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Kasenumi Aakiwa
Doomheim
#41 - 2013-09-25 10:41:26 UTC
Again, no arguments there.

An iliterate stating that 2 plus 2 equals 4 in decimal system is right, despite who this person is.

A double nobel in math with doctorates and weekly papers published in math respected journals that states 2 plus 2 equals 5 in decimal system is wrong, no matter what.

Your experience, expectations, hopes or paradigms about the game are not arguments to sustain an idea you postulate in a discussion. That is the main issue.

There is no reason whatsoever that imply the need for such thing, and despite the personal likes or dislikes, there is no reasoning in your idea. That is what it lacks.

I can see what this can be, and I can see what it cant, but regardless, there is no NEED.

The game needs is the colective of players, not the needs of all players, and that is the reason almost all suggestions are not implemented. You have to think about the idea as a whoie, not as what it can do for one side, dismissing what it demands for other sides and what it changes for other sides.

And the way this argument has been conducted by you is another reason. For the sake of realism and immersion one entity must be one entity, because people are almost always unable to follow strict ideas without emotional involvement and personal judgement.

If you know a honest industrialist is also a pirate, that would most likely change what you consider from the industrialist and/or the pirate. If most people cant even discuss ideas in a forum other people are represented by their avatars, and regardless having no idea who the person is, still able to state things as if they were true, what good it is to be able or obligated to have your personal identity as an ingame information.

This only leads to one outcome: make things better for a few at the expense of making it worse for many.
Dracvlad
Taishi Combine
Astral Alliance
#42 - 2013-09-25 11:47:15 UTC  |  Edited by: Dracvlad
Kasenumi Aakiwa wrote:
Again, no arguments there.

An iliterate stating that 2 plus 2 equals 4 in decimal system is right, despite who this person is.

A double nobel in math with doctorates and weekly papers published in math respected journals that states 2 plus 2 equals 5 in decimal system is wrong, no matter what.

Your experience, expectations, hopes or paradigms about the game are not arguments to sustain an idea you postulate in a discussion. That is the main issue.

There is no reason whatsoever that imply the need for such thing, and despite the personal likes or dislikes, there is no reasoning in your idea. That is what it lacks.

I can see what this can be, and I can see what it cant, but regardless, there is no NEED.

The game needs is the colective of players, not the needs of all players, and that is the reason almost all suggestions are not implemented. You have to think about the idea as a whoie, not as what it can do for one side, dismissing what it demands for other sides and what it changes for other sides.

And the way this argument has been conducted by you is another reason. For the sake of realism and immersion one entity must be one entity, because people are almost always unable to follow strict ideas without emotional involvement and personal judgement.

If you know a honest industrialist is also a pirate, that would most likely change what you consider from the industrialist and/or the pirate. If most people cant even discuss ideas in a forum other people are represented by their avatars, and regardless having no idea who the person is, still able to state things as if they were true, what good it is to be able or obligated to have your personal identity as an ingame information.

This only leads to one outcome: make things better for a few at the expense of making it worse for many.


Well that is your opinion, and your simplistic and childish 2 + 2 = 4 example really does not cover the issue at all. The reasoning I have come out with after my first two posts is clear and precise, you however are refusing to see it, most likely due to the fact that you have multiple scamming accounts and what I have proposed impacts you. Only CCP could really prove or disprove this, as only they have the data and even then that data would have to be picked through, processed and finally read. Your reply to me is on the basis of what you feel, who is the many, is the many all those people who run scam accounts, then if so its really funny.

As for benefitting the few and hurting the many,the current situation as is benefits a certain type of player, the issue is that it adds to the imbalance around force projection, I can quite understand why players who benefit from this would not want it ended, it enables them to have fun and put forward their superiority with little risk and means that they don't have to grind. At the moment it meets the classic definition of benefitting a few and worse for the many, except perhaps that there are so many people doing this, which is why my example of a fleet with 50% spies was so amusing.

Did I ever say give the real player name, no, I was after a designated main account, in truth people who have an industry side and a pirate side would have no issue if joining a pirate corp, its logical after all, turn it around and his industrial toon joining a industry corp with a pirate main, some corps may well accept him, But if they saw that the recruit was in PL with another character and that the pirate corp was hot dropping, they would of course think very hard about it. At that point it comes back to them sorting it out between them.

