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Help with hauling in high sec, which systems do i need to avoid

Author
Mr. Orange
Band of Freelancers
#21 - 2013-09-11 20:29:24 UTC
Agent 872 wrote:
baltec1 wrote:
You can find all of this info in the in game map.


Thanks for that really helpfull adivce, you uhave made my day.



Stop being so lazy! He gave you good advice. All the info is there in the map functions / options, engage brain and learn something!

Quit asking people to hold your hand.

Idea


SB Rico
Sumo Wrestlers
#22 - 2013-09-13 14:31:17 UTC
Solstice Project wrote:
Avoid Uttindar, go through Rancer.


This is good advice, we work hard to keep the spacelanes clear for Rancer traffic

Scammers are currently selling killrights on this toon for up to 5mil, if you have paid for this service demand your money back at once.

Killing me should be for free.

Xen Solarus
Furious Destruction and Salvage
#23 - 2013-09-13 15:18:09 UTC
As long as you're not wardeced, and your cargo is only about 1billion, then highsec freighter travel should be fine.

Traveling around will an expensive cargo is a good way to get ganked.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Sin Pew
Ministry of War
Amarr Empire
#24 - 2013-09-13 15:21:14 UTC
Avoid high-sec altogether, it's full of gankers, just go through lowsec, it's faster.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

BoBoZoBo
MGroup9
#25 - 2013-09-13 16:21:59 UTC  |  Edited by: BoBoZoBo
Agent 872 wrote:
baltec1 wrote:
You can find all of this info in the in game map.


Thanks for that really helpfull adivce, you uhave made my day.



It is the best advise anyone here can give you. So stop being snippy and listen to the advice you asked for.

The map will show you ships/pods destroyed recently and average number of pilots in any system (among many other intel related things). Even though there may be some general choke-points, they can change daily to trip people up and the map will give you the most recent information. Use that info along with the waypoint avoidance options for you to make your system avoidance call.

If not, just avoid the system people tell you to and hope it does not change or they are not lying to gank you.

Primary Test Subject • SmackTalker Elite

Renault T'Bonin
Doomheim
#26 - 2013-09-14 00:52:53 UTC
Personally, I'd avoid moving anything of value in anything but a blockade runner. Larger consignments of course need to go freighter or deep space transport. But industrial ships need to be avoided at all costs for long run hauling. Use the industrial ships in the local systems you inhabit as an asset shuttle.

We use nothing but t2 haulers. And they are worth the training time if you are a player that likes hauling.

I've not played with a tanked Orca- it seems like a useless ship to me (for my purposes).

BUT: be aware.... running freight means you have to understand PVP in order to survive. The better you are at PVP the more successful you will be at moving high value items.

Honestly you can fly through *any* system if your fit, your scouting, your PVP knowledge, and your equipment are up to the task.

When the pirates give up trying to catch you, become your friends, and contract your services to move their stuff- you've graduated.
Tarn Kugisa
Kugisa Dynamics
#27 - 2013-09-14 04:07:37 UTC  |  Edited by: Tarn Kugisa
Renault T'Bonin wrote:
Personally, I'd avoid moving anything of value in anything but a blockade runner. Larger consignments of course need to go freighter or deep space transport. But industrial ships need to be avoided at all costs for long run hauling. Use the industrial ships in the local systems you inhabit as an asset shuttle.

We use nothing but t2 haulers. And they are worth the training time if you are a player that likes hauling.

I've not played with a tanked Orca- it seems like a useless ship to me (for my purposes).

BUT: be aware.... running freight means you have to understand PVP in order to survive. The better you are at PVP the more successful you will be at moving high value items.

Honestly you can fly through *any* system if your fit, your scouting, your PVP knowledge, and your equipment are up to the task.

When the pirates give up trying to catch you, become your friends, and contract your services to move their stuff- you've graduated.


I can confirm T2 haulers are well worth the training
I've got a bustard that does 800DPS burst tank (2x MASB+hardeners) and +5 warp strength.
Insta-undocks and dockup bookmarks help a lot in hubs

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Twylla
The Scope
Gallente Federation
#28 - 2013-09-14 08:03:26 UTC
Sidrat Flush wrote:
The only system you should avoid is the Autopilot system.

Warp to zero and play the game. Took years to get warp to zero feature so enjoy it.



Ahh, the good old days of bookmark libraries.

~Weapons R&D technician, arms manufacturer, weapons dealer, wormhole project manager, nulsec fleet pilot, armored warfare command/mindlink specialist, thanatos pilot, alliance executor, now retired~

I've done everything. NOW GET OFF MY LAWN!

Matokin Lemant
#29 - 2013-09-14 13:27:52 UTC
Where is CCP's forum patrol (the exact name of which escapes me) nowadays? This should be under the EVE New Citizens Q&A heading
Kitty Bear
Deep Core Mining Inc.
Caldari State
#30 - 2013-09-14 16:55:10 UTC
The only way to avoid the risk averse hi-sec gankers, is to take the short cuts through lo-sec
Then you can have fun avoiding the gate camps


Undocking = The risk of being shot at
you just have to accept that as part of eve
treat each completed trip as a win against the opposition, you made profit & they didn't.
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