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Your opinions/wishlist for DUST 514?

Author
Valkris Arkayne
Perkone
Caldari State
#21 - 2011-11-15 07:28:11 UTC
Only 1 wish - PUT IT ON PC!

I won't buy a console just to play a single game. Plus, I can't stand the control schemes of console controllers. No game is worth the expense and pain of buying a console.
Nypheas Azurai
Azimuth Enterprises
#22 - 2011-11-15 08:15:54 UTC
PC.
that is all.
Lord Mandelor
Oruze Cruise
White Stag Exit Bag
#23 - 2011-11-15 08:22:11 UTC
Will join the chorus of PC. Just throw it down on Steam, wait for sale, make millions.
Oberine Noriepa
#24 - 2011-11-15 09:18:28 UTC  |  Edited by: Oberine Noriepa
I think the OP has a lot of good points that definitely need to be addressed. Anyone following CCP Shadow on Twitter? Link him to this thread! I would like to see if he has anything to say.

Here's his Twitter.

I would also like a PC version, but I'll definitely be getting Dust on the PS3.

Zagdul
Federal Navy Academy
Gallente Federation
#25 - 2011-11-15 10:16:17 UTC
I'm with the "make a PC port"

However, I don't see that happening so:

1. Don't try to compete with other FPS's.
2. It needs to be unique. I'm thinking this should be something where mercs should be able to assist the corporations they work for in some way. Their work should assist us, be it the ability to harvest more resources or something. Usually when you hire someone IRL you do it so that it benefits you, and I need a reason to keep mercs hired.
3. This needs to be an MMO 1st, FPS second. There needs to be a value for the merc to log in and do some solo "grind" of some fashion where he's able to interact with my corporation in space and provide me a benefit.

Think: Skyrim but in the future where they have professions, skills to learn/train and resources to gather.

Dual Pane idea: Click!

CCP Please Implement

Written Word
Brutor Tribe
Minmatar Republic
#26 - 2011-11-15 10:31:17 UTC
Not having to buy MT guns every month to stay remotely competitive.
Deviana Sevidon
Jades Falcon Guards
#27 - 2011-11-15 10:32:26 UTC
The problem is, CCP has already shot into their own foot with PI, I don't think it is wise choice to link another game to an already failed aspect of the game.

No one I talked likes PI, it is just something people do to fuel their towers, or at least earn a few ISK sideways, nothing less but certainly nothing more. The entire mechanic is boring and tedious and in lowsec it will head into the same direction as lowsec mining and become extinct.

So aside from a few 0.0 wars and there were not too many sovereignity changes lately, there will be nothing to fight for. The highsec PI users will stop if taxes become to high, lowsec will be already dead by the time dust is released and in 0.0 only a handful of planets will probably change owners during a week, so not much to fight over in Dust.

....as if 10,058 Goon voices cried out and were suddenly silenced.

Akirei Scytale
Okami Syndicate
#28 - 2011-11-15 10:34:23 UTC
Written Word wrote:
Not having to buy MT guns every month to stay remotely competitive.


I see you played Combat Arms. Thats a pretty ******** business model.
Schnoo
The Schnoo
#29 - 2011-11-15 10:39:28 UTC
Probably one of the stupidest things CCP could do is put it solely on PS3.
All EVE players have a PC, and many probably don't own any consoles.
Not putting it on the PC means you won't get nearly as many people buying it as you would if you had - and you have to compete with popular PS3 games, which have many years of development ahead of you. The main problem being that the only thing you have as an upper hand is the EVE universe, which few console gamers care about at all (I doubt the pew pew, explosions! aspects of Dust will be comparable to current top games).
Niko Takahashi
Yoshitomi Group
#30 - 2011-11-15 10:56:35 UTC
PC version thanks
Lyrka Bloodberry
Spybeaver
#31 - 2011-11-15 11:25:10 UTC
My wishes:

- As it finances over microtransactions the game itself should be free and it should be actually playable without paying anything. I personally think this is the best way to grow up a playerbase. Nobody would purchase it if there were one-time and repeated costs, even if the critics were mega-good. A free Shooter is like free beer. People will drink it no matter how bad it is.

