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Let's discuss PLEX prices.

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Author
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#41 - 2013-09-20 12:46:59 UTC
Captain Tardbar wrote:
It seems that PLEX might hit the 600 million mark sometime soon and I am thoughtful to why this is happening now.

EVE population is down because of the return to school so one would think there would be less isk generation to buy PLEX which would entail the price should go down (but its not).

However, could it mean that students are more likely spend money on PLEX to sell on the market?

And that without them, there is less to go around.

Certainly its not really inflation because mineral prices are still at a year low.

So what do you think is cauing the upward price movement?


lets be honest, plex is undervalued, 500 million you can do pretty fast in the game, and a lot of people grind it easy

plex will hit over a billion soon, the correct price would be around 1,5 billion for what you get
Silvetica Dian
Imperial Shipment
Amarr Empire
#42 - 2013-09-20 13:17:47 UTC
Horus V wrote:
People are starting to actually use that new feature: "dual character training".
Altocholism is what drives this game going. I really wish to see some data from CCP if I'm right.


This.
although personally my spare char slots are getting close to having their skills as i want them and i will then stop spending plex on dual account training. These extra account slot chars will have skillsets that will be useful for as long as i play the game even after i stop spending isk on them and so are well worth the price paid now. i imagine i am far from unique in this and in 2-3 months people like me will have stopped doing this entirely.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Aesheera
Doomheim
#43 - 2013-09-20 14:57:32 UTC
Obunagawe wrote:
PLEX price will keep increasing due to people not wanting to pay for EVE as it is such a bad game. This will increase PLEX demand and reduce PLEX supply. And the rate of increase will increase exponentially.

Congratulations!

You just won the bullcrap post of the day award!

Would you like it shipped to your location or shall we contract it to you in Jita?

- I think my passion is misinterpreted as anger sometimes. And I don't think people are ready for the message that I'm delivering, and delivering with a sense of violent love.

Diomedes Calypso
Aetolian Armada
#44 - 2013-09-20 17:22:03 UTC
Tore Vest wrote:
I blame Incursions....
Was that last time prices was high Blink



Incursions are just the most recent method creating bounce in players steps by introducing lucrative new things to do.

PLEX prices almost certainly will double in isk value every 3 to 4 years


detailed explanation of my reasoning for any that care below:

I might use the word "credit" to counter your "blame" however a sentence saying the same with "explain" in it in a neutral way is probably the most fair.

Two issues raised by the poster:

1) Why now ?

2) (perhaps implied) Why are plex prices going up more generally.


A1) the "now" as in September is more a matter of speculation. It did follow the same trend last year. A 5 year chart would be helpful to see if there are regular spikes seasonally. I believe there are.

A1a) Explanations about school are plausible although if you asked me to speculate without seeing the chart I'd have guessed that there would be less time to earn ISK through play during schoool. (perhaps though, play increases as there is more work to procrastinate which would certainly be an interesting psychology project to explore)

A1b) Perhaps there are waves of people returning to the game in summer (especially with an expansion this year realeased at the beggining of the summer. I would speculate there is a lag between people returning and people realizing full earning potential which allows more to plex accounts. I wouldn't be surprised that people are inclined to activate/reactivate more alt accounts the longer they play. As the school year wears on, perhaps they let those plexed accounts lapse or just pay a month or two when they're busy and come Winter break, start earning isk again causing another spike as they opt for that method

The two ideas run counter to each other but rely on the same underlying concept -- more play creates more demand .

Support for the later:
More players should also create more need for isk but the Volume of plex doesn't vary substantially. This sort of supports my theory in A1b -- with more active play there should be more people who never like PVE or farming using real $/E to purchase isk via plex as they lose more ships because of more play...yet the steady volume suggests they're offset by some players on the cusp of that group more able to earn isk for ship losses as they get back int the groove of the game after a month or two.

