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Why small corps can't access null sec ?

First post
Author
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#121 - 2013-09-15 00:37:47 UTC
Yngwiedis wrote:
Hello to all...

I play EVE for many years now. Most of these years i have my own corp.
My corp don't have so many members. Is just me and my alts and a couple of friends of mine.
I always have that question.
Why do i need to join a bigger corp which is member of an alliance and then gain access to null sec ?
Why alliances don't accept smaller corps ? Smaller corps some times have more experienced players from what you imagine.
I would love to access null sec with my own corp and my friends and not as a member of a thousand members corp.

I know that i can't change the "tradition" of this thing but i write this topic to be food for thought...

Thank you.

If you just want to have fun, I know most small corps go to NPC regions like Syndicate. You aren't invading sov territory, and while you can't get sov, you can have a ton of fun PvP'ing and finding "fair" fights about the same size as your own gang.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#122 - 2013-09-15 00:40:50 UTC
Lipbite wrote:
Because EVE is overpopulated: travel scheme and present territories were designed when EVE had 3-10 times less population, now CCP management is too scared of another Monoclegeddon possibility to change anything.

This too. EVE has too few systems.

Imagine what an expansion doubling NPC systems and adding a couple more sov systems would do!
Lipbite
Express Hauler
#123 - 2013-09-15 01:04:51 UTC
Nyancat Audeles wrote:
Imagine what an expansion doubling NPC systems and adding a couple more sov systems would do!


I can imagine it easily: it will destroy present null-sec alliances when people escape them for new regions. Result - more solo gameplay, shrinking subscriptions, monetary losses for CCP.
Emcera
Republic Military School
Minmatar Republic
#124 - 2013-09-15 01:24:04 UTC
Varius Xeral wrote:
If you remove JFs people will just use nullsec even less, not worker harder to live there.


We'd probably just end up doing more freighter ops. What could be more fun than staying up into the wee small hours, either escorting a fleet of 0.6 AU/sec beasts across null sec, or flinging them from A to B using titans, just to make sure your POSes stay fuelled?
Alavaria
GoonWaffe
Goonswarm Federation
#125 - 2013-09-15 01:30:42 UTC
Emcera wrote:
Varius Xeral wrote:
If you remove JFs people will just use nullsec even less, not worker harder to live there.

We'd probably just end up doing more freighter ops. What could be more fun than staying up into the wee small hours, either escorting a fleet of 0.6 AU/sec beasts across null sec, or flinging them from A to B using titans, just to make sure your POSes stay fuelled?

So it's like constantly being in a sovgrid, with really terrible and boring ops.

N3 would die, and Lyris Nairn would break the record for convoy fleets.

Loyalty is a virtue, participation brings reward.

Varius Xeral
Doomheim
#126 - 2013-09-15 01:52:21 UTC
You'd have even less people living and doing stuff in nullsec than the deplorable number we already do. Alliances would probably drop altogether the already tenuous facade that they really "live" in the space they own, and strictly control space for the advantages conferred in the fight over moons. Beyond said fighting for moons, the only tangible ecosystem for interaction would be said freighter convoys used to maintain the logistical and military supplies needed to control moons.

It would, in short, be an unmitigated disaster.

The only way to effectively increase industrial activity in nullsec space is to expand the nullsec capacity and shrink the hisec capacity.

Official Representative of The Nullsec Zealot Cabal

Andracin
Brutor Tribe
Minmatar Republic
#127 - 2013-09-15 02:01:40 UTC
I remember the days of escort fleets to take alliance charons down the pipe from Perrigen Falls, loaded with the now-nerfed drone poop. The people who got really rich were the people with carriers who hauled it down to empire themselves instead taking the alliance pay outs for it.
Even if Jump Freighters were nuked from existance null industry would not flourish for many of the reasons already stated. Nerfing High sec would be counter productive, its been the way its been for so long all that would happen is rioting on the forums and emergency CSM/CCP meetings. Buffing Null Outposts/POS would be a much better solution. Maybe double the outpost manufacture slots? Allow the station manager to set the hourly price, even to 0 if they felt like it? Make sov increase the efficiency of POS labs/refineries/manufacture modules?
An incentive has to be made to make people WANT to use null systems. Taking away one kid's chocolate bar because another kid only had one M&M is going to make for a lot of upset babies.
Twylla
The Scope
Gallente Federation
#128 - 2013-09-15 02:05:38 UTC  |  Edited by: Twylla
I don't see why 'expanding' nulsec would be a solution when the resources are already untapped, aside from 'You Won EVE" moongoos. There's plenty out there already.

