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destroyers - gankers and high sec

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Author
Jenn aSide
Worthless Carebears
The Initiative.
#501 - 2013-09-20 19:19:54 UTC
Georgina Parmala wrote:

I don't see anything about single-shard MMO in the snipet you posted. I do see Private server functionality though, which throws that single shard thing right out the window.


That's right, private servers with private rules. Imagine if EVE did that, some people would have high sec servers with pvp turned completly off....

Quote:
[
Also, I hear you like games where you get a hundred guys together to accomplish a goal, only to have 10 people undo all your progress over night while you sleep/go to work. Do you have a better idea than timers for protecting player generated structures from other players?


It amazes me how people like you and me can see the folly of that kind of situation (and understand that the idea is pure stupid) and others just...can't.
Jenn aSide
Worthless Carebears
The Initiative.
#502 - 2013-09-20 19:21:59 UTC
baltec1 wrote:
SC is what freelancer was meant to be. Its no threat to EVE.



It's the secret dream of those who deeply hate EVE (but for some reason, can't admit it and can't stop playing) that something, anyhing take them away from EVE.

Oddly enough, I have the same dream.......
Alavaria Fera
GoonWaffe
#503 - 2013-09-20 19:33:36 UTC
Jenn aSide wrote:
Georgina Parmala wrote:

I don't see anything about single-shard MMO in the snipet you posted. I do see Private server functionality though, which throws that single shard thing right out the window.

That's right, private servers with private rules. Imagine if EVE did that, some people would have high sec servers with pvp turned completly off....

Sounds like a wonderful place

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jenn aSide
Worthless Carebears
The Initiative.
#504 - 2013-09-20 19:34:39 UTC
Alavaria Fera wrote:
Jenn aSide wrote:
Georgina Parmala wrote:

I don't see anything about single-shard MMO in the snipet you posted. I do see Private server functionality though, which throws that single shard thing right out the window.

That's right, private servers with private rules. Imagine if EVE did that, some people would have high sec servers with pvp turned completly off....

Sounds like a wonderful place TRAMMELL



Fixed.
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#505 - 2013-09-20 19:58:06 UTC
Tippia wrote:
Infinity Ziona wrote:
According to CCP 75% of players reside in high sec.
No.
According to CCP, 65% of characters are in highsec.
Also, 75% of players like PvP and 73% of players like nullsec gameplay.


Not quite true at least as of 2012 fanfest. 75% of the characters are in highsec.
But if you run a filter and take out all players under 3 months old then you get 65% of the remaining characters (over 3 months old) are in high sec.

They did this to demonstrate that players do move over time from high sec to low or null sec.
As both showed a corresponding increase after 3 months old toons are filtered.

Then they also compared what players like to do vs what they actually do do.
And those do not add up very well either. You are using their data to scew your point of view.
Players actually do a whole lot more PVE than they do PVP. Even though they say they like PVP better.
Dave stark
#506 - 2013-09-20 20:00:11 UTC
Hammer Crendraven wrote:
Players actually do a whole lot more PVE than they do PVP. Even though they say they like PVP better.


that's because you can lose isk a hell of a lot faster than you can make it. especially when you put it all in the back of a freighter.
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#507 - 2013-09-20 20:06:24 UTC
Dave Stark wrote:
Hammer Crendraven wrote:
Players actually do a whole lot more PVE than they do PVP. Even though they say they like PVP better.


that's because you can lose isk a hell of a lot faster than you can make it. especially when you put it all in the back of a freighter.


I know the why of it. I am just saying if you want to use CCP figures do not scew the data to make your point.
Varius Xeral
Doomheim
#508 - 2013-09-20 20:13:20 UTC
You're the one "skewing" data. He stated the percentages of what people like to do or aspects of the game they like, which is what the chart shows if I remember correctly. You're the one who introduced what people spend more time doing.

Official Representative of The Nullsec Zealot Cabal

Dave stark
#509 - 2013-09-20 20:17:16 UTC
Hammer Crendraven wrote:
Dave Stark wrote:
Hammer Crendraven wrote:
Players actually do a whole lot more PVE than they do PVP. Even though they say they like PVP better.


that's because you can lose isk a hell of a lot faster than you can make it. especially when you put it all in the back of a freighter.


I know the why of it. I am just saying if you want to use CCP figures do not scew the data to make your point.


but i spent 4 years at university to learn do just that. i'd hate for it to have been a waste of time and money.
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#510 - 2013-09-20 20:23:06 UTC  |  Edited by: Hammer Crendraven
Varius Xeral wrote:
You're the one "skewing" data. He stated the percentages of what people like to do or aspects of the game they like, which is what the chart shows if I remember correctly. You're the one who introduced what people spend more time doing.


Um no! watch the video at 9:57 into the video.

What do the players say they do.