2) Prices of plex fundamentally go up as the center of the bell curve of players find ways to earn more isk per hour. (I'm tempted to say "average" but really the incremental buyer is probably better defined as "average isk/hour of players with over 4 months in game and throwing out the isk/hour of the top 5% and bottom 40% - top 5% might be hyper multi boxes and bottom 40% might not partake at all in PVE based isk earning which is my focus)

Incursions have a very high ISK per hour relative to past PVE for the subset of players I define above. To keep some excitement game developers really need to have some noticable increase in earnings each year.

Even though I would credit the average EVE player as being smart enough to know that if everyone is earning more they're not exactly "ahead" they're here to have fun. A game world requires some "suspension of reality" and people go with that to enjoy it just like not expecting Action movies to be realistic (how come the Hero manages to never get hit in that rain of bullets yet the villains do).

It is fun for people to feel like they're able to earn more isk per hour each year. I'd say a 15% to 20% is annually is the minimum rate needed for players to notice and appreciated... how they can rake in more per hour than they did before.

Plex prices have generally gone up at that rate... maybe closer to 15% . At 15% increase compounded, and amount would double at the end of 4 years, at 20% compounded an amount would double at the end of 3 years.

Knowing that game players want to feel "progress" even as they know they are "suspending reality" in not getting ahead relative to other players...

.... we should expect the isk per hour of the center of the bell curve to increase 15 to 20%....

... which should almost certainly lead to a plex increase roughly in correlation to that isk/hour rate,

... which should mean that PLEX prices almost certainly will double in isk value every 3 to 4 years

Incursions are just the most recent method creating bounce in players steps by introducing lucrative new things to do.

.

Death Reign
Asset Liberators
#45 - 2013-09-20 18:57:01 UTC
Harry Forever wrote:
Captain Tardbar wrote:
It seems that PLEX might hit the 600 million mark sometime soon and I am thoughtful to why this is happening now.

EVE population is down because of the return to school so one would think there would be less isk generation to buy PLEX which would entail the price should go down (but its not).

However, could it mean that students are more likely spend money on PLEX to sell on the market?

And that without them, there is less to go around.

Certainly its not really inflation because mineral prices are still at a year low.

So what do you think is cauing the upward price movement?


lets be honest, plex is undervalued, 500 million you can do pretty fast in the game, and a lot of people grind it easy

plex will hit over a billion soon, the correct price would be around 1,5 billion for what you get


Charge us that much in plex to run our armies of multibox miners, and watch the price of minerals rise right along with it. CCP would manipulate the plex market into a crash before they'd let them get that expensive.
Caliph Muhammed
Perkone
Caldari State
#46 - 2013-09-20 20:01:07 UTC  |  Edited by: Caliph Muhammed
I think you're quite mistaken. CCP has no vested interest in how high minerals go. It doesn't really affect them. Crashing the plex market means the people who give them real cash no longer do. Your minerals, their cashflow. Yeah....

Mining is easy to do. It will always have a surplus of people botting it to pay for whatever portion of their plex they can. Mineral demand and supply will never affect the supply and demand of plex in the context you imply...
Tikitina
Doomheim
#47 - 2013-09-20 20:08:41 UTC
Silvetica Dian wrote:
Horus V wrote:
People are starting to actually use that new feature: "dual character training".
Altocholism is what drives this game going. I really wish to see some data from CCP if I'm right.


This.
although personally my spare char slots are getting close to having their skills as i want them and i will then stop spending plex on dual account training. These extra account slot chars will have skillsets that will be useful for as long as i play the game even after i stop spending isk on them and so are well worth the price paid now. i imagine i am far from unique in this and in 2-3 months people like me will have stopped doing this entirely.



Interesting how this possible explanation to the increase in demand for PLEX is being completely overlooked by many.
Logical Chaos
Very Italian People
The Initiative.
#48 - 2013-09-20 20:11:13 UTC
Caliph Muhammed wrote:
I think you're quite mistaken. CCP has no vested interest in how high minerals go. It doesn't really affect them. Crashing the plex market means the people who give them real cash no longer do. Your minerals, their cashflow. Yeah....

