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Changing Exploration DED-sites

Author
Medusa Serpentiz
Banana-Republic.
Shadow Cartel
#1 - 2013-09-11 13:19:27 UTC  |  Edited by: Medusa Serpentiz
Hello fellow eve pilots,

I have this idea for exploration DED-sites to change the appearance of the sites in High, Low and 0.0:

High-sec
1-10 to 4-10

Low-sec
5-10 to 7-10

0.0
7-10 to 10-10

The reason why i would like to see this is that you are not allowed to go into 4-10 with a tech 3, also the loot is not worth the risk there for i was thinking about getting the 4-10 to high-sec.

Another thing i was thinking about is the drops in the sites. I would like to see a minimum drop for each site somthing like this

3-10: 100m
4-10: 250m
5-10: 500m
6-10: 600m
7-10: 700m
8-10: 800m
9-10: 900m
10-10: 1b

I think these are decent amounts of standard drops for the sites.

Let me know what you guys think.
Xicho
Sniggerdly
Pandemic Legion
#2 - 2013-09-11 13:48:11 UTC
How about...

1-5 in low sec.

6-10 in null sec.

Seriously DED 1/10 - 3/10s can be completed in frigates quite easily; this would be perfectly viable and generate conflict. Maybe even make the modules more valuable.

DED 6/10 exclusivity in null sec would also be a nice little buff to average joe income in null.

Of course the tears from such changes would be profound so this will never happen.
l0rd carlos
the king asked me to guard the mountain
#3 - 2013-09-11 14:00:26 UTC
4/10 is not worth the risk? I got a Cyna BPC and some C-type stuff once. ~300mil in 10 minutes.

There is allready a minimum drop, it's the Overseeer thingy. The price could be adjusted maybe? But not 250m for a 4/10 .. waaaay too much for that an easy site.

I fly the 4/10er in an ABC, adjust. Not Everything can be done in a T3.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Eli Kzanti
Brutor Tribe
Minmatar Republic
#4 - 2013-09-11 14:40:50 UTC
the 4/10s are already in high sec? They are rare, but they are there.

And your minimum values are absolutely insane.
Spankijs Omaristos
Royal Amarr Institute
Amarr Empire
#5 - 2013-09-11 14:41:16 UTC  |  Edited by: Spankijs Omaristos
Xicho wrote:
How about...

1-5 in low sec.

6-10 in null sec.

Seriously DED 1/10 - 3/10s can be completed in frigates quite easily; this would be perfectly viable and generate conflict. Maybe even make the modules more valuable.

DED 6/10 exclusivity in null sec would also be a nice little buff to average joe income in null.

Of course the tears from such changes would be profound so this will never happen.



Full support on this!

Remove DED plexes from High-secTwisted

(Ok, you can leave 1/10 in high-sec for lulz :D)
Eli Kzanti
Brutor Tribe
Minmatar Republic
#6 - 2013-09-11 14:44:46 UTC
Spankijs Omaristos wrote:
Xicho wrote:
How about...

1-5 in low sec.

6-10 in null sec.

Seriously DED 1/10 - 3/10s can be completed in frigates quite easily; this would be perfectly viable and generate conflict. Maybe even make the modules more valuable.

DED 6/10 exclusivity in null sec would also be a nice little buff to average joe income in null.

Of course the tears from such changes would be profound so this will never happen.



Full support on this!

Remove DED plexes from High-secTwisted

Oh aye, that'll encourage new people to pursue a career in exploration alright, thereby creating content as they eventually move to low/null Roll its not going to put people off at all.
Xicho
Sniggerdly
Pandemic Legion
#7 - 2013-09-11 14:56:20 UTC
Eli Kzanti wrote:

Oh aye, that'll encourage new people to pursue a career in exploration alright, thereby creating content as they eventually move to low/null Roll its not going to put people off at all.


People made the same argument when wormholes came out. "NO ONE WILL DO THIS PVE ACTIVITY CAUSE ITS IN DANGEROUS NULL SEC SPACE WITH NO LOCAL AAAAAAAAAAA"

And yet droves of people are in wormhole space.

If the price is right, people will do it.

