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Assault Frigates in a C3?

Author
Benedict Iscariot
Federal Navy Academy
Gallente Federation
#1 - 2013-09-20 16:06:23 UTC
Would a fleet of 4-5 Hawk Pilots with passive resists and a Medium ASB microwarping at range with Light Missiles be able to farm C3 sites?
Malception
Dutch Rudder Trading Company
#2 - 2013-09-20 16:25:03 UTC
mmm I don't think so.
Rroff
Antagonistic Tendencies
#3 - 2013-09-20 17:22:03 UTC
No idea but my gut instinct is there would be fatalities - but I've heard of people doing them with 4-5 RR wolfs and enyos, I ran one once (not solo) just out of interest in a passive shield tanked comet and lived :D
Icarus Able
Refuse.Resist
#4 - 2013-09-20 19:35:03 UTC
it might be possible, the question is why the hell would you want to though, it woul dbe slow as ****,.
Riel Saigo
Facta.Non.Verba
#5 - 2013-09-20 20:29:58 UTC
A couple things I've been thinking about with wormhole PvE farming:

1. Time is money - sure you CAN do something, but couldn't you be making even more ISK doing something else with that time?

2. It's usually a good idea for the amount of ISK you can make from an activity to somewhat match with the assets you're putting into the field. For instance, sure - you definitely could clear anomalies in a C1 quickly in a battleship. But why would you want to put such an expensive ship at risk of being ganked by other players when a much cheaper ship would also do an adequate job of clearing the sites?

This is why I've been wondering if C3s are really worth farming. They're hard enough that you can't clear them without bringing more and bigger stuff. But the payout isn't high enough to make me confident that it justifies the bigger stuff being out there.
Rroff
Antagonistic Tendencies
#6 - 2013-09-20 22:47:51 UTC  |  Edited by: Rroff
Back in the day we used to clear C3s with passive shield tanked drakes - done right they have just enough tank and enough dps to do them fairly quickly and it doesn't take many of them to cover the cost of the ship and turn a profit. (Back then tho you could get something like 530dps out of the fit, now only 440).
Apollo Eros
Percussive Diplomacy
No Forks Given
#7 - 2013-09-21 00:10:49 UTC
Benedict Iscariot wrote:
Would a fleet of 4-5 Hawk Pilots with passive resists and a Medium ASB microwarping at range with Light Missiles be able to farm C3 sites?



Try it and report back.

P.S Fit the faction mods they help

[Triple OG LVL 5 Space Wizard]

Lloyd Roses
Artificial Memories
#8 - 2013-09-21 15:40:11 UTC  |  Edited by: Lloyd Roses
it is well possible with AB-hawks (needs 4 I believe), but use rockets and orbit close to mitigate near all damage. Also, shield-RR in the highs :P

It is definetly possible using 4 wolfs, so I believe hawks might do aswell.

Ed: Sample RR-Wolf or Sample RR-Hawk to get an impression.

Riel Saigo wrote:

This is why I've been wondering if C3s are really worth farming. They're hard enough that you can't clear them without bringing more and bigger stuff. But the payout isn't high enough to make me confident that it justifies the bigger stuff being out there.


You can run them quite quickly in a cruiseraven, the 200mil investment are leveled after a few sites.
Benedict Iscariot
Federal Navy Academy
Gallente Federation
#9 - 2013-09-21 18:01:15 UTC
Lloyd Roses wrote:
it is well possible with AB-hawks (needs 4 I believe), but use rockets and orbit close to mitigate near all damage. Also, shield-RR in the highs :P

It is definetly possible using 4 wolfs, so I believe hawks might do aswell.

Ed: Sample RR-Wolf or Sample RR-Hawk to get an impression.

Riel Saigo wrote:

This is why I've been wondering if C3s are really worth farming. They're hard enough that you can't clear them without bringing more and bigger stuff. But the payout isn't high enough to make me confident that it justifies the bigger stuff being out there.


