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Ships & Modules

 
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Buff torpedos please ccp

First post First post
Author
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#101 - 2013-09-19 18:29:20 UTC
stoicfaux wrote:
20 torps. 27 cruise missiles. Not 16.

/inner_ocd




Actually 18 in Arbalest torp launchers, sry just took the quoted nbr.

Edt: yeah pg6 already ;)

removed inappropriate ASCII art signature - CCP Eterne

Steve Spooner
Caldari Provisions
Caldari State
#102 - 2013-09-20 10:09:39 UTC
The issue is if you're in a torp boat a Machariel, or other sufficently quick battleship, is able to mitigate a very large amount of the damage from rage torpedos. They can at one point outrun the torpedos while still picking you with their 50km range auto cannons.
Korvus Falek
Depraved Corruption
Lux Inter Astra
#103 - 2013-09-21 12:52:46 UTC
Onictus wrote:
Sergeant Acht Scultz wrote:

30km range for a short range battleship weapon system is balanced with the other SR systems and ships, comparing Golem to Sbs is silly however, not only for ship size but most important because of their totally different role.


Pulse lasers and to a lesser extent 800mm arties would like a word with that.


Short range weapons systems using a long range ammo are roughly equal in optimal ranges, across the board.

Onictus
Federal Navy Academy
Gallente Federation
#104 - 2013-09-21 13:09:25 UTC
Korvus Falek wrote:
Onictus wrote:
Sergeant Acht Scultz wrote:

30km range for a short range battleship weapon system is balanced with the other SR systems and ships, comparing Golem to Sbs is silly however, not only for ship size but most important because of their totally different role.


Pulse lasers and to a lesser extent 800mm arties would like a word with that.


Short range weapons systems using a long range ammo are roughly equal in optimal ranges, across the board.




Not even close
stoicfaux
#105 - 2013-09-21 13:30:41 UTC
Numbers:

Torp Golem with 2xHBT2s (missile speed):
javelin: 785 DPS to ~64km
er 337m, ev, 133m/s

t1: 872 dps out to ~42km
er 337m, ev, 133m/s

CN: 1002 dps out to ~42km
er 337m, ev, 133m/s

Rage: 1178 dps out to ~35km
er 580m, ev 114m/s

Cruise Golem w 2xRigor2s.
t1: 647 DPS out to ~222km
er 158m, ev 129m/s

Prec: 647 DPs out to ~111km
er 144m, ev 155m/s

cn: 744 dps out to ~222km
er 158m, ev 129m/s

Fury: 906 dps out to ~166km
er 272m, ev 109m/s


Basically, a Golem with Fury missiles can do 90% of the damage of CN torps out to plaid range with similar explosion radius/velocity numbers. So unless you need that 10% damage (and/or can make Rage torps work) and fight at short range, or if you can drop the HBTs for Rigors and fight at super short range, then cruise are the way to go.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.