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Suggestions for Barges & Exhumers

First post
Author
Zabaidrian
CalTech Enterprises
#1 - 2013-09-10 01:05:31 UTC
Dear CSM,

I recently experienced a high-sec gank that I thought was a complete exploit of Eve and the material extraction profession (ice and asteroid harvesting). I have read and witnessed gank after gank in high-sec where the typical aggressors are t1, meta 0-1 destroyers piloted by experienced players. How can it be that a corp of very low security status (including its members) can clone jump or pod race to a high sec station, fit a destroyer, undock, warp to a scout at 0 km, and melt down a ship without consequence? Yes their ships are either destroyed by CONCORD or they self-destruct (<4m ISK). Yes their security status is lowered, but now they can increase it again by tag ratting in low/null sec space. Their objective is ONLY to destroy ships, disrupt market activity, and generally be a PITA.

Things have gotten so bad recently that it is nearly a fruitless effort to mine or ice. Players wanting or needed raw materials need to create a fleet with combat and logistic support. When will the game mechanics change to drastically limit aggression towards high sec barges & exhumers?

Here are my suggestions:
1 - +2 warp core strength to all Exhumers
2 - Increase the resistance bonus from 4% per level to 8% per level (yes make it high for this class of ship)
3 - Reduce the drone bay to 25 m3 if needed
4 - Grant a shield boosting bonus of 7.5% per level
5 - If 1 thru 5 are not possible, then provide CONCORD and the Navy ships with logistics to allow the ship to escape and survive.

In short, give the material extraction pilots a fighting chance to flee and save their ship. All bets are off if the barge/exhumer pilot start the aggression...

I look forward to your thoughts and those contributing to a better Eve.
ShahFluffers
Ice Fire Warriors
#2 - 2013-09-10 02:05:35 UTC  |  Edited by: ShahFluffers
Suicide ganking has been around for as long as EVE has been in existence. CCP has never classed it as an exploit (by evidence of them never implementing mechanics to outright stop it... even though they do have the ability to do so).

That said...

- it is not CCP's (or CONCORD's) responsibility to ensure your survival. The onus is on you. High-sec is safer, not safe, relative to low-sec and null-sec.

- A few CSM members don't see why suicide ganking should be nerfed again.

- the automatic consequences of suicide ganking are a 100% of the ganker's ship (with no insurance given) and loss of security status. Beyond that, it is up to other players to enact consequences against the offenders. The game can (and should) only do so much for you. Again, the onus is on you.
Hint: use those killrights you have against the ones who maintain positive security status.

- people who regularly suicide gank don't even both using Tags4Sec. Last i checked, it takes 200+ million to go from -10 to 0.0... which isn't worth it if you're going to nose dive back down to -10 again.

- You already have the ability to defend against suicide ganks. It's called tanking your ship and/or using teamwork. Yes... you will mine less and/or hold less ore and/or make less ISK per m3 of ore in a ship that has been tanked and is working together with others... this is the tradeoff for increased safety.
If you are really paranoid though... and don't want to use teamwork... get a Procurer... it was specifically designed to take punishment (65k+ effective hitpoints ftw!).

- destruction is good for the EVE economy. And any significant disruption of the market is considered a monumental achievement that is to be applauded given its enormous volume.
Oliver Stoned
Republic Military School
Minmatar Republic
#3 - 2013-09-10 03:45:31 UTC
It's just a matter of consequences.

The Consequences do not match the offense.

Criminals have free reign of space even after destroying your ship.

There is no law even in the highest of empire systems.
Concord is NOT a law enforcement even though the wiki says:

CONCORD DED division
The main responsibility of the DED is to track high-profile criminals. For this they often hire independent contractors (better known as bounty hunters). The DED handles the licenses and legal issues of all bounty hunters for the empires, although some of the empires have been known to bypass the DED in special circumstances. Also, the most notorious criminals are marked as free-for-all targets by the DED.
=====

This doesn't even stop a KNOWN criminal from docking.

CONCORD won't stop them from blowing up you ship, but they will only blow up thiers.

At that point, the can dock buy a new ship and go back at it or go buy tags4sec in low sec or use the ones they brought with them.

