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Cheap Low Skill fast frigate with some cargo space?

Author
Skittles Austrene
Sebiestor Tribe
Minmatar Republic
#1 - 2013-10-03 22:30:40 UTC
I understand that I won't be able to haul huge amounts of loot in any frigates, but I'm looking for pointers on a low skill frigate that can haul some stuff (L1/L2 Distribution missions, shopping runs to the trade hub, etc) and is FAST as far as aligning/warping/etc so I'm not spending all day staring at an industrial umbering through space.

I can fly any race's frigates but I'm still working on my T2 fitting skills so assume T1 parts (metas only if it directly impacts speed). I can fit T2 cargo expanders but I'm not sure what that will do to the speed.
Donbe Scurred
University of Caille
Gallente Federation
#2 - 2013-10-03 22:47:49 UTC  |  Edited by: Donbe Scurred
The exploration frigs all have a pretty good size cargo bay (400m3), magnate has four lows so it would have the largest potential cargo bay with expanders.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#3 - 2013-10-03 22:49:09 UTC
the tech one exploration frigates (the ones with scanner probe bonuses) all have big cargo holds. expanders lower your speed but it won't be an issue. fit as few as you need and stick damage control, nanofibre internal structures (these reduce your cargo a little) or warp stabilisers in the rest of the lows

midslots should be shield mods and a microwarpdrive. stick a prototype cloak in a highslot
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#4 - 2013-10-03 22:54:57 UTC
Magnate has the most low slots. the more lows, the more cargo expanders the more cargo space. They all have the same base cargo space. I wouldn't haul expensive items in it.
Iyokus Patrouette
University of Caille
Gallente Federation
#5 - 2013-10-03 23:03:01 UTC
Why not just use an indy ship. The blockade runners have a good 2k cargo hold and they align and warp quite quickly.
I am just assuming the align/warp time on the bigger indy ships are whats making you think of a frigate.

---- Advocate for the initiation of purple coloured wormholes----

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#6 - 2013-10-03 23:04:38 UTC
Iyokus Patrouette wrote:
Why not just use an indy ship. The blockade runners have a good 2k cargo hold and they align and warp quite quickly.
I am just assuming the align/warp time on the bigger indy ships are whats making you think of a frigate.


He said eh couldn't T2 fit a ship.. so I guess this means he is low skill.. hence no one suggesting blockade runners..
Iyokus Patrouette
University of Caille
Gallente Federation
#7 - 2013-10-03 23:51:22 UTC
eh pretty sure blockade runners are tech one... Amarr Sigil for example. Minmatar Wreathe.

I was sure their description described them as blockade runners... either way. the tech 1 sigil or wreathe align and warp fairly fast. with a decent hold before you start spending isk on more modules

---- Advocate for the initiation of purple coloured wormholes----

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#8 - 2013-10-04 00:07:28 UTC
Iyokus Patrouette wrote:
eh pretty sure blockade runners are tech one... Amarr Sigil for example. Minmatar Wreathe.

I was sure their description described them as blockade runners... either way. the tech 1 sigil or wreathe align and warp fairly fast. with a decent hold before you start spending isk on more modules


Blockade runners are T2 claoky haulers..
Crane
Prorator
Viator
Prowler

Frig is still faster, and after the new warp changes coming in november will be even faster than haulers
Rengerel en Distel
#9 - 2013-10-04 01:17:29 UTC
[Nereus]
Lows
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Rigs
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I

Gallente Industrial 3
Spaceship Command 3
Evasive Maneuvering 3

Gives you a 4.5s warp time. All 5s I think it drops to 3.3s or so. One of the other fast indy haulers might be faster, this is just the one i'm familiar with.

With the increase in shiptoasting, the Report timer needs to be shortened.

Meyr
Di-Tron Heavy Industries
OnlyFleets.
#10 - 2013-10-04 04:53:32 UTC
Fit a Magnate with Small T1 cargo rigs (they're dirt cheap), and fit the lows for mobility - I'd suggest a couple of nano's and a couple of warp stabs, a small MWD, and a T1 cloak. Practice the 'MWD-cloak' trick until you're confident with it.

Good luck!
Bertrand Butler
Cras es Noster
#11 - 2013-10-04 08:32:45 UTC
As others have said, out of the T1 frigs the Magnate stands out, mainly due to the 4th low slot that can be utilized for more cargo.

Here is an optimal fit for your purpose that can be flown with your skillset.

