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Competitive Gaming

First post
Author
Roime
Mea Culpa.
Shadow Cartel
#421 - 2013-09-19 17:49:53 UTC
Apostrof Ahashion wrote:
I havent seen trolling attempt get this much attention in years. Great job sir, you truly are the king under the bridge.


Harry is undoubtedly the messiah of all EVE trolls, I mean these forums have seen some remarkable individuals along the years, but nothing compares to the quality of Harry Forever posting. The Dinsdales and Darthnefariuses of old never reached these heights even in their golden era, scooter condur was brilliant but his star burnt out so fast.

Or then he is genuinely and abrasively annoying person with a one track mind, if you ask me I'm still 50/50 on the verdict. At times he makes such absurd claims as if to purposefully expose his trolling, and then again in the next post pulls all the right strings with virtuoso hands, gently commanding our subconscious with masterful strokes and such convincing idiocy that I'm a believer again.

Harry, for ever.

.

Lucas Kell
Solitude Trading
S.N.O.T.
#422 - 2013-09-19 17:51:28 UTC
Harry Forever wrote:
Lucas Kell wrote:
Harry Forever wrote:
Lucas Kell wrote:
Harry Forever wrote:
I never played WoW but you sure know a lot about it...

I'm fine if you retro kids like the other guy called you, don't try arenas, trust me that, stay in your sandbox, all good with that

CCP already looked into the possibility of arenas, back one or two yeras, thats what another guy mentioned here, check it out
Wait wait wait. So let me get this straight. You are telling us you know better than all of us, and better than CCP, and that the game would fill up like crazy, yet you have never played the largest subscription MMO in the world, to find out what makes it popular?
So what you are saying is you don;t have any knowledge of the subject, you are in fact guessing that an arena would be good, because you like COD and Halo?

Thanks for clarifying.


no I just told you that I'm not interested in WOW and that a guy mentioned that CCP looked into the possibility of arenas one or two years ago

But if you know nothing about wow, then you are clearly not an expert on subscription MMO success. So everything you say means absolutely nothing.


I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why
I too am a gamer. Not only that I'm a programmer with game programming experience. And I know game developers. But apparently what you say is more important than anything we say. Why is that?

Lets be honest. You're 12, you're sitting in front of your PC fueled up on sugar and pokémon, looking to change the MMO world. You probably have a stack of paper with all this game design stuff written on it like "A game where you can make ANYTHING!" (scribblenauts ftw by the way).
Believe it or not though, because you THINK you know everything, doesn't make it true. You haven't even played EVE long enough to fully understand the mechanics, so why should we take anything you say seriously? What proof can you provide that you are not just spewing rubbish?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#423 - 2013-09-19 17:59:08 UTC
Barzai Mekhar wrote:
Harry Forever wrote:
I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why


You might be a gamer, but you're not an MMO gamer. MMOs are NOT the same as other games, and trying to treat them in the same way is an open invitation to disaster (just ask the EA CEO about their "great success" SWTOR; but make sure there's nothing around he could throw at you). There is no "golden solution" for those problems (and if you found one you could probably sell it to Blizzard for the price of a small country) and most companies tackle them by constant re-balancing of basic game functionality.

Come back when you have seen 5 MMO's struggle with the same set of reoccuring problems for years (as many players here have) and tell us again how easy it is to solve them.


only companies who don't know what gamers want fail over the long run, at the end you need to do it for the gamers

if you do not have the spirit, you will not understand.... but trust me, we know what we want -> big battles every day
Michael Loney
Skullspace Industries
#424 - 2013-09-19 18:02:52 UTC
Harry,

I have a few questions:

1) What matching algorithm do you suggest they implement to prevent well seasoned veterans from making new accounts and utterly dominating the newer players? (note, this makes it very disappointing to even try getting into the arena ) This is a common problem with arenas and match making systems in general and I have yet to see ANY game be really successful at it.

