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Is PVP becoming too expensive?

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Author
Nova Satar
Pator Tech School
#1 - 2013-09-23 10:31:56 UTC  |  Edited by: Nova Satar
I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?

I think it's reached the point where battleships are virtually extinct from pvp, especially amongst players who play with risk.

Looking at eve-kill, when you scan the first 5-10 pages of kills on any given day it is extremely rare to see a Battleship being lost, or even used. It's just page after page of frigates, destroyers and cruisers. Is this is a change in play styles, or is it a reflection of costs?

I just lost a hype, which is what made me consider this. It cost 290mil to buy and fit (t2), i then paid 60mil for insurance, went looking for a fight and lost it. I received a 170mil payout. So my 290mil ship returned 110mil in total. Whats up with that?

Surely the average casual gamer can't sustain losing 250-300mil everytime a battleship dies, or 200mil if insured? Especially if you actively go looking for fights in small or solo situations.

When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier?

It'd be good to hear some thoughts on this, because that's just one example of a growing trend in EVE. Is the new, younger, in-school and armed with dads credit card target market worth it? I'm not so sure.
IIshira
School of Applied Knowledge
Caldari State
#2 - 2013-09-23 11:51:07 UTC
Nova Satar wrote:
I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?

I think it's reached the point where battleships are virtually extinct from pvp, especially amongst players who play with risk.

Looking at eve-kill, when you scan the first 5-10 pages of kills on any given day it is extremely rare to see a Battleship being lost, or even used. It's just page after page of frigates, destroyers and cruisers. Is this is a change in play styles, or is it a reflection of costs?

I just lost a hype, which is what made me consider this. It cost 290mil to buy and fit (t2), i then paid 60mil for insurance, went looking for a fight and lost it. I received a 170mil payout. So my 290mil ship returned 110mil in total. Whats up with that?

Surely the average casual gamer can't sustain losing 250-300mil everytime a battleship dies, or 200mil if insured? Especially if you actively go looking for fights in small or solo situations.

When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier?

It'd be good to hear some thoughts on this, because that's just one example of a growing trend in EVE. Is the new, younger, in-school and armed with dads credit card target market worth it? I'm not so sure.


Of course you're going to see more people lose smaller and cheaper ships. No one thinks twice about going on a suicide roam with a cheap ship but not many want to in a more expensive ship.

Battleships aren't extinct from PVP although new ships such as attack battlecruisers have given players more choices.

Some pilots fly ships costing over a billion ISK in PVP but they're not foolish with them either. Many players can't just lose 200 mil ISK ships on a frequent basis. This is nothing new in Eve. Just don't buy the most expensive ship you can fly.

If you want to fly larger ships in Eve your best bet is to join a nullsec alliance that offers ship reimbursement.

Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.


TLDR

No PVP isn't becoming too expensive. I've played since 2009 and it seems about the same today as it was then. The cost of failue in Eve is one thing that sets it apart from some other MMO's

Danny John-Peter
The Congregation
RAPID HEAVY ROPERS
#3 - 2013-09-23 11:51:43 UTC
Don't constantly PVP in battleships.

I can and have PVPed in everything from TIIIs/Battleships and Various TII hulls, however I still enjoy flying T1/Faction and TII Frigates, PVP doesn't have to be expensive.
Bethan Le Troix
Krusual Investigation Agency
#4 - 2013-09-23 12:21:32 UTC
IIshira wrote:
[quote=Nova Satar]

Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.



