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What happened to to my ship? system log? Replay?

Author
Blue-Marx Hinken
Science and Trade Institute
Caldari State
#1 - 2013-09-19 09:09:56 UTC
Is it possible to access some kind of system log/instant replay that indicates what happened to the loss off my ship last night?

I exited a Sisters of Eve station in low sec area and was instantly destroyed with no warning or explanation. I was in an undamaged Badger which was shield tanked up the wazzoo. I'd pressed undock seconds before, instantly the screen flickered and I found myself in my pod capsule. No indication of who what where and how.

Obviously I shouldn't have been there, and I'm in entry level kit but how it happened was abrupt, non-informative and pretty disappointing tbh. If I can sail through 30+ PVE missions with barely a scratch if would be nice to think I get at least an indicator before I'm instantly obliterated immediately outside a safe station. I have all the safety on and refuse duel options on as a default btw.

The least I expect to be able to do is learn from the experience!
Sin Pew
Ministry of War
Amarr Empire
#2 - 2013-09-19 09:16:51 UTC
Open your character sheet, there's a combat log, switch to losses and see what blew you up.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Velicitia
XS Tech
#3 - 2013-09-19 09:24:19 UTC
your safety settings (green light) and duel options have no bearing on whether someone can kill you (ESPECIALLY in Low-sec).

If you want to see who/what killed you, check your character sheet -> combat log. It'll have listings of your kills/losses.


There's something wrong with your story though -- if you were really just undocking, there is a 30-60 second invulnerability session to accomodate the undocking procedures

The invuln will hold so long as you do not do anything other than stopping (ctrl+space) or allowing your ship to coast from the undock. Initiating a manual course correction (double-clicking in space), or trying to warp off, or anything else WILL shut off that invulnerability.

If for some reason you had autopilot turned on (AP is very, very bad in lowsec), that could have caused a warp initiation before you loaded space (because your ship exists in space before the "launching" animation finishes)




NOTE -- I'm returning after a rather long absence, and might be wrong on the undocking/invulnerability rules these days. I'm sure someone will come and correct me.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Sin Pew
Ministry of War
Amarr Empire
#4 - 2013-09-19 09:34:20 UTC
You have been ganked (killmail).
You were in lowsec with an industrial ship, you must have initiated some piloting (warp to a gate or station) that caused your undock invulnerability to cancel or it expired because you took too long to react and a tornado shot you.
The tornado has about 12000 damage per volley and can one-shot almost any industrial.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Elena Thiesant
The Scope
Gallente Federation
#5 - 2013-09-19 10:09:43 UTC
Blue-Marx Hinken wrote:
If I can sail through 30+ PVE missions with barely a scratch if would be nice to think I get at least an indicator before I'm instantly obliterated immediately outside a safe station.


Outside a station is not safe. No where in space is safe. In highsec you have concord that will avenge your death. In lowsec there is nothing protecting you from other players who want you dead.
Lilliana Stelles
#6 - 2013-09-19 12:55:38 UTC  |  Edited by: Lilliana Stelles
Elena Thiesant wrote:
Blue-Marx Hinken wrote:
If I can sail through 30+ PVE missions with barely a scratch if would be nice to think I get at least an indicator before I'm instantly obliterated immediately outside a safe station.


Outside a station is not safe. No where in space is safe. In highsec you have concord that will avenge your death. In lowsec there is nothing protecting you from other players who want you dead.


That's not entirely the case.
The station and gate guns in lowsec will assist you if you're attacked unlawfully.
This can easily turn the tide of a fight, especially in cruiser and frigate PVP.

Not a forum alt. 

Blue-Marx Hinken
Science and Trade Institute
Caldari State
#7 - 2013-09-19 13:14:35 UTC
Velicitia wrote:
your safety settings (green light) and duel options have no bearing on whether someone can kill you (ESPECIALLY in Low-sec).

If you want to see who/what killed you, check your character sheet -> combat log. It'll have listings of your kills/losses.


There's something wrong with your story though -- if you were really just undocking, there is a 30-60 second invulnerability session to accomodate the undocking procedures

The invuln will hold so long as you do not do anything other than stopping (ctrl+space) or allowing your ship to coast from the undock. Initiating a manual course correction (double-clicking in space), or trying to warp off, or anything else WILL shut off that invulnerability.

