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Why small corps can't access null sec ?

First post
Author
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#141 - 2013-09-15 08:08:21 UTC
Alavaria wrote:
Look, getting a semi-rare spawn which drops something a heck lot better than tags and ammo in one of two anoms

NULLSEC IS PERFECTLY FINE GUIZ


Cooked example is far too obvious. Try again.

Really not true. They're quite common from my experience. I got a DB cruiser clearing spawns in MVUO-F the day before I got the one in the sanctum. After I got him I also got a DB Convoy of 2 "convoy" and 2 "haulers" in same chain of belts escorted by normal blood BS. Dropped 11 22k m3 loads of pye and trit.

Then I got the 12.5 million isk BS in the sanctum, check the contract I issued on my alt Rasta Danyel and you'll clearly see the gold and diamond tags and some of the loot I put in it.

I'm either very lucky, its a very lucky system or you guys are trying to pretend you don't have it great in null. I think the last one.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#142 - 2013-09-15 08:16:40 UTC  |  Edited by: baltec1
Infinity Ziona wrote:
Alavaria wrote:
Look, getting a semi-rare spawn which drops something a heck lot better than tags and ammo in one of two anoms

NULLSEC IS PERFECTLY FINE GUIZ


Cooked example is far too obvious. Try again.

Really not true. They're quite common from my experience. I got a DB cruiser clearing spawns in MVUO-F the day before I got the one in the sanctum. After I got him I also got a DB Convoy of 2 "convoy" and 2 "haulers" in same chain of belts escorted by normal blood BS. Dropped 11 22k m3 loads of pye and trit.

Then I got the 12.5 million isk BS in the sanctum, check the contract I issued on my alt Rasta Danyel and you'll clearly see the gold and diamond tags and some of the loot I put in it.

I'm either very lucky, its a very lucky system or you guys are trying to pretend you don't have it great in null. I think the last one.


You got very lucky.

You can go weeks without a DG spawn (or in my case the whole damn year) and 9 out of 10 times you do get a spawn you end up with tags and ammo. On the rare event something else drops chances are its going to be a something near useless.

In nearly 8 years I have had two officer spawns and one of them dropped tags and ammo.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#143 - 2013-09-15 08:32:22 UTC
baltec1 wrote:
Infinity Ziona wrote:
Alavaria wrote:
Look, getting a semi-rare spawn which drops something a heck lot better than tags and ammo in one of two anoms

NULLSEC IS PERFECTLY FINE GUIZ


Cooked example is far too obvious. Try again.

Really not true. They're quite common from my experience. I got a DB cruiser clearing spawns in MVUO-F the day before I got the one in the sanctum. After I got him I also got a DB Convoy of 2 "convoy" and 2 "haulers" in same chain of belts escorted by normal blood BS. Dropped 11 22k m3 loads of pye and trit.

Then I got the 12.5 million isk BS in the sanctum, check the contract I issued on my alt Rasta Danyel and you'll clearly see the gold and diamond tags and some of the loot I put in it.

I'm either very lucky, its a very lucky system or you guys are trying to pretend you don't have it great in null. I think the last one.


You got very lucky.

You can go weeks without a DG spawn (or in my case the whole damn year) and 9 out of 10 times you do get a spawn you end up with tags and ammo. On the rare event something else drops chances are its going to be a something near useless.

In nearly 8 years I have had two officer spawns and one of them dropped tags and ammo.

Yeah maybe it was luck.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Andracin
Brutor Tribe
Minmatar Republic
#144 - 2013-09-15 09:02:01 UTC  |  Edited by: Andracin
Even if high sec industry was nerfed to half the efficiency of null I doubt that you would suddenly see a drove of people heading for 0.0. The same way that moving lvl 5 missions didn't make the people ran them move to lowsec. They just suck up the hurt and move on.

Null industry needs a buff to the point that null alliances don't treat industrial players like leppers. I've seen a couple alliances where you could awox an alliance member or a renter in a mining barge and say "oops my overview" and that was the end of it. No repayment, no adverse actions taken against the awoxers who openly bragged on coms that they were going to "toughen" the carebears up. So I don't believe that nerfing highsec without a simultanious re-tooling of null industry will work. Null industry needs to be indespensible to an alliance's operation before it becomes acceptable to be a pure industrial player in 0.0.