Constricting the ease of operation in highsec is definitely something that should be on the table.

Unless nulsec alliances have a need or reason to change the modus-operandi, where seeking productive player corps to develop their space becomes a good thing, then we aren't going to see much of a change. Part of that is nut-kicking the mechanisms that allow nulsec to use highsec to subsidize more half their operations (the non-pew part)

Quote:
Taking away one kid's chocolate bar because another kid only had one M&M is going to make for a lot of upset babies.


If making babies cry stops you from anything, you're playing the wrong game.

Industry and Combat are the yin/yang, the creation/destruction, the pews/queues of EVE online. There needs to be room to grow in highsec, but strong incentive for both to thrive in lowsec and nulsec.

The better industry corps already evolve to incorporate their own security forces (and those that aren't willing to accept and their own risks probably shouldn't be brought into nulsec), so 'babysitting' miners is a bad excuse unless your alliance accepts corps that aren't willing to accept the risks and costs of operation.

~Weapons R&D technician, arms manufacturer, weapons dealer, wormhole project manager, nulsec fleet pilot, armored warfare command/mindlink specialist, thanatos pilot, alliance executor, now retired~

I've done everything. NOW GET OFF MY LAWN!

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#129 - 2013-09-15 03:37:39 UTC  |  Edited by: Infinity Ziona
I'll have to do a vid to dispel some of these myths:

1. You make more money in high sec - I did 2 anoms (Blood Sanctum and Forlorn Hub) the other day and made 80 million in bounties. I got a Dark Blood BS in one spawn and looted a armor hardner worth 80 million. That's 160 million and it took 60 minutes. I was in a Megathron I bought from one of the Goon stations in PB (ken therm damage vs bloods) with around 400 dps because I had to ad hoc fit it with stuff I could buy from a very restricted market.

2. Null sec is crowded - I have travelled extensively in Null recently and quite literally, almost every system is deserted apart from a few hub systems. You might see 1 or 2 people jumping 50 jumps other then in the hubs which usually have around 2 - 20.

3. Ratting and doing anoms / plexes are dangerous because npcs scram. - you can leave a covert alt on the gates, no one can hot drop you or probe you down and warp straight to you. I ran one of the easiest (Blood Raider Base) and got 20 million and Blood Infrared L, Dark Blood Crystal Tag, Dark Blood Armor Thermic Hardener and a Talisman Alpha in 30 minutes. As for scramming frigs, they're so easy to kill lol if you got scrammed by one or two and couldn't kill them before you were probed down inside a complex you shouldn't be doing complexes. I have NEVER been scrammed, nor even webbed by belt rats or non-gated anom rats. If it happens its really rare although most die before they even get to me.


Also remember that while Anomalies are not as unlimited as missions there are way less people, they are numerous enough to continue to keep doing them, they can be manipulated with upgrades, you can jump to the next system or two and run more.

Edit: also it should be noted that every time you run most anoms you have the chance to get a faction battleship spawn, these used to be very rare in belts. You also have the chance to loot A, B, C and X type mods which can sell from 10's of millions to billions. In comparison, in missions you're lucky to get a 20 million isk implant every 16 missions.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Alavaria
GoonWaffe
Goonswarm Federation
#130 - 2013-09-15 03:41:22 UTC
Infinity Ziona wrote:
I did 2 anoms (Blood Sanctum and Forlorn Hub) the other day and made 80 million in bounties. I got a Dark Blood BS in one spawn and looted a armor hardner worth 80 million. That's 160 million and it took 60 minutes.