You obviously don't have anything to do with construction of ships or industry. Aside from the majority of the 'rebalancing' which I would argue has been largely unnecessary & destructive to other elements of EVE Online the mineral costs for all ships that have been 'rebalanced' has increased exponentially.
'Extra materials', which are not reduced by ME research, have been added to the BPO's for all ships that have been 'rebalanced'. These 'extra materials' are typically adding approximately 40% to the cost of building those ships. If this happened in real life, and in some instances it does, it has a horrendous effect on economies both in New Eden and in RL. For those who got in before the changes to these ships there were significant profits to be made but after the fact construction of affected ships is ruined for months or longer.
It does seem that CCP has, and is, making other changes to bring about and/or exacerbate the current fall in mineral prices to fix this situation. But this just brings about more problems for other careers and parts of the New Eden economy.
At the moment the best we can hope is that once the T2 ships have all been 'rebalanced' that this plague stops at that threshold. I for one would not like to see capital ship & freighter BPO's touched with this infection.
Malcanis
Vanishing Point.
The Initiative.
#5 - 2013-09-23 12:37:10 UTC
Ravens cost 135M or so when I started playing.

To put that into context, so did a 30 GTC card.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Nova Satar
Pator Tech School
#6 - 2013-09-23 12:41:23 UTC
Bethan Le Troix wrote:
IIshira wrote:
[quote=Nova Satar]

Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.



You obviously don't have anything to do with construction of ships or industry. Aside from the majority of the 'rebalancing' which I would argue has been largely unnecessary & destructive to other elements of EVE Online the mineral costs for all ships that have been 'rebalanced' has increased exponentially.
'Extra materials', which are not reduced by ME research, have been added to the BPO's for all ships that have been 'rebalanced'. These 'extra materials' are typically adding approximately 40% to the cost of building those ships. If this happened in real life, and in some instances it does, it has a horrendous effect on economies both in New Eden and in RL. For those who got in before the changes to these ships there were significant profits to be made but after the fact construction of affected ships is ruined for months or longer.
It does seem that CCP has, and is, making other changes to bring about and/or exacerbate the current fall in mineral prices to fix this situation. But this just brings about more problems for other careers and parts of the New Eden economy.
At the moment the best we can hope is that once the T2 ships have all been 'rebalanced' that this plague stops at that threshold. I for one would not like to see capital ship & freighter BPO's touched with this infection.


before the patch people hoarded staggering amounts of the original price battleships. Like i have said above, the use of battleships is extremely rare now, they never really die, as they aren't worth the risk when you consider their cost.

This means we have literally thousands of stored battleships in sellers hangars, and almost zero demand for them. The result is that months after the patch was released, Geddons for example are still selling 70mil under the build cost. Currently thats good for the PVPer, but **** for the construction industry.

Your concerns is different to mine, but they are still linked.
Malcanis
Vanishing Point.
The Initiative.
#7 - 2013-09-23 13:08:28 UTC
Nova Satar wrote:
Like i have said above, the use of battleships is extremely rare now, they never really die,


I don't believe you. Produce numbers.

eve-kill might be a good place to start.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

IIshira
School of Applied Knowledge
Caldari State
#8 - 2013-09-23 13:11:19 UTC
Your question was "Is PVP becoming too expensive?" and the answer is no.

Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.

Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.



TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
Nova Satar
Pator Tech School
#9 - 2013-09-23 13:15:19 UTC
IIshira wrote:
Your question was "Is PVP becoming too expensive?" and the answer is no.

Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.

Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.



TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.


PLEX isn't the benchmark for eve inflation so im not sure why that is relevant.

Make everything gradually more expensive, and make PLEX values look attractive as a way to fund the increase.

People buy ISK with cash to plug the gap, if PLEX was worth 135mil still people wouldn't bother, thats why CCP has engineered their value increase. That is about as simple as it gets from CCPs strategy. I don;t blame them, it's a business and it's how business works. But for people not willing to pay them even more money for the plexes, it becomes a tiresome strain.
Malcanis
Vanishing Point.
The Initiative.
#10 - 2013-09-23 13:41:22 UTC
Nova Satar wrote:
IIshira wrote:
Your question was "Is PVP becoming too expensive?" and the answer is no.

Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.

Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.



TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.


PLEX isn't the benchmark for eve inflation so im not sure why that is relevant.


yes it is.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jenn aSide
Soul Machines
The Initiative.
#11 - 2013-09-23 14:18:54 UTC
Malcanis wrote:
Ravens cost 135M or so when I started playing.