Said negative status should imply a penalty or tax to purchase a new ship or equipment.
A fee to undock should also be applied.
UNLESS they have used their tags4sec to impove their security status.

Either way, it will cost them to improve their sec status or fees to buy and try it again.
Their should be a 30 day wait to biomass said character to prevent bypassing the penatly.
That is one Consequence idea.
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2013-09-10 05:10:36 UTC
But they'd just have an alt buy the ship, undock, eject and let them board it...
Red Templar
Viziam
Amarr Empire
#5 - 2013-09-10 09:19:03 UTC
Yet another gank whine thread.

Eve is hard and brutal. Deal with it.

[b]For Love. For Peace. For Honor.

For None of the Above.

For Pony![/b]

Samillian
Angry Mustellid
#6 - 2013-09-10 12:06:42 UTC
Honestly, is the loss of two Hulks (your killboard, I'm bored and its lunch time) in three years really worth this much moaning? I'm more than sure they payed for themselves many, many times over.

If you want to solo mine use a Mackinaw, much better tank and cargo bay also fly smart, dscan exists for a reason.

Above all else please remember that in this game if someone really wants your ship dead it will die no matter how pimped, buffed or what sec the space you are in.

NBSI shall be the whole of the Law

Doris Dents
Sebiestor Tribe
Minmatar Republic
#7 - 2013-09-10 12:20:34 UTC
Exhumers have been buffed and there are already mining ships specifically dedicated to tanking. Use the tools you've already been given.
Oliver Stoned
Republic Military School
Minmatar Republic
#8 - 2013-09-10 13:01:48 UTC
Doris Dents wrote:
Exhumers have been buffed and there are already mining ships specifically dedicated to tanking. Use the tools you've already been given.


Correct.
Jint Hikaru
OffWorld Exploration Inc
#9 - 2013-09-10 13:08:13 UTC
Zabaidrian wrote:
and melt down a ship without consequence?

Yes their ships are either destroyed by CONCORD or they self-destruct (<4m ISK).

Yes their security status is lowered,


Shocked

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Malcanis
Vanishing Point.
The Initiative.
#10 - 2013-09-11 15:15:00 UTC
Suicide ganking is legitimate, intended gameplay. Hi-sec is in no way intended to be safe, and no profession should be immune from loss.

Mining in a Hulk is explicitly choosing to increase your gank risk in order to increase your income. Use a Skiff if you don't want to be bothered. The income will be lower; that's the price you pay for lowering your risk.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Zabaidrian
CalTech Enterprises
#11 - 2013-09-12 14:48:23 UTC
Red Templar wrote:
Yet another gank whine thread.

Eve is hard and brutal. Deal with it.


Please understand that I am NOT whining. I am pointing out that there are opportunities to improve the game mechanics like some have posted in this thread. This is about a healthy and constructive dialogue. Clearly there are issues when I high sec gate camp near Dodi can pop any ship they want (mostly Industrials) simply because they want to...
Zabaidrian
CalTech Enterprises
#12 - 2013-09-12 14:49:43 UTC
Oliver Stoned wrote:
It's just a matter of consequences.

The Consequences do not match the offense.

Criminals have free reign of space even after destroying your ship.

There is no law even in the highest of empire systems.
Concord is NOT a law enforcement even though the wiki says:

CONCORD DED division
The main responsibility of the DED is to track high-profile criminals. For this they often hire independent contractors (better known as bounty hunters). The DED handles the licenses and legal issues of all bounty hunters for the empires, although some of the empires have been known to bypass the DED in special circumstances. Also, the most notorious criminals are marked as free-for-all targets by the DED.
=====

This doesn't even stop a KNOWN criminal from docking.

CONCORD won't stop them from blowing up you ship, but they will only blow up thiers.

At that point, the can dock buy a new ship and go back at it or go buy tags4sec in low sec or use the ones they brought with them.

Said negative status should imply a penalty or tax to purchase a new ship or equipment.
A fee to undock should also be applied.
UNLESS they have used their tags4sec to impove their security status.