I was part of a low-sec corporation many years ago that did the split personality of half industry half pvp. PVP players would lock down dead end systems, bears came out in hulks and mined the belts out. If hostiles/neutrals came into system they either died at the gate or we slowed them down so the miners could get safe. We had a hangar full of replacement ships already fit so soon as we died, a director handed one out. The miners made money, the pvp pilots got kills and free ships and neither side talked bad about the other side's play style aside from friendly banter. Its the only corp I have ever been in that worked that way, but it proved, to me atleast, that the concept can work.
Malcanis
Vanishing Point.
The Initiative.
#145 - 2013-09-15 09:19:24 UTC
Yngwiedis wrote:
Hello to all...

I play EVE for many years now. Most of these years i have my own corp.
My corp don't have so many members. Is just me and my alts and a couple of friends of mine.
I always have that question.
Why do i need to join a bigger corp which is member of an alliance and then gain access to null sec ?
Why alliances don't accept smaller corps ? Smaller corps some times have more experienced players from what you imagine.
I would love to access null sec with my own corp and my friends and not as a member of a thousand members corp.

I know that i can't change the "tradition" of this thing but i write this topic to be food for thought...

Thank you.


"Why do i need to join a bigger corp which is member of an alliance and then gain access to null sec ?"

You don't have to. But if 1000 guys want the same space as your 100 guys, then all else being equal, it's likely that the 1000 guys will probably win. If you think you can take on those odds, good luck to you, but why should CCP favour your 100 over their 1000? Alternatively, your corp can move to NPC space today.

"Why alliances don't accept smaller corps ? Smaller corps some times have more experienced players from what you imagine."

They do, but every extra corp that joins an alliance is extra administrative overhead, extra competition for scarce office resources, an extra avenue for spies and awoxers and an extra voice claiming to be entitled to have their say in the alliance leadership.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Silvetica Dian
Imperial Shipment
Amarr Empire
#146 - 2013-09-15 09:28:34 UTC
Yngwiedis wrote:
Rengerel en Distel wrote:
Yngwiedis wrote:
Big alliances don't accept small corps as their members. So they said it in a way... Maybe they think differently.


Yeah, all those < 10 member corps in the rental alliances are there as show. Oh, you mean you want to live in null, but not have to pay to live there, or contribute in any way, or have to deal with defending your space, or really anything else. You might want to consider just finding a quiet wormhole and living there instead.


Where you see that i don't want to pay or contribute ?
Read more carefully please :)


lots of people rent sov. as long as you pay the bills this is very simple (the goon vale of the silent thing was a rental offer)
also lots of null is owned by npc pirate factions rather than players and u can dock in the pirate staions even if you have terrible standings with the npc's concerned. Living in npc null is actually very easy and lots of people do this.
If you want to own sov of your own with a small group of players this too is possible if u find a remote place that no one really cares about. This is eve though so at some point someone with more guns will turn up and take it away from you.
Lastly there is proviblock i don't know much about those guys but i think they welcome pretty much everyone willing to follow their local rules (they are NRDS rather than NBSI like most of the rest of null).

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#147 - 2013-09-15 09:51:59 UTC
Malcanis wrote:
Yngwiedis wrote:
Hello to all...

I play EVE for many years now. Most of these years i have my own corp.
My corp don't have so many members. Is just me and my alts and a couple of friends of mine.
I always have that question.
Why do i need to join a bigger corp which is member of an alliance and then gain access to null sec ?
Why alliances don't accept smaller corps ? Smaller corps some times have more experienced players from what you imagine.
I would love to access null sec with my own corp and my friends and not as a member of a thousand members corp.

I know that i can't change the "tradition" of this thing but i write this topic to be food for thought...

Thank you.


"Why do i need to join a bigger corp which is member of an alliance and then gain access to null sec ?"

