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how about we make it an act of aggression to actively scan a ship?

First post
Author
Mole Guy
Bob's Bait and Tackle
#1 - 2013-09-28 05:26:39 UTC
people should get suspect timers and be able to be shot for scanning someone. it is an act of aggression.

you guys have it set so that any punk can walk around looking in peoples cars and telling their buddies whats in it so it can be burglarized.
when in actuality, they would be accessories to the fact, they would be arrested and charged with the crime too.
so why shouldnt people who sit in dodixie or jita or any of the trade routes using an out of corp alt and talking on ts to scan passers-bye and report on which ship to hit be charged with the crime too?

they should be able to be shot by anyone.

CCP: you want ships to explode? you want people to be able to do as they please? then let us defend ourselves. give us the tools to blast those people (all participants) in the act.

i got kill rights activated on me the other day in dodixie. i was there to sell a ship. it had nothing on it except rigs.
they bumped me off station and i lost a cnr.

MY BAD...that was on me. it was a good clean kill.

fast forward to today. my alt undocked from jita with a hauler. it was scanned by a criminal i can do nothing too and popped by someone else.
this is an exploit.

there is no penalty for doing this in eve, when there would be irl. i dont mind the high sec ganking, folks do it irl. but there is a penalty for ALL involved. not just gang members, but scouts, informants...everyone.

had there been a method where the scanning ship would have agressed, then i could have shot him. we could start to note who are known scanning ships and prelock them. or at least we would know and we could hunt them down.

i have made this suggestion several times. this isnt a ***** session.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#2 - 2013-09-28 06:52:42 UTC
Don't think so

CEO of Lanate Industries

Citizen of Solitude

Zappity
New Eden Tank Testing Services
#3 - 2013-09-28 07:21:27 UTC  |  Edited by: Zappity
Exploit? There is a module specifically for this purpose. Doesn't sound like an exploit to me.

How much was your cargo worth? How much does it cost to gank your freighter? Hint: there is generally a correlation between the ratio of these and gank probability.

Zappity's Adventures for a taste of lowsec and nullsec.

Arya Regnar
Darwins Right Hand
#4 - 2013-09-28 07:43:53 UTC  |  Edited by: Arya Regnar
Good lord these carebears really want to turn eve online into hello kitty online with friendship and magic.

How about we as well make mining, mission running and incursions into a criminal offense to reintroduce risk to this game for everyone.

Since you guys have the tendency to apply real life morals to EVE lets compare it this way.
It's criminal to steal from a car but looking through the windows in a parking lot only gives you stare downs, name calling and the others will frown upon you. Doesn't get you into jail does it?

No I don't think real life laws should apply to eve either way.
If you want to punish bad intents to the point where you would make suicide ganking impossible then this is not the game for you.

EvE-Mail me if you need anything.

Roime
Mea Culpa.
Shadow Cartel
#5 - 2013-09-28 07:51:06 UTC
Arya Regnar wrote:
Good lord these carebears really want to turn eve online into hello kitty online with friendship and magic.

How about we as well make mining, mission running and incursions into a criminal offense to reintroduce risk to this game for everyone.

Since you guys have the tendency to apply real life morals to EVE lets compare it this way.
It's criminal to steal from a car but looking through the windows in a parking lot only gives you stare downs, name calling and the others will frown upon you. Doesn't get you into jail does it?

No I don't think real life laws should apply to eve either way.
If you want to punish bad intents to the point where you would make suicide ganking impossible then this is not the game for you.


Well suggesting ship scanning to be made an aggression is not really as much carebearing as wanting to keep it safe.

Ship scanning has only offensive purpose in the game, so yes, it should cause a suspect timer.

.

Arthur Aihaken
CODE.d
#6 - 2013-09-28 07:56:37 UTC
I like, it's reasonable.

I am currently away, traveling through time and will be returning last week.

Zappity
New Eden Tank Testing Services
#7 - 2013-09-28 07:57:56 UTC
A limited engagement timer would probably be more suitable.

Zappity's Adventures for a taste of lowsec and nullsec.

