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A lesson learned about Mictrotransactions...

Author
Herzog Wolfhammer
Sigma Special Tactics Group
#41 - 2013-09-20 19:33:25 UTC
Jamwara DelCalicoe Ashley wrote:
Jim Era wrote:
If only CCP would release WiS then just imagine....no need to p2w at all, just keep the monthly sub and vanity items...but implement p2becool...I would pay $20 for a cat to follow me around in station...and a little rc car...and cigars


Perhaps we could get some real-PvP in a bar, eh?




We can hope.

I'll MT for a handgun.

Bring back DEEEEP Space!

Barrogh Habalu
Imperial Shipment
Amarr Empire
#42 - 2013-09-20 20:20:22 UTC  |  Edited by: Barrogh Habalu
Honestly, Blizzard's statement on AH closure is even worse. Basically, by calling loot gathering and trade "core game play" they've admitted that they can't make anything more than glorified slot machine out of Diablo.

Also perhaps I should remind some people here that RMAH wasn't the only AH in D3. Somehow I think that end of regular AH gonna kill low-end trade there, but perhaps I'm wrong.

Heck, it's like removing market from EVE while only leaving contracts... At best.
James Akachi
Perkone
Caldari State
#43 - 2013-09-20 23:07:27 UTC  |  Edited by: James Akachi
The RMAH and microtransactions are comparable but not really the same thing. You can do the same thing in Eve simply by buying enough PLEX to purchase what you want from the market, instead of using ISK accumulated yourself. But if they introduce game-balance items directly purchasable for Aurum or whatever, that's when people get angry. I agree there is no need for such a thing in Eve, but I have given it some thought and I can not see a functional difference between that and using PLEX. Assuming of course that things you currently cannot buy on the market, remain so. Of course there are other implications if say, you were suddenly able to buy anything on the market without going to Jita/etc, and I don't have the experience to say whether that would matter to nullsec PvP.

But truly, the largest difference is that the other games discussed are usually not gated by a subscription, and Eve is. It is curious most of the anti-F2P rhetoric is focused around P2W which already exists in a way, and not the sub.
Sentamon
Imperial Academy
Amarr Empire
#44 - 2013-09-20 23:59:17 UTC
Jamwara DelCalicoe Ashley wrote:
Sentamon wrote:
Jamwara DelCalicoe Ashley wrote:
shutdown for essentially undermining the core gameplay and reward factor that players's achieve through that gameplay


so they say Big smile some people will believe anything I swear


Do you disagree that the Auction House shortcuts, and therefore undermines, the entire purpose for playing? I can see how being able to purchase some awesome piece of gear could be enticing to some, however, I also think that defeats the purpose of progression and makes the whole experience less legitimate for those who value the experience of level'ing a character. Like I said earlier - I can sorta see both sides of the coin, it's just a slippery slope in my opinion.


I believe they make more money selling and banning RMT accounts then on their auction house, hence the change.
Also placing real value on vitrual goods opens up a legal can of worms and mmo companies can't just ban with impunity like they love to do and sweep all their problems under the rug.

Their so called reason is just bs PR spin, people have been able to "undermine gameplay" through RMT since the beginning of mmos.

~ Professional Forum Alt  ~

Galen Darksmith
Sky Fighters
Rote Kapelle
#45 - 2013-09-21 01:20:41 UTC
Jamwara DelCalicoe Ashley wrote:
I found this article about how Diablo 3's Auction House is being shutdown for essentially undermining the core gameplay and reward factor that players's achieve through that gameplay. Hopefully CCP will keep this in mind and not go this way... that EA-guy, Mr. Wutziz Naim, should read this article.

Maybe I'm under-informed... dunno. Perhaps. What are your thoughts?

[url]http://www.nbcnews.com/technology/no-money-no-problems-blizzard-axes-diablo-3-auction-house-4B11192195[/url]


You are under-informed, but in a good way. The summer of rage already happened, and CCP got educated on what would happen if micro-transactions became a thing in EVE.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#46 - 2013-09-21 01:47:14 UTC
I don't mind microtransactions for more clothing.

I still want my top hat.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Kaarous Aldurald
Black Hydra Consortium.
#47 - 2013-09-21 01:50:27 UTC
Captain Tardbar wrote:
I don't mind microtransactions for more clothing.

