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EVE Online: Rubicon Discussion

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Author
Liu Ellens
Sebiestor Tribe
Minmatar Republic
#301 - 2013-09-28 17:19:45 UTC
Will any of the upcoming world-building extensions be put into context through another novel (or two)?

Well, they oughta know what to do with them hogs out there for shure.

Naradius
Federal Navy Academy
Gallente Federation
#302 - 2013-09-28 17:42:59 UTC
Commander A9 wrote:


Will NPC corps pilots like University of Caille and The Scope be able to set up deployable objects (and high-sec customs offices)?



I doubt that will happen...why? Well to destroy one (just like a hi-sec POS), you would have to wardec the owning corp or alliance. Not that I'm against that thought (the tears would be awesome) Twisted
I suppose you could set up a mechanic where individual members of a hi-sec corp could be warddecced - yet again awesome tears would abound, but I think that would probably require too much mechanic adjusting within the present system.

Hey, I'm all for NPC corp pilots being able to deploy a hi-sec custom offices...as long as it carries the same risk as a player corp deploying one.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - Douglas Adams

Romana Erebus
Syndicate Enterprise
Sigma Grindset
#303 - 2013-09-28 17:55:28 UTC
Since the interceptors are immune to AOE warp in this upcoming expansion, how about regular interdictors fitting cov ops cloaks? Fun times with that if that could happen.
Alorae Cloudwalker
Cloudwalker Enterprises
#304 - 2013-09-28 22:22:56 UTC
Very underwhelming expansion, too much useless fluff, not enough substances or diligence in fixing the horrible bugs that have been present in the game for years.

Haven't liked the direction of development that Eve has taken since Retribution. I don't think I'm going to stick around for this expansion.

Zifrian
The Frog Pond
Ribbit.
#305 - 2013-09-29 00:47:20 UTC
I don't know what they are "expanding" in this "expansion". I hope there are more details coming but this is a little underwhelming. Why so fast on these "expansions" anyway? Can't we just get balance/fix updates and save all the new/cool stuff for real expansions?

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Operative X10-4
Doomheim
#306 - 2013-09-29 03:40:38 UTC
Say NO to interdiction nullifier ceptors, It's the worst idea I ever heard. Serioulsy, thats total fail.

FOREVER PIRATE 07 FLY DANGEROUSLY.

Twisted Chick
Sebiestor Tribe
#307 - 2013-09-29 04:26:35 UTC
I can not wait for those new SoE Frigates and Cruisers. I practically creamed my pants when I saw them and heard what they are gonna be for. Plus its nice to see more color on ships. Loving the Red/White style, please keep it.

Title: She who hunts Pandas

"Remember you can't spell Slaughter without Laughter!"

          ~Pinkamena Diane Pie~
The Hamilton
Sebiestor Tribe
Minmatar Republic
#308 - 2013-09-29 10:21:39 UTC
4 new structures and 4 Quick fixes. Quite impressive CCP

1 - the Yurt - Wormhole corps can re-fit and re-ship (T3 subsystems please!) in private.

2 - the Space Vacuum - solo PvE has never been easier, nuf said!

3 - the POS picker - Picking gooey POS goodies keeps people home with the lights on.

4 - the AFKcloak condom - go do your null and low secs fun without worry of catching a fleet of something.

Also the possibility for more of these each expansion like getting new ships. Something for everyone (But it's still only one thing for each kind of player... So no one is happy :/ ). Still, you can colour me impressed.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#309 - 2013-09-29 11:10:31 UTC
Some very good new stuff incoming and some good changes too, thank you CCP.

However, those interdiction nullifier interceptors - not good at all.
I'm not sure that was thought-through properly.


Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#310 - 2013-09-29 11:30:42 UTC
Am I the only one looking forward to seeing high-sec burn a bit? Twisted

I am currently away, traveling through time and will be returning last week.

blue dehazon
Stonegard Arrows
#311 - 2013-09-29 11:51:42 UTC  |  Edited by: blue dehazon
Player deployebal structure is a nice ide but it will create more lag, whay not make it in to a corporate structure as a corp home wher corpmembers can build in their own private space tru like say missios for getting the stuff neded build apartment in corp structure,and if yhey live corp coe can give that space to neew members,and whid futer expansion make it possibol to player interact in corp station,better whid 1 corp sructure than 50 smal player home in a system.and this will also be a nice reward for joing a player corp.team work=EVE.
Luca Lure
Obertura
#312 - 2013-09-29 12:14:18 UTC
Rhes wrote:
Crasniya wrote:
Rhes wrote:
Crasniya wrote:
Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.