2) How would you suggest CCP handles faction fit ships? Two hulls with Meta 1 vs Meta 5+ are very very different ships but the skill requirement in generally the same. So two 'new' characters with similar skills but one bought 20 plex and faction fit like mad will always win out.

3) Travel time is important to keeping EvE 'large', if there was an instant queue for arena battles would you insta jump ( with ship and gear ) to the arena location? or would it be virtual and accessed from stations ( Oh and screw wormhole dwellers right?)

4) If this is a virtual arena environment, would Isk even be matter? or can everyone just fit whatever and jump in? Is there a cost to replace virtual ships and ammo? If not then why bother? The only thing to gain is so standing on some meaningless board somewhere that no one expect the people on it, would follow?

5) Of all the questions above, how many are answered by simply going on Sisi and looking for a good fight?
samualvimes
Brothers At Arms
#425 - 2013-09-19 18:03:20 UTC
Harry Forever wrote:
Barzai Mekhar wrote:
Harry Forever wrote:
I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why


You might be a gamer, but you're not an MMO gamer. MMOs are NOT the same as other games, and trying to treat them in the same way is an open invitation to disaster (just ask the EA CEO about their "great success" SWTOR; but make sure there's nothing around he could throw at you). There is no "golden solution" for those problems (and if you found one you could probably sell it to Blizzard for the price of a small country) and most companies tackle them by constant re-balancing of basic game functionality.

Come back when you have seen 5 MMO's struggle with the same set of reoccuring problems for years (as many players here have) and tell us again how easy it is to solve them.


only companies who don't know what gamers want fail over the long run, at the end you need to do it for the gamers

if you do not have the spirit, you will not understand.... but trust me, we know what we want -> big battles every day



Have you noticed Harry that there are a of different games out there? And a lot of different types of game. Many of which seem to be successful.

A large portion of those do NOT have arenas.

What is your reasoning behind thinking that EVE should change everything about itself by introducing a completely safe mechanism that really doesn't fit in this universe?

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#426 - 2013-09-19 18:04:44 UTC
Lucas Kell wrote:


I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why
I too am a gamer. Not only that I'm a programmer with game programming experience. And I know game developers. But apparently what you say is more important than anything we say. Why is that?

Lets be honest. You're 12, you're sitting in front of your PC fueled up on sugar and pokémon, looking to change the MMO world. You probably have a stack of paper with all this game design stuff written on it like "A game where you can make ANYTHING!" (scribblenauts ftw by the way).
Believe it or not though, because you THINK you know everything, doesn't make it true. You haven't even played EVE long enough to fully understand the mechanics, so why should we take anything you say seriously? What proof can you provide that you are not just spewing rubbish?[/quote]

just ask a real gamer, what he wants in this game, he will tell you the same, big battles and that more often, big spacefights

you however just want to sit there and wait... thats not gaming thats waiting
samualvimes
Brothers At Arms
#427 - 2013-09-19 18:10:49 UTC
Harry Forever wrote:
Lucas Kell wrote:


I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why
I too am a gamer. Not only that I'm a programmer with game programming experience. And I know game developers. But apparently what you say is more important than anything we say. Why is that?

Lets be honest. You're 12, you're sitting in front of your PC fueled up on sugar and pokémon, looking to change the MMO world. You probably have a stack of paper with all this game design stuff written on it like "A game where you can make ANYTHING!" (scribblenauts ftw by the way).
Believe it or not though, because you THINK you know everything, doesn't make it true. You haven't even played EVE long enough to fully understand the mechanics, so why should we take anything you say seriously? What proof can you provide that you are not just spewing rubbish?


just ask a real gamer, what he wants in this game, he will tell you the same, big battles and that more often, big spacefights

you however just want to sit there and wait... thats not gaming thats waiting
[/quote]

Harry you are literally doing nothing but waiting for CCP to code something that doesn't fit this game

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#428 - 2013-09-19 18:15:07 UTC  |  Edited by: Harry Forever
Michael Loney wrote:
Harry,

I have a few questions:

1) What matching algorithm do you suggest they implement to prevent well seasoned veterans from making new accounts and utterly dominating the newer players? (note, this makes it very disappointing to even try getting into the arena ) This is a common problem with arenas and match making systems in general and I have yet to see ANY game be really successful at it.

