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Is PVP becoming too expensive?

First post
Author
Large Collidable Object
morons.
#61 - 2013-09-25 23:09:46 UTC  |  Edited by: Large Collidable Object
Camper101 wrote:
It all comes down to Eve's basic rule.

If you can't afford to replace it - don't undock it.

If you can't afford to lose a couple of BS you should stay away from them until you find proper ways to earn ISK.



The ability to replace certain ship classes and the assessment if they're actually worth undocking might be completely unrelated for some people.

I've never found a proper way to make isk - I'm plainly too stupid.

Nonetheless, I made enough to easily lose 500 T2 fitted and T1 rigged BS and some occasional pimp threwn in without breaking a sweat.

Unfortunately, some primitive instinct prevents me from paying ridiculous prices for poop even if it's gilded if I have plain poop available that does it's job better than gilded poop.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Anomaly One
Doomheim
#62 - 2013-09-25 23:26:50 UTC  |  Edited by: Anomaly One
Because the most fun that can be had in pvp is with t1/destroyers/cruisers especially in low sec they are cheap fast and effective and requires the most skill, even if battleships are now worth 50mill you'll still see more t1 and cruisers.

Also, ITT: pvp is bad it should be more expensive, so we can pvp.. less?

Quote:
thanks to the T1 Frigate/Cruiser buff you can get so much for so little, T1 Frigates are in just the right place now and T1 cruisers were arguably overbuffed particularly in terms of mobility.
Fredfredbug4
The Scope
Gallente Federation
#63 - 2013-09-25 23:28:15 UTC
Just keep in mind that back when the game first got started, Cruisers were treated like battleships, and battleships were treated like titans.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

March rabbit
Aliastra
Gallente Federation
#64 - 2013-09-26 09:25:43 UTC
Anomaly One wrote:
Because the most fun that can be had in pvp is with t1/destroyers/cruisers especially in low sec they are cheap....

you killed ship. When you have more fun?
1. Ship was dirt cheap
2. Ship was golden
?

Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? Cool

The Mittani: "the inappropriate drunked joke"

Josilin du Guesclin
Aliastra
Gallente Federation
#65 - 2013-09-26 12:37:40 UTC
Valleria Darkmoon wrote:

So your Dominix increasing in price by that amount should have been explained to you and should have been expected. Its price went up because it now takes more materials to build it than it did before, hence the player building it would have to take a substantial loss to sell it to you at the old price. This is also why I used the Abaddon as my measuring stick in my previous post as its price (being and old tier 3) was not expected to change very dramatically and so it would provide the best method for determining the actual trend in ship prices. The Abaddon has dropped in price in the last 6 months as has the price of Tritanium, so if you check the Rokh, Hyperion and Maelstrom I suspect this trend will hold. The Dominix is particularly expensive of late as it has been in high demand, competition between buyers naturally drives up prices.


The Rokh is about 170M ISK right now. Pre-Odyssey I was buying them for I think 230M ISK. They're dead cheap at the moment. Meanwhile Typhoons have gone from 90-100M to ~130M, which is probably still low for their increased material requirements.

I'm pretty happy with current BS prices, because now even the cheap navy battleships are clearly more expensive than a standard BS. It never seemed right that Rokhs cost more than some faction battleships (and with good reason, performance-wise).

As for (T1) battleship expense compared to other ships, while they are expensive compared to T1 cruisers, they are pretty cheap compared to T3s, and comparable to command ships (which are hugely SP intensive to get into now, driving down demand a bit) and HACs. As battleships provide a fairly low-SP way of getting a lot of DPS and tank, it seems a reasonable price point to me.

The one ship class that is, IMO, badly out of line in terms of cost to capability is the attack battle-cruisers - they cost too little (and take too few SP to fly adequately). However, for them a subtle nerf to their performance is probably a better idea than hiking the price.

Josilin du Guesclin
Aliastra
Gallente Federation
#66 - 2013-09-26 12:47:45 UTC
March rabbit wrote:

Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? Cool

For the fun of out-witting and out-fighting your opponent. Now, if you PvP to drink your enemies' tears, cheap ships might be a problem. For those who want people to be willing to come out and fight, cheap ships are great - they make it more likely that some of the risk-averse people will actually grow a pair and come on out.
IIshira
School of Applied Knowledge
Caldari State
#67 - 2013-09-26 13:36:37 UTC
Josilin du Guesclin wrote:
March rabbit wrote:

Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? Cool

For the fun of out-witting and out-fighting your opponent. Now, if you PvP to drink your enemies' tears, cheap ships might be a problem. For those who want people to be willing to come out and fight, cheap ships are great - they make it more likely that some of the risk-averse people will actually grow a pair and come on out.


People complain when the losses are too cheap since there is no risk and people complain when the losses are too expensive because they can't afford it... You just can't win lol
Nevyn Auscent
Broke Sauce
#68 - 2013-09-27 01:42:17 UTC
If ships are too expensive, help miners out. Give them boosts in every system, stop suicide ganking them and let them mine low sec unmolested in max yield hulks.
Then mineral prices will drop as minerals become more available.