You can run them quite quickly in a cruiseraven, the 200mil investment are leveled after a few sites.



Excellent feedback.

So AB and RR keep the damage mitigated. What about this fit for keeping range and high speeds?

[Hawk]

Ballistic Control System II
Damage Control II

Small Shield Booster II
Small Capacitor Booster II, Navy Cap Booster 200
Limited 1MN Microwarpdrive I
Explosive Deflection Amplifier II
EM Ward Amplifier II

Light Missile Launcher II, Scourge Fury Light Missile
Light Missile Launcher II, Scourge Fury Light Missile
Light Missile Launcher II, Scourge Fury Light Missile
Light Missile Launcher II, Scourge Fury Light Missile
[empty high slot]

Small Anti-EM Screen Reinforcer I
Small Processor Overclocking Unit I

Small shield booster for emergencies, and the cap booster is there to keep the MWD running in the event ship is completely neuted out.

Phoenix Jones
Small-Arms Fire
#10 - 2013-09-23 00:31:57 UTC
Used to Solo them in a Ishkur (Gallente Assault Frigate), both using a Shield rep fit and a Armor Rep Fit. A Gang of them is fine.

Remember that everybody sees Sleepers solely as a Isk Per Hour concept, and will judge this post SOLELY on that.

Fun factor though, if you are playing a few hours and want to do them in Assault Frigates, yes its doable, and the more the merrier and yes its hella fun (if not a little terrifying).

Three notes.

1) You can do it in a PVP fit AF, but your capacitor will be a fairly large issue (I did this solo once and didn't realize the ship I brought). You can bring a PVE AF fit and fit a disruptor on it to catch people who try to jump you (you'd be surprised).

2) Your Transversal is LIFE. I don't remember if I was using a afterburner or a microwarp drive at the time (as its an Ishkur I believe it was a Afterburner, though I did run a dual prop one for a while, but not on sleepers). Sleepers will spawn 70+KM away, and you need to close that distance, the faster the better. Yes you can have ALLOT of them shooting you and you will survive if your good.

3) Fitting isn't that big of a issue, just fit a competent ship, there is no need to remote repair (It really won't be possible unless one of you is flying the repair frigate ship). The reason why its not possible is that you all will be flying so fast that you will zip in and out of repair range.

If your going shield repair fits, consider a faction/deadspace repairer, I ran a Pithi and it was literally the only reason that ship lived. If armor, run at minimum a federation navy repairer (You don't need to bling the ships out, but I would bring the repair module as it is the only thing that stands between you and boom).

Don't do a billion dollar repairer, the federation one works, a non-pithi will probably work also but I havent tried those.

Yaay!!!!

Dgram Loop
Dutch Squad
#11 - 2013-09-23 08:48:57 UTC
I've done it with only 2 of the following, and i think it took about 20-25 minutes.
Bad isk pr hour sure, but it was alot more fun than RR tengus, this is also a viable way of clearing ladar sites if you suspect you'll get combat probed by the locals or visitors.

[Harpy, RR]
Magnetic Field Stabilizer II
Co-Processor II
Capacitor Power Relay II

Cap Recharger II
EM Ward Amplifier II
Experimental 1MN Afterburner I
'Langour' Drive Disruptor I

Gistii A-Type Small Shield Transporter
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Small Hybrid Burst Aerator I
Small Capacitor Control Circuit II


Orbit battleships at 500m, and manage cap by not running AB/ST unecessarily.
With 2-3 and siege booster in the system it should work for all but the hardest sites, even in a vanilla system.
Josilin du Guesclin
Aliastra
Gallente Federation
#12 - 2013-09-23 11:49:09 UTC
Rroff wrote:
Back in the day we used to clear C3s with passive shield tanked drakes - done right they have just enough tank and enough dps to do them fairly quickly and it doesn't take many of them to cover the cost of the ship and turn a profit. (Back then tho you could get something like 530dps out of the fit, now only 440).