You don't have to. But if 1000 guys want the same space as your 100 guys, then all else being equal, it's likely that the 1000 guys will probably win. If you think you can take on those odds, good luck to you, but why should CCP favour your 100 over their 1000? Alternatively, your corp can move to NPC space today.

"Why alliances don't accept smaller corps ? Smaller corps some times have more experienced players from what you imagine."

They do, but every extra corp that joins an alliance is extra administrative overhead, extra competition for scarce office resources, an extra avenue for spies and awoxers and an extra voice claiming to be entitled to have their say in the alliance leadership.

The problem is that a lot of the big players don't want that space but they take it anyway, because its so easy to take. They don't use it, need it, don't even go into it. They take it, if someone goes in there and tries to claim it they get a little mail from the server, even though they haven't been there for ages and take it as a personal affront, bridge in caps, wipe the guys out, then abandon it again.

Its a stupid system that favours the lazy. Now with the rental boom, you see alliances like Goons go into Period basis and drop a TCU in every system in that region. You go out there and it says Goonswarm Federation, but not a single goon is in the region.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaarous Aldurald
Black Hydra Consortium.
#148 - 2013-09-15 10:05:39 UTC
Quote:
The problem is that a lot of the big players don't want that space but they take it anyway, because its so easy to take. They don't use it, need it, don't even go into it. They take it, if someone goes in there and tries to claim it they get a little mail from the server, even though they haven't been there for ages and take it as a personal affront, bridge in caps, wipe the guys out, then abandon it again.

Its a stupid system that favours the lazy. Now with the rental boom, you see alliances like Goons go into Period basis and drop a TCU in every system in that region. You go out there and it says Goonswarm Federation, but not a single goon is in the region.


So... space is too easy to take

...

but then space is too hard to take?

Do you read what you type before you post? Or is this just another case of "Grr goons!"?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#149 - 2013-09-15 10:33:13 UTC
Sov null space. Most is almost worthless space but at the same time, we cannot afford to let our enemies have it.

Its the Texas of space.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#150 - 2013-09-15 10:45:57 UTC  |  Edited by: Infinity Ziona
Kaarous Aldurald wrote:
Quote:
The problem is that a lot of the big players don't want that space but they take it anyway, because its so easy to take. They don't use it, need it, don't even go into it. They take it, if someone goes in there and tries to claim it they get a little mail from the server, even though they haven't been there for ages and take it as a personal affront, bridge in caps, wipe the guys out, then abandon it again.

Its a stupid system that favours the lazy. Now with the rental boom, you see alliances like Goons go into Period basis and drop a TCU in every system in that region. You go out there and it says Goonswarm Federation, but not a single goon is in the region.


So... space is too easy to take

...

but then space is too hard to take?

Do you read what you type before you post? Or is this just another case of "Grr goons!"?

I do read it yes.

If you consider imperial China from 1600 BC to when it fell in 1912, its history is littered with examples of where it became so large and difficult to manage that it repeatedly had Emperors toppled by generals and popular uprisings that occurred within its own territories, but due to the size it failed to notice the signs.

If by some magical means (like an electronic email) Emperors had been forewarned about the groups before they became too powerful to crush, those groups would have been mercilessly crushed.

The same applies to large alliances, they're the emperors, if a group goes out to null and tries to attack an old pos or a deploy a TCU or do anything that generates an email to the sovereign alliance, the alliance is immediately informed and of course those people are crushed with overwhelming force.

Thus it is both too easy to take and keep space (alliances) and too hard to take and keep space (emerging alliances).

This is a very bad system for emergent game-play and a perfect system for maintaining the status quo when it comes to alliances in EvE Online.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaarous Aldurald
Black Hydra Consortium.
#151 - 2013-09-15 11:12:37 UTC  |  Edited by: Kaarous Aldurald
Quote:
If you consider imperial China from 1600 BC to when it fell in 1912, its history is littered with examples of where it became so large and difficult to manage that it repeatedly had Emperors toppled by generals and popular uprisings that occurred within its own territories, but due to the size it failed to notice the signs.

If by some magical means (like an electronic email) Emperors had been forewarned about the groups before they became too powerful to crush, those groups would have been mercilessly crushed.