2) How would you suggest CCP handles faction fit ships? Two hulls with Meta 1 vs Meta 5+ are very very different ships but the skill requirement in generally the same. So two 'new' characters with similar skills but one bought 20 plex and faction fit like mad will always win out.

3) Travel time is important to keeping EvE 'large', if there was an instant queue for arena battles would you insta jump ( with ship and gear ) to the arena location? or would it be virtual and accessed from stations ( Oh and screw wormhole dwellers right?)

4) If this is a virtual arena environment, would Isk even be matter? or can everyone just fit whatever and jump in? Is there a cost to replace virtual ships and ammo? If not then why bother? The only thing to gain is so standing on some meaningless board somewhere that no one expect the people on it, would follow?

5) Of all the questions above, how many are answered by simply going on Sisi and looking for a good fight?


1. its no issue, you have leagues, like in starcraft matchmaking takes into consideration the ship the skilltraining and the gamers skill, if you are good you be in the gold league, if you are bad you be moved to the silver league, you have to work your way up or you loose and be degraded, this system works perfect for even matchmaking

2. ships have to be ranked by their streingth, for everything you give points modules hull etc. you have tables for that, and those tables will be adjusted over time with experience

3. yea no travel time, the arena should be accessible over the captains quarter and should not take place in real space, it should be seen as VR simulation within the game

4. you only could fit modueles and stuff that you have in posession, also skills can only be used that are trained, however you can use it as often you want, maybe there is an arena fee and prizes to be give out when you win, but there should not be shiploss, maybe a service fee would be needed to repair the ship, to have an isk connection, but it should be low, not more than 1-3 million per fight max! people play this only for challanges, thats the reason, like they play starcraft

5. there is no matchmaking on sisi, there are no even fights, competitive gamers want to be put into the fight by the matchmaking system not by talking to others, "hey lets fight on sisi, uhm no i don't got time", just a lot of time spend for nothing, the game should take care of that and matchup the people automatically
Barzai Mekhar
True Confusion
#429 - 2013-09-19 18:16:04 UTC  |  Edited by: Barzai Mekhar
Harry Forever wrote:
Barzai Mekhar wrote:
Harry Forever wrote:
I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why


You might be a gamer, but you're not an MMO gamer. MMOs are NOT the same as other games, and trying to treat them in the same way is an open invitation to disaster (just ask the EA CEO about their "great success" SWTOR; but make sure there's nothing around he could throw at you). There is no "golden solution" for those problems (and if you found one you could probably sell it to Blizzard for the price of a small country) and most companies tackle them by constant re-balancing of basic game functionality.

Come back when you have seen 5 MMO's struggle with the same set of reoccuring problems for years (as many players here have) and tell us again how easy it is to solve them.


only companies who don't know what gamers want fail over the long run, at the end you need to do it for the gamers


Sooo.... EA and Blizzard don't know what Gamers want? Have you any idea about the revenue those two companies make?

And yet, they still struggle with those problems and have to deal with them in unsavory ways (read: swing the nerfbat periodically to keep people from running the same fotm setup for years, offer pvp-"rewards" to get enough people into arenas and battlegrounds when "having fun" should be enough motivation...)

Harry Forever wrote:

if you do not have the spirit, you will not understand.... but trust me, we know what we want -> big battles every day


Google Illum + SWTOR. In the beginning, SWTOR had an entire zone designed just for big battles. When you died you also had almost instant respawn and were back in the battle in < 3 minutes. Boy, was that popular. It was so popular that - as soon as they removed the pvp quests that forced people to grind the region each week for hours - it became completely abandoned.In the end, they decided to completely trash it, refuse to ever speak of it again, and if you mention "largscale pvp battles" to any SWTOR designer theres a 50/50 chance he'll break down in tears and try to slit his wrists.That's how popular "big battles" are "with the gamers".

