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[Proposal] AFK game play - the cloaked vessel

First post First post
Author
Baaldor
School of Applied Knowledge
Caldari State
#41 - 2013-10-03 15:24:49 UTC
Dracvlad wrote:
Baaldor wrote:
Nofearion wrote:
Jint Hikaru wrote:


Its the ability to 'see' the AFK cloaker in local, not the use of a cloak which is causing the problem here. If a cloaker dropped from local (and was denied local as a balance) then it would not be possible to 'AFK Cloak' 23.5 hours a day' to cause players to 'drop their guard'.

A cloaked vessel would have to be active to do anything.

(cyno mechanics may have to be addressed here, I don't have enough experience with them to make a suggestion, apart from tie cyno lighting with the cloak drop targeting delay???)




as in previous arguments before this one, just be cause you cant see him does not mean he is not there. If we have no means of intelligence to know it requires a lot more effort to keep a sufficient guard up. If that were acceptable Everyone would be living in Worm hole space. So doing away with local without another means of gathering intel from the system your in will not work.

The biggest issue is that there is a lot of empty null space due mainly to the ability of a cloaky camper to wait until someone lets their guard down , this is an issue of force projection ability that is out of proportion of the ability to defend against it. I am not saying it cannot be defended against. it is just not in balance. The end result is space remains empty or boring as no one is doing anything due to the "threat" of force projection.

We have several good ideas, We still need ot get the attention of the CSM and see that this balance issue is given the attention it needs.


Ok lets take it another way, I am coming in a system that has conquerable stations.

You have 15 pilots in system, I want to track them down and kill them, how do I go about doing this if you have 'x' number of pilots in station and AFK?

There should be a way from me, to hunt them down and kill them.

Should I then, have an option of hacking the station, pushing the eject button and have them sucked out in space so I have the ability to engage them?


Simple, get probes out, check D-scan, if you don't find anything then they are likely in Station, so move to another system, easy isn't it. Also the map shows average people in space last 30 minutes and number of pilots currently docked and active, also Dotlan has the NPC kills delta which gives you a very good idea on activity, and you have the new improved interceptors coming. And if all else fails you can just blast the services until they come out!


Well then they can do the same thing and see what kind of activity etc etc etc. You have completely missed the point.

The OP is asking for "interaction" the ability to "HUNT" a target. that is what I was directly replying to him as far as what he wants to do.


Dracvlad
Taishi Combine
Astral Alliance
#42 - 2013-10-03 15:35:06 UTC  |  Edited by: Dracvlad
Baaldor wrote:
Dracvlad wrote:
Baaldor wrote:
Nofearion wrote:
Jint Hikaru wrote:


Its the ability to 'see' the AFK cloaker in local, not the use of a cloak which is causing the problem here. If a cloaker dropped from local (and was denied local as a balance) then it would not be possible to 'AFK Cloak' 23.5 hours a day' to cause players to 'drop their guard'.

A cloaked vessel would have to be active to do anything.

(cyno mechanics may have to be addressed here, I don't have enough experience with them to make a suggestion, apart from tie cyno lighting with the cloak drop targeting delay???)




as in previous arguments before this one, just be cause you cant see him does not mean he is not there. If we have no means of intelligence to know it requires a lot more effort to keep a sufficient guard up. If that were acceptable Everyone would be living in Worm hole space. So doing away with local without another means of gathering intel from the system your in will not work.

The biggest issue is that there is a lot of empty null space due mainly to the ability of a cloaky camper to wait until someone lets their guard down , this is an issue of force projection ability that is out of proportion of the ability to defend against it. I am not saying it cannot be defended against. it is just not in balance. The end result is space remains empty or boring as no one is doing anything due to the "threat" of force projection.

We have several good ideas, We still need ot get the attention of the CSM and see that this balance issue is given the attention it needs.


Ok lets take it another way, I am coming in a system that has conquerable stations.

You have 15 pilots in system, I want to track them down and kill them, how do I go about doing this if you have 'x' number of pilots in station and AFK?

There should be a way from me, to hunt them down and kill them.

Should I then, have an option of hacking the station, pushing the eject button and have them sucked out in space so I have the ability to engage them?


Simple, get probes out, check D-scan, if you don't find anything then they are likely in Station, so move to another system, easy isn't it. Also the map shows average people in space last 30 minutes and number of pilots currently docked and active, also Dotlan has the NPC kills delta which gives you a very good idea on activity, and you have the new improved interceptors coming. And if all else fails you can just blast the services until they come out!


Well then they can do the same thing and see what kind of activity etc etc etc. You have completely missed the point.

The OP is asking for "interaction" the ability to "HUNT" a target. that is what I was directly replying to him as far as what he wants to do.



Shoot the medical, fitting and repair services, tends to get a reaction, but I cannot see anything similar that one can do to a cloaky AFK camper, actually the new personal depots, we can go shoot those, yipeeeee!!!!!!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Gizznitt Malikite
Agony Unleashed
Agony Empire
#43 - 2013-10-03 15:51:32 UTC


Frankly, there are two imbalances that AFK cloakers highlight within EvE:

1.) Local Chat being a perfect intel tool. Getting intel is extremely important for PvP. Unfortunately, our current "tool" is so powerful, with no ambiguity, that even the most "dangerous" areas of space become super-safe because you can tell at a glance, instantly, and with 100% certainty, if there is a hostile in system. To combat this, people put AFK cloakers in system to deny you that sense of security. You shouldn't nerf AFK cloaky unless you nerf the intel system (at least a little).

2.) Hot drop mechanics. Dealing with a single ship in system is very easy, and if the AFK cloaker only represented one pilot, you would be an even bigger moron to stop using the system simply because it isn't 100% safe. Hotdropping allows an enemy to bridge a pragmatically unscoutable force directly on top of a target that simply lights a cyno.

The cloak mechanics themselves are very well balanced with local chat (perfect knowledge on who is around paired against perfect location obfuscation). Really, if they address hotdrops, afk cloakying should become a non-issue for any competent player.
Baaldor
School of Applied Knowledge
Caldari State
#44 - 2013-10-03 15:58:56 UTC  |  Edited by: Baaldor
Dracvlad wrote:

Shoot the medical, fitting and repair services, tends to get a reaction, but I cannot see anything similar that one can do to a cloaky AFK camper, actually the new personal depots, we can go shoot those, yipeeeee!!!!!!


Shooting services with a Hac or recon or small gang of AF's, I am not sure that will get any one excited to undock. Lets be some what reasonable to what this is all about.

The supposed AFK cloaker (no one really knows if they are or not, none of your business any way, annoys the OP to the point where he wants to touch the bad guy somehow and interact with him.

Again, I am talking directly to the point, a very narrow point here as to his basic want. The ability to interact with the cloaker. Nothing more than that.

Shooting POCO and or shooting services DOES NOT adress the issue of interacting with possibly AFK windowlickers in the station.

He is wanting to actually be able to hunt down the baddie and kill him, or at least die trying. Shooting station services is NOT interacting with the AFK dude in the Station directly...now does it.
Dracvlad
Taishi Combine
Astral Alliance
#45 - 2013-10-03 16:05:59 UTC
Baaldor wrote:
Dracvlad wrote:

Shoot the medical, fitting and repair services, tends to get a reaction, but I cannot see anything similar that one can do to a cloaky AFK camper, actually the new personal depots, we can go shoot those, yipeeeee!!!!!!


Shooting services with a Hac or recon or small gang of AF's, I am not sure that will get any one excited to undock. Lets be some what reasonable to what this is all about.

The supposed AFK cloaker (no one really knows if they are or not, none of your business any way, annoys the OP to the point where he wants to touch the bad guy somehow and interact with him.

Again, I am talking directly to the point, a very narrow point here as to his basic want. The ability to interact with the cloaker. Nothing more than that.

Shooting POCO and or shooting services DOES NOT adress the issue of interacting with possibly AFK windowlickers in the station.

He is wanting to actually be able to hunt down the baddie and kill him, or at least die trying. Shooting station services is NOT interacting with the AFK dude in the Station directly...now does it.


So being pinged, phoned, saying it on comms while playing WOT's, thats what happens, in terms of the AFK cloaky there is nothing I can do to get his attention apart from undocking a shiney and warping to a Sanctum and if he is AFK, snoring his head off he will ignore that juicy bit of a KM.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Baaldor
School of Applied Knowledge
Caldari State
#46 - 2013-10-03 16:26:27 UTC
Dracvlad wrote:
Baaldor wrote:
Dracvlad wrote:

Shoot the medical, fitting and repair services, tends to get a reaction, but I cannot see anything similar that one can do to a cloaky AFK camper, actually the new personal depots, we can go shoot those, yipeeeee!!!!!!


Shooting services with a Hac or recon or small gang of AF's, I am not sure that will get any one excited to undock. Lets be some what reasonable to what this is all about.

The supposed AFK cloaker (no one really knows if they are or not, none of your business any way, annoys the OP to the point where he wants to touch the bad guy somehow and interact with him.

Again, I am talking directly to the point, a very narrow point here as to his basic want. The ability to interact with the cloaker. Nothing more than that.

Shooting POCO and or shooting services DOES NOT adress the issue of interacting with possibly AFK windowlickers in the station.

He is wanting to actually be able to hunt down the baddie and kill him, or at least die trying. Shooting station services is NOT interacting with the AFK dude in the Station directly...now does it.


So being pinged, phoned, saying it on comms while playing WOT's, thats what happens, in terms of the AFK cloaky there is nothing I can do to get his attention apart from undocking a shiney and warping to a Sanctum and if he is AFK, snoring his head off he will ignore that juicy bit of a KM.



You are still missing it, he wants to actively interact with the cloaker, not hit the bat phone. He wants to actively hunt him down and interact with the target, period.

And as far as pining peeps...it only is broadcasted when there is an actuall "Threat". A small gang is not a threat. And it is not normally pinged on coms either. People just don't drop their game of GT5 or whatever they are playing for a small group shooting services.

They wait until they are gone and undock pospreys.
Baaldor
School of Applied Knowledge
Caldari State
#47 - 2013-10-03 16:26:55 UTC
Double post
Dracvlad
Taishi Combine
Astral Alliance
#48 - 2013-10-03 16:31:14 UTC
Baaldor wrote:
Dracvlad wrote:
Baaldor wrote:
Dracvlad wrote:

Shoot the medical, fitting and repair services, tends to get a reaction, but I cannot see anything similar that one can do to a cloaky AFK camper, actually the new personal depots, we can go shoot those, yipeeeee!!!!!!


Shooting services with a Hac or recon or small gang of AF's, I am not sure that will get any one excited to undock. Lets be some what reasonable to what this is all about.

The supposed AFK cloaker (no one really knows if they are or not, none of your business any way, annoys the OP to the point where he wants to touch the bad guy somehow and interact with him.

Again, I am talking directly to the point, a very narrow point here as to his basic want. The ability to interact with the cloaker. Nothing more than that.

Shooting POCO and or shooting services DOES NOT adress the issue of interacting with possibly AFK windowlickers in the station.

He is wanting to actually be able to hunt down the baddie and kill him, or at least die trying. Shooting station services is NOT interacting with the AFK dude in the Station directly...now does it.


So being pinged, phoned, saying it on comms while playing WOT's, thats what happens, in terms of the AFK cloaky there is nothing I can do to get his attention apart from undocking a shiney and warping to a Sanctum and if he is AFK, snoring his head off he will ignore that juicy bit of a KM.



You are still missing it, he wants to actively interact with the cloaker, not hit the bat phone. He wants to actively hunt him down and interact with the target, period.

And as far as pining peeps...it only is broadcasted when there is an actuall "Threat". A small gang is not a threat. And it is not normally pinged on coms either. People just don't drop their game of GT5 or whatever they are playing for a small group shooting services.

They wait until they are gone and undock pospreys.


Oh yes they do,someone thinks I can get a kill and starts organising, I have seen it happen.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Baaldor
School of Applied Knowledge
Caldari State
#49 - 2013-10-03 16:37:23 UTC
Dracvlad wrote:
Baaldor wrote:
Dracvlad wrote:
Baaldor wrote:
Dracvlad wrote:

Shoot the medical, fitting and repair services, tends to get a reaction, but I cannot see anything similar that one can do to a cloaky AFK camper, actually the new personal depots, we can go shoot those, yipeeeee!!!!!!


Shooting services with a Hac or recon or small gang of AF's, I am not sure that will get any one excited to undock. Lets be some what reasonable to what this is all about.

The supposed AFK cloaker (no one really knows if they are or not, none of your business any way, annoys the OP to the point where he wants to touch the bad guy somehow and interact with him.

Again, I am talking directly to the point, a very narrow point here as to his basic want. The ability to interact with the cloaker. Nothing more than that.

Shooting POCO and or shooting services DOES NOT adress the issue of interacting with possibly AFK windowlickers in the station.

He is wanting to actually be able to hunt down the baddie and kill him, or at least die trying. Shooting station services is NOT interacting with the AFK dude in the Station directly...now does it.


So being pinged, phoned, saying it on comms while playing WOT's, thats what happens, in terms of the AFK cloaky there is nothing I can do to get his attention apart from undocking a shiney and warping to a Sanctum and if he is AFK, snoring his head off he will ignore that juicy bit of a KM.



You are still missing it, he wants to actively interact with the cloaker, not hit the bat phone. He wants to actively hunt him down and interact with the target, period.

And as far as pining peeps...it only is broadcasted when there is an actuall "Threat". A small gang is not a threat. And it is not normally pinged on coms either. People just don't drop their game of GT5 or whatever they are playing for a small group shooting services.

They wait until they are gone and undock pospreys.


Oh yes they do,someone thinks I can get a kill and starts organising, I have seen it happen.


You saw at once at band camp...congrats.




Dracvlad
Taishi Combine
Astral Alliance
#50 - 2013-10-03 16:51:25 UTC  |  Edited by: Dracvlad
Baaldor wrote:
Dracvlad wrote:
Baaldor wrote:
Dracvlad wrote:
Baaldor wrote:


Shooting services with a Hac or recon or small gang of AF's, I am not sure that will get any one excited to undock. Lets be some what reasonable to what this is all about.

The supposed AFK cloaker (no one really knows if they are or not, none of your business any way, annoys the OP to the point where he wants to touch the bad guy somehow and interact with him.

Again, I am talking directly to the point, a very narrow point here as to his basic want. The ability to interact with the cloaker. Nothing more than that.

Shooting POCO and or shooting services DOES NOT adress the issue of interacting with possibly AFK windowlickers in the station.

He is wanting to actually be able to hunt down the baddie and kill him, or at least die trying. Shooting station services is NOT interacting with the AFK dude in the Station directly...now does it.


So being pinged, phoned, saying it on comms while playing WOT's, thats what happens, in terms of the AFK cloaky there is nothing I can do to get his attention apart from undocking a shiney and warping to a Sanctum and if he is AFK, snoring his head off he will ignore that juicy bit of a KM.



You are still missing it, he wants to actively interact with the cloaker, not hit the bat phone. He wants to actively hunt him down and interact with the target, period.

And as far as pining peeps...it only is broadcasted when there is an actuall "Threat". A small gang is not a threat. And it is not normally pinged on coms either. People just don't drop their game of GT5 or whatever they are playing for a small group shooting services.

They wait until they are gone and undock pospreys.


Oh yes they do,someone thinks I can get a kill and starts organising, I have seen it happen.


You saw at once at band camp...congrats.



Multiple times actually in so called carebear alliances, and those leet PvP alliances are sure to be better at it!

EDIT: So what I proved here is that its still possible to interact with people AFK or docked in stations using the mechanism of shooting station services, I can see that it had an impact because something about band camp, what ever that means was thrown in my direction.

Also if anyone does anything to change local, then all that data given to DOTLAN and on the Eve map should also be reduced in scope and accuracy, perhaps removed entirely.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Baaldor
School of Applied Knowledge
Caldari State
#51 - 2013-10-03 18:53:02 UTC
Dracvlad wrote:




Multiple times actually in so called carebear alliances, and those leet PvP alliances are sure to be better at it!

EDIT: So what I proved here is that its still possible to interact with people AFK or docked in stations using the mechanism of shooting station services, I can see that it had an impact because something about band camp, what ever that means was thrown in my direction.

Also if anyone does anything to change local, then all that data given to DOTLAN and on the Eve map should also be reduced in scope and accuracy, perhaps removed entirely.


Seen it multiple times? Really?

Meh, you just proved you do not read, comprehension is blinded by your own agenda and you don't know ****.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#52 - 2013-10-03 19:56:26 UTC

An AFK cloaky hunting mechanics would have two goals:

To gank people "afk".
To force pilots to leave the system so you can operate unhindered in perfect safety.

