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EveAI Live (EVE-Online API/class library for .Net/ C#/ VB.Net)

Author
Cataprah Zamayid
Viziam
Amarr Empire
#181 - 2013-05-01 15:15:29 UTC  |  Edited by: Cataprah Zamayid
This post can be disregarded as this appears to have been some sort of CCP API issue. Everything works now and I didn't change a thing since I posted...

Thanks for the great library!
Jognu
French Kiss Singularity
#182 - 2013-05-25 21:44:13 UTC
I'll try to make it windows phone compatible Blink

EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803

Jognu
French Kiss Singularity
#183 - 2013-06-09 09:53:31 UTC
New release !

Quote:
Version 2.6.5.0

EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803

Jimmy Kapo
Deep Core Mining Inc.
Caldari State
#184 - 2013-06-26 18:30:11 UTC
So, what about WP7 ? 2.6.5.0. dosent support it(
Kronus Heilgar
Science and Trade Institute
Caldari State
#185 - 2013-07-06 22:07:59 UTC
Hey,

What would be your recommended way to access the access mask API (/api/calllist.xml.aspx), that shows what the mask for each option is? For some reason it has no cache timer on it (when in reality it should have a ridiculously long cache timer, since the data almost never changes), so if I want to get the data from that page EveAI will never use a cached version and will always query the API.

It would be nice if it was something that could be in the static DB, or maybe an option to force EveAI to permanently cache it?

Thanks!

This is not the signature you're looking for.

Nuomi Alk'har
NoPro Holding
#186 - 2013-07-18 09:47:36 UTC
I know, this has been discussed several times in the past, but maybe something changed as all post i find are some older ones:

Is it possible to get the coordinates of assets in space (pos modules in special) so you can figure out which pos module is dedicated to which pos?

we got a dozen poses in one sys and it´s horrible to add each single module by hand and keep its contents updated.

Thx.

Nuomi
VolatileVoid
Viking Clan
#187 - 2013-09-07 09:09:02 UTC
It's called the location api and returns your custom item name and coordinate in x-y-z in kilometers. The coordinate is only accurate to your own items.
Jognu
French Kiss Singularity
#188 - 2013-09-15 14:33:04 UTC
New release !

Quote:
Version 2.6.6.0


I'll now work to make the code open source (need some documentation, etc).
It would be great to have a small developpers team to work on this.
Some examples of what would be great : a WP version, integration of the CREST API, documentation, etc.

So if you are interested, let a message here, and I'll contact you as soon as the code will be open source.
Of course the code will be available for everyone, but having a small coordinate team is still better !

EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803

Derpo Derpington
Caldari Provisions
Caldari State
#189 - 2013-09-17 17:07:50 UTC
Hello.

I have some troubles getting the Assets from the corp.

This is the codepart I am using:

Quote:

api = new EveApi(keyId, vCode, objCharacterSheet.CharacterID, true);
var lstCorporationAssets = api.GetCorporationAssets();


It only returns 0 items.

For instance. When I try to get the assets from my charcater, i get everything i want.

What is my error?

Thanks for help :)
Jognu
French Kiss Singularity
#190 - 2013-09-17 18:33:51 UTC
Hello,
Your key has the corporation type ?
And the CharacterID correspond to the one on the key ?

EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803

Derpo Derpington
Caldari Provisions
Caldari State
#191 - 2013-09-17 18:54:35 UTC
Jognu wrote:
Hello,
Your key has the corporation type ?
And the CharacterID correspond to the one on the key ?


How can I check, if my key has the corporation type?
Jognu
French Kiss Singularity
#192 - 2013-09-17 19:29:03 UTC
You can see it on http://api.eveonline.com/

EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803

Derpo Derpington
Caldari Provisions
Caldari State
#193 - 2013-09-18 05:53:20 UTC
Jognu wrote:
You can see it on http://api.eveonline.com/


Omg.... I am so dumb Roll.

Thank you Jognu. My key was really set to Character Type :).
Derpo Derpington
Caldari Provisions
Caldari State
#194 - 2013-09-22 09:01:38 UTC
Hello,

I have a really strange problem.
I am using the EveAI for getting all assets from our corp. Works really nice on my computer.
But when I gave the application to a friend, he could not read the corp assets. Allways gets 0 entries.