Edith says:
Oh and Starcraft is not an MMO. League ranking works for Starcraft because you deal with individual players that play against each other, not teams. Extrapolating a teams strength from its individual players is a PITA.
Lucas Kell
Solitude Trading
S.N.O.T.
#430 - 2013-09-19 18:16:51 UTC
Harry Forever wrote:
Lucas Kell wrote:
Harry Forever wrote:


I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why
I too am a gamer. Not only that I'm a programmer with game programming experience. And I know game developers. But apparently what you say is more important than anything we say. Why is that?

Lets be honest. You're 12, you're sitting in front of your PC fueled up on sugar and pokémon, looking to change the MMO world. You probably have a stack of paper with all this game design stuff written on it like "A game where you can make ANYTHING!" (scribblenauts ftw by the way).
Believe it or not though, because you THINK you know everything, doesn't make it true. You haven't even played EVE long enough to fully understand the mechanics, so why should we take anything you say seriously? What proof can you provide that you are not just spewing rubbish?


just ask a real gamer, what he wants in this game, he will tell you the same, big battles and that more often, big spacefights

you however just want to sit there and wait... thats not gaming thats waiting
You broke your quote.

No gamer sitting around playing COD is going "You know what, I wish I could fly spaceships in an Arena". Quite plainly, YOU HAVE NO IDEA WHAT YOU ARE TALKING ABOUT.
YOU want this because YOU can't play EVE. That's literally as far as it's gone. This is why all these gamers that are telling you this is what they want, you've not brought a single one of them here to tell us.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#431 - 2013-09-19 18:27:39 UTC  |  Edited by: Harry Forever
Barzai Mekhar wrote:
Harry Forever wrote:
Barzai Mekhar wrote:
Harry Forever wrote:
I'm a gamer and know what they want, you just play like others tell you, thats the main difference

you just need to check what people are playing to get a clue on what needs to be added and why


You might be a gamer, but you're not an MMO gamer. MMOs are NOT the same as other games, and trying to treat them in the same way is an open invitation to disaster (just ask the EA CEO about their "great success" SWTOR; but make sure there's nothing around he could throw at you). There is no "golden solution" for those problems (and if you found one you could probably sell it to Blizzard for the price of a small country) and most companies tackle them by constant re-balancing of basic game functionality.

Come back when you have seen 5 MMO's struggle with the same set of reoccuring problems for years (as many players here have) and tell us again how easy it is to solve them.


only companies who don't know what gamers want fail over the long run, at the end you need to do it for the gamers


Sooo.... EA and Blizzard don't know what Gamers want? Have you any idea about the revenue those two companies make?

And yet, they still struggle with those problems and have to deal with them in unsavory ways (read: swing the nerfbat periodically to keep people from running the same fotm setup for years, offer pvp-"rewards" to get enough people into arenas and battlegrounds when "having fun" should be enough motivation...)

Harry Forever wrote:

if you do not have the spirit, you will not understand.... but trust me, we know what we want -> big battles every day


Google Illum + SWTOR. In the beginning, SWTOR had an entire zone designed just for big battles. When you died you also had almost instant respawn and were back in the battle in < 3 minutes. Boy, was that popular. It was so popular that - as soon as they removed the pvp quests that forced people to grind the region each week for hours - it became completely abandoned.In the end, they decided to completely trash it, refuse to ever speak of it again, and if you mention "largscale pvp battles" to any SWTOR designer theres a 50/50 chance he'll break down in tears and try to slit his wrists.That's how popular "big battles" are "with the gamers".