I still want my top hat.


I'd put some money down for a pirate flag background.

That's really the issue I have with MTs in EVE. Most of them are... pretty pointless.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tanthalassa
State War Academy
Caldari State
#48 - 2013-09-21 02:54:12 UTC
Jamwara DelCalicoe Ashley wrote:
I found this article about how [i]Hopefully CCP will keep this in mind and not go this way... that EA-guy, Mr. Wutziz Naim, should read this article.

Well, you got the sleeve tattoo on your avatar. Technically buying that collector's set includes the microtransaction.
Many would be willing to pay simply for the tattoo (rather than 149.99€ for the whole set)

All CCP needs to learn is that p2win microtransactions would kill their game, while vanity item transactions would shell out big profits.

As far as D3 goes.. I used to be big fan of the franchise. That's how i got sucked into PC gaming - starting with blizzard games such as warcraft and diablo1. The AH in D3 pretty much killed the interest in diablo games for many players. It didn't hold my interest for a month, while I am ashamed to admit that I played Diablo1 single player for at least 2 years nonstop Oops
Diomedes Calypso
Aetolian Armada
#49 - 2013-09-21 03:07:10 UTC
In addition to everything related to micro transations...


I have no idea how they thought they could have a drop rate high enough that a casual player could get equipment that would let them advance, without the market being overwhelmed with stuff for sale by people who play 10 times the hours weekly.

Even without the Real money auction house, without bind on equip at the least and a bunch of bind on picku-up the market would be awash in everything unless the number of players coming to the game grew exponentially.

Yes, they tried to have a system where items were destroyed for the useful materials attained throguh "reprocessing" . Not enough to keep the best items able to run content on the AH...

They resorted to miniscule drop rates and tightened boss dynanics that were narrow gear checks to ensure that the rarest items were indeed needed.

That meant the game was about trading the AH , stopping at a lover level .. etc?

To be honest.. that was my take from the end of my first month.. I figured a glut was coming with the wave of casual players working their way up.. so I sold the gear I was using for $60 and went on to another game.

I did have a LOT of fun! Good memories. I didn't expect to play it long. Its fight dymanics prior to the patch would have been worth me coming back to if I could still take multiple approaches and use a broad assortment of reasonably attainable gear to take on stuff

Whoever designed the spells and the NPCS etc created something fun to play for me...... (raising repair costs was also a game killer... I don't like doing anything that I can do well.. i like failing until I get something then not coming back after I can do it)

.

Josef Djugashvilis
#50 - 2013-09-21 07:09:22 UTC
CPP could allow the players to design vanity items which could be bought with real money or even LP, it would open up a whole new area for some players to get involved in.

This is not a signature.

baltec1
Bat Country
Pandemic Horde
#51 - 2013-09-21 07:24:17 UTC
People can visit the monument in jita to see what we think of MT.

CCP even put it in their ten year trailer so the lesson was learned.
Teinyhr
Ourumur
#52 - 2013-09-21 07:46:36 UTC  |  Edited by: Teinyhr
Jamwara DelCalicoe Ashley wrote:
I'm not sure those games have player-driven economies as intricately woven into gameplay as Eve Online does - I've never played another MMO [on PC] for more than 5m.

I think the implied lesson is don't' break it if it doesn't need to be fixed... or something :D



Well, to be honest I don't see what's so different with mining in EVE and mining in say, WoW. Both are point and click adventures, both provide materials for player driven economy. Granted EVE's economy is likely unique in sheer vastness of the market, but any game that has crafting is at it's core the same - regardless of how superficially complicated iti s, it generally boilos down to: Players gather materials and the same or other players make stuff out of these materials, players then price said items according to the difficulty of acquiring the materials and time spent manufacturing the items.

We even have equipment tiers much like in WoW - meta 1 is uncommon, meta 2-3 is rare and meta 4 is epic gear, beyond that are legendary and artifact level items. And just like in WoW the best of these items aren't player created but found randomly on NPC's.