If for some reason you had autopilot turned on (AP is very, very bad in lowsec), that could have caused a warp initiation before you loaded space (because your ship exists in space before the "launching" animation finishes)




NOTE -- I'm returning after a rather long absence, and might be wrong on the undocking/invulnerability rules these days. I'm sure someone will come and correct me.



Thanks - Yes I APed. That was it.
Blue-Marx Hinken
Science and Trade Institute
Caldari State
#8 - 2013-09-19 13:15:30 UTC
Sin Pew wrote:
You have been ganked (killmail).
You were in lowsec with an industrial ship, you must have initiated some piloting (warp to a gate or station) that caused your undock invulnerability to cancel or it expired because you took too long to react and a tornado shot you.
The tornado has about 12000 damage per volley and can one-shot almost any industrial.


Thanks I'll look into this
Tsukiko Mora
Doomheim
#9 - 2013-09-19 13:34:11 UTC
Blue-Marx Hinken wrote:
Is it possible to access some kind of system log/instant replay that indicates what happened to the loss off my ship last night?

I exited a Sisters of Eve station in low sec area and was instantly destroyed with no warning or explanation. I was in an undamaged Badger which was shield tanked up the wazzoo. I'd pressed undock seconds before, instantly the screen flickered and I found myself in my pod capsule. No indication of who what where and how.

Obviously I shouldn't have been there, and I'm in entry level kit but how it happened was abrupt, non-informative and pretty disappointing tbh. If I can sail through 30+ PVE missions with barely a scratch if would be nice to think I get at least an indicator before I'm instantly obliterated immediately outside a safe station. I have all the safety on and refuse duel options on as a default btw.

The least I expect to be able to do is learn from the experience!

Same happened to me.

I left a station in Low Sec in a Merlin, and I got a message from the game (not a player) and suddenly my ship was destroyed. Luckily I was already warp to a High Sec gate.

I checked my log, but I didn't see anything in there, do you have to be pod killed before something shows there?
Sin Pew
Ministry of War
Amarr Empire
#10 - 2013-09-19 13:43:35 UTC
Tsukiko Mora wrote:
Blue-Marx Hinken wrote:
Is it possible to access some kind of system log/instant replay that indicates what happened to the loss off my ship last night?

I exited a Sisters of Eve station in low sec area and was instantly destroyed with no warning or explanation. I was in an undamaged Badger which was shield tanked up the wazzoo. I'd pressed undock seconds before, instantly the screen flickered and I found myself in my pod capsule. No indication of who what where and how.

Obviously I shouldn't have been there, and I'm in entry level kit but how it happened was abrupt, non-informative and pretty disappointing tbh. If I can sail through 30+ PVE missions with barely a scratch if would be nice to think I get at least an indicator before I'm instantly obliterated immediately outside a safe station. I have all the safety on and refuse duel options on as a default btw.

The least I expect to be able to do is learn from the experience!

Same happened to me.

I left a station in Low Sec in a Merlin, and I got a message from the game (not a player) and suddenly my ship was destroyed. Luckily I was already warp to a High Sec gate.

I checked my log, but I didn't see anything in there, do you have to be pod killed before something shows there?

It should show in the combat log of your character sheet. There's a dropdown list to toggle kills or losses.
The kill is on eve-kill.net too, you often fly unfitted ships?

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Elena Thiesant
The Scope
Gallente Federation
#11 - 2013-09-19 13:44:20 UTC
No. Ship kills show up as well. Make sure you're looking at the 'Show losses', not 'show kills'
Tsukiko Mora
Doomheim
#12 - 2013-09-19 15:10:20 UTC  |  Edited by: Tsukiko Mora
Sin Pew wrote:
Tsukiko Mora wrote:
Blue-Marx Hinken wrote:
Is it possible to access some kind of system log/instant replay that indicates what happened to the loss off my ship last night?

I exited a Sisters of Eve station in low sec area and was instantly destroyed with no warning or explanation. I was in an undamaged Badger which was shield tanked up the wazzoo. I'd pressed undock seconds before, instantly the screen flickered and I found myself in my pod capsule. No indication of who what where and how.

Obviously I shouldn't have been there, and I'm in entry level kit but how it happened was abrupt, non-informative and pretty disappointing tbh. If I can sail through 30+ PVE missions with barely a scratch if would be nice to think I get at least an indicator before I'm instantly obliterated immediately outside a safe station. I have all the safety on and refuse duel options on as a default btw.

The least I expect to be able to do is learn from the experience!

Same happened to me.