You seem to think naively that people can be trusted to role play in this game when the role playing side of this game is so limited and looked down on by most players, thats so naive you should be blushing with embarrasment, but you most probably can't even see that. Your entire argument is based around people being able to role play their toons, in a game that very few people role play, frankly your argument does not hold water.

And should I mention that NCDOT. Titan loss?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#43 - 2013-09-25 15:16:48 UTC  |  Edited by: Dracvlad
Quote:
Your experience, expectations, hopes or paradigms about the game are not arguments to sustain an idea you postulate in a discussion. That is the main issue.


What a truly interesting sentence, and one which has no real meaning whatsoever apart from trying to define some sort of intellectural superiority, its a gasses sentence which in reality is up in the clouds.

Quote:
There is no reason whatsoever that imply the need for such thing, and despite the personal likes or dislikes, there is no reasoning in your idea. That is what it lacks.


In your opinion which you have not detailed in anyway shape or form, this is convulated way of saying you are wrong with a sense of smug superiorty which is not earnt. The reasoning is there but you are too far up yourself to see it.

Quote:
I can see what this can be, and I can see what it cant, but regardless, there is no NEED.


I have defined the need in the first page of this thread, Eve is not dying, but it is not growing either, if you don't think that is a need then you have your head right up in the clouds.

Quote:
The game needs is the colective of players, not the needs of all players, and that is the reason almost all suggestions are not implemented. You have to think about the idea as a whoie, not as what it can do for one side, dismissing what it demands for other sides and what it changes for other sides.


A truly arrogant sentence, you assume incorrectly that this idea was not looked at in terms of the whole, but lets follow your wishy washy statements and saying quite simply that I looked at this idea in terms of the impact across the whole game.

Quote:
And the way this argument has been conducted by you is another reason. For the sake of realism and immersion one entity must be one entity, because people are almost always unable to follow strict ideas without emotional involvement and personal judgement.


The way I have conducted this argument, telling Trolls to go away, if they come out with arguments that are off the track or setup to divert attention.


So what is an entity in Eve in your opinion, the player, the account, the character, the corp, the alliance, or the coalition? And just because my second post was emotional does not invalidate my proposal, all it showed was that I cared, better that then a dry fish!

I decided to pick this apart due to your posting on the Sov change thread, in which you and others get the OP too admit to having little experience with Sov warfare, and then you use that to attack the person, so that his idea is not valid because he has no experience and yet in this thread you say that experiences are not argumemnts to sustain an idea, then why are you using it to say that having no experience invalidates an idea in that other thread.

EDIT: I just noticed that your character was created 21st September 2013, which makes you all of 4 days old in this game, that is why your posts are such banal general high level pap, in fact I am rather amused that I missed that, what a waste of time and effort replying to you as you obviously have no idea. Interesting setup you have there "All our employees are family or sudo-kin one to another, and that is "sine qua non" condition to join." fascinating that, why would you have a policy like that, I wonder why... And your war dec policy is very HS, anyway I thought your portrait looked a bit bare, so I added a little colour to it, childish I know, but someone did it to me for replying in local which I thought was funny, so why not do the same. As you stay docked and never get into combat, that addition to your portrait will stay there for the rest of your time in Eve, enjoy...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ezslider
Blackwater USA Inc.
Pandemic Horde
#44 - 2013-09-26 01:35:20 UTC
@Dracvlad

You seriously put a bounty on this alt because...?

111,111 isk hahahaha
Kasenumi Aakiwa
Doomheim
#45 - 2013-09-26 05:20:27 UTC  |  Edited by: Kasenumi Aakiwa
111k is not a significant value, I know, but this is about the kind of action, not about how much is the value. I would expect such actions, afterall, given the line of arguments you presented, this or wardec would be eventually around.
What does that accomplish ? That just accomplish here the dismissal of your argument as it shows the kind of things are to come. In the game shows that my alt had someone bothering enough to put the bounty, regardless of the lack of reason or ultimate outcome besides that stamp. And for me, it shows a lot of how your mind works. Besides that, NOTHING changes.

That is exactly why this "idea" of yours cannot help the community as a whole. Because of people with that kind of mind.

What good to your argument you think you do by placing bounties on my alts ?

More to the point, what you think that will happen ? People will try to kill me for the bounty ?

As with your idea, there is a side you dont really understand. For people who have no idea how the game works, features like that are useless, and for people who knows how the game works, it is simply one more aspect to take advantage from those who dont.