They didn't make that succession of signal fires up in Mulan, you know. Or LoTR. Signal fires and such have been a solid method of communication for millennia, although early historical accounts cannot agree as to whether the Chinese or the Carthaginians used them first.

History is also littered with examples of small groups being crushed by the well informed, and prepared. You know, hotdropped.

Quote:
The same applies to large alliances, they're the emperors, if a group goes out to null and tries to attack an old pos or a deploy a TCU or do anything that generates an email to the sovereign alliance, the alliance is immediately informed and of course those people are crushed with overwhelming force.

Thus it is both too easy to take and keep space (alliances) and too hard to take and keep space (emerging alliances).

This is a very bad system for emergent game-play and a perfect system for maintaining the status quo when it comes to alliances in EvE Online.


It's actually an excellent example of emergent gameplay. The whole "reactive warfare" thing pretty much sprang up on it's own through the actions of the playerbase.

A small group feeling entitled to defeat a larger, more organized group "because we want it"? That'd be an example of poor game mechanics, if you ask me.

No matter how much you want it, you aren't the Rebel Alliance. You don't get to defeat the Evil Empire just because it's in the script.

Grr, goons.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaarous Aldurald
Black Hydra Consortium.
#152 - 2013-09-15 11:17:30 UTC
Let's put this in simpler terms.

You have Group X, and Group Y.

Group X is much less well organized and experienced than Group Y, and is a fraction of the size of Group Y.

In what way does it make any sense for Group X to be able to defeat Group Y on a consistent basis, let alone take and hold territory from them?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lady Areola Fappington
#153 - 2013-09-15 11:21:29 UTC
Kaarous Aldurald wrote:
Let's put this in simpler terms.

You have Group X, and Group Y.

Group X is much less well organized and experienced than Group Y, and is a fraction of the size of Group Y.

In what way does it make any sense for Group X to be able to defeat Group Y on a consistent basis, let alone take and hold territory from them?



Because the good guys always win, and those grr goons are so ~bad~.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#154 - 2013-09-15 11:50:56 UTC
Kaarous Aldurald wrote:
Quote:
If you consider imperial China from 1600 BC to when it fell in 1912, its history is littered with examples of where it became so large and difficult to manage that it repeatedly had Emperors toppled by generals and popular uprisings that occurred within its own territories, but due to the size it failed to notice the signs.

If by some magical means (like an electronic email) Emperors had been forewarned about the groups before they became too powerful to crush, those groups would have been mercilessly crushed.


They didn't make that succession of signal fires up in Mulan, you know. Or LoTR. Signal fires and such have been a solid method of communication for millennia, although early historical accounts cannot agree as to whether the Chinese or the Carthaginians used them first.

History is also littered with examples of small groups being crushed by the well informed, and prepared. You know, hotdropped.

Quote:
The same applies to large alliances, they're the emperors, if a group goes out to null and tries to attack an old pos or a deploy a TCU or do anything that generates an email to the sovereign alliance, the alliance is immediately informed and of course those people are crushed with overwhelming force.

Thus it is both too easy to take and keep space (alliances) and too hard to take and keep space (emerging alliances).

This is a very bad system for emergent game-play and a perfect system for maintaining the status quo when it comes to alliances in EvE Online.


It's actually an excellent example of emergent gameplay. The whole "reactive warfare" thing pretty much sprang up on it's own through the actions of the playerbase.

A small group feeling entitled to defeat a larger, more organized group "because we want it"? That'd be an example of poor game mechanics, if you ask me.

No matter how much you want it, you aren't the Rebel Alliance. You don't get to defeat the Evil Empire just because it's in the script.

Grr, goons.

More nonsense from you today.

So you're saying that the moment a group of people in say Guangdong province overthrew the local warlord and took possession of it, someone in Guangdong lit a torch and it was visible all the way in Shaanxi where the Emperor was based.

No. It didn't' happen like that. That would be equivalent to someone in Cali seeing a lit Torch from Washington. That's nonsense.