To put that into context, so did a 30 GTC card.


Highlighted the thing people are often missing when they form their incredibly dumb opinions about things :) .


Lloyd Roses
Artificial Memories
#12 - 2013-09-23 14:20:11 UTC  |  Edited by: Lloyd Roses
this post got eaten - pls stand by... ♫

I have the feeling as if the average pvp-ship (that I use atleast) has become cheaper over the time, instead of more expensive. Most of it though comes from ridiculously cheap t2-rigs.

The solo-BS issue though might have it's roots with the ongoing populisation of new eden, it atleast feels as if there would be more people around every month, and thus gangsizes increase.
Meaning in special that what has been a falcon and 6 guys camping a gate is now 6 guys, 3 falcons, aswell as 3 exquerors on backup to save the fleet if something shoots back.

To the pricing, subjectively it's just getting cheaper, some of the fits I flew for quite a while (sadly only the artyloki still fits the same) they all went down in price - artyloki precisely went down from ~1.2bn each to almost 0.85bn over the course of the last year, mostly due to t2-rig-prices.

If anything is driving up your costs, it's the need to invest even more to gain the edge over some camps back (like going with a deimos/NExqueror instead of a thorax, active AB), sometimes you plain can't level the field anymore due to the high performance of t1 ships.

On a sidenote, 300mil really ain't that much beyond the 25mil SP.
Nova Satar
Pator Tech School
#13 - 2013-09-23 14:38:00 UTC
Malcanis wrote:
Nova Satar wrote:
IIshira wrote:
Your question was "Is PVP becoming too expensive?" and the answer is no.

Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.

Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.



TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.


PLEX isn't the benchmark for eve inflation so im not sure why that is relevant.


yes it is.


i honestly don't believe you're that ignorant, just very naive

just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be?


ZeeWolf Novus
Saor Alba
#14 - 2013-09-23 14:46:39 UTC
Malcanis wrote:
Ravens cost 135M or so when I started playing.

To put that into context, so did a 30 GTC card.


90-100mil back in the good old days Lol
Ralph King-Griffin
New Eden Tech Support
#15 - 2013-09-23 14:52:27 UTC
Nova Satar wrote:
Malcanis wrote:
Nova Satar wrote:
IIshira wrote:
Your question was "Is PVP becoming too expensive?" and the answer is no.

Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.

Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.



TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.


PLEX isn't the benchmark for eve inflation so im not sure why that is relevant.


yes it is.


i honestly don't believe you're that ignorant, just very naive

just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be?



Wow
Malcanis
Vanishing Point.
The Initiative.
#16 - 2013-09-23 15:05:27 UTC  |  Edited by: Malcanis
Nova Satar wrote:

i honestly don't believe you're that ignorant, just very naive

just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be?




I'm saying that you're making unsupported assertions and also you're using the rather low rhetorical trick of saying that "battleships are too expensive" without explaining what "not too expensive" or even "not expensive enough" would be.

I am providing data to the effect that relatively speaking battleships have been far more 'expensive' than they are now, using the only reliable metric of value that we have available (game time). It's scarcely disputable that the income of the average (median) EVE player in absolute ISK terms is much higher than it was in September 2006 (which is when I started playing).

Additionally, I flatly don't believe your claims that battleships aren't used in PvP and hardly ever die when they do, and I bet you don't either. I don't believe you're that ignorant either, just dishonest.

My personal experience totally contradicts that: not only are battleships once again the standard for fleets, they're used more than ever, and they die in large numbers tyvm. Looking at INIT's alliance killboard, with the campaign that conveniently started in 01.01.2013: http://killboard.the-initiative.com/?a=cc_detail&ctr_id=5 I see 1659 BS killed and 776 BS lost. That's just from one medium sized alliance. More to the point it shows more Battleships lost and killed than any other ship class.

You'll see a similar story in most PvP alliance killboards.

