sense that the Stratios will have lower explo stats since it has so much pve combat potential. Otherwise it would have been overpowered and taken on the covop frig role as well. This has been covered at least 7 times so far in the thread, please pay attention.

2. Your implication that it sucks at the non combat parts of exploration was debunked in point 1. I am glad you agree it excells at combat epxloration which was my point all along.

3. You see the things you want to see in the presented information. Selective reading. If I were you I would have said "well the covops is there, so that explorer would move between sites freely and generally be able to move free around low/null". Which, unlike you, I am not saying since it would be twisting the facts. The cloak can be used for both pve and pvp, but since the intended purpose of the ship is for pve combat exploration that doesn't tip the scales at all.

It's good at pve combat and can be used for pvp, but it is bonused for exploration, so pve is its main objective. Twist it as much as you like, it won't change the ship stats :)

Quote:
If that's the case, you are incredibly dense.

1. Yes and when you say it has been covered 7 times how on earth can you draw this conclusion?
Covert ops is designed so that it does wait for it.......... Covert ops.
In it's role it should never have to uncloak, it combat scans it spies,it gives intel.
It has a really neccessary bonus to virus strength which is great because it gives the pilots an income when they are not doing their real job!
An explorationnships role is wait for it...... Exploration combat and relic/data sites how can doing it's primary job be overpowered!
Give it thhe 10% virus strengh it needs.

There is one EvE. Many people. Many lifestyles. WE are EvE

Argus Sorn
Star Frontiers
Brotherhood of Spacers
#778 - 2013-10-04 08:18:27 UTC  |  Edited by: Argus Sorn
Dorotabo wrote:
I Really think it should not be able to be Blops briged at the very least



These would then be the only covops cloak capable ships that cannot be bridged. Not impossible to implement of course, but far from elegant.

The problem lies in the current meta and the use of assisting drones to bypass the need for individual pilots to lock and command drones to attack a target. This allows the mechanic that is already in place to balance out the ability to warp cloaked, etc. to be bypassed. Anyway, it is not my intent to derail this into a discussion of the assist mechanic; that discussion can take place elsewhere. However, once we start adding a serious drone presence to the blops/covops armamentarium that discussion becomes all that more important to have.
Trii Seo
Goonswarm Federation
#779 - 2013-10-04 09:22:29 UTC
Wow, this thread is truly going places. And sadly, a lot of people poasting should get a pair of training wheels with each covert cloak they order.

"But covert ops are meant to scout/explore! They're not meant to fight!"

Every clandestine operations corporation will laugh at you for saying that. A humble covert ops, fitted correctly, can not only kill someone but also light a cynosural field for black ops attacks.

"But Astero/Stratios aren't meant for PvP! They're meant for running DED sites and hacking!"

The Astero is outclassed in hacking. Period. It scans worse than a covert ops, it hacks worse than a covert ops. The only thing it can do in a decent way is try to fight back but even a T1 frigate will melt its nuts off, not bothering with killing the super-tough drones.

The Stratios is fine for lowend DEDs, but if it's appropriately overpowered in PvP... why not use it for PvP? It's not like there's a Bushido code and we swear not to use those ships to kill others.

"But they'll be expensive! Faction!"

Bullshit. Dramiel, Cynabal and other faction ships are expensive because they need to be exported out of low/null. Their LP can be gained by grinding missions in dangerous space. SoE have hisec agents, meaning carebears in 40b ISK golems can get in on the profit and flood the market. Due to popularity (low skill requirements compared to recon/covops frigate + a lot of people thinking they can fly one just because they have Amarr Cruiser/Gallente Cruiser trained to 1, covert cloaks etc.) their price won't be low but it won't go Cynabal level. I'd say between pirate and navy boats after the first few weeks.

Sure, SoE LP/ISK exchange rate was high until now - running their missions wasn't so popular, and the chief things to export were SoE probe launchers and probes. It's going to change a bit.

ISK never stopped people either. A good day of ratting in 0.0 earns you a deadspace-fit Cynabal, easy. Balancing things around absolute cost is how Titans happened.

"But a T3..."

Speaking of cost, usually said T3 will cost more than a Stratios. Training up to fly it will take longer. Losing it will cost you SP.

Relative cost is something we should look at, because Stratios will outclass T3s in combat and push them into raw utility.

The last part of it is the most brutal though. With the drone damage those things are able to put out, fleets of blackops bridgeable sentry-Stratii (Stratioses?) could pop up. If you think noone has the resources for that, look at the CFC which burned down a region using stealth bomber fleets. Now think again about them blopsdropping sentry cruisers even into cynojammed systems.

So I'd still say... go with a laser bonus (tracking, maybe DPS too instead of drone damage) for the Stratios. Reduce its mids to push the tanking in favor of armor. It doesn't need 5 mids, it doesn't need to have both exploration and PvP mods. We have space yurts, we can refit. Don't let people both have their cake and eat it.

Give the Astero a third high slot. As I mentioned before - it's a cloaky ship. If you're flying it without a covert cloak, you're either using a troll fit and are baiting or shouldn't be flying an Astero. In combat, a Dramiel will do everything better - so just spend some more spacebucks and get a Dramiel. Or a navy boat. Having a cloaky without an utility high that's used by the Covops Cloak module is just bad. Two pew pew lasers and a cloak would be fine for ambushing things that pop up - maybe give it a bonus to laser optimal/tracking since it's a speedy ship and if it doesn't have one people will just stuff ac's or blasters on it.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Electrique Wizard
Mutually Lucrative Business Proposals
#780 - 2013-10-04 10:09:58 UTC
Trii Seo wrote:
lots of words..

Give the Astero a third high slot. As I mentioned before - it's a cloaky ship. If you're flying it without a covert cloak, you're either using a troll fit and are baiting or shouldn't be flying an Astero. In combat, a Dramiel will do everything better - so just spend some more spacebucks and get a Dramiel. Or a navy boat. Having a cloaky without an utility high that's used by the Covops Cloak module is just bad. Two pew pew lasers and a cloak would be fine for ambushing things that pop up - maybe give it a bonus to laser optimal/tracking since it's a speedy ship and if it doesn't have one people will just stuff ac's or blasters on it.



Just use drones as a primary weapon system, tank/damage mods in lows, web/scram/pop mod/cap booster in mid and a cloak+neut or cloak + probe in the highs and you're done. I assume they did this on purpose so you cant have the best of all worlds in 1 frigate.

I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack.