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Hiring CONCORD?

Author
SalubriousSky Rinah
Cryptic Spear
#1 - 2013-10-02 05:27:44 UTC  |  Edited by: SalubriousSky Rinah
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm

EDIT:

3/10/13 - So, this thread is getting off topic...so I'll rephrase the question(s) and add this to the original post:

(a) Would it make the game more interesting/risky to allow miners (for example) to pay CONCORD to reduce their SPAWN time in 0.5 system to that of, say, a 1.0 system?

(b) Would it make the game more interesting/risky to allow gankers (for example) to 'bribe' CONCORD (lol) to increase their SPAWN time in a 1.0 system to that of, say, a 0.5 system?

And should the ganker meet the miner who have both opted for these choices, then some form of balance between the spawn time would be activated.
Elliavir
Miskatonic Mercantile
#2 - 2013-10-02 05:33:11 UTC
SalubriousSky Rinah wrote:
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm


Would this be counterbalanced by letting the criminal element bribe CONCORD to *not* respond?

I mean, as amusing as the idea of filling my cargohold with doughnuts and coffee to keep the local law enforcement hanging out with me in my mining belt is... and I am amused... this seems a bit unbalanced if it's just allowing folks to essentially buy immunity. It kind of crosses the line from "ISK sink" to "P2W".
brick36
Leper Outcast Unclean
#3 - 2013-10-02 05:40:23 UTC  |  Edited by: brick36
Elliavir wrote:


Would this be counterbalanced by letting the criminal element bribe CONCORD to *not* respond?

I mean, as amusing as the idea of filling my cargohold with doughnuts and coffee to keep the local law enforcement hanging out with me in my mining belt is... and I am amused... this seems a bit unbalanced if it's just allowing folks to essentially buy immunity. It kind of crosses the line from "ISK sink" to "P2W".


As a miner I +1 both ideas Twisted



Edit: Even though this is the wrong forum.....
Mara Pahrdi
The Order of Anoyia
#4 - 2013-10-02 05:50:29 UTC  |  Edited by: Mara Pahrdi
SalubriousSky Rinah wrote:
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm

Why not hire player groups to protect you?

Seriously, this is an mmo. One about conflicting interests. Without any safety zones. And you are asking for a paid NPC intervention to help you with your tasks?

The Concord you are paying for will not be the one, that is coming when a gank happens. It cannot be. What you will get is a nerfed version. One that can be overcome by the gankers in some way. Anything else would be completely unbalanced.

Edit: I shouldn't post early in the morning :/

Remove standings and insurance.

Julius Priscus
#5 - 2013-10-02 06:04:22 UTC
SalubriousSky Rinah wrote:
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm



concord don't do anything till they have open fired.. in which case... the group that's there will only shoot one target at a time till more concord spawns.

so you want to spend you profits on some npc's that will not save you?
Alduin666 Shikkoken
Doomheim
#6 - 2013-10-02 06:07:33 UTC
I may be an industrialist, but after playing as long as I have you inevitably get to the "death to high sec mentality" and just kinda laugh when people want to not be ganked in high sec because they think high sec is supposed to be safe. I suppose you want constructive criticism though, so I guess I will pass this little trick on from back in my carebear days . . .

Pick a belt (or ice anom) you want to mine at and put a single barge there. Then get an alt, or person with a high sec status that doesn't mind waiting 15 mins, and have said alt, or person, get in a noobship and fire a volley at the barge. Concord will show up and do their thing and not leave for a good while. Then either continue on mining solo or bring in the rest of your barges if you happen to be doing an op.

For the duration of your mining you have concord at the belt and ready to fire upon any person with a bad sec status or fire on anyone that shoots you. Bear in mid that even this isn't a 100% foolproof idea because you can still be taken out by enough gankers because (as far as I know) concord only focuses on one target at a time, so 3-4 catalysts can still take out a barge even though concord is in the belt already.

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Eliose Lucian
Turn One Thoughtseize
#7 - 2013-10-02 06:14:33 UTC
Alduin666 Shikkoken wrote:

For the duration of your mining you have concord at the belt and ready to fire upon any person with a bad sec status or fire on anyone that shoots you. Bear in mid that even this isn't a 100% foolproof idea because you can still be taken out by enough gankers because (as far as I know) concord only focuses on one target at a time, so 3-4 catalysts can still take out a barge even though concord is in the belt already.


It also works as a deterrent from time to time, but in rare cases, it may attract gankers because they feel the need to "show up" concord, or some ganker BS like that. Also, Alduin666 Shikkoken was right about Hi-sec not being safe. If you see a tornado warp into belt/anom, you should be warping out.

Sic Semper Tyrannis

SalubriousSky Rinah
Cryptic Spear
#8 - 2013-10-02 06:16:16 UTC
Lol...who ever said high sec was safe? It's the most dangerous space in EVE.

Reducing the spawn time is probably more interesting...and reversing the idea for the ganker raises more eyebrows.
Mr Pragmatic
#9 - 2013-10-02 06:27:52 UTC
Mara Pahrdi wrote:
SalubriousSky Rinah wrote:
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm

Why not hire player groups to protect you?

Seriously, this is an mmo. One about conflicting interests. Without any safety zones. And you are asking for a paid NPC intervention to help you with your tasks?

The Concord you are paying for will not be the one, that is coming when a gank happens. It cannot be. What you will get is a nerfed version. One that can be overcome by the gankers in some way. Anything else would be completely unbalanced.

Edit: I shouldn't post early in the morning :/



Hiring players to protect from ganks....Do tell how this is achieved.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Xearal
Dead's Prostitutes
The Initiative.
#10 - 2013-10-02 06:38:32 UTC
CONCORD is not there to bring you safety, only consequences of doing 'nasty' things in high sec. If you want safety, go to a dead end low/null system, put scouts/bubbles/defence force in the system leading to it and mine there.
As soon as bad people show up, you warp to your POS and put away your mining ships, grab your pew pew ship and send them home packing. THAT is how you properly defend against gankers.

In the past, our corp has done this in high sec as well, when we were wardecced and had a mining op scheduled, we'd have eyes in the systems that lead to the place where our mining fleet was operating, at some point a scout alt from the enemy corp showed up and went into our mining system, saw us mining, and ofc alerted his buddies before leaving again.
We continued mining, knowing they were probably on their way, and when they showed up 2 jumps out, we docked up, grabbed our guns and set up a camp on the only gate in system.
Without further scouting they jumped into the system where we were mining, and were very surprised to find not 20 innocent miners, but instead a 20 man cruiser/frigate gang on the gate waiting for them to show.
Meanwhile, our 'mission' fleet who had been doing missions 4 jumps out with a pvp fleet closed the net around them on the other side so the ones that made it back to the gate and jumped found them waiting for them on the other side.

Does railgun ammunition come in Hollow Point?

Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#11 - 2013-10-02 07:26:52 UTC
Xearal wrote:
CONCORD is not there to bring you safety, only consequences of doing 'nasty' things in high sec.


This pretty much sums it up.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#12 - 2013-10-02 07:30:51 UTC
having an npc mechanic for something players should be doing for themselves? oh, hell no. undock a blackbird, stay at the keyboard and buy a mining permit.
Tippia
Sunshine and Lollipops
#13 - 2013-10-02 07:36:54 UTC
This already exists.
It's called "other players". You should take a look at those...
manutari
Doomheim
#14 - 2013-10-02 08:42:21 UTC
I admit I may not be the best one to respond, but my understanding, most highsec corps who attack miners typically wardec them for which Concord probably wont get involved anyways, right? Or, they are lowsec Corps who get bored and plan HighSec ops, which case Concord wont even go down there, so it would do not good to hire them.

Then again, most highsec miners hire mercenary corps to wardec the lowsec Pirate groups who come up to target them, even though the merc corps are too chicken to go down to lowsec.

Yet, Aside from all of this, if you attack someone in HighSec, Concord will respond, so in a way, they sort of already protect you…. For free, right?

I think I am confusing myself, I will leave now.
Cannibal Kane
Viziam
Amarr Empire
#15 - 2013-10-02 09:38:44 UTC
SalubriousSky Rinah wrote:
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm


Why Hello there OP.

"Kane is the End Boss of Highsec." -Psychotic Monk

SalubriousSky Rinah
Cryptic Spear
#16 - 2013-10-02 10:25:30 UTC
Cannibal Kane wrote:
SalubriousSky Rinah wrote:
How about giving us the ability to hire out CONCORD for mining ops in high sec to protect against gankers?

You know, we pay CONCORD per hour to protect a ship or fleet (price increases with each ship you want to protect etc), or we pay them to reduce the response time to that of a higher security class system depending on the amount we pay them...i.e. mine in a 0.5 system, but pay CONCORD to respond to threats as if it were a 1.0 system.

Too much protection? Or increasing the risk of the game...hmmm


Why Hello there OP.


LOL...so, what about allowing the gankers the reduce the spawn time for ganking in 1.0 system? Imagine how much fun would be had lmao.

Risk vs Benefit...what EVE is all about...and spreadsheets.
baltec1
Bat Country
Pandemic Horde
#17 - 2013-10-02 10:29:11 UTC
Mr Pragmatic wrote:



Hiring players to protect from ganks....Do tell how this is achieved.


Find merc, sort out contract.
Velicitia
XS Tech
#18 - 2013-10-02 10:46:49 UTC  |  Edited by: Velicitia
Mr Pragmatic wrote:

Hiring players to protect from ganks....Do tell how this is achieved.

Generally it's "Hi [group of players], I/we will pay you XXX million ISK per [op|hour|week|month] to sit and watch over our miners. "

Optional addition "We will also provide you with the (fitted) T1 ships of your choice, ammo, modules, etc. that you require for this post. Other special-order equipment [can|will] be provided at [price]"

Where [price] would be something like "5% below local market" or "Build Cost" or a fixed price for ship class (e.g. frigates = 250k, dessies = 1m, cruisers = 5m, etc" [I'm just making up numbers here] )

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Lugalbandak
Doomheim
#19 - 2013-10-02 11:06:14 UTC  |  Edited by: Lugalbandak
brick36 wrote:
Elliavir wrote:


Would this be counterbalanced by letting the criminal element bribe CONCORD to *not* respond?

I mean, as amusing as the idea of filling my cargohold with doughnuts and coffee to keep the local law enforcement hanging out with me in my mining belt is... and I am amused... this seems a bit unbalanced if it's just allowing folks to essentially buy immunity. It kind of crosses the line from "ISK sink" to "P2W".


As a miner I +1 both ideas Twisted



Edit: Even though this is the wrong forum.....


nice rack you have

The police horse is the only animal in the world that haz his male genitals on his back

Lightspeed Champion
Native Freshfood
Minmatar Republic
#20 - 2013-10-02 11:51:54 UTC
EVE is fun because of player interaction. Hire some peeps to protect your ships. Job done.

Send any badposting-hate-mail to Sol Kal'orr. I promise to read it when I resub.

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