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Skill Discussions

 
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Let us train longer then 24 hours

Author
LUH 337
University of Caille
Gallente Federation
#1 - 2013-09-12 12:54:28 UTC  |  Edited by: LUH 337
Hey all you lovely people, CCP,

Say you just want to get to the point where you have your Covops Alt ready and not play before that, why is it i have to be bothered to login each time after a short time period?

You know people actually forget about this game due to real life and then they miss out.
This is not a positive experience.

Please give us the ability to train aslong as we want or make it something like one month.
Even one week would help.

Otherwise it is like you go "gotta change x skill at y time" in your mind and i dont want to be it that way.
I pay you. You provide service.



Also ideally (i know this is an idealisation of the situation, but taking notes does not hurt right) i dont want to have to use extra programs outside of Eve.

CCP can be gratefull to have such community here, but after a few years i think it is time to .....you know... accept change.



Have been around since before the first Titans were on the field and so i know my fair share.
Mashie Saldana
V0LTA
OnlyFleets.
#2 - 2013-09-12 13:59:27 UTC
For the first 7 years of EVE there was no skill queue. Be glad you don't have to log in in the middle of the night to swap skills.

You will eventually reach the high rank level 5 skills that will keep you going for weeks without logging in.
LUH 337
University of Caille
Gallente Federation
#3 - 2013-09-12 14:12:55 UTC  |  Edited by: LUH 337
Mashie Saldana wrote:
For the first 7 years of EVE there was no skill queue. Be glad you don't have to log in in the middle of the night to swap skills.

You will eventually reach the high rank level 5 skills that will keep you going for weeks without logging in.


If it is just a Covops Alt, okay. But if it is on another account, you keep training it.
Maybe i should have worded that better.

Do you know how many small skills you have to train in that case?
Dont think you will be through this in under a few months or years.

Whats holding them back to allow you to train how you want anyway?

Is it Eve must not get lost in the mind of the user aka he/she/it has to constantly be reminded of it?

I just dont know, if i want to have Eve constantly popping up during the day in my mind.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#4 - 2013-09-12 15:03:32 UTC
If its just an alt then who cares if it looses a day or two of training time. Some people don't train their other accounts at all to keep their clone costs down. Heck some people don't even train their main for the same reason.

Not many really. BCs are great ships that anyone can get into pretty quickly, but its a rank 6 skill and taking it to level 5 takes the better part of a month. Those early fast skills are just that, fast. Even the common gunnery and missile support skills are about a week or more each to take to level 5.

Unless your corp is forcing you to train for something specific you can train anything you want.

Please feel free to contract all your stuff to me. I will gladly accept donations in exchange for my time spent writing this post.

If you don't care that much about Eve than either don't worry about the lost training time or just don't play.
LUH 337
University of Caille
Gallente Federation
#5 - 2013-09-12 15:28:08 UTC  |  Edited by: LUH 337
Antillie Sa'Kan wrote:
If its just an alt then who cares if it looses a day or two of training time.


If i start to get sloppy it will end up in having trained nothing at all, plus money wasted. And i dont want to have it pop up during random hours in my head, that i need to change skills, while i am away.

Antillie Sa'Kan wrote:

Some people don't train their other accounts at all to keep their clone costs down. Heck some people don't even train their main for the same reason.


Yeah, i certainly should have put some more skills on Alts rather then the Main.

Antillie Sa'Kan wrote:

Those early fast skills are just that, fast. Even the common gunnery and missile support skills are about a week or more each to take to level 5.


It is more like several weeks, if you want to fly a T2 frigates of one race effectively.

Still dunno what is stopping them.

Maybe CCP can explain. Is there a specific psychological reason behind it?
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#6 - 2013-09-12 15:53:09 UTC  |  Edited by: Antillie Sa'Kan
You will get things trained as you get them trained. And you will train them much faster than new toons did in the days of old. Its an alt, who cares if it takes longer. As a previous poster pointed out once you get to the high rank skills (where you will spend 95% of your training time anyway) it won't matter any more since each skill will take ages.

The skill queue is 24 hours because that is as long as it needs to be. If you don't think you will be able to log in and set a skill for more than your current training time minus 24 hours you can always set a longer train. There are plenty of week long skills that a new toon or alt would find useful.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#7 - 2013-09-12 15:56:04 UTC
Double post. Oops.
brinelan
#8 - 2013-09-12 17:29:58 UTC
Load up the queue with short skills and put a long one to start at the very end, this way when the short ones finish itll be working on a lvl 5 long skill until you go back to put more short skills in... the skillqueue is a wonderful thing...
Cap James Tkirk
Baba Yagas
The Initiative.
#9 - 2013-09-12 17:34:54 UTC
an alts skill que is longer then 24hrs

its 68days 14hrs to be exact

so o/ post
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2013-09-12 20:31:02 UTC  |  Edited by: Tau Cabalander
LUH 337 wrote:
Say you just want to get to the point where you have your Covops Alt ready and not play before that, why is it i have to be bothered to login each time after a short time period?


You really should read: Dev Blog - CCP Eris Discordia - More Queue Queue

CCP Eris Discordia (2009.02.04) wrote:
While it´s cool that you can advance your character when you are offline, we did worry that if we introduced a skill queue some players might just set a queue for a year and become less active in EVE. That´s not what a massively multiplayer ONLINE game is about. EVE is a social game and we want you exposed to other players so you can start making legends out of you or corporation and strive for domination. A long abstinence from EVE would ruin this for us.