Mining is easy to do. It will always have a surplus of people botting it to pay for whatever portion of their plex they can. Plainly put mineral demand and supply will never affect the supply and demand of plex in the context you imply...


Of course CCP cares if Battleships start to cost 500m, because players WILL quit over that.
Zappity
New Eden Tank Testing Services
#49 - 2013-09-20 20:11:46 UTC
CCP appears to want a relatively stable plex market. This was in last year's CSM minutes:

CSM minutes wrote:
Dr.EyjoG also provided CSM with a report on PLEX intervention(s) made by the EVE Central Bank since the last CSM Summit. The major intervention was related to a PLEX price spike triggered by a large FW payout, and PLEX prices have remained stable since that time. The CSM was satisfied that the ECB had acted appropriately and in line with the procedures previously described. Dr.EyjoG noted that he hopes to have a devblog out in January that discusses this topic in more detail.


Check this thread: https://forums.eveonline.com/default.aspx?g=posts&t=194473

Zappity's Adventures for a taste of lowsec and nullsec.

Caliph Muhammed
Perkone
Caldari State
#50 - 2013-09-20 20:14:58 UTC
Logical Chaos wrote:
Caliph Muhammed wrote:
I think you're quite mistaken. CCP has no vested interest in how high minerals go. It doesn't really affect them. Crashing the plex market means the people who give them real cash no longer do. Your minerals, their cashflow. Yeah....

Mining is easy to do. It will always have a surplus of people botting it to pay for whatever portion of their plex they can. Plainly put mineral demand and supply will never affect the supply and demand of plex in the context you imply...


Of course CCP cares if Battleships start to cost 500m, because players WILL quit over that.


Nah they don't. And i'd say your implication is hyperbole and completely unfounded. People quit for a myriad of reasons but I've yet to see anyone make a real verifiable claim and follow through of quitting over ship prices.
Caliph Muhammed
Perkone
Caldari State
#51 - 2013-09-20 20:20:43 UTC  |  Edited by: Caliph Muhammed
Zappity wrote:
CCP appears to want a relatively stable plex market. This was in last year's CSM minutes:

CSM minutes wrote:
Dr.EyjoG also provided CSM with a report on PLEX intervention(s) made by the EVE Central Bank since the last CSM Summit. The major intervention was related to a PLEX price spike triggered by a large FW payout, and PLEX prices have remained stable since that time. The CSM was satisfied that the ECB had acted appropriately and in line with the procedures previously described. Dr.EyjoG noted that he hopes to have a devblog out in January that discusses this topic in more detail.


Check this thread: https://forums.eveonline.com/default.aspx?g=posts&t=194473


Yeah let me address this. The EvE master economist is pacifying the people upset with plex prices. They released some locked plex which temporarily increased supply to stifle the price increase. That can only occur in finite supply. Eventually there will not be any locked plex. He also, while not wanting to say it, knows full well the higher plex goes the more plex they sell. He nor CCP give one "F" about whether someone can afford plex with ISK. They only care that people are willing to buy plex with cash. Whether or not I ISK sell the plex for 1 isk or 1 trillion isk doesn't matter one bit. All that matters is that I purchase plex using real currency.

As a matter of fact plex buyers are finite. Most avoid doing it. As the plex purchasers acquire more ISK their motivation for buying more plex begins to wane. If I have 1 billion, 500 million more looks a whole lot better than if I have 100 billion.

CCP has few ways to lower plex prices. By decreasing the price of plex at retail level which would be temporary at best or giving plex away free in game through ISK sales. When they begin selling plex for ISK instantly they lose their source of revenue.
I doubt the former would be considered and the latter is insanity.
Zappity
New Eden Tank Testing Services
#52 - 2013-09-20 20:33:47 UTC
Caliph Muhammed wrote:
[CCP] temporarily increased supply to stifle the price increase...Whether or not I ISK sell the plex for 1 isk or 1 trillion isk doesn't matter one bit


I'm not sure I understand your clarification. The above points appear to be contradictory.