I know exactly what they earn, I got stocks from the companies, I look at their financials in every detail trust me that

big battles with the SWTOR and WoW gameplay don't work, its completely different from spacefights in eve, there are too many WoW style games, people are tired of it, they stick with one but not more, I tried GW2, its boring as hell

completely different gameplay... the gameplay in swotor and wow does not interest me at all, thast the biggest issue for those games

big battles are good for FPS like planetside 2, and it would work pretty good in eve, thats the main reason people come to eve, however there is no way you can experience those big battles easy or on a daily basis, thats the biggest drawback and the biggest opportunity for the game
Lucas Kell
Solitude Trading
S.N.O.T.
#432 - 2013-09-19 18:33:23 UTC
Harry Forever wrote:
I know exactly what they earn, I got stocks from the companies, I look at their financials in every detail trust me that
Bull, absolute bull.

Harry Forever wrote:
big battles with the SWTOR and WoW gameplay don't work, its completely different from spacefights in eve, there are too many WoW style games, people are tired of it, they stick with one but not more, I tried GW2, its boring as hell

completely different gameplay... the gameplay in swotor and wow does not interest me at all, thast the biggest issue for those games

big battles are good for FPS like planetside 2, and it would work pretty good in eve, thats the main reason people come to eve, however there is no way you can experience those big battles easy or on a daily basis, thats the biggest drawback and the biggest opportunity for the game
The main reason people come to EVE is because it's NOT like the other games. You want to make it more like them.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Barzai Mekhar
True Confusion
#433 - 2013-09-19 18:41:46 UTC
Harry Forever wrote:

I know exactly what they earn, I got stocks from the companies, I look at their financials in every detail trust me that

big battles with the SWTOR and WoW gameplay don't work, its completely different from spacefights in eve, there are too many WoW style games, people are tired of it, they stick with one but not more, I tried GW2, its boring as hell

completely different gameplay... the gameplay in swotor and wow does not interest me at all, thast the biggest issue for those games


And yet 10million people play those games and appearently disagree with you... So maybe you're not representative of /every/ gamer out there? And more specifically, of the MMO gamers out there?

Harry Forever wrote:

big battles are good for FPS like planetside 2, and it would work pretty good in eve, thats the main reason people come to eve, however there is no way you can experience those big battles easy or on a daily basis, thats the biggest drawback and the biggest opportunity for the game


EvE isn't an FPS and I seriously doubt most players come here to be in 100 vs 100 blobfights. EvE has many interesting aspects, but blobbing the enemy dead? Not what attracted me.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#434 - 2013-09-19 18:42:53 UTC  |  Edited by: Harry Forever
Lucas Kell wrote:
Harry Forever wrote:
I know exactly what they earn, I got stocks from the companies, I look at their financials in every detail trust me that
Bull, absolute bull.

Harry Forever wrote:
big battles with the SWTOR and WoW gameplay don't work, its completely different from spacefights in eve, there are too many WoW style games, people are tired of it, they stick with one but not more, I tried GW2, its boring as hell

completely different gameplay... the gameplay in swotor and wow does not interest me at all, thast the biggest issue for those games

big battles are good for FPS like planetside 2, and it would work pretty good in eve, thats the main reason people come to eve, however there is no way you can experience those big battles easy or on a daily basis, thats the biggest drawback and the biggest opportunity for the game
The main reason people come to EVE is because it's NOT like the other games. You want to make it more like them.


you just want to have a different opinion, thats your only reason to post

you can buy stocks of both companies as well, they are publicly listed

I would buy stocks from CCP as well... i have 70% of my savings in stocks, I sometimes talk about it with the goons in local, one or two have the same hobbie, ask around if you don't trust me xavier perez is one of them
Captain Farallon
Moongoo Mining and Mixing
Goonswarm Federation
#435 - 2013-09-19 18:59:40 UTC
Harry Forever wrote:

I'm destroying goonswarm...


You are completely delusional. This quote alone makes it abundantly clear that there is no reasoning with you.
Lucas Kell
Solitude Trading
S.N.O.T.
#436 - 2013-09-19 19:13:03 UTC
Harry Forever wrote:
Lucas Kell wrote:
Harry Forever wrote:
I know exactly what they earn, I got stocks from the companies, I look at their financials in every detail trust me that
Bull, absolute bull.