- As there will (hopefully) be much to do for a DUST player outside the battlefield (purchasing items, ...) there should be an easy to use menu. I literally hate most PS3 games for their crappy controlability (is that even a word?). Anyone who played Sacred 2 on PC and PS3 knows what I mean. The game itself is easy to play on PS3, but wait till you find a weapon you want to compare to you currently used one. The menu controls are just annoying as hell.... Pleasy pleasy make it easy to use with a Pad.

- Most important: I hope it will in fact be something different than the 1 Billion other Shooters out there. I am not quite sure of that...

Spybeaver

Hellen Bach
Viziam
Amarr Empire
#32 - 2011-11-15 11:25:56 UTC
I really really really want this to be True for Dust, but it wont be - in the first instance, at least..

A day in the life (game in a day) of an EvE Pilot.


Wake up in a ground installation.

Fit armour and choose a weapons loadout

Jump in a jeep, head towards the Spaceport

Get ambushed by a bunch of dudes

Win gunfight, kill dudes with big lazor gun on my jeep

Hijack personnel carrier they were using

Head toward the Spaceport some more

Discover it's over-run with Amar fanatics. Join Team retaking the Spaceport

Battle for spaceport, and Win!

Take a shuttle to the Space Station in orbit

Get in interceptor, undock to station camp

Align out and warp in 1/4 armor

Travel 2 gates to fleet formup station

Dodge gatecamp number 2

Get to formup system, dock

Board my Guardian, get to formup POS

Hookup with 50 man fleet convoy to staging point

Jumpbridge toward staging point. Get ambushed by bombers.

Keep fellow pilots alive with Logistics

Arrive to staging point, formup with 300+ man support fleet for POS defence

Get in position in system to defend POS, joined by 60 man CAP fleet

The enemy makes their attack, Epic 2 hour battle for POS rages on

The enemy is winning!

Realise they are supporting their efforts from a planet in system.

Split 50 men from fleet, dock them in station around the enemies planet, get them on the surface

Fit up tanks / armor whatever

Land based battle to prevent the enemies means of supporting the battle raging around the POS

Get to main land based objective.

Call for dreds to get into orbit around planet

wait 10 mins and defend land based objective until they arrive. Nearly lose it all.

Call in orbital strike on planet. Destroy objective. Enemy means of supporting POS battle is destroyed!!

Get back to station, refit into dictor

Warp to POS battle as the tide of battle is turning back in our favor

Bubble up the enemy as they flee, enable much lazors-to-face justice

Win the battle for the POS!

HEad back home to starting planet, snapping at the heels of stragglers

Get ambushed on the way home

Die in a fire

Wake up in new clone covered in Warm Goo, ready to do it all again......
Ptraci
3 R Corporation
#33 - 2011-11-15 11:47:13 UTC
Alpheias wrote:
My wishlist:

**** the PS3. Release Dust 514 on PC, where it belongs.

Anything else? Nope.


This, also. I have no idea why CCP chose to limit themselves in this fashion, it's not like console games must exclude the PC market to be successful. I certainly will NOT be buying a PS3 for Dust - the recent hacking but especially Sony's way of handling it was the nail in the coffin. They can go eff themselves. So it's PC or bust.
Mrs Sooperdudespaceman
Doomheim
#34 - 2011-11-15 11:52:15 UTC
Are we talking about the F2P game that people have to buy? Lol Sounds about as good as CCPs foray into micro transactions and the NEX. Doomed to fail.

I would rather wait for Planetside 2.
Dyner
Brutor Tribe
Minmatar Republic
#35 - 2011-11-15 11:56:45 UTC
Alpheias wrote:
My wishlist:

**** the PS3. Release Dust 514 on PC, where it belongs.

Anything else? Nope.



This.
SgtRaider
Blue Moon Partners
#36 - 2011-11-15 12:16:22 UTC
Would have been better to release as the other FPS do and have it on all consoles including PC. I do not know anyone who says they would try it, and that is after letting them know it is even being considered for release. So much work going into a FPS that is only for one console is crazy. It was a great idea though, someone will come up with something in th future tha might work.
Florestan Bronstein
Ministry of War
Amarr Empire
#37 - 2011-11-15 12:44:17 UTC  |  Edited by: Florestan Bronstein
I don't understand the idea behind the "DUST on PC" comments.