Wish I got that lucky.

Loyalty is a virtue, participation brings reward.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#131 - 2013-09-15 03:43:53 UTC  |  Edited by: Infinity Ziona
Alavaria wrote:
Infinity Ziona wrote:
I did 2 anoms (Blood Sanctum and Forlorn Hub) the other day and made 80 million in bounties. I got a Dark Blood BS in one spawn and looted a armor hardner worth 80 million. That's 160 million and it took 60 minutes.

Wish I got that lucky.

That's nothing compared to what you usually get in combat sites.

Oh I forgot this was my fit for the anoms.

7 425mm rails (anti-matter cause they didn't have any spike or null)

3 Tracking Computer II's with Optimal Scripts
1 Heavy Cap Booster II

4 Magnetic Stabs
1 Large Armor Repairer II
1 Dark Blood EM Membrane
2 Tracking Enhancer II's

3 Large EM Pumps

Terribad fit, I didn't even need to use the repper at all. NPC's spawns in one single spot so you can sit there and snipe them before they get into range. Even with only glancings, I managed to do the sites without warping out despite the shite fit.

Combat site I used a passive shield Proteus with hammers which is also aweful for bloods.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaarous Aldurald
Black Hydra Consortium.
#132 - 2013-09-15 04:14:59 UTC  |  Edited by: Kaarous Aldurald
Just because the upper bounds for nullsec are higher (purely by virtue of rarity, btw) does not mean the overall profit is the same. It's not. Furthermore, even if it were, once I do an anom, poof, it's gone, no one can do that one again until it respawns, probably in a different area.

There are only so many anoms to go around. A fact that is not true for L4s. This makes the per-person isk value much lower. Yeah, maybe one or two guys can make a ton doing them. But I can have a ton of guys making a bit less blitzing L4s instead.

That's what it really comes down to.

And, you can't buff null aside from fixing their screwed up quality of life issues, because inflation. Pretty sure we've outright seen blues posting about that very problem.

The only solution is readjust highsec to be in bounds with the rest of the game. Which would have the added effect of reducing inflation too, which reduces costs and improves life for everyone over time.

But, because CCP is increasingly showing signs of just catering to the crybabies and the carebears (why did I use a synonym there?), most of whom live love and laugh in highsec, nothing will get done.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Twylla
The Scope
Gallente Federation
#133 - 2013-09-15 04:42:56 UTC  |  Edited by: Twylla
Kaarous Aldurald wrote:
But, because CCP is increasingly showing signs of just catering to the crybabies and the carebears (why did I use a synonym there?), most of whom live love and laugh in highsec, nothing will get done.


Funny thing, the highsec'ers say the same thing about the nulsec'ers.

Kinda have to step away from the 'who's the crybaby' and look at the mechanics at play as a whole. On one hand, you have people more or less stuck in highsec/lowsec and can't access the untapped resources in nulsec.

Raw cash in nulsec isn't limited, although the number of Sanctums/etc to do so is. Pirate Detection Arrays or whatever they're called pretty much ensure there are sites to run. Maybe not enough sites for an entire alliance to pile into one system, but they're always there. You can get anywhere from 20+M isk easy per solo pass, and it just gets quicker with friends.


However, something needs to be done about the legacy 'engine' of highsec where industrial activity is wholly outsourced (besides capital ship production and some reactions). That's a CCP issue to make 'outsourcing' industrial operations to highsec more expensive than having it dominantly being done on-site.

It goes beyond jump fuel costs. It's highsec pos's that exploit the standings mechanic. It's the bad corporation management console that stop R&M corps from becoming R&M megacorps that can rival pvp corps in size and influence. It's ease of access between highsec and nulsec. It's nonexistant defense infrastructure for sovspace that make PVP'ers feel like they have to 'babysit' an industrial backbone.

~Weapons R&D technician, arms manufacturer, weapons dealer, wormhole project manager, nulsec fleet pilot, armored warfare command/mindlink specialist, thanatos pilot, alliance executor, now retired~

I've done everything. NOW GET OFF MY LAWN!