Either way, it will cost them to improve their sec status or fees to buy and try it again.
Their should be a 30 day wait to biomass said character to prevent bypassing the penatly.
That is one Consequence idea.


I agree with your suggestions... there HAS to be more penalty than there currently is. Great thoughts.
Zabaidrian
CalTech Enterprises
#13 - 2013-09-12 14:54:36 UTC
Samillian wrote:
Honestly, is the loss of two Hulks (your killboard, I'm bored and its lunch time) in three years really worth this much moaning? I'm more than sure they payed for themselves many, many times over.

If you want to solo mine use a Mackinaw, much better tank and cargo bay also fly smart, dscan exists for a reason.

Above all else please remember that in this game if someone really wants your ship dead it will die no matter how pimped, buffed or what sec the space you are in.


This is not my only character. I posted that I was NOT working solo... I had another character piloting an Orca with logistics and other mining support. It was not enough... I do not AFK mine and am watchful of local and scans... it does not matter in a system with decent pilot activity.
Zabaidrian
CalTech Enterprises
#14 - 2013-09-12 14:56:19 UTC
Doris Dents wrote:
Exhumers have been buffed and there are already mining ships specifically dedicated to tanking. Use the tools you've already been given.


Advice coming from Goons??? I am not sure if I should heed it or toss it out with the trash....

Zabaidrian
CalTech Enterprises
#15 - 2013-09-12 15:02:41 UTC  |  Edited by: Zabaidrian
Malcanis wrote:
Suicide ganking is legitimate, intended gameplay. Hi-sec is in no way intended to be safe, and no profession should be immune from loss.

Mining in a Hulk is explicitly choosing to increase your gank risk in order to increase your income. Use a Skiff if you don't want to be bothered. The income will be lower; that's the price you pay for lowering your risk.


1 - I have perfect skills with all forms of material extraction, incluing ship bonuses
2 - I ALWAYS fit a tank on all my ships
3 - I own and use a Skiff that is heavily tanked

I have seen pilots in Deninard lose their Skiffs to ganks... Even with a logistics support and in a group of Skiffs there is still an issue in high-sec. Please explain how a gang can pop a Skiff with an EHP of 88k before the Navy/CONCORD can take "appropriate" action (gank situation). Again, reinstating the +2 warp strength the Skiff once had would be a great place to start.

All material extraction pilots, including myself, have accepted the reduced (dare I say diminished) yields in order to survive.

What are your thoughts?
brinelan
#16 - 2013-09-12 17:12:27 UTC
There are plenty of areas of space (we will call them rural hisec) that are quiet and gankers tend not to go because there are a lot of targets in caldari hisec (lets call that urban hisec) to gank. So why not move out to the country and away from the busy areas that the gankers run around in?
Leto Thule
Caldari Provisions
Caldari State
#17 - 2013-09-12 17:14:12 UTC
Zabaidrian wrote:
Malcanis wrote:
Suicide ganking is legitimate, intended gameplay. Hi-sec is in no way intended to be safe, and no profession should be immune from loss.

Mining in a Hulk is explicitly choosing to increase your gank risk in order to increase your income. Use a Skiff if you don't want to be bothered. The income will be lower; that's the price you pay for lowering your risk.


1 - I have perfect skills with all forms of material extraction, incluing ship bonuses
2 - I ALWAYS fit a tank on all my ships
3 - I own and use a Skiff that is heavily tanked

I have seen pilots in Deninard lose their Skiffs to ganks... Even with a logistics support and in a group of Skiffs there is still an issue in high-sec. Please explain how a gang can pop a Skiff with an EHP of 88k before the Navy/CONCORD can take "appropriate" action (gank situation). Again, reinstating the +2 warp strength the Skiff once had would be a great place to start.

All material extraction pilots, including myself, have accepted the reduced (dare I say diminished) yields in order to survive.

What are your thoughts?


My thoughts are that you have plenty at your disposal to be able to mine. It seems that your looking for a way to tip the scales in your favor, and no, I dont think most people will agree with that.