Little Dragon Khamez
Guardians of the Underworld
#8 - 2013-09-28 08:09:15 UTC
No, the best way to avoid being a target is to think like the aggressor, they want shiny loot to drop, so fit for tank, not hold space and make sure that your cargo is not worth anything more than 5 times the value of your hull.

Dumbing down of Eve Online will result in it's destruction...

Mole Guy
Bob's Bait and Tackle
#9 - 2013-09-28 08:10:42 UTC
Zappity wrote:
A limited engagement timer would probably be more suitable.

this would be acceptable.

i normally dont deal with timers because normally, i live in null.
but i do deal with high sec from time to time.

we have been recouping in low sec for a while, but hopefully, we will be back in null or i will be in worm holes.
we dont do timers there, we kill everything that isnt blue, purple or green.

either way, to scan someone has one intent, to cause them harm or report to those who would cause them harm.

it doesnt matter my cargo or the size of my ship.
right is right. from a shuttle to a freighter. if you scan it, you intend it harm.

maybe my use of criminal or suspect may not be correct, but a limited engagement was the intended result. something that would allow me to shoot anyone active scanning my ship or cargo.
Humang
Sudden Buggery
Sending Thots And Players
#10 - 2013-09-28 08:49:33 UTC
Arya Regnar wrote:
Since you guys have the tendency to apply real life morals to EVE lets compare it this way.
It's criminal to steal from a car but looking through the windows in a parking lot only gives you stare downs, name calling and the others will frown upon you. Doesn't get you into jail does it?


Perfect analogy, and I agree with it.
Plus there are ways to avoid ship scanners: Put the valuable items in cargo containers in your cargo-hold, If you are ship-scanned by someone, change your route to avoid the next system or two. And don't afk auto-pilot.

The less effort something requires, the less secure it becomes, as it should be.

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Darling Hassasin
Parental Control
Didn't want that Sov anyway.
#11 - 2013-09-28 08:55:59 UTC
Humang wrote:
Arya Regnar wrote:
Since you guys have the tendency to apply real life morals to EVE lets compare it this way.
It's criminal to steal from a car but looking through the windows in a parking lot only gives you stare downs, name calling and the others will frown upon you. Doesn't get you into jail does it?


Perfect analogy, and I agree with it.
Plus there are ways to avoid ship scanners: Put the valuable items in cargo containers in your cargo-hold, If you are ship-scanned by someone, change your route to avoid the next system or two. And don't afk auto-pilot.

The less effort something requires, the less secure it becomes, as it should be.


Umm actually you are feeding them now because to change route you need to knwo you are being scanned and you wont know that unless its made an agressive action (passive targetter mkay?)

My issue with the OP is that this will merely cause more noob ship with 5k isk mod losses on the empire ganking side of things OR if it transpires that people see it and cancel warp or something it may lead to gankers ganking indiscriminatively.

Is this a good thing? You have sort of a system now where less than a bill in a freighter you are safe-ish whereas more than 3-4 bill you are effed. With this change it will just be a lottery. All areas of EvE where they have changed certainties with lotteries (example ECM) have suffered from it by and large. EvE is a chess like game with a like minded playerbase (certainly the ones who stick with it). If you make it a baggamon type of game you lose chess palyers imo...

On the other hand its not such a major issue and I wont oppose progress on uncertain fears :P
Humang
Sudden Buggery
Sending Thots And Players
#12 - 2013-09-28 10:27:41 UTC
As far as I know you can hear it as a 'clicking' noise or similar when you are ship-scanned, but I would agree that it is a bit unnoticeable at times.

I would concede to having it obvious that you are being scanned, just not making it give a criminal flag.

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Mole Guy
Bob's Bait and Tackle
#13 - 2013-09-28 10:32:45 UTC
Humang wrote:
Arya Regnar wrote:
Since you guys have the tendency to apply real life morals to EVE lets compare it this way.
It's criminal to steal from a car but looking through the windows in a parking lot only gives you stare downs, name calling and the others will frown upon you. Doesn't get you into jail does it?