Neither one of those things have anything to do with Eve.


Incorrect. Both need to be iterated on, alongside balance changes and new ships, in order to compete in an environment where EVE is seeing it's first competitors in years in it's genre and playstyle. DUST needs more representation in the EVE client, and a greater role in the game design. There needs to be a reason for players to interact across New Eden.

WiS remains the most important element in selling the combined EVE/DUST/Valkyrie universe.


Eve is spaceships.


Eve is space, DUST is planets. The link between them is space stations.

――――――――――――――――――――――――――――――――――――――――――

The essence of the independent mind lies not in what it thinks, but in how it thinks.

Lair Osen
#313 - 2013-09-29 13:07:37 UTC
Well, at least its nice to see CCP have apparently ditched the space camo art theme, in favour of a much nicer and more Sci Fi looking White-ish one.
Master Sunfang
EVE Enlightened
#314 - 2013-09-29 13:09:00 UTC
I like the theme of this expansion.

I am hoping that alliances will soon be able to hire CONCORD-like, programable AI fleets to raise the security status of their systems and better protect their empires.

Interesting times ahead...
Rhes
Brutor Tribe
Minmatar Republic
#315 - 2013-09-29 17:30:28 UTC
Luca Lure wrote:
Rhes wrote:
Crasniya wrote:
Rhes wrote:
Crasniya wrote:
Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.


Neither one of those things have anything to do with Eve.


Incorrect. Both need to be iterated on, alongside balance changes and new ships, in order to compete in an environment where EVE is seeing it's first competitors in years in it's genre and playstyle. DUST needs more representation in the EVE client, and a greater role in the game design. There needs to be a reason for players to interact across New Eden.

WiS remains the most important element in selling the combined EVE/DUST/Valkyrie universe.


Eve is spaceships.


Eve is space, DUST is planets. The link between them is space stations.


What happens in a few months when Dust gets shut down?

Eve is spaceships.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Scatim Helicon
State War Academy
Caldari State
#316 - 2013-09-29 21:51:30 UTC
I broadly like the sound of what has been mentioned so far but I really hope there's more on the way.

Every time you post a WiS thread, Hilmar strangles a kitten.

Nyrocron
Overload This
Escalation Theory
#317 - 2013-09-29 21:54:21 UTC  |  Edited by: Nyrocron
The big problem I have with the bubble immunity for Interceptors is that if I am chasing someone and he gets caught in a drag bubble I will not be able to catch him because I don't get caught in the Bubble. Besides that a decent Interceptor can already run bubbles well enough. So, together with the tank nerf (and ignoring the warp speed change that affects all ships) I sadly see an overall nerf for how I use Interceptors.
Antihrist Pripravnik
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#318 - 2013-09-29 23:39:22 UTC
I like what was listed to be in Rubicon and interested in this new direction that was mentioned in the announcement.

I'm just not sure if we need an ISK sink (highsec Customs offices) removed. For the PvP part of it, hell yeah... let's stir highsec up a bit and see where it goes. On the other hand the economy is fragile enough now.

Are there any plans for replacement ISK sink? Maybe some indirect ones, like converting some ISK rewards to LPs? I don't need a direct answer to this, just need to see if CCP recognizes that an ISK sink is removed and that it will make problems in the near future.
Oraac Ensor
#319 - 2013-09-30 02:47:44 UTC
Jada Maroo wrote:
Where is the new Crucifier hull?

And the new Imicus and Tristan hulls?
Rodrik Vikary
Deep Core Mining Inc.
Caldari State
#320 - 2013-09-30 02:53:00 UTC
I am very new to EVE so I might not have the same opinion as some of you, but I felt like this expansion will be really nice. I really enjoyed the idea of the deployable structures and the SoE ships! Really looking forward to those. Also the changes about Warp Speed make a lot of sense!

The only thing that I'm afraid about is Twitch. I have no idea how CCP will organize this, but Twitch is known to malfunction a lot during times of League of Legends tournaments or Dota 2 stuff too. Not only the video but also the chat.
Depending on how this is done, and what Twitch and CCP agree on, it could lead to great new possibilities.

I really hope this works and streamers such as Mad Ani, Matthershman, Zao (lokoforloki), Rushlock, SirSqueebles, Daopa, Fintarue and all the others that might become better known in the future can use this to reach more people and bring them into EVE. I know it can happen because Mad Ani's stream made me want to play EVE and it's been a great experience so far.

Thanks CCP for such a great game and keep on making it better!