And yes I know EvE predates WoW by over a year, but WoW is the penultimate subscription based MMO. And if you want to blurb "lel wow sucks eve playur master race", don't, because most likely you came from that game to here. All MMO's have equally childish playerbases, regardless of their physical maturity. The themes are different but WoW's and Eve's General Discussion forum is just as terrible whinefest about how people will cancel their 10 subscriptions if CCP/Blizzard won't change something to their liking.
Mara Pahrdi
The Order of Anoyia
#53 - 2013-09-21 12:30:37 UTC  |  Edited by: Mara Pahrdi
Teinyhr wrote:
[quote=Jamwara DelCalicoe Ashley]We even have equipment tiers much like in WoW - meta 1 is uncommon, meta 2-3 is rare and meta 4 is epic gear, beyond that are legendary and artifact level items. And just like in WoW the best of these items aren't player created but found randomly on NPC's.

Which is one of the few things that felt wrong to me when I started getting into EVE.

Much like, as a former D2 HC player, I had an extremely hard time in WoW getting used to not loosing my character for good after screwing up. So actullay being at risk again to loose stuff was one of the most appealing features of EVE, when I decided it was time to leave WoW.

Players really should build everything used in EVE, including the faction and officer stuff. NPCs seeding resources to support this is fine. But players ahould be doing the manufacturing.

Remove standings and insurance.

Tippia
Sunshine and Lollipops
#54 - 2013-09-21 12:36:43 UTC
Teinyhr wrote:
We even have equipment tiers much like in WoW - meta 1 is uncommon, meta 2-3 is rare and meta 4 is epic gear, beyond that are legendary and artifact level items. And just like in WoW the best of these items aren't player created but found randomly on NPC's.
…except that the tiers in EVE don't actually work like that. That's why you see so many horrible killmails with ships stuck full of Meta-14 items: because are stuck in a “da purplez!” mode of thinking that does not apply to this game.
Doc Severide
Doomheim
#55 - 2013-09-21 13:34:11 UTC
I can hardly wait until we can buy Skill Points with ISK or $$$. It'will be excellent...

Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo...

Galen Darksmith
Sky Fighters
Rote Kapelle
#56 - 2013-09-21 14:15:02 UTC
Tippia wrote:
Teinyhr wrote:
We even have equipment tiers much like in WoW - meta 1 is uncommon, meta 2-3 is rare and meta 4 is epic gear, beyond that are legendary and artifact level items. And just like in WoW the best of these items aren't player created but found randomly on NPC's.
…except that the tiers in EVE don't actually work like that. That's why you see so many horrible killmails with ships stuck full of Meta-14 items: because are stuck in a “da purplez!” mode of thinking that does not apply to this game.



I always watch loving ALOD articles crack open EFT and run the numbers on how horrible the fit actually is. Nine times out of ten, the fit is outperformed by a simple, non-faction fit that isn't pants on head ********.

Doc Severide wrote:
I can hardly wait until we can buy Skill Points with ISK or $$$. It'will be excellent...


It's called purchasing a character.

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Teinyhr
Ourumur
#57 - 2013-09-21 14:20:15 UTC
Tippia wrote:
…except that the tiers in EVE don't actually work like that. That's why you see so many horrible killmails with ships stuck full of Meta-14 items: because are stuck in a “da purplez!” mode of thinking that does not apply to this game.


Yes they do and yes they are. They have better stats, are easier to fit, aren't readily available to everyone who would want them, so they are in essence "purples."
Just like in any game though, having better gear means absolutely nothing if you simply suck at playing or you are vastly outnumbered.
Ivan Krividus
Cold Lazarus Inc
The-Expanse
#58 - 2013-09-21 16:31:42 UTC
Blizzard's first good decision since brood war
Little Dragon Khamez
Guardians of the Underworld
#59 - 2013-09-21 22:23:55 UTC
I never want to see mt in eve, not only did I riot about it with everyone else but I biomassed my 5 year old main and unsubbed at the time, I only came back because there's nothing out there like eve. CCP are damn lucky that they have no quality competitor's. I hope they respect their player base and don't abuse their position by trying to introduce pay to win ever again.

Dumbing down of Eve Online will result in it's destruction...

Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#60 - 2013-09-21 22:34:31 UTC
Doc Severide wrote:
I can hardly wait until we can buy Skill Points with ISK or $$$. It'will be excellent...


Character Bazaar...

Buy Plex with $$$. Sell Plex for ISK. Buy Character with ISK.

Literally the same idea as the auction house.