Those that don't are probably risk averse cowards. They're not real people anyway. So they don't count.
Eli Kzanti
Brutor Tribe
Minmatar Republic
#8 - 2013-09-11 15:05:30 UTC
'kay, I will let you know when I see week old players wandering into wormholes and being successful?

You and I are talking about different groups of people. There exist more people in EVE than just the stupid vets like you and me who have the SP to go float about in wormholes and do null sec exploration sites.
Zhilia Mann
Tide Way Out Productions
#9 - 2013-09-11 15:07:50 UTC
Medusa Serpentiz wrote:
Hello fellow eve pilots,

I have this idea for exploration DED-sites to change the appearance of the sites in High, Low and 0.0:

High-sec
1-10 to 4-10

Low-sec
5-10 to 7-10

0.0
7-10 to 10-10

The reason why i would like to see this is that you are not allowed to go into 4-10 with a tech 3, also the loot is not worth the risk there for i was thinking about getting the 4-10 to high-sec.

Another thing i was thinking about is the drops in the sites. I would like to see a minimum drop for each site somthing like this

3-10: 100m
4-10: 250m
5-10: 500m
6-10: 600m
7-10: 700m
8-10: 800m
9-10: 900m
10-10: 1b

I think these are decent amounts of standard drops for the sites.

Let me know what you guys think.


I think you're very new and haven't thought this through at all. Dropping 4/10s from low sec and 6/10s from null is pointless.

The idea of minimum drops is also just plain bad. Part of the allure of exploration is that you don't always know what you're going to get. Make it too attractive -- a guaranteed quarter billion out of every single 4/10? seriously? -- and it becomes even more like farming than it already is.

I also suspect you haven't run many -- if any -- low and null sites. You don't seem to know what's in them. You don't seem to know what the drops are like already.

Exploration has lots of problems. Lots of them. The more I think on it the more I'm convinced it's going to absolutely require new sites to maintain any long term interest. And those sites probably need some new drops else over supply will crush the whole thing. But the problems you've identified -- at least implicitly, as you haven't laid them out -- don't exist.
Xicho
Sniggerdly
Pandemic Legion
#10 - 2013-09-11 15:16:52 UTC
Eli Kzanti wrote:
'kay, I will let you know when I see week old players wandering into wormholes and being successful?

You and I are talking about different groups of people. There exist more people in EVE than just the stupid vets like you and me who have the SP to go float about in wormholes and do null sec exploration sites.


I didn't say week old players should wander into wormholes.

But they could certainly wander into low sec to run 1/10s and 2/10s.

You know how I know?

I used to see them all the time trying to run the static ones.

It was cute.
Nam Dnilb
Universal Frog
#11 - 2013-09-11 15:18:51 UTC
Medusa Serpentiz wrote:

Another thing i was thinking about is the drops in the sites. I would like to see a minimum drop for each site somthing like this

3-10: 100m
4-10: 250m


You want 250 minimum for 5 minutes of "work"?

Nope, denied.
Eli Kzanti
Brutor Tribe
Minmatar Republic
#12 - 2013-09-11 15:26:26 UTC
Xicho wrote:
Eli Kzanti wrote:
'kay, I will let you know when I see week old players wandering into wormholes and being successful?

You and I are talking about different groups of people. There exist more people in EVE than just the stupid vets like you and me who have the SP to go float about in wormholes and do null sec exploration sites.


I didn't say week old players should wander into wormholes.

But they could certainly wander into low sec to run 1/10s and 2/10s.

You know how I know?

I used to see them all the time trying to run the static ones.

It was cute.

Trying, implying failing, mostly because people come along and kill them.

Really now, people need to get over this attitude that new players are just toys for them to explode, and actually give them a chance to develop so that they can explode you back. Removing their content is not the way to do that.
Spankijs Omaristos
Royal Amarr Institute
Amarr Empire
#13 - 2013-09-11 15:40:23 UTC
For High-sec 1/10 and 2/10 is more than enough for new players to explore, and get knowledge about plexes in general.

Any higher plexes have to get out of there.

(Stealth Nerf High-sec post) Pirate
Xicho
Sniggerdly
Pandemic Legion
#14 - 2013-09-11 15:55:59 UTC
Medusa Serpentiz wrote:


3-10: 100m
4-10: 250m
5-10: 500m
6-10: 600m
7-10: 700m
8-10: 800m
9-10: 900m
10-10: 1b

I think these are decent amounts of standard drops for the sites.