Perfect analogy, and I agree with it.
Plus there are ways to avoid ship scanners: Put the valuable items in cargo containers in your cargo-hold, If you are ship-scanned by someone, change your route to avoid the next system or two. And don't afk auto-pilot.

The less effort something requires, the less secure it becomes, as it should be.

wrong!
if you are part of the criminal process, you will burn for it just the same.
if you are looking to look, thats one thing, but if you tell someone so they can break in, thats actively participating and it is a criminal offense.

something to let you know would be one thing, one could dock back up assuming they heard it. a visual thing would be a good addition to it. something for us hearing impaired.
Samillian
Angry Mustellid
#14 - 2013-09-28 10:58:59 UTC
Not supported.

If you want to avoid being scanned best to use a Blockade Runner, which of course comes with its own risks. I would be more in favour of a mid-slot module that blocked or decreased the efficiency of scanning while running than additions to Crimewatch mechanics.

NBSI shall be the whole of the Law

Arthur Aihaken
CODE.d
#15 - 2013-09-28 11:00:41 UTC
Humang wrote:
The less effort something requires, the less secure it becomes, as it should be.


That's fine for cargo scanning, but there's nothing you can do with respect to cloaking ship modules. Any type of scanning outside of a fleet or corporation (maybe not?) should trigger a limited engagement.

I am currently away, traveling through time and will be returning last week.

Gypsio III
State War Academy
Caldari State
#16 - 2013-09-28 11:08:45 UTC
Mole Guy wrote:
you guys have it set so that any punk can walk around looking in peoples cars and telling their buddies whats in it so it can be burglarized. when in actuality, they would be accessories to the fact, they would be arrested and charged with the crime too.


Where, exactly, is looking through a car's windows a criminal offence?
Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2013-09-28 11:13:49 UTC
how do u prove someone isnt just looking to look and is in fact giving info to bad guys?

if i'm seen looking into someones car and then walk away. the police will not arrest me. if that car is then burgled, the police may come and ask me a few questions, but they'd have a hard time proving that i was involved.

so at best, the scanner should only be a suspect AFTER the gank has taken place.

and yes, scanners have an animation and sound. so u dnt need a flag to tell u that u've been scanned.

i dnt like this idea in general, but i also want to ask: What if scanning for contraband becomes a player activity? How do player custom enforcers scan other ppls ships for illegal items without going suspect or entering limited engagements all the time?

i not that bothered by ur own responses, but i'm aware CCP have thought about this and i'm pointing out that this idea would ruin it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Arthur Aihaken
CODE.d
#18 - 2013-09-28 11:22:15 UTC
If we're using analogies, scanning is 'more than looking inside a car window'; it's akin to also capturing the license plate and VIN numbers. So in that sense, I think the intent is pretty clear. It means that if you scan - you takes your chances. Twisted

I am currently away, traveling through time and will be returning last week.

Mocam
Aliastra
Gallente Federation
#19 - 2013-09-28 11:29:45 UTC
No.

I'd be more into seeing cloaked ships able to scan than making scanning a criminal act.

Seriously. Some privacy I can see being important but if you're flying with junk or a fortune - their ability to see this should be shown so *SKILL* and *TACTICS* are used.

Lame pukes popping ships for lulz is just that - lame. This is not what scanning ships to determine worth by assessing risks & costs is about. Scanning is a skilled form of piracy.

All this suggestion would do is drop piracy activities back down to just the drooling half-wits that blow stuff up "because they can" vs those who actually plan their efforts and pick targets for logical, profit oriented reasons.

Such "dumbing down" of interactions is something I'm firmly against. More thought, more penalties, more strategic and tactical planning - good things to see and removal of this is not helpful and won't stop random ganks by the half-wits.
Arthur Aihaken
CODE.d
#20 - 2013-09-28 11:33:43 UTC
Mocam wrote:
I'd be more into seeing cloaked ships able to scan than making scanning a criminal act.

Sure, that works - and would only trigger a limited engagement if you're uncloaked (essentially you're detected).

I am currently away, traveling through time and will be returning last week.

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