The solution is in player hands.

We of course, will not take it and continue to push mineral prices.
Ireland VonVicious
Vicious Trading Company
#69 - 2013-09-27 02:42:26 UTC
PvP has not become more expensive.

I'm not going to use the PLEX market as the way to compare.
That is just silly because PLEX prices are more driven by number of old players v.s. new players and that has certainly gone up.

The reason I say PvP doesn't cost more is due to isk entering game.

Drone missions now pay out bounties. This is a very new addition.

Many ships have much higher max dps than they use to. Rattlesnake is up about 25% in the past 2 years.
New mods and the ever increasing damage makes isk per hour far higher than it use to be.

Then the big ones is incursions. More isk per hour.

Even on the indy side the amount of minerals used is up on ships so even when minerals are at the same price as before you can move more of them in the same item. Less dealing with market means more isk per hour.

High prices keep those trade % up and they keep up no matter how the price of things move.

The real issue for if PvP is more expensive is based on when you started eve. The way way way back machine saw prices much higher than we see today and isk was far harder to get. If you have joined Eve in the past 3 years then you got in on the up swing of actual isk prices and may see a price increase that doesn't take in the inflation aspects.

I'd say the amount of time needed to obtain a well fitted ship on the over all is at a historical low.
Battleships just had a spike due to the mineral changes but even with that they are still near historic lows.
The old tier 1 BS's being the exception but they have all had huge buffs since those prices and if you based them on what they can do v.s. the price are still very cheap.

For those who got in right before the pre-tiercide stage of Eve I can see why it feels more expensive but bang for the buck on what you are buying is still great.

Those using cap ships like the rorqual have seen big drops all the way around. That it's getting expensive feeling is only sub-cap and only being felt by pilots around the 1-3 years of age but the amount of hours needed of game play to purchase them even for that group is down.
Roime
Mea Culpa.
Shadow Cartel
#70 - 2013-09-27 06:41:01 UTC
March rabbit wrote:
Anomaly One wrote:
Because the most fun that can be had in pvp is with t1/destroyers/cruisers especially in low sec they are cheap....

you killed ship. When you have more fun?
1. Ship was dirt cheap
2. Ship was golden
?

Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? Cool


To win.

Ship price is irrelevant, PVP is about winning. Losing in a 1 mil ship feels just as terrible as losing in a 1 bil ship, if you lose because of your own mistakes.

Losing in a situation that you had no means to control is the only case where you don't care about the loss, but in EVE these are extremely rare. 9.9 times out of 10 you die because you made a mistake at some point.



.

Darling Hassasin
Parental Control
Didn't want that Sov anyway.
#71 - 2013-09-27 08:56:18 UTC
Actually if you keep your ratio 10:1 or better and use more plain but well endowed (like tier2&3 BCs) and less underwhelming bling (like AFs, EAFs, Faction (fitted is a double whammy) BS-BC-cruiser, you can easily fund replacement ships even by keeping the dropped enemy lewt in a can and hauling said can to a trade hub every now and then. With the uber rich dropping faction and deadspace gear left right and center its no biggy...
Ciaphas Cyne
Moira.
#72 - 2013-09-27 17:54:54 UTC
get a job

"buff only the stuff I fly and nerf everything else"

  • you
Harvey James
The Sengoku Legacy
#73 - 2013-09-27 18:03:02 UTC
Malcanis wrote:
Ravens cost 135M or so when I started playing.

To put that into context, so did a 30 GTC card.


my first raven was about 75mil and my first drake was 25mil .. how times change Sad

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Psichotic
Caldari Provisions
Caldari State
#74 - 2013-10-29 05:02:52 UTC
Eve has always been too expensive. That's why you will never, ever see 100,000 players online.

Imagine an Eve where you can get fights all the time in almost every system. Imagine that you had fun blowing stuff up all the time. Keep imagining because it's never going to happen.

While the fanbois who have invested their entire life playing Eve and being a social outcast with no girlfriend will, of course, pepper me with insults, the fact is most people in the real world do have a life, and they aren't going to spend USD$50.00 for an internet space ship. Besides, Eve is already hard enough without adding insane amounts of money to the equation.

If CCP dropped the prices they would still make the same amount of money because more players = more $$$. But they are content having a mostly empty universe populated by 30yr old virgins.

.

Desudes
The Scope
Gallente Federation
#75 - 2013-10-29 11:44:29 UTC
Plenty of options for inexpensive PvP. My griffin costs 4mil; so can make 10-15 of the things after an hour running missions.

Excuse me, but what the f*ck are you desu?

Myriad Blaze
Common Sense Ltd
Nulli Secunda
#76 - 2013-10-29 12:31:59 UTC
Two weeks into the game a nice guy gave me 4 T2 mining lasers and I still have the EvE-mail thanking him and stating "I just checked the market and the mining lasers are worth a LOT." (cut&paste from that mail).