Thats not how loot based free markets work.
Xicho
Sniggerdly
Pandemic Legion
#15 - 2013-09-11 15:57:58 UTC  |  Edited by: Xicho
Eli Kzanti wrote:

Really now, people need to get over this attitude that new players are just toys for them to explode, and actually give them a chance to develop so that they can explode you back. Removing their content is not the way to do that.


Are you brain dead? In what way did I imply they are toys to explode?

This doesn't remove content, it moves it. Those that can endure, will do so. Fortune favors the bold.

Sometimes, to teach a kid how to swim, you just have to give him a little push. Will they lose ships? Probably. Welcome to pvp. Good lessons to be learned. And plenty of opportunity to make money!
Chris Lindel
The Scope
Gallente Federation
#16 - 2013-09-11 16:28:49 UTC
Medusa Serpentiz wrote:
Hello fellow eve pilots,

I have this idea for exploration DED-sites to change the appearance of the sites in High, Low and 0.0:

High-sec
1-10 to 4-10

Low-sec
5-10 to 7-10

0.0
7-10 to 10-10

The reason why i would like to see this is that you are not allowed to go into 4-10 with a tech 3, also the loot is not worth the risk there for i was thinking about getting the 4-10 to high-sec.

Another thing i was thinking about is the drops in the sites. I would like to see a minimum drop for each site somthing like this

3-10: 100m
4-10: 250m
5-10: 500m
6-10: 600m
7-10: 700m
8-10: 800m
9-10: 900m
10-10: 1b

I think these are decent amounts of standard drops for the sites.

Let me know what you guys think.


You do realize that the price of the loot is defined by how hard it is to find and not the other way round?
Eli Kzanti
Brutor Tribe
Minmatar Republic
#17 - 2013-09-11 17:11:43 UTC
Xicho wrote:
Eli Kzanti wrote:

Really now, people need to get over this attitude that new players are just toys for them to explode, and actually give them a chance to develop so that they can explode you back. Removing their content is not the way to do that.


Are you brain dead? In what way did I imply they are toys to explode?

This doesn't remove content, it moves it. Those that can endure, will do so. Fortune favors the bold.

Sometimes, to teach a kid how to swim, you just have to give him a little push. Will they lose ships? Probably. Welcome to pvp. Good lessons to be learned. And plenty of opportunity to make money!

In what way did you not imply that?

It doesn't move content, it removes it. That ridiculous change would cut the number of players exploring to a fraction of its current amount, since they would never do it. You cannot seriously expect a new player to just jump right into the fray? Sure, the current people doing it could adapt, although not all would... and from that point on the number of people getting into it would immediately flatline, since they have no way of trying it out before getting themselves blown up doing it.

Will they learn from it? No. Will they do it? Also no.
Xicho
Sniggerdly
Pandemic Legion
#18 - 2013-09-11 18:09:39 UTC  |  Edited by: Xicho
Eli Kzanti wrote:
You cannot seriously expect a new player to just jump right into the fray?


Why not? I've seen newbros jump straight to 0.0, hop into a rifter or other tackle ship and be heroes. Why can't the same be said for low sec exploration mixed in with a bit of low sec pvp? Your lack of vision disappoints me.

Eli Kzanti wrote:

Will they learn from it? No. Will they do it? Also no.


Your lack of faith only serves to prove how foolish, ignorant and cowardly you really are.

Those with determination and a desire to explore would be just fine. The others...who cares?
Xicho
Sniggerdly
Pandemic Legion
#19 - 2013-09-11 18:24:27 UTC
As I said previously though, such a change is all but a pipe dream. A fantasy.

The tears of people like you would be far too much for CCP to tolerate (as well as the decreased revenue as the rage unsubs ensue).
Fret Thiesant
The Scope
Gallente Federation
#20 - 2013-09-11 18:38:16 UTC
Well it's mostly vets I in hacs doing the hi sec sites now. So yup moving out 3 and 4's will not hurt us little new guys.

I'd keep 1 and 2's though to keep new explorers motivated to go to the better 3 and 4 sites.
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