He uses the same key and verification code. Fiddler also shows, that the https tunnel is opend.

Do he have to install some frameworks, that eveai is working ?

Greetings
Wesley Fraser
South African Mining and Logistics
#195 - 2013-09-27 14:42:56 UTC
Hi Guys,

Firstly thanks for the awesome API.

Secondly, has anyone managed to step back further than 50items in the corporation wallet entries?
Didi McAdams
Republic Military School
Minmatar Republic
#196 - 2013-10-15 18:21:12 UTC
Jognu wrote:

I'll now work to make the code open source (need some documentation, etc).
It would be great to have a small developpers team to work on this.
Some examples of what would be great : a WP version, integration of the CREST API, documentation, etc.

So if you are interested, let a message here, and I'll contact you as soon as the code will be open source.
Of course the code will be available for everyone, but having a small coordinate team is still better !


I'm not committing to anything, but I would be interested in taking a look and possibly helping out.
Jason Rilke
Flushing Royalty
#197 - 2013-11-09 13:29:36 UTC
Hello,

Thank you for Class Library.

I would like to get my character current solar system and if possible cosmic signatures.

Could someone tell me how to do that or what I'm doing wrong with this:

*********************************************************************************
Quote:
AuthenticationData auda_podaci = new AuthenticationData();
auda_podaci.KeyID = 99999;
auda_podaci.VCode = "XXXXXXXXXXXX";
auda_podaci.CharacterID = 9999999;

CharacterLocationsApi chlocAPI = new CharacterLocationsApi();
chlocAPI.AuthenticationData = auda_podaci;
chlocAPI.UpdateData(EveApiBase.UpdateCharaceristics.Default);

foreach (Location lokacija in chlocAPI.Data)
{
Console.WriteLine(lokacija.ItemName);
}


I've replaced Auth with my real Data.

Problem is:

chlocAPI.UpdateData(EveApiBase.UpdateCharaceristics.Default);

I always get Exception: Object reference not set to an instance of an object.

or 0 locations with:

chlocAPI.UpdateData(EveApiBase.UpdateCharaceristics.OnlineOnly);
*********************************************************************************
Wafflehead
Garoun Investment Bank
Gallente Federation
#198 - 2013-12-03 13:24:31 UTC  |  Edited by: Wafflehead
When populating the treeview with marketgroups is there a way of getting the ItemID? or even the MarketGroupID?
Iskai
Last Stand Enterprises
New Miner's Union
#199 - 2013-12-10 18:34:31 UTC  |  Edited by: Iskai
I wrote a small app to send myself email notifications about my skill training progress using EVEAI. I wasn't able to find any documentation that detailed which properties do what, but given the naming scheme is so simple I didn't think I would need one.

I assumed that the Rank property on the EveAI.Live.Skill type is the currently trained Level of a skill. It appears today though, that this might not be the case.

The the following screenshot, from my debugger, it says that I am training Rank 3 of Rocket Specialization:

http://imgur.com/4ynTic4

but according to the client, I am training Level 2, but the training time multiplier is 3x.

http://imgur.com/sPhTsa9

Am I misunderstanding how to obtain the current skill Level? I cannot find any other property that looks like it contains that value.

EDIT: I just realised that I am using the NuGet package, which is version 2.6.0. I'll try download the latest version, but is anybody updating the NuGet version anymore?

EDIT: 2.6.6.0 does the same thing.
Thak Dallocort
Rogues and Destitutes
#200 - 2014-01-13 17:06:55 UTC
I am beginning to want to experiment with developing some thing with the EVE Api via some Excel and C# . I have been trying to obtain the static database file information at http://community.eveonline.com/community/fansites/toolkit and the dotNET EveAI files at http://wiki.eve-id.net/EveAI?title=Special:UserLogin&returnto=EveAI.

However, the Renders static database file seems to be unavailable and the EveAI 2.6.6.0 files are also not accessible.

Is anyone else having these issues?