As for your last comment... its not emergent. Emergent would be new entities being able to EMERGE without being instantly crushed by existing entities.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#155 - 2013-09-15 11:52:42 UTC
Infinity Ziona wrote:
As for your last comment... its not emergent. Emergent would be new entities being able to EMERGE without being instantly crushed by existing entities.


Confirming every alliance currently holding space has been in EVE since the beginning, got seeded by CCP, and never had to emerge on their own.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#156 - 2013-09-15 12:17:08 UTC
Infinity Ziona wrote:
3. Ratting and doing anoms / plexes are dangerous because npcs scram. - you can leave a covert alt on the gates, no one can hot drop you or probe you down and warp straight to you.

then divide however much money you made by the number of alts you left on the gates plus the ratter

you consistantly fail to comprehend the difference between raw numbers of what you can make under perfect conditions and actual income

also only a certain number of people can rat

also if nullsec was so great and safe there'd be more people around
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#157 - 2013-09-15 12:18:18 UTC
Abdiel Kavash wrote:
Infinity Ziona wrote:
As for your last comment... its not emergent. Emergent would be new entities being able to EMERGE without being instantly crushed by existing entities.


Confirming every alliance currently holding space has been in EVE since the beginning, got seeded by CCP, and never had to emerge on their own.

Confirming that the mechanics and population of EvE have always been how they are today and were never different.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#158 - 2013-09-15 12:20:59 UTC
Benny Ohu wrote:
Infinity Ziona wrote:
3. Ratting and doing anoms / plexes are dangerous because npcs scram. - you can leave a covert alt on the gates, no one can hot drop you or probe you down and warp straight to you.

then divide however much money you made by the number of alts you left on the gates plus the ratter

you consistantly fail to comprehend the difference between raw numbers of what you can make under perfect conditions and actual income

also only a certain number of people can rat

also if nullsec was so great and safe there'd be more people around

Can't divide by zero I'm afraid. I watch local. I'm not particularly risk averse anyway. I don't care, I give them a "gf" regardless of whether it was one or 20 and get a new ship.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaarous Aldurald
Black Hydra Consortium.
#159 - 2013-09-15 12:38:16 UTC  |  Edited by: Kaarous Aldurald
Quote:
So you're saying that the moment a group of people in say Guangdong province overthrew the local warlord and took possession of it, someone in Guangdong lit a torch and it was visible all the way in Shaanxi where the Emperor was based.

No. It didn't' happen like that. That would be equivalent to someone in Cali seeing a lit Torch from Washington. That's nonsense.


I see we are not even reading what I write. I specifically said "successive", did I not? You don't light one torch, you like about 80, in a line moving toward your target. Visible range for such a thing is farther than you might think from a high place.

Doesn't even have to be a torch, either. The Romans used mirrors for centuries, on land and sea both. They had a system of sea signals to communicate between fleets nearly a thousand years before the British invented semaphore.

Oh, and I LOVE your Washington comment. Never heard of Paul Revere's ride, I take it?

Quote:

As for your last comment... its not emergent. Emergent would be new entities being able to EMERGE without being instantly crushed by existing entities.


It's in fact the definition of emergent gameplay. Keeping you down is just part of it. It is a tactic and method of gameplay that was not foreseen by CCP upon the time of it's development. Much like bumping, it's an unintended part of the game that arose (or even, emerged!) due to the actions of the players.

Your inability to EMERGE, as you put it, without being destroyed is due to a failure on your part. You don't show up to fight 50 people with 5 guys behind you and complain because they chose to bring more people. You failed to muster adequate force to defeat your opponent. It's not their fault for being good at the game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#160 - 2013-09-15 12:41:52 UTC
Infinity Ziona wrote:
Abdiel Kavash wrote:
Infinity Ziona wrote:
As for your last comment... its not emergent. Emergent would be new entities being able to EMERGE without being instantly crushed by existing entities.


Confirming every alliance currently holding space has been in EVE since the beginning, got seeded by CCP, and never had to emerge on their own.

Confirming that the mechanics and population of EvE have always been how they are today and were never different.



It used to be even worse. SOV went to whoever had the most towers in system.