Worse resists now, too. Drakes are still more than fine for C2s, but C3s might be too much for most Drakes now.

Nalestom Zypher
Deep Core Mining Inc.
Caldari State
#13 - 2013-09-23 18:49:37 UTC
Josilin du Guesclin wrote:
Rroff wrote:
Back in the day we used to clear C3s with passive shield tanked drakes - done right they have just enough tank and enough dps to do them fairly quickly and it doesn't take many of them to cover the cost of the ship and turn a profit. (Back then tho you could get something like 530dps out of the fit, now only 440).


Worse resists now, too. Drakes are still more than fine for C2s, but C3s might be too much for most Drakes now.



Post-Odyssey Drakes will probably have a few issues soloing C3 sites. If you have a group of them, they work beautifully, and they pay for themselves after only a few sites.

My blog: http://www.webifier.blogspot.com Twitter: @Nalestom

Lloyd Roses
Artificial Memories
#14 - 2013-09-23 18:58:55 UTC
Benedict Iscariot wrote:

So AB and RR keep the damage mitigated. What about this fit for keeping range and high speeds?

[Hawk]

Small shield booster for emergencies, and the cap booster is there to keep the MWD running in the event ship is completely neuted out.



Webs and neuts reach out to around 30 and more, meaning that being limited by both your *short* range of some 29-31km and therefore loss of damagemitigation renders that approach quite futile. Sleepermissiles track rather well, so keeping your sig down is kinda top priority.
This will always yield a group of min 2-3 AFs to make it bearable at all, so you can RR fit right away as that normally means
1 less/no cap issue, cause most of the time primary for dps and neuts is identical and
2 moar deeps cause shortrangefit and damagemods.

Caldari T2 also reacts extremely poor to battleship sized lasers. So you better get under his guns :D
Sabriz Adoudel
Move along there is nothing here
#15 - 2013-09-26 03:45:36 UTC
When I was a lowskilled newbie, I took an Enyo into a C1 site. Got hit to 70% armor by the first volley and decided to GTFO, returned in a Myrmidon and completed the site with ease.

I have a lot more understanding of transversal now (and better skills, and armor tanking has been buffed), but the buffer on an Enyo is lower than I'd like to go with.

I support the New Order and CODE. alliance. www.minerbumping.com

Jamwara DelCalicoe Ashley
New Eden Tech Support
#16 - 2013-09-26 17:09:44 UTC
Benedict Iscariot wrote:
Would a fleet of 4-5 Hawk Pilots with passive resists and a Medium ASB microwarping at range with Light Missiles be able to farm C3 sites?


In times like these, I often wonder; What would Zech Solo do?
GreenSeed
#17 - 2013-09-26 20:04:15 UTC
so long you stay away from the -90% webs you'll be fine.

but it will take too long, T1 cruiser hulls with t1 logistics can do the site many times faster and at a lower isk cost.
silens vesica
Corsair Cartel
#18 - 2013-09-27 03:25:17 UTC
Rroff wrote:
Back in the day we used to clear C3s with passive shield tanked drakes - done right they have just enough tank and enough dps to do them fairly quickly and it doesn't take many of them to cover the cost of the ship and turn a profit. (Back then tho you could get something like 530dps out of the fit, now only 440).

HAM-Drakes still work. Watch your tank and stay aligned - you might have to warp off a few times if your get an ugly spawn.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Kalel Nimrott
Caldari Provisions
#19 - 2013-09-27 03:35:11 UTC
I2 passives pve drakes can clear fortification sites in 5 minutes. Actives can handle the others anoms.

Bob Artis, you will be missed.

O7

Bird Flu Vulnero
The Classy Gentlemans Corporation
Moist.
#20 - 2013-10-02 20:48:38 UTC
We have a guy that solos C3 sites in an ishkur somehow. If you could keep up your traversal I don't see why it couldn't be done with other frigs.
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