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#134 - 2013-09-15 04:57:16 UTC
Kaarous Aldurald wrote:
Just because the upper bounds for nullsec are higher (purely by virtue of rarity, btw) does not mean the overall profit is the same. It's not. Furthermore, even if it were, once I do an anom, poof, it's gone, no one can do that one again until it respawns, probably in a different area.

There are only so many anoms to go around. A fact that is not true for L4s. This makes the per-person isk value much lower. Yeah, maybe one or two guys can make a ton doing them. But I can have a ton of guys making a bit less blitzing L4s instead.

That's what it really comes down to.

And, you can't buff null aside from fixing their screwed up quality of life issues, because inflation. Pretty sure we've outright seen blues posting about that very problem.

The only solution is readjust highsec to be in bounds with the rest of the game. Which would have the added effect of reducing inflation too, which reduces costs and improves life for everyone over time.

But, because CCP is increasingly showing signs of just catering to the crybabies and the carebears (why did I use a synonym there?), most of whom live love and laugh in highsec, nothing will get done.

You must be in a different alternate reality null sec than the one I go to. Null sec is empty. The only reason you could possibly run out of anoms is because you crowd into hubs. There are other systems, thousand of them that are not hubs with stations. Is it more dangerous than being entirely safe and able to dock up immediately when a neutral comes into local sure. Put down a small pos to hide in? Use a cloak.

Anoms are far far from rare, they require no grinding of standings, they respawn regularly and reliably. They have fantastic and easy bounties, and drop amazing items regularly A, B, C and X types. Even ratting in belts gives you the chance for a faction spawn, an unlimited supply of high bounty npcs and the potential for an officer spawn that can drop up to 30 billion isk mods. Oh they're rare right - I met a player in PB who has killed 28 officer spawns - look up Wolftin21's bio.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#135 - 2013-09-15 05:16:55 UTC  |  Edited by: baltec1
Infinity Ziona wrote:
Alavaria wrote:
Infinity Ziona wrote:
I did 2 anoms (Blood Sanctum and Forlorn Hub) the other day and made 80 million in bounties. I got a Dark Blood BS in one spawn and looted a armor hardner worth 80 million. That's 160 million and it took 60 minutes.

Wish I got that lucky.

That's nothing compared to what you usually get in combat sites.

Oh I forgot this was my fit for the anoms.

7 425mm rails (anti-matter cause they didn't have any spike or null)

3 Tracking Computer II's with Optimal Scripts
1 Heavy Cap Booster II

4 Magnetic Stabs
1 Large Armor Repairer II
1 Dark Blood EM Membrane
2 Tracking Enhancer II's

3 Large EM Pumps

Terribad fit, I didn't even need to use the repper at all. NPC's spawns in one single spot so you can sit there and snipe them before they get into range. Even with only glancings, I managed to do the sites without warping out despite the shite fit.

Combat site I used a passive shield Proteus with hammers which is also aweful for bloods.


Now do anoms for a month. 80-160 mil an hour in an underpowered mega is not the norm.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#136 - 2013-09-15 05:55:28 UTC  |  Edited by: Infinity Ziona
baltec1 wrote:
Infinity Ziona wrote:
Alavaria wrote:
Infinity Ziona wrote:
I did 2 anoms (Blood Sanctum and Forlorn Hub) the other day and made 80 million in bounties. I got a Dark Blood BS in one spawn and looted a armor hardner worth 80 million. That's 160 million and it took 60 minutes.

Wish I got that lucky.

That's nothing compared to what you usually get in combat sites.

Oh I forgot this was my fit for the anoms.

7 425mm rails (anti-matter cause they didn't have any spike or null)

3 Tracking Computer II's with Optimal Scripts
1 Heavy Cap Booster II

4 Magnetic Stabs
1 Large Armor Repairer II
1 Dark Blood EM Membrane
2 Tracking Enhancer II's

3 Large EM Pumps

Terribad fit, I didn't even need to use the repper at all. NPC's spawns in one single spot so you can sit there and snipe them before they get into range. Even with only glancings, I managed to do the sites without warping out despite the shite fit.