We do not know how many plex are currently locked. We do not know what CCP's target plex price band is but I am willing to bet it is somewhere between 'too expensive for most people' and 'not so expensive that buying plex with RL money will hugely inflate the markets'.

A market where plex is worth 1T in today's value would be, um, interesting.

Zappity's Adventures for a taste of lowsec and nullsec.

Caliph Muhammed
Perkone
Caldari State
#53 - 2013-09-20 20:41:30 UTC  |  Edited by: Caliph Muhammed
Let me clarify. People in large numbers want to play for free. CCP used extra resources (locked plex) and threw them a bone. Those resources are finite. It can not be done indefinitely. I doubt there was serious number of plex locked to begin with. There certainly isn't an infinite amount.

CCP has no target for plex prices aside from plex being at an ISK value that will motivate the ISK sellers to purchase them.

I say CCP has no target for plex prices because they are no longer the owner of the plex. They have sold the plex. Therefore, they can not have a target price for the owner to sell at.

And at the risk of coming off as condescending as the owner of those purchased plex I don't care one iota whether joe average can play free or not or even at all. It's not my concern. My only concern when I purchase plex for resale is that I receive as absolutely much ISK for each as the market will allow.
If I see the price of plex plummeting I assure you investing in plex is not something i'm going to do. And I think you'll find that a truth with anyone buying plex for resale. That's business.
Zappity
New Eden Tank Testing Services
#54 - 2013-09-20 20:51:51 UTC  |  Edited by: Zappity
Caliph Muhammed wrote:
Let me clarify. People in large numbers want to play for free. CCP used extra resources (locked plex) and threw them a bone. Those resources are finite. It can not be done indefinitely. I doubt there was serious number of plex locked to begin with. There certainly isn't an infinite amount.

CCP has no target for plex prices aside from plex being at a ISK value that will motivate the ISK sellers to purchase them.

I say CCP has no target for plex prices because they are no longer the owner of the plex. They have sold the plex. Therefore they can not have a target price for the owner to sell at.

And at the risk of coming off as condescending as the owner of those purchased plex I don't care one iota whether joe average can play free or not or even at all. It's not my concern. My only concern when I purchase plex for resale is that I receive as absolutely much ISK for each as the market will allow.
If I see the price of plex plummeting I assure you investing in plex is not something i'm going to do. And I think you'll find that a truth with anyone buying plex for resale. That's business.


That makes sense.

But why couldn't CCP seed more plex? Total plex numbers are currently decreasing due to destruction in ship ganks (I assume plex are actually destroyed if they don't drop) so eventually there will be no plex left. This is clearly reductio ad absurdum but you get the point.

Zappity's Adventures for a taste of lowsec and nullsec.

Caliph Muhammed
Perkone
Caldari State
#55 - 2013-09-20 20:53:02 UTC
Plex is a privilege, not a right. When people understand this the price of plex will no longer be a concern.
Caliph Muhammed
Perkone
Caldari State
#56 - 2013-09-20 20:53:57 UTC  |  Edited by: Caliph Muhammed
Zappity wrote:
Caliph Muhammed wrote:
Let me clarify. People in large numbers want to play for free. CCP used extra resources (locked plex) and threw them a bone. Those resources are finite. It can not be done indefinitely. I doubt there was serious number of plex locked to begin with. There certainly isn't an infinite amount.

CCP has no target for plex prices aside from plex being at a ISK value that will motivate the ISK sellers to purchase them.

I say CCP has no target for plex prices because they are no longer the owner of the plex. They have sold the plex. Therefore they can not have a target price for the owner to sell at.

And at the risk of coming off as condescending as the owner of those purchased plex I don't care one iota whether joe average can play free or not or even at all. It's not my concern. My only concern when I purchase plex for resale is that I receive as absolutely much ISK for each as the market will allow.
If I see the price of plex plummeting I assure you investing in plex is not something i'm going to do. And I think you'll find that a truth with anyone buying plex for resale. That's business.