Are any of these goals good for the game? I think not!
Dracvlad
Taishi Combine
Astral Alliance
#53 - 2013-10-03 21:13:47 UTC
Baaldor wrote:
Dracvlad wrote:




Multiple times actually in so called carebear alliances, and those leet PvP alliances are sure to be better at it!

EDIT: So what I proved here is that its still possible to interact with people AFK or docked in stations using the mechanism of shooting station services, I can see that it had an impact because something about band camp, what ever that means was thrown in my direction.

Also if anyone does anything to change local, then all that data given to DOTLAN and on the Eve map should also be reduced in scope and accuracy, perhaps removed entirely.


Seen it multiple times? Really?

Meh, you just proved you do not read, comprehension is blinded by your own agenda and you don't know ****.


People shooting services and getting a reaction, of course I have seen it, been in it too.

And you don't have an agenda? yeah right..., as I said the person that you detailed coming in system has a way to interact with the people in station, you should try it, unlike teh cloaky camper.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Baaldor
School of Applied Knowledge
Caldari State
#54 - 2013-10-03 21:37:36 UTC
Dracvlad wrote:
Baaldor wrote:
Dracvlad wrote:




Multiple times actually in so called carebear alliances, and those leet PvP alliances are sure to be better at it!

EDIT: So what I proved here is that its still possible to interact with people AFK or docked in stations using the mechanism of shooting station services, I can see that it had an impact because something about band camp, what ever that means was thrown in my direction.

Also if anyone does anything to change local, then all that data given to DOTLAN and on the Eve map should also be reduced in scope and accuracy, perhaps removed entirely.


Seen it multiple times? Really?

Meh, you just proved you do not read, comprehension is blinded by your own agenda and you don't know ****.


People shooting services and getting a reaction, of course I have seen it, been in it too.

And you don't have an agenda? yeah right..., as I said the person that you detailed coming in system has a way to interact with the people in station, you should try it, unlike teh cloaky camper.


He is talking about shooting someone in the face. the specific person in question, you know the boogey man everyone is afraid of.

And please stop talking about what happens in Null, you really do not have a clue.

And another thing, the cloaky camper is a balance. You can't shoot the cloaky just the same as you can shoot the dude in the station. You have no idea if both are afk or not..so guess what draw. It is balanced.

Jax Slizard
Science and Trade Institute
Caldari State
#55 - 2013-10-03 23:37:18 UTC
You know, as far as I can tell the OP's real complaint about hotdrops.

Just remove all the cynos and make supers use gates. Twisted
Dracvlad
Taishi Combine
Astral Alliance
#56 - 2013-10-04 05:59:28 UTC  |  Edited by: Dracvlad
Baaldor wrote:
He is talking about shooting someone in the face. the specific person in question, you know the boogey man everyone is afraid of.

And please stop talking about what happens in Null, you really do not have a clue.

And another thing, the cloaky camper is a balance. You can't shoot the cloaky just the same as you can shoot the dude in the station. You have no idea if both are afk or not..so guess what draw. It is balanced.



LOL Big smileShocked so why are you talking about people in stations then, as compared to people in space.

Quote:
Ok lets take it another way, I am coming in a system that has conquerable stations.

You have 15 pilots in system, I want to track them down and kill them, how do I go about doing this if you have 'x' number of pilots in station and AFK?

There should be a way from me, to hunt them down and kill them.

Should I then, have an option of hacking the station, pushing the eject button and have them sucked out in space so I have the ability to engage them?


Above is what you said, resorting to personal attacks makes no difference to this fact, the truth is that in your example you come in with a gang to fight and if they stay in station you have the option to impact them by shooting station services, that you do not do it is none of my concern, I am merely pointing out that there is a mechanic there to interact with them, which you do not have with a cloaky afk camper.

Next!

EDIT: I decided to look at your KB, and I find you were podded in Madirmilire, that makes me laugh, moving around with a pod in that pipe indicates that you don't have a clue, lol

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Nofearion
Destructive Brothers
Fraternity.
#57 - 2013-10-05 12:59:06 UTC
after much discussion, I still have not received a valid argument against the original proposal.
Cloaky Campers = No game mechanic to interact with once established in a system.
consensus is
No nerf to cloak as it is concerning ship fits or duration.
most liked suggestions (including in game discussion) in no certain order
1. Cloak with cyno is scannable.
2. New scan probes or skills to scan cloaked objects within a 15Km area
3. Change local to only those who speak - add automatic D-scan for every 30 sec - Add pilot transponders to D-scan for every pilot in system in space. (this will mean you have to dock to see who is in station) (ship types will not be linked with transponders)
4. Pilots in space that take no change or action (includes burning in one direction direction) 30 min are auto logged off .