31% do missions.
21% do mining
19% do PVP

How am I introducing something not documented?
Varius Xeral
Doomheim
#511 - 2013-09-20 20:27:06 UTC
Ok, he's referring to a different table. Misunderstanding.

Official Representative of The Nullsec Zealot Cabal

Georgina Parmala
Science and Trade Institute
Caldari State
#512 - 2013-09-20 20:31:16 UTC
Hammer Crendraven wrote:
Tippia wrote:
Infinity Ziona wrote:
According to CCP 75% of players reside in high sec.
No.
According to CCP, 65% of characters are in highsec.
Also, 75% of players like PvP and 73% of players like nullsec gameplay.


Not quite true at least as of 2012 fanfest. 75% of the characters are in highsec.
But if you run a filter and take out all players under 3 months old 5 million skill points then you get 65% of the remaining characters 3 months old 5 million skill points are in high sec.

They did this to demonstrate that players do move over time from high sec to low or null sec.
As both showed a corresponding increase after 3 months old 5 million skill points toons are filtered.


And by using skill points disjoint from character age they successfully clipped out useful low skill point high sec alts, chalking it up to newbros sticking to high sec.

Then there's cyno and PI alts <5mil throughout all variety of space, which falsely represent newbies. Do wormholes have less newbies? Or do they have less low sp market/hauler/cyno alts living in the wormhole?

Hammer Crendraven wrote:
Then they also compared what players like to do vs what they actually do do.
And those do not add up very well either. You are using their data to scew your point of view.
Players actually do a whole lot more PVE than they do PVP. Even though they say they like PVP better.

It's almost like PvP has a high cost to sustain, and people have to do income generating things they enjoy less in order to fund it, isn't it?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#513 - 2013-09-20 20:32:21 UTC
Dave Stark wrote:
Hammer Crendraven wrote:
Dave Stark wrote:
Hammer Crendraven wrote:
Players actually do a whole lot more PVE than they do PVP. Even though they say they like PVP better.


that's because you can lose isk a hell of a lot faster than you can make it. especially when you put it all in the back of a freighter.


I know the why of it. I am just saying if you want to use CCP figures do not scew the data to make your point.


but i spent 4 years at university to learn do just that. i'd hate for it to have been a waste of time and money.


lol yea so what marketing major?
Dave stark
#514 - 2013-09-20 20:34:58 UTC
Hammer Crendraven wrote:
lol yea so what marketing major?


no, statistics.
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#515 - 2013-09-20 20:40:57 UTC
Dave Stark wrote:
Hammer Crendraven wrote:
lol yea so what marketing major?


no, statistics.


Ouch.
Dave stark
#516 - 2013-09-20 20:43:16 UTC
Hammer Crendraven wrote:
Dave Stark wrote:
Hammer Crendraven wrote:
lol yea so what marketing major?


no, statistics.


Ouch.


easily one of the most interesting and satisfying things i've ever done.
Tippia
Sunshine and Lollipops
#517 - 2013-09-20 20:46:07 UTC  |  Edited by: Tippia
Hammer Crendraven wrote:
Not quite true at least as of 2012 fanfest. 75% of the characters are in highsec.
Eh… those are the numbers from the 2012 fanfest.

Quote:
You are using their data to scew your point of view.
Not really no. The data says that PvP is by far the most liked gameplay in EVE. This rather supports my point of view and goes against the oft-made implication that only a few players actually enjoy it.

By the way, guess what's more important in drawing new players to EVE than its PvE gameplay?









Its OSX client. Twisted
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#518 - 2013-09-20 21:15:03 UTC
Tippia wrote:
Hammer Crendraven wrote:
Not quite true at least as of 2012 fanfest. 75% of the characters are in highsec.
Eh… those are the numbers from the 2012 fanfest.

Quote:
You are using their data to scew your point of view.
Not really no. The data says that PvP is by far the most liked gameplay in EVE. This rather supports my point of view and goes against the oft-made implication that only a few players actually enjoy it.

By the way, guess what's more important in drawing new players to EVE than its PvE gameplay?









Its OSX client. Twisted


Good point but if only 19% are actually doing PVP then how can the rest know they like it?
Tippia
Sunshine and Lollipops
#519 - 2013-09-20 21:22:34 UTC
Hammer Crendraven wrote:
Good point but if only 19% are actually doing PVP then how can the rest know they like it?

By doing it, but not to the extent where they feel it qualifies as what they “spend the most of their time on”, or however CCP chose to formulate the question.
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#520 - 2013-09-20 21:25:30 UTC
Tippia wrote:
Hammer Crendraven wrote:
Good point but if only 19% are actually doing PVP then how can the rest know they like it?

By doing it, but not to the extent where they feel it qualifies as what they “spend the most of their time on”, or however CCP chose to formulate the question.


Just checking to see how full of sunshine you really are.