Combat site I used a passive shield Proteus with hammers which is also aweful for bloods.


Now do anoms for a month. 80-160 mil an hour in an underpowered mega is not the norm.

No doubt. It'd be a hell of a lot more if you were in a pulse fit battleship. The total bounties just in BS from those two anoms was 37 million. You could do those two in less than 30 minutes easily. That's not counting the drops from the 2 DB if they spawn.

In comparison in a mission, with gates, many many scrambling webbing frigs, a need to fit a tank and not just damage mods you would be lucky to make 15 milion from battleships and never get a faction drop apart from a super super rare chance from AE that was completely removed, and an ever rarer chance from Worlds Collide.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#137 - 2013-09-15 06:23:58 UTC  |  Edited by: baltec1
Infinity Ziona wrote:

No doubt. It'd be a hell of a lot more if you were in a pulse fit battleship. The total bounties just in BS from those two anoms was 37 million. You could do those two in less than 30 minutes easily. That's not counting the drops from the 2 DB if they spawn.

In comparison in a mission, with gates, many many scrambling webbing frigs, a need to fit a tank and not just damage mods you would be lucky to make 15 milion from battleships and never get a faction drop apart from a super super rare chance from AE that was completely removed, and an ever rarer chance from Worlds Collide.


Yea...


I havent had a single faction spawn this year from anoms. You will not be earning 160 mil an hour with a single rail fit mega. As for missions, you must be doing them badly as mission NPCs are easier to kill and unlike anoms you can ignore most of the chaff. You can earn just as much per tick in bounties easily.

As your own numbers show, in 30 minutes you got 37 mil. Thats only 18 mil a tick and that is easy to get from level 4 missions. When we add on LP and mission rewards its rather easy to see that missions and anoms are not all that different in rewards.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#138 - 2013-09-15 06:30:42 UTC
Yngwiedis wrote:
Hello to all...

I play EVE for many years now. Most of these years i have my own corp.
My corp don't have so many members. Is just me and my alts and a couple of friends of mine.
I always have that question.
Why do i need to join a bigger corp which is member of an alliance and then gain access to null sec ?
Why alliances don't accept smaller corps ? Smaller corps some times have more experienced players from what you imagine.
I would love to access null sec with my own corp and my friends and not as a member of a thousand members corp.

I know that i can't change the "tradition" of this thing but i write this topic to be food for thought...

Thank you.


because this game is only for mindless puppets who hand over their brain in masses to the big alliance dictatorship
Kaarous Aldurald
Black Hydra Consortium.
#139 - 2013-09-15 06:31:37 UTC
baltec1 wrote:
Infinity Ziona wrote:

No doubt. It'd be a hell of a lot more if you were in a pulse fit battleship. The total bounties just in BS from those two anoms was 37 million. You could do those two in less than 30 minutes easily. That's not counting the drops from the 2 DB if they spawn.

In comparison in a mission, with gates, many many scrambling webbing frigs, a need to fit a tank and not just damage mods you would be lucky to make 15 milion from battleships and never get a faction drop apart from a super super rare chance from AE that was completely removed, and an ever rarer chance from Worlds Collide.


Yea...


I havent had a single faction spawn this year from anoms. You will not be earning 160 mil an hour with a single rail fit mega. As for missions, you must be doing them badly as mission NPCs are easier to kill and unlike anoms you can ignore most of the chaff. You can earn just as much per tick in bounties easily.


Pretty much this. Anyone who tells me I can earn more in anoms, must be pretty bad at missions.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Alavaria
GoonWaffe
Goonswarm Federation
#140 - 2013-09-15 07:02:58 UTC
Look, getting a semi-rare spawn which drops something a heck lot better than tags and ammo in one of two anoms

NULLSEC IS PERFECTLY FINE GUIZ


Cooked example is far too obvious. Try again.

Loyalty is a virtue, participation brings reward.