And yet, we know people do have lives outside of EVE and you don´t really want to set your alarm to change skills, or worse lose out on skill training because you couldn´t make it home in time. And it´s always the shorter skills that fall right between a day and anything less than that which are the hardest to fit into your schedule.

So we sought a way to make the planning of skill training easier by using a queue, but without the risk of people queuing forever and not really being active in the game.
Mashie Saldana
V0LTA
OnlyFleets.
#11 - 2013-09-13 08:41:05 UTC
LUH 337 wrote:
Do you know how many small skills you have to train in that case?
Dont think you will be through this in under a few months or years.

Yes I have built plenty of alts over the years, it was even more fun with all those short skills before the skill queue. It was a blast to do once I had the skill queue, just stack them all in there and ignore for 24h.

The reason we have a queue that is 24h and not longer is just so we don't have to swap skills in the middle of the night. I remember in the discussions back then I was suggesting an 8h queue myself.
IIshira
School of Applied Knowledge
Caldari State
#12 - 2013-09-13 23:16:52 UTC  |  Edited by: IIshira
The last thing this game needs is more help to AFK playing. Having the ability to set training for months at a time is a bad idea. The only people I can see benefiting from this is character farmers who would love to set six months to a years training then sell the character for RL cash. I'm not saying character farming doesn't go on now with the current system but we don't need changes to make it easier.

There are plenty of skills that last from two weeks to a month. My RL job sometimes requires me to go to wonderful places for a year at a time and I don't always have the ability to get on Eve. Even with this I can't support any proposal that would encourage more AFK players or character farming.

Unlike most games that require you to actually play to level up Eve only requires you to log on once in a while. I think this is a classic case of people always wanting more and never being happy with what they have. If you made it where you could set two months people would ask for six then why can't we just set a years training from Eve Gate?.....
unidenify
Deaf Armada
#13 - 2013-09-16 00:22:10 UTC
all I want is able to queue Skill that require previous skill currently in queue.
like Frigate V then Covert Ops however, I can't train Covert Ops until Frigate V is finished. And Frigate V would finish at 4am morning. I don't come to game until evening round 5-6pm. This is more than 12 hours of training that I lost.
Andrew Indy
Cleaning Crew
#14 - 2013-09-16 05:04:48 UTC
unidenify wrote:
all I want is able to queue Skill that require previous skill currently in queue.
like Frigate V then Covert Ops however, I can't train Covert Ops until Frigate V is finished. And Frigate V would finish at 4am morning. I don't come to game until evening round 5-6pm. This is more than 12 hours of training that I lost.


Then just Queue up a 12+ Hour support skill after Frig 5 and then pop Covert Ops in when you come back.I often have a large skill that I train up slowly just by using it as a training buffer.
IIshira
School of Applied Knowledge
Caldari State
#15 - 2013-09-16 12:24:26 UTC
Andrew Indy wrote:
unidenify wrote:
all I want is able to queue Skill that require previous skill currently in queue.
like Frigate V then Covert Ops however, I can't train Covert Ops until Frigate V is finished. And Frigate V would finish at 4am morning. I don't come to game until evening round 5-6pm. This is more than 12 hours of training that I lost.


Then just Queue up a 12+ Hour support skill after Frig 5 and then pop Covert Ops in when you come back.I often have a large skill that I train up slowly just by using it as a training buffer.


Exactly what this poster said. I just had this exact situation with me just yesterday. I was training Wing Command then I wanted to train Fleet Command but of course you can't inject Fleet Command without Wing Command 5 Easy fix I trained Infomorph Synchronizing between the two. I've done this with several other skills and never lost training time Big smile
Bugsy VanHalen
Society of lost Souls
#16 - 2013-09-16 15:11:06 UTC
I agree that the 24 hour skill que is fine as it is. Sure there have been times when I lost a few hours or days from not being able to get online, But how much exp do you gain in other MMO's when you do not log in to grind?

What I would like to see though is the ability to access train ques from a smart phone. We can already monitor our skill training, wallets, markets, and even set alerts, with apps like AURA. It would be sweet if it was expanded to allow apps to actually access the game. be able to update skill ques, play the market, chat, access EVE mail, etc, basically do anything that does not require undocking. Why not? Seriously? Why not be able to play EVE from devices other than a PC? Sure piloting a ship requires the resources of a PC to play, but would it not add to the in game community if players could access the game thru other platforms, and be able to interact with the game even when unable to get to a PC with internet access.

EVE is a social game. It is all about forming social bonds and developing a strong virtual community. Being able to have 2 way access to that community thru portals other than a PC would be an epic leap. We already have the windows which allow us to look into that world with our smart phones, do we really have to wait until the windows phone is developed enough to support running the entire client before that access can become interactive?

I have a galaxy S3, It has a stronger CPU than some PC's that were used to play EVE when it was first released, soon smart phones will even have the graphics capability, But why wait? Taker those first steps now, let us access station services, the markets, and our skill ques through our smart phones, By the time it is ready to go live, smart phones will be powerful enough to run a striped down version of the full client. It is going to happen, and if EVE is going the stay at the leading edge of online gaming, we need to start now.