I left a station in Low Sec in a Merlin, and I got a message from the game (not a player) and suddenly my ship was destroyed. Luckily I was already warp to a High Sec gate.

I checked my log, but I didn't see anything in there, do you have to be pod killed before something shows there?

It should show in the combat log of your character sheet. There's a dropdown list to toggle kills or losses.
The kill is on eve-kill.net too, you often fly unfitted ships?

>.> Well, I had just bought it. . . and was picking up stuff to fit on the Merlin.

So yea, not usually. I derped, but I wasn't upset, as I was asking for it.

Just wanna see the record of what happened.

EDIT: Also, that is the second time that a Loki has blow my ship up. . .
Cara Forelli
State War Academy
Caldari State
#13 - 2013-09-19 16:45:47 UTC
Blue-Marx Hinken wrote:
Thanks - Yes I APed. That was it.


Just to reiterate. NEVER autopilot. ESPECIALLY in low sec. ESPECIALLY in an industrial. When you autopilot your ship will slow to normal sub-warp speeds some kilometers off gates and stations, leaving you very vulnerable. In a badger, the amount of time it takes to reach the gate is long enough for several elephants to give birth and grow old.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Oraac Ensor
#14 - 2013-09-19 18:01:04 UTC
Sin Pew wrote:
You have been ganked (killmail).
You were in lowsec with an industrial ship, you must have initiated some piloting (warp to a gate or station) that caused your undock invulnerability to cancel or it expired because you took too long to react and a tornado shot you.
The tornado has about 12000 damage per volley and can one-shot almost any industrial.

Eh?

What's that fit all about, then?

That isn't the Badger's current slot layout.
Sin Pew
Ministry of War
Amarr Empire
#15 - 2013-09-19 18:16:10 UTC
Oraac Ensor wrote:
Eh?

What's that fit all about, then?

That isn't the Badger's current slot layout.

I'd wager it's a partly fitted ship, the layout graphics of eve-kill probably isn't updated yet and makes it look like all slots are fitted. They didn't even have updated layout graphics since retribution.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#16 - 2013-09-19 21:14:27 UTC  |  Edited by: Verity Sovereign
Blue-Marx Hinken wrote:
Badger which was shield tanked up the wazzoo.


Shield tanked up the wazzoo = 2 meta 0 medium shield extenders.... uhhh ok....


You were autopiloting a ship with ~6k EHP in low sec space, and a tornado showed up which does ~1200 volley.

You got insta-popped.


If you had at least put on a DCII, some bulkheads, some shield resists... you might have survived until the nado fired a second shot...
Blue-Marx Hinken
Science and Trade Institute
Caldari State
#17 - 2013-09-20 06:37:23 UTC
At the level I'm at (this is the beginners forum right?) that is shield tanked up the wazoo. It is plenty to deal with the PVE missions I've been doing. Probably overkill if anything. If the PVE missions are too easy they should be harder. They obviously bare little resemblance to low sec areas.
Blue-Marx Hinken
Science and Trade Institute
Caldari State
#18 - 2013-09-20 06:38:13 UTC
Verity Sovereign wrote:
Blue-Marx Hinken wrote:
Badger which was shield tanked up the wazzoo.


Shield tanked up the wazzoo = 2 meta 0 medium shield extenders.... uhhh ok....


You were autopiloting a ship with ~6k EHP in low sec space, and a tornado showed up which does ~1200 volley.

You got insta-popped.


If you had at least put on a DCII, some bulkheads, some shield resists... you might have survived until the nado fired a second shot...


.. but thanks for the fitting advice
Blue-Marx Hinken
Science and Trade Institute
Caldari State
#19 - 2013-09-20 06:41:38 UTC
Cara Forelli wrote:
Blue-Marx Hinken wrote:
Thanks - Yes I APed. That was it.


Just to reiterate. NEVER autopilot. ESPECIALLY in low sec. ESPECIALLY in an industrial. When you autopilot your ship will slow to normal sub-warp speeds some kilometers off gates and stations, leaving you very vulnerable. In a badger, the amount of time it takes to reach the gate is long enough for several elephants to give birth and grow old.


According to the tutorials you get around by Set Destination in the People and Places followed by autopilot.. I'm getting really bored with that routine anyway, what should I be doing?
Xercodo
Cruor Angelicus
#20 - 2013-09-20 06:46:26 UTC
Try soloing a vanguard incursion, that should pretty well represent what most PVP is like in almost any security space haha

The Drake is a Lie

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