You may place a bounty on ALL my alts if you want, and I activate one of my clones in a place no one is at a given time, but before that I get my own alts there to collect the bounty.

You see what I mean ? Features linking accounts ingame are just ways to enhance the already advantageous position of a multiple entity holder. Nothing else. It makes the disproportion of advantage from people with one account to people with multiple accounts greater and greater, and if it is already a turn down for a lot of people, imagine if you add one more powerful feature to benefit only the multiple account holders ?
Dracvlad
Taishi Combine
Astral Alliance
#46 - 2013-09-26 06:04:58 UTC  |  Edited by: Dracvlad
Kasenumi Aakiwa wrote:
111k is not a significant value, I know, but this is about the kind of action, not about how much is the value. I would expect such actions, afterall, given the line of arguments you presented, this or wardec would be eventually around.

That is exactly why this "idea" of yours cannot help the community as a whole. Because people with that kind of mind.

What good to your argument you think you do by placing bounties on my alts ?

More to the point, what you think that will happen ? People will try to kill me for the bounty ?

As with your idea, there is a side you dont really understand. For people who have no idea how the game works, features like that are useless, and for people who knows how the game works, it is simply one more aspect to take advantage from those who dont.

You may place a bounty on ALL my alts if you want, and I activate one of my clones in a place no one is at a given time, but before that I get my own alts there to collect the bounty.

You see what I mean ? Features linking accounts ingame are just ways to enhance the already advantageous position of a multiple entity holder. Nothing else. It makes the disproportion of advantage from people with one account to people with multiple accounts greater and greater, and if it is already a turn down for a lot of people, imagine if you add one more powerful feature to benefit only the multiple account holders ?


Of course people won't kill you for 111,111, but the nice big wanted sign on your portrait sure looks pretty doesn't it! A player posting on a 5 day old toon who has no idea how the game works, you are so funny. And by the way, you used the same second name on the CEO, pretty obvious. You assume that I have no idea how it works, but once you think through what I just said you will notice that I put that small amount on you because I undrstood exactly what I was doing, as I said, childish but funny.

Speaking of which:

Quote:
Akemi Aakiwa has been killed and a bounty of the sum of 0 ISK been claimed.


Proving that you do not understand the mechanics of the game, let me see, you went outside and used another character to shoot your Ibis, and it went down by 0, and you are presuming to tell people how the game works.

Anyway let me repeat what you said on your corp description:

Quote:
All our employees are family or sudo-kin one to another, and that is "sine qua non" condition to join


Why would you do that? Come on spit it out, even though gritted teeth, its because you need to know the player and know you can trust them, you may sporut rubbish here, but your actions in game show what you really think heh. Anyway thank you that was so amusing, oh and I won't war dec you, because there is no point, I prefer to PvP against people who are a challenge, not a 5 day old station hugger.

Anyway I am not responding to the rest of your rubbish, it makes no sense, your actions speak louder than your words here, have a nice day!!!!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kasenumi Aakiwa
Doomheim
#47 - 2013-09-26 07:44:14 UTC
There is an old knowledge, as old as ancient greece, in oratory and argumentation techniques, the scarecrow fallacy. You employ misleading constructs to make in your words someone or something into what you need it to be to valid your argument, and then attack that idea and not the real one. That is what you have been doing in all your responses and actions.

Thanks btw, I was wanting to test out the new bounty system to avoid doing what you and your protegee from the other topic are, talking about something you dont know how it works or how it impacts the game as a whole. Now I know how the new rules of bounty work and I can know if people talking about it are talking serious issues or just garbage like the sov claims you so fiercy "defend".

Here I am talking about you action of placing a bounty on my char because of a forum post, I am talking about your argumentative ways, and I am talking about the thoughts you might have had while formulating your arguments, I am not talking about your person. That is the difference. When you talk about people you are not making an argument, because talking about people is talking about feelings, not facts.

What it all boils down to is the way you think you are argumenting when you are not. My corporation descriptions means that no one besides people of my familiy or considered as such takes part on that corporation, it has nothing to do with trust, it has to do with the fact that only my brother and a friend can put members in the corp. I can trust anyone any extent and have this useless account link you speak of, that wont allow other people to join this corporation. What you said has NOTHING to do with what is written in my corp description. You are misleading the meaning of the words to make your point.