Furthermore, CCP have revitalised T1 cruisers and battlecruisers, giving players access to viable yet cheaper options if they feel that battleships are too expensive for their taste.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Battle BV Master
Bacon Never Dies
#17 - 2013-09-23 15:29:36 UTC
IIshira wrote:
Your question was "Is PVP becoming too expensive?" and the answer is no.

Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.

Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.



TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.


Battleship prices have gone slightly up? Slightly? Really?

My first Domi (late 2010 aka a time period you also played in) cost me 59mil (that was market price in Jita, not a friend of a friend deal) Now they are 145mil.

Using rough math a Domi has gone up 2,5 times in price since I started playing. A Plex hasnt even doubled...

So if PLEX is a yardstick, then I'd say prices of Battleships have gone (way) up since I started playing.
Nova Satar
Pator Tech School
#18 - 2013-09-23 15:31:47 UTC  |  Edited by: Nova Satar
So do you believe 300mil per Rokh to be a fair price? For their purpose, their life, and how they come to an end, do you think 300mil is a fair cost?

i don't

i believe that is now too expensive.

plus it's worth pointing out that my very first line relates to certain types of pvp, obviously moonfest puppet fights where everyone is insta-popped and then reimbursed doesn't fall under the category of cost concern.

But still i'd like the know....


Why are they the price they are?

Why did CCP choose to "rebalance" all BS to the tier 3 price instead of the tier 2 price?

Will the other ship classes follow in this pattern?


I know alot of highsec and low-sec players will be wondering the same thing. I just hope CCP isn't hoping that when the isk runs out of peoples wallets they will simply buy more plex to cover it. I know i won't be, i'll just ending my sub.
Jayka Kyer
Eternal Chaos.
#19 - 2013-09-23 16:28:01 UTC
I hold a very different view to you. I'm a solo and small gang pvper, it is now as easy as it has ever been to keep myself in ships, and this is coming from some on who has to use isk to pay for one of my 2 accounts now and then.

Yes plex prices might be higher but making isk is also easyer now too, lets say your a humble hisec miner, look at trit and nocx prices from when plexs were cheap and look at trit and nocx prices now.


it sounds like you need to look harder at your isk making methods rather than priceing diffrences over years.


what was that saying... adapt or die?
Derath Ellecon
University of Caille
Gallente Federation
#20 - 2013-09-23 16:38:42 UTC  |  Edited by: Derath Ellecon
Bethan Le Troix wrote:
IIshira wrote:
[quote=Nova Satar]

Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.



You obviously don't have anything to do with construction of ships or industry. Aside from the majority of the 'rebalancing' which I would argue has been largely unnecessary & destructive to other elements of EVE Online the mineral costs for all ships that have been 'rebalanced' has increased exponentially.
'Extra materials', which are not reduced by ME research, have been added to the BPO's for all ships that have been 'rebalanced'. These 'extra materials' are typically adding approximately 40% to the cost of building those ships. If this happened in real life, and in some instances it does, it has a horrendous effect on economies both in New Eden and in RL. For those who got in before the changes to these ships there were significant profits to be made but after the fact construction of affected ships is ruined for months or longer.
It does seem that CCP has, and is, making other changes to bring about and/or exacerbate the current fall in mineral prices to fix this situation. But this just brings about more problems for other careers and parts of the New Eden economy.
At the moment the best we can hope is that once the T2 ships have all been 'rebalanced' that this plague stops at that threshold. I for one would not like to see capital ship & freighter BPO's touched with this infection.


Umm wasn't that kind of the point of the OP's post? New ships haven't gotten expensive arbitrarily. CCP made a deliberate change in mineral requirements in order to influence the new price of rebalanced ships. At this point they could have chosen any number of amounts to make some ships more or less expensive by adjusting mineral costs. In large part they adjusted up to the highest tier.

[edit]

Oops i totally missed the "I don't think the mineral costs were changed. I must learn2read better.
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