That makes sense.

But why couldn't CCP seed more plex? Total plex numbers are currently decreasing due to destruction in ship ganks (I assume plex are actually destroyed if they don't drop) so eventually there will be no plex left. This is clearly reductio ad absurdum but you get the point.


Because you can not seed an item you intend to sell for real life currency. You're basically asking why they won't give away free subscription time. Seeding is just a mechanism for that process. How many people do you think are going to pay a sub or buy subs to resale if a portion of players are getting an absolutely free subscription?
Tippia
Sunshine and Lollipops
#57 - 2013-09-20 21:00:08 UTC  |  Edited by: Tippia
Zappity wrote:
But why couldn't CCP seed more plex?
Because seeding PLEXes would mean letting players play for free.

In fact saying “seed more” means you go wrong from the very start, since they never seeded any to begin with. All the PLEX they re-circulate onto the markets are ones that players have already paid for, but which were never activated before CCP confiscated them.
Zappity
New Eden Tank Testing Services
#58 - 2013-09-20 21:04:03 UTC
Tippia wrote:
Zappity wrote:
But why couldn't CCP seed more plex?
Because seeding PLEXes would mean letting players play for free.

In fact saying “seed more” means you go wrong from the very start, since they never seeded any to begin with. All the PLEX they re-circulate onto the markets are ones that players have already paid for, but which were never activated before CCP confiscated them.


Ah, OK. So a plex spawns in your inventory when you buy a time code? And then the way to increase supply and decrease plex prices is to have a sale.

Zappity's Adventures for a taste of lowsec and nullsec.

Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#59 - 2013-09-20 21:08:27 UTC
Diomedes Calypso wrote:
Tore Vest wrote:
I blame Incursions....
Was that last time prices was high Blink



Incursions are just the most recent method creating bounce in players steps by introducing lucrative new things to do.

PLEX prices almost certainly will double in isk value every 3 to 4 years


detailed explanation of my reasoning for any that care below:

.[/b]


I see you did not historically check the price of plex over several years.
It has been cyclical for several years running now in this pattern.
Yet you want us to believe that because of the current bump up in price it will double from here every 3 to 4 years?
I see no reason why it will not return to its normal low price by spring.

But that is what makes a market. When some believe it will continue up and some do not.

Also if you watched the 2012 fanfest you would know CCP has economists working on controling the price of plex.
And controling the inflation in the game. But the game is allowed to spike quite a ways into an abnormal condition before they respond, often it will self correct before they have to act or so he said on tape.
Celeste Taylor
Ruby Dynasty
#60 - 2013-09-20 21:43:02 UTC
Diomedes Calypso wrote:

A1) the "now" as in September is more a matter of speculation. It did follow the same trend last year. A 5 year chart would be helpful to see if there are regular spikes seasonally. I believe there are.

A1a) Explanations about school are plausible although if you asked me to speculate without seeing the chart I'd have guessed that there would be less time to earn ISK through play during schoool. (perhaps though, play increases as there is more work to procrastinate which would certainly be an interesting psychology project to explore)

A1b) Perhaps there are waves of people returning to the game in summer (especially with an expansion this year realeased at the beggining of the summer. I would speculate there is a lag between people returning and people realizing full earning potential which allows more to plex accounts. I wouldn't be surprised that people are inclined to activate/reactivate more alt accounts the longer they play. As the school year wears on, perhaps they let those plexed accounts lapse or just pay a month or two when they're busy and come Winter break, start earning isk again causing another spike as they opt for that method


Sounds about right. I remember converting a bunch of ISK into a pile of PLEX around this time last year as prices started getting closer to the 600M mark following the same speculation some here have (there was at least one thread on GD and market) about the prices going up. I believe the prices dropped to about 500m around January and I ended up down in net ISK value. It isn't that big of a deal though since I always consider PLEX value more static to the $ compared to ISK which tends to fluctuate over the years. For now though I will probably wait until January or so before converting large sums of ISK for PLEX.