Second, account links have nothing to do with trust. You can perfectly take steps to not link accounts you dont want linked whatever way it is used to make the link, voluntary or otherwise. If it becomes mandatory, the ammount of effort it is placed to enforce this measure is the ammount of skill demanded from people to bypass it, making it incresingly a discriminatory fact towards the less experienced, less powerful or less effort employing players.

That is what you try to silently dismiss all the time. You talk about trust, and your actions placing bounty into a forum char, talking about descriptions speaking one thing you say another just show how the meaning what is the idea of trust and honesty you hold.

You may respond or not, I really dont care, because I dont come to forums and I dont log into the game to talk to one person about people or about personal things. I am here exposing a idea, not myself. My idea is not about you, or anyone, is about the game as a whole, and anyone who pick it up to respond or enhance, I welcome it. Anything else, I am prepared for, otherwise I would be here.

That is the whole problem with the way things were exposed in this post and the thing you dare not to talk about, it is the GAME, the COMMUNITY, the GENERAL, the ANYONE. The mechanics and resources of the game are to ANY PLAYER, ALL PLAYERS and the conservation of the GAME. When we start to put mechanics in place for ONE PLAYER, A GROUP of PLAYERS you are inherently damaging the game for everyone. That is what this and the sov idea I argument against have in common, they are ideas to put something in place that has no effect over the thing they are being directed to, but can be used to a miriad of other things that presently are doing fine or are not as damaged as they will be with that ideas in place. Statement to which you never address.
Dracvlad
Taishi Combine
Astral Alliance
#48 - 2013-09-26 07:50:36 UTC  |  Edited by: Dracvlad
Kasenumi Aakiwa wrote:
More hot air that I am not going to bother reading...


I put the bounty on you to prove that you had no clue about the game mechanics, objective acheived and with the added benefit that you are seriously butthurt:

Quote:
...but before that I get my own alts there to collect the bounty.

Delicious!

From: CONCORD Sent: 2013.09.26 05:40 Akemi Aakiwa has been killed and a bounty of the sum of 0 ISK been claimed.
From: CONCORD Sent: 2013.09.26 06:45 Akemi Aakiwa has been killed and a bounty of the sum of 0 ISK been claimed.
From: CONCORD Sent: 2013.09.26 07:20 Akemi Aakiwa has been killed and a bounty of the sum of 7,845 ISK been claimed.

Seriously Big smileRoll

EDIT: Ezslider, I was not sure if you were linked to Kasenumi Aakiwa, hence the bounty, but I have to say it does improve your portrait, gives it a sort of edginess that it was lacking before, perhaps something to improve your street cred while circling around in FW sites...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ezslider
Blackwater USA Inc.
Pandemic Horde
#49 - 2013-09-26 13:19:06 UTC
Dracvlad wrote:
Kasenumi Aakiwa wrote:
More hot air that I am not going to bother reading...


I put the bounty on you to prove that you had no clue about the game mechanics, objective acheived and with the added benefit that you are seriously butthurt:

Quote:
...but before that I get my own alts there to collect the bounty.

Delicious!

From: CONCORD Sent: 2013.09.26 05:40 Akemi Aakiwa has been killed and a bounty of the sum of 0 ISK been claimed.
From: CONCORD Sent: 2013.09.26 06:45 Akemi Aakiwa has been killed and a bounty of the sum of 0 ISK been claimed.
From: CONCORD Sent: 2013.09.26 07:20 Akemi Aakiwa has been killed and a bounty of the sum of 7,845 ISK been claimed.

Seriously Big smileRoll

EDIT: Ezslider, I was not sure if you were linked to Kasenumi Aakiwa, hence the bounty, but I have to say it does improve your portrait, gives it a sort of edginess that it was lacking before, perhaps something to improve your street cred while circling around in FW sites...


HAHAHA, no worries, I had a nice chuckle from it. It is a bit juvenile, but, what ever tickles your pickle.

And no I am not related to Aakiwa, you can tell if you read the wall o' text the English is a bit different. Plus, I am pretty straight to the point on most things.

Kasenumi Aakiwa
Doomheim
#50 - 2013-09-26 14:52:10 UTC
Yup, people like one line answers always. I have a couple then:

- First, semantics: If you have something to tell you something without doubt it is not trust you get, it is insurance.