Roughly three months into the game I bought my first Navy Raven which cost 320M (or so) at that time and I worried if I could afford losing it because of the cost.

Now I'm 18 months into the game, easily make 5-6 Bn per month on my trading alt alone (more if I put some effort into it) ... and 200 or 300M don't feel like being that much anymore.

I wonder where I'll be 3 or 4 years into the game. Smile


I don't think EvE is "too" expensive. It's just a matter of perspective and context. And if you make it too cheap you also remove consequences from your actions and turn EvE into something like an arcade game. Sure, arcade games can be fun ... but that's not what I signed up for.
turtle watts
The Scope
Gallente Federation
#77 - 2013-10-30 04:52:15 UTC
On the topic of PLEX and inflation:

PLEX works largely on the premise equivilent of T-bills like the government uses. For every one generated, the value of ISK decreses, creating an inflation in the price of most things.

This is not necessarily a direct reaction, but mix that with an increasing consumer base? (which should stablize the econemy as isk per capita generation is being leveled, but due to the mass quantity of PLEX being introduced into the market, its still steadily increasing.)


If plex purchasing goes up or stays level, and player base stabilizes or shrinks, then you can expect pretty drastic inflation.

At this point material costs will probably be lessened to binge the rate of inflation.

What does this mean?

Mo money, mo problems. - Barney Stinson.
Malcanis
Vanishing Point.
The Initiative.
#78 - 2013-10-30 07:34:04 UTC
IIshira wrote:
Josilin du Guesclin wrote:
March rabbit wrote:

Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? Cool

For the fun of out-witting and out-fighting your opponent. Now, if you PvP to drink your enemies' tears, cheap ships might be a problem. For those who want people to be willing to come out and fight, cheap ships are great - they make it more likely that some of the risk-averse people will actually grow a pair and come on out.


People complain when the losses are too cheap since there is no risk and people complain when the losses are too expensive because they can't afford it... You just can't win lol


Your losses are too cheap.

Mine are way too expensive.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kagura Nikon
Native Freshfood
Minmatar Republic
#79 - 2013-10-30 09:42:18 UTC
IIshira wrote:
Nova Satar wrote:
I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?

I think it's reached the point where battleships are virtually extinct from pvp, especially amongst players who play with risk.

Looking at eve-kill, when you scan the first 5-10 pages of kills on any given day it is extremely rare to see a Battleship being lost, or even used. It's just page after page of frigates, destroyers and cruisers. Is this is a change in play styles, or is it a reflection of costs?

I just lost a hype, which is what made me consider this. It cost 290mil to buy and fit (t2), i then paid 60mil for insurance, went looking for a fight and lost it. I received a 170mil payout. So my 290mil ship returned 110mil in total. Whats up with that?

Surely the average casual gamer can't sustain losing 250-300mil everytime a battleship dies, or 200mil if insured? Especially if you actively go looking for fights in small or solo situations.

When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier?

It'd be good to hear some thoughts on this, because that's just one example of a growing trend in EVE. Is the new, younger, in-school and armed with dads credit card target market worth it? I'm not so sure.


Of course you're going to see more people lose smaller and cheaper ships. No one thinks twice about going on a suicide roam with a cheap ship but not many want to in a more expensive ship.

Battleships aren't extinct from PVP although new ships such as attack battlecruisers have given players more choices.

Some pilots fly ships costing over a billion ISK in PVP but they're not foolish with them either. Many players can't just lose 200 mil ISK ships on a frequent basis. This is nothing new in Eve. Just don't buy the most expensive ship you can fly.

If you want to fly larger ships in Eve your best bet is to join a nullsec alliance that offers ship reimbursement.

Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.


TLDR

No PVP isn't becoming too expensive. I've played since 2009 and it seems about the same today as it was then. The cost of failue in Eve is one thing that sets it apart from some other MMO's





well PVP IS more expensive than it was back when a tier 1 Battleship costed 50Mil Isk and large t2 guns costed 1.5 Mil isk each.

But that was lowest poitn in PVP cost curve ever.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#80 - 2013-10-30 09:44:52 UTC
Psichotic wrote:
Eve has always been too expensive. That's why you will never, ever see 100,000 players online.

Imagine an Eve where you can get fights all the time in almost every system. Imagine that you had fun blowing stuff up all the time. Keep imagining because it's never going to happen.

While the fanbois who have invested their entire life playing Eve and being a social outcast with no girlfriend will, of course, pepper me with insults, the fact is most people in the real world do have a life, and they aren't going to spend USD$50.00 for an internet space ship. Besides, Eve is already hard enough without adding insane amounts of money to the equation.

If CCP dropped the prices they would still make the same amount of money because more players = more $$$. But they are content having a mostly empty universe populated by 30yr old virgins.

.




On the contrary.. the people that re not social outcasts, and have not only GF, but wifes, and excelent jobs, will spare 50$ to buy pvp ships, because its a minimal thing for them.


"If brute force does not solve your problem....  then you are  surely not using enough!"