[Magnate, MC1]

Nanofiber Internal Structure II
Nanofiber Internal Structure II
Expanded Cargohold II
Expanded Cargohold II

Passive Targeter II
Practical Type-E Ship Probe
Limited 1MN Microwarpdrive I

Prototype Cloaking Device I
Core Probe Launcher I, Core Scanner Probe I
Salvager I

Small Polycarbon Engine Housing I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I

Hornet EC-300 x3

This one will give you a 3tick warp time, a 4tick warp time with MWD, 8.64AU/s warp speed, MWD+cloak for lowsec with a small 234m sig and 650m3 of cargo space (which is perfect for mounting a double medium container setup, thus boosting your cargo bay to 780m3.

The rest of the mids and highs can be used to mount modules of your preference, I usually use this for spotter/looter duty when ganking miners so it has the appropriate modules for that job too. The loadout shown costs around 5mil isk rigged.

For runs to the trade hub - to buy a module or two, skillbooks etc - you can also use an attack frigate. These have a lot smaller cargo bay, but you shave off another second of align time (2 and 3), both with and without the MWD running. Its the fastest way to transport yourself around if you cannot fly an interceptor (btw train for them if you can soon, when the next expansion hits they will be sweet).

Hope that helps, cheers..C:
Skittles Austrene
Sebiestor Tribe
Minmatar Republic
#12 - 2013-10-04 10:02:22 UTC  |  Edited by: Skittles Austrene
Thanks for the help, Magnate it is.

Edit: Can't use half the stuff I bought for it (no cloak skills, rigging, etc). Time for some exploration skilling. What are the Hornet drones for?
Bertrand Butler
Cras es Noster
#13 - 2013-10-04 11:46:14 UTC  |  Edited by: Bertrand Butler
For rigging, you will need mechanics III, jury rigging III and Astronautics rigging I. You should have those today...
For the cloak, you need CPU management IV and cloaking I. You should really get your CPU management to V asap btw, it helps a lot with fitting ships. Its a tier1 skill too, meaning its very fast to train.

You don't really need the cloak if you are staying in highsec, but it would be nice to practice the MWD+cloak trick until you get proficient with it. If you don't know what it is, read here: http://wiki.eveuniversity.org/Cloak_Trick

Disregard the drones, they are for defensive purposes when running in lowsec.
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#14 - 2013-10-04 15:42:19 UTC
Rengerel en Distel wrote:
[Nereus]
Lows
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Rigs
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I

Gallente Industrial 3
Spaceship Command 3
Evasive Maneuvering 3

Gives you a 4.5s warp time. All 5s I think it drops to 3.3s or so. One of the other fast indy haulers might be faster, this is just the one i'm familiar with.



Isnt this BIT overkill due to stackin penalties?
And yes the probing frigates are excellent minivans.
Ginger Barbarella
#15 - 2013-10-04 15:43:18 UTC
Bantam. Great for L1/L2 courier missions...

"Blow it all on Quafe and strippers." --- Sorlac

Lloyd Roses
Artificial Memories
#16 - 2013-10-04 16:02:07 UTC  |  Edited by: Lloyd Roses
Magnate, 1.61k m³; Suggesting that ship.
Skittles Austrene
Sebiestor Tribe
Minmatar Republic
#17 - 2013-10-04 18:42:08 UTC  |  Edited by: Skittles Austrene
Bertrand Butler wrote:
For rigging, you will need mechanics III, jury rigging III and Astronautics rigging I. You should have those today...
For the cloak, you need CPU management IV and cloaking I. You should really get your CPU management to V asap btw, it helps a lot with fitting ships. Its a tier1 skill too, meaning its very fast to train.

You don't really need the cloak if you are staying in highsec, but it would be nice to practice the MWD+cloak trick until you get proficient with it. If you don't know what it is, read here: http://wiki.eveuniversity.org/Cloak_Trick

Disregard the drones, they are for defensive purposes when running in lowsec.


I'm trying really hard to be disciplined and stick to my training plan. CPU Management 4 is in the near future, but there are a couple skills to get me into a T2 Thrasher I'm working on first.
Xiang Talie-Kuo
Garoun Investment Bank
Gallente Federation
#18 - 2013-10-08 03:39:48 UTC
After reading the wiki regarding the Cloak Trick as well as watching a couple youtube guides, is it necessary to use an improved cloak or will it still work with the prototype cloak?
Bertrand Butler
Cras es Noster
#19 - 2013-10-08 03:53:46 UTC  |  Edited by: Bertrand Butler
Depends on the hull but for a frig, prototype works well.