- You can fake the absense of link between accounts you dont want to, so it is not a fail safe negative method.

- For a number of reasons you can indeed fake relation between accounts not linked, so no fail safe positive method also.

- Still no need for anything else than a mail or IM to verify if an account does belong to the same person.

Only for that there is no reason to say this is a feature that takes precedence to any of the other garbage people ask in this foruns, what to say about the genuine issues.

I dont really need to write all that, as you dont need to place bounties on my chars. The thing I did is to show you how I there is not one drop of sense in placing that bounty, and I cant see how a person can find the bounty or the word WANTED in portrait funny. I do had fun playing blowing alt frigates a couple times, and wandering around with that bounty with people not even bothering to talk about that. That I found particulary fun.

I also had lots of fun showing that to people and throwing some picant jokes about the kind of people that does such a thing.

Beyond that, nothing more than the 4 lines above to dismiss your opening.
Dracvlad
Taishi Combine
Astral Alliance
#51 - 2013-09-26 15:40:30 UTC  |  Edited by: Dracvlad
Kasenumi Aakiwa wrote:
Yup, people like one line answers always. I have a couple then:

- First, semantics: If you have something to tell you something without doubt it is not trust you get, it is insurance.

- You can fake the absense of link between accounts you dont want to, so it is not a fail safe negative method.

- For a number of reasons you can indeed fake relation between accounts not linked, so no fail safe positive method also.

- Still no need for anything else than a mail or IM to verify if an account does belong to the same person.

Only for that there is no reason to say this is a feature that takes precedence to any of the other garbage people ask in this foruns, what to say about the genuine issues.

I dont really need to write all that, as you dont need to place bounties on my chars. The thing I did is to show you how I there is not one drop of sense in placing that bounty, and I cant see how a person can find the bounty or the word WANTED in portrait funny. I do had fun playing blowing alt frigates a couple times, and wandering around with that bounty with people not even bothering to talk about that. That I found particulary fun.

I also had lots of fun showing that to people and throwing some picant jokes about the kind of people that does such a thing.

Beyond that, nothing more than the 4 lines above to dismiss your opening.


Now that was a better answer, in the thread I did try to say that it was not the complete answer due to reasons you have detailed here, first of all people can get around it, however this is the rub, how many people will keep going to that effort, and you were right it meant that less dedicated people would not be able to spy giving an advantage to those that had the ISK and accounts to do so, but remember that many lower level players cannot get into the higher echolons of the CFC or even get into PL, NCDOT etal, they have to have a certain level to do so, for PL they have to spend a long time in the training alliance. But there is a risk to the high ISK/multiple account players continued playing of the game if caught which had to be carefully weighed up by that old player, could he risk losing those very old accounts with Titans and Supers.

It is not a complete insurance against this, but it reduces the pure scale of this issue, which makes the game harder, which is what I enjoy, also it requires effort on the part of CCP, which going on past events like offensive names and botting is highly unlikely. So while I had a blast at suggesting this as a way to deal with it, I am not some sort of starry eyed fanatsist that thinks its the full deal, far from it, most things in life take effort and CCP are unlikely to do that unless they have statistics that give the ease of corp infiltration as the main reason for many people to leave and they get worried about the lack of growth.

About the bounty, that was only the second time I had ever applied a bounty, and the first was on a player that was an FC and was designed to enable me to calculate the way it worked, to be honest the notifications get a bit wearing after a while. And understand that the bounty was placed on you to expose your lack of knowledge of the mechanics, hence the comment about the big wanted sign taking up 15% of the picture. I have seen numerous people get really upset about that and it does not bother me one bit, but I said that as I wanted you to blow up a ship or two. This is not a dig at you, just an explanation of my actions. Yes it is childish I agree, but this game allows us to be childish at times, even though my use was hard and cold, though it still made me laugh at one point.

I noticed that you are posting a lot on the forums, well people don't war dec me because I am not tied to HS. But you are, the way you have set up to avoid them works and good luck to you and to your business too, just be careful though commenting as you do, as some people can get very vindictive in this game. I do get the impression you are a returning player, so you most probably understand that.

As I said I have moved on from this, I have changed my game objectives because of it, before I wanted to carve out muy own sov in an alliance in which I was one of the leaders and had built up assets to do that, but as this will not change I have changed focus which is now to have fun with those assets at an individual level.

I wish you luck in the game and have fun.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

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