It is very likely that CCP gets significant benefits from Sony for making DUST a PS3-exclusive. As has been pointed out in this thread DUST will need heavy marketing and Sony can help with that.
Then there have been various rumors about Sony considering to buy a stake in CCP depending on the success/failure/evolution of DUST.
Entering a new market (FPS games) with a strong & experienced partner on one's side is preferable to trying to do so on your own.

DUST on PC would - if successful - cannibalize EVE for the very reasons mentioned by the supporters of this idea (i.e. because it would be played by EVE players).
Most of us only have so much time for gaming per day/week - time that can be either spent playing EVE or DUST. The same goes for our budget.
If I had to spend a lot of money on DUST MTs I would probably cut back on my number of EVE subscriptions.
An EVE player that also plays DUST is worth much less to CCP than a non-EVE player that picks up DUST.
It's a similar problem to the conflict between WoW and Diablo III, but the hurdle to quit WoW completely for a few months to play Diablo is much higher than to let the subscription on your 2nd/3rd/4th/.... EVE account lapse.

If the public impression is that "DUST is a side-game for EVE players" this would probably hurt its adoption among the console FPS kiddies.

EVE players are complicated beasts with an 8 year-old attitude of entitlement firmly locked into their heads.
The unsubs during summer have shown that this sense of entitlement is not even accompanied by fierce loyalty to the company and its product.
EVE players don't like power MTs, DUST will feature power MTs - too many EVE players getting first-hand experience with that aspect of DUST won't do CCP any good^^
DUST is supposed to offer diversification for CCP. Catering to the same demographic as EVE would only mean that - no matter how well DUST could technically stand on its own feet - if EVE is going down DUST would die, too.

If DUST turns out to be a failure on PS3, these concerns will weigh much less heavily and there will be enough time to repurpose it in a PC release. But why limit your business options from the get-go in such a stupid way?
JitaJane
Science and Trade Institute
Caldari State
#38 - 2011-11-15 12:47:03 UTC
Forum
Ate
Post
The problem with PC release is console players getting pwned by thousands of experienced Eve players backed by billions of isk. Don't compare it to existing FPSs. The value-add of DUST is interaction and player generated content.

90% of of the time my posts are about something I actually find interesting and want to learn more about. Do not be alarmed.

Azahni Vah'nos
Vah'nos Family
#39 - 2011-11-15 13:38:25 UTC
Written Word wrote:
Not having to buy MT guns every month to stay remotely competitive.

You mean something like people paying $60 for a gun in APB. Shocked


For me I think that PlanetSide 2 is going to be a competitor for Dust514 even though it's only on PC and from listening to what Smedley is saying an eventual competitor for EVE. He quite batantly uses EVE as a reference, talking about how CCP started with space content and is now adding a ground component, whereas with PlanetSide 2 they will do the opposite, ground then space.

SOE wants PlanetSide 2 to become their ultimate sandbox game. Only time will tell I guess.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Jett0
Ministry of War
Amarr Empire
#40 - 2011-11-15 22:55:17 UTC  |  Edited by: Jett0
-- PC version --

I agree with the general consensus that DUST should eventually make its way to PC. Cross-platform has been done before, with mixed results, but this could be another area where DUST makes interesting strides in the industry. For now, I think CCP should focus on getting one platform correct before moving on.

-- Microtransactions --

As I understand it, DUST will be much more MT-heavy than EvE will ever be, but it still won't be pay-to-win. I'm fine with this, as DUST will not require a monthly subscription.

-- Competition --

EvE players understand that DUST does not directly compete with MW3 and BF3. However, the new demographic that CCP is trying to pull in doesn't give a damn. If DUST doesn't bring something new and exciting to the table in terms of basic gameplay, all they're going to see is a generic FPS that a bunch of hardcore MMO nerds are invested in, regardless of truth.

In fact, I wonder if distancing DUST from EvE in advertising would be the best way to go. For example, if you saw a spot for a game that links to Dark Age of Camelot or some other MMO you have no prior involvement with, are you going to think "wow, I can affect this game world in a meaningful way" or would you think "I don't want to be playing/competing with DAoC hardcores..."

Occasionally plays sober

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