Harry Forever wrote:
big battles with the SWTOR and WoW gameplay don't work, its completely different from spacefights in eve, there are too many WoW style games, people are tired of it, they stick with one but not more, I tried GW2, its boring as hell

completely different gameplay... the gameplay in swotor and wow does not interest me at all, thast the biggest issue for those games

big battles are good for FPS like planetside 2, and it would work pretty good in eve, thats the main reason people come to eve, however there is no way you can experience those big battles easy or on a daily basis, thats the biggest drawback and the biggest opportunity for the game
The main reason people come to EVE is because it's NOT like the other games. You want to make it more like them.


you just want to have a different opinion, thats your only reason to post

you can buy stocks of both companies as well, they are publicly listed

I would buy stocks from CCP as well... i have 70% of my savings in stocks, I sometimes talk about it with the goons in local, one or two have the same hobbie, ask around if you don't trust me xavier perez is one of them
I know stocks are public, but you are 12, so not really a stock market trader. Also, blizzard are having a rocky time, hardly the shares to be investing in.

You refuse to accept anyone else's views. Anyone that disagrees with you, you call a "stupid crybaby". At the same time you proved ZERO evidence of your claims. So EXCUSE ME if I think you are full of shite.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Michael Loney
Skullspace Industries
#437 - 2013-09-19 19:23:41 UTC
Harry Forever wrote:

1. its no issue, you have leagues, like in starcraft matchmaking takes into consideration the ship the skilltraining and the gamers skill, if you are good you be in the gold league, if you are bad you be moved to the silver league, you have to work your way up or you loose and be degraded, this system works perfect for even matchmaking

- Until they make a new alt to remove previous standings and records. Or one guy makes 30 accounts and every time he comes up against himself, lets one character win so in a 1 vs 1 system he has a 30:1 ration to win every time.

Harry Forever wrote:

2. ships have to be ranked by their streingth, for everything you give points modules hull etc. you have tables for that, and those tables will be adjusted over time with experience

- It could work but it wold be too complicated and very very hard to balance with the mix of ammo / damage type, scripts, EWAR and resistances. ie 99% EM resistance does not matter if I am shooting Thermal missiles, but I can change ammo on the fly while you can't change resists as easy. So does the system do a worst case assumption? If I do not have thermal ammo on me does that change the numbers? And that is just one vs One never mind 5, 10 of 100 ships where only one guy brings new ammo for everyone and they change damage types mid fight AFTER the matchmaker had evaluated everyone. Also cap stability, scripts, drones, ewar and gang links make huge changes to fights.

Harry Forever wrote:

3. yea no travel time, the arena should be accessible over the captains quarter and should not take place in real space, it should be seen as VR simulation within the game

- It seems to be a big point for you that everyone wants 'easy instant action' at the push of a button with no risk. While this may work for other games, EvE prides it self on letting people play their own way. Instant action that has no impact on markets, travel or the rest of the population seems like a sad sad life. Also Wormhole dwellers are still screwed right?

Harry Forever wrote:

4. you only could fit modueles and stuff that you have in posession, also skills can only be used that are trained, however you can use it as often you want, maybe there is an arena fee and prizes to be give out when you win, but there should not be shiploss, maybe a service fee would be needed to repair the ship, to have an isk connection, but it should be low, not more than 1-3 million per fight max! people play this only for challanges, thats the reason, like they play starcraft

- So the guy with more isk can spend it on ONE fit of multi billion isk modules then have no risk to loose them? That will destroy many segments of the market for sure as people lose these items ( see ALOD ) and need to replace them. Also a limit of 1-3 million a fight is 100 times too low, I can mine for 3 hours and then play 'EvE simulator' for months without interaction with the economy. Also how much does a hull pixel cost to repair on a virtual ship?