Now I ask for thoughts pro and against each item.
Dracvlad
Taishi Combine
Astral Alliance
#58 - 2013-10-05 13:35:17 UTC
Nofearion wrote:
after much discussion, I still have not received a valid argument against the original proposal.
Cloaky Campers = No game mechanic to interact with once established in a system.
consensus is
No nerf to cloak as it is concerning ship fits or duration.
most liked suggestions (including in game discussion) in no certain order
1. Cloak with cyno is scannable.
2. New scan probes or skills to scan cloaked objects within a 15Km area
3. Change local to only those who speak - add automatic D-scan for every 30 sec - Add pilot transponders to D-scan for every pilot in system in space. (this will mean you have to dock to see who is in station) (ship types will not be linked with transponders)
4. Pilots in space that take no change or action (includes burning in one direction direction) 30 min are auto logged off .

Now I ask for thoughts pro and against each item.


1. I think its the difference between getting a ping or not on a cloaked ship, in this way you get the intel that they have a cyno, therefore pro but have to be special probes
2. In terms of 1. yes, but not for ships that do not have a cyno, as the issue to me is force projection, so only for the ships in 1.
3. I am wary of making that change to local due to the issue of force projection, that being said I have like many suggested that CCP create a new 0.0 without local and out of capital jump range of existing space, then see how that develops. The issue with the lack of local is that for solo players, people playing in low numbers TZ's like Aussies and those operating in NPC 0.0 it becomes even more difficult. Also because of this I would highly recommend removing all that data about NPC's killed and people in system, otherwise it becomes too easy to find people and too easy to catch them, leading to less people in 0.0. So against.
4. I am so so about it, maybe an hour or two. Pro, sort of

Other possibilities are to make it so D-scan does not work when cloaked, forcing them to de-cloak when active, or perhaps limit the range of the D-scan when cloaked.

The issue is that I actually like it as it is, perhaps the interceptor changes will change things so people will afk cloak less.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Jint Hikaru
OffWorld Exploration Inc
#59 - 2013-10-07 07:59:38 UTC
Nofearion wrote:
after much discussion, I still have not received a valid argument against the original proposal.
Cloaky Campers = No game mechanic to interact with once established in a system.
consensus is
No nerf to cloak as it is concerning ship fits or duration.
most liked suggestions (including in game discussion) in no certain order
1. Cloak with cyno is scannable.
2. New scan probes or skills to scan cloaked objects within a 15Km area
3. Change local to only those who speak - add automatic D-scan for every 30 sec - Add pilot transponders to D-scan for every pilot in system in space. (this will mean you have to dock to see who is in station) (ship types will not be linked with transponders)
4. Pilots in space that take no change or action (includes burning in one direction direction) 30 min are auto logged off .

Now I ask for thoughts pro and against each item.


1. is a nerf to cloaks. (seems your problem here is the cyno, not the cloak)

2. instant win button for gate camps.

3. I would prefer so see cloaks drop from local (and be denied local to balance). This makes cloaks actually act like cloaks, and makes AFK cloaking impossible.

4. This would lead to massive macro usage, plus why just apply to players in space? people AFK in the station are affecting you in the same way as AFK cloakers....> Showing up on local and being unable to be interacted with.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Nofearion
Destructive Brothers
Fraternity.
#60 - 2013-10-07 13:08:57 UTC
Jint I appreciate your point of view.

1. is a nerf to using a cyno - not the cloak.

2. Unless you have a really really pro scanner no it is not., the intention is to make it difficult to scan a cloaked ship but possible.

3. Dropping cloaked ships from local further increases the imbalance and removes any current means of protection. This would make a cloaked cyno ship an unreasonable amount of undetectable force projection and just the opposite of this argument.

4. CCP has macro detection software and accounts using this is against the EULA and would be banned.

Please keep in mind this argument is two fold, I am looking for more solutions or a better granularity of the ones presented.
Players should be active, Mechanics should support this.
there is not current mechanics for interaction with cloaked ships once established in system.