Harry Forever wrote:

5. there is no matchmaking on sisi, there are no even fights, competitive gamers want to be put into the fight by the matchmaking system not by talking to others, "hey lets fight on sisi, uhm no i don't got time", just a lot of time spend for nothing, the game should take care of that and matchup the people automatically

- Again I don't thing think the match system will work but besides that Sisi has a great community and the reason 99% of them are there is to have 'fair' fights to test fittings, skills and tactics with no cost impact.

One more important question, what shape would you make an arena? A blaster fit ship with T2 ammo can only hit so far, but the same ship, skills and fitting can roughly double it's optimal range by swapping ammo / scripts. So do they start 250km apart? or 10km apart? At optimal range? for what ammo? Cap stable with AB or 3x speed burst with MWD can make a big difference for a ship with a 10km optimal range. Never mind a frigate with an afterburner can sometime take out a battleship with little risk. Long fight, but little risk.

Believe it or not I am fighting on your side, but these are critical questions you do not seem to care about. The reason that games with arena systems do well is because it like a game of chess, all the pieces are the same, its how you use them to win. Imagine if your pawns could jump 2 squares left and snipe 4 away? EvE is too diverse to arena properly, plain and simple.

Finally, when you are typing and a little red squiggle comes up under a word, RIGHT CLICK OF IT TO SEE THE CORRECT SPELLING!! Poor spelling makes you look silly and people disregard your opinions.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#438 - 2013-09-19 19:41:35 UTC  |  Edited by: Harry Forever
Michael Loney wrote:
bla....


1. you did not understand matchmaking in leagues, please take a look at starcraft

2. the system is not complicated but you are

3. there does not need to be an impact on the market, its a different game within the game

4. look at point 3.

5. the reason why people even do that stuff on sisi is just because there is a need for what I'm talking about, CCP should take care and integrate arenas within the client

finally, when you are typing, keep it short, if not it just looks like you don't know what you are talking about

at some point CCP just needs to make a prototype and start using it, learning by doing, much better then too much talking

frig fights i would start at 10-20k and see how it goes, if player loose with short weapons they will adapt, if players loose with long range weapons they will adapt, that should not be an issue if there are some fits better for arenas then others... based on how it goes they can adjust as well as the player, range of wepons could be put into the matchmaking system as well, there would be many sollutions to that
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#439 - 2013-09-19 19:45:40 UTC
Lucas Kell wrote:
Harry Forever wrote:
Lucas Kell wrote:
Harry Forever wrote:
I know exactly what they earn, I got stocks from the companies, I look at their financials in every detail trust me that
Bull, absolute bull.

Harry Forever wrote:
big battles with the SWTOR and WoW gameplay don't work, its completely different from spacefights in eve, there are too many WoW style games, people are tired of it, they stick with one but not more, I tried GW2, its boring as hell

completely different gameplay... the gameplay in swotor and wow does not interest me at all, thast the biggest issue for those games

big battles are good for FPS like planetside 2, and it would work pretty good in eve, thats the main reason people come to eve, however there is no way you can experience those big battles easy or on a daily basis, thats the biggest drawback and the biggest opportunity for the game
The main reason people come to EVE is because it's NOT like the other games. You want to make it more like them.


you just want to have a different opinion, thats your only reason to post

you can buy stocks of both companies as well, they are publicly listed

I would buy stocks from CCP as well... i have 70% of my savings in stocks, I sometimes talk about it with the goons in local, one or two have the same hobbie, ask around if you don't trust me xavier perez is one of them
I know stocks are public, but you are 12, so not really a stock market trader. Also, blizzard are having a rocky time, hardly the shares to be investing in.

You refuse to accept anyone else's views. Anyone that disagrees with you, you call a "stupid crybaby". At the same time you proved ZERO evidence of your claims. So EXCUSE ME if I think you are full of shite.


your wording and capital letters go a bit out of control, you feel alright?
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#440 - 2013-09-19 19:46:03 UTC
Captain Farallon wrote:
Harry Forever wrote:

I'm destroying goonswarm...


You are completely delusional. This quote alone makes it abundantly clear that there is no reasoning with you.


blocked.