So, instead of asking for an entire reworking of industrial ship stats, why not consider other options? Just a few:

You said your using more than one character. Replace one of their mining boost ships with an ECM cruiser. Gankers dont have much time to pull off a successful hit before being CONCORDED, so few will wish to attempt to engage a mining barge with a jamming ship on grid.

Why not mine in lowsec? Pirates? Work out a deal. I would be willing to let you mine in our system just because it will attract targets to you. (In turn, giving us more people to shoot at) No, it wont guarantee absolute protection, but you would have help from us just for being "bait". Im sure other systems occupants would be willing to deal as well... isk for mining privlages. I wouldnt bring the orca, though... Pirate

Shyte, you may even be able to pull off finding a low-populated lowsec system and mine in peace, just look at the map and filter kills in last 24 hours. There are MANY systems out there that arent heavily populated.

The intent was never to be able to conduct any profession in this game with no risk, and I think that your suggestions would make mining ships untouchable. But you know, the thing is.... even if CCP did what you asked for... the gankers would find a new way to deal with it. (Such as fitting a few ships with many mid slots with nothing but scrams to counter your warp core bonus).

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Zabaidrian
CalTech Enterprises
#18 - 2013-09-12 19:23:02 UTC
brinelan wrote:
There are plenty of areas of space (we will call them rural hisec) that are quiet and gankers tend not to go because there are a lot of targets in caldari hisec (lets call that urban hisec) to gank. So why not move out to the country and away from the busy areas that the gankers run around in?


We are in the country... lol
Zabaidrian
CalTech Enterprises
#19 - 2013-09-12 19:33:16 UTC
Leto Thule wrote:
Zabaidrian wrote:
Malcanis wrote:
Suicide ganking is legitimate, intended gameplay. Hi-sec is in no way intended to be safe, and no profession should be immune from loss.

Mining in a Hulk is explicitly choosing to increase your gank risk in order to increase your income. Use a Skiff if you don't want to be bothered. The income will be lower; that's the price you pay for lowering your risk.


1 - I have perfect skills with all forms of material extraction, incluing ship bonuses
2 - I ALWAYS fit a tank on all my ships
3 - I own and use a Skiff that is heavily tanked

I have seen pilots in Deninard lose their Skiffs to ganks... Even with a logistics support and in a group of Skiffs there is still an issue in high-sec. Please explain how a gang can pop a Skiff with an EHP of 88k before the Navy/CONCORD can take "appropriate" action (gank situation). Again, reinstating the +2 warp strength the Skiff once had would be a great place to start.

All material extraction pilots, including myself, have accepted the reduced (dare I say diminished) yields in order to survive.

What are your thoughts?


My thoughts are that you have plenty at your disposal to be able to mine. It seems that your looking for a way to tip the scales in your favor, and no, I dont think most people will agree with that.

So, instead of asking for an entire reworking of industrial ship stats, why not consider other options? Just a few:

You said your using more than one character. Replace one of their mining boost ships with an ECM cruiser. Gankers dont have much time to pull off a successful hit before being CONCORDED, so few will wish to attempt to engage a mining barge with a jamming ship on grid.

Why not mine in lowsec? Pirates? Work out a deal. I would be willing to let you mine in our system just because it will attract targets to you. (In turn, giving us more people to shoot at) No, it wont guarantee absolute protection, but you would have help from us just for being "bait". Im sure other systems occupants would be willing to deal as well... isk for mining privlages. I wouldnt bring the orca, though... Pirate

Shyte, you may even be able to pull off finding a low-populated lowsec system and mine in peace, just look at the map and filter kills in last 24 hours. There are MANY systems out there that arent heavily populated.

The intent was never to be able to conduct any profession in this game with no risk, and I think that your suggestions would make mining ships untouchable. But you know, the thing is.... even if CCP did what you asked for... the gankers would find a new way to deal with it. (Such as fitting a few ships with many mid slots with nothing but scrams to counter your warp core bonus).



Thank you for your feedback.

Just to clarify, I suggested changes to Barges and Exhumers and not other Industrials. I think reinstating the +2 warp strength to the Skiff is not asking much at all. Additionally, I never asked for high-sec or anything to be risk free, nor would I ever suggest it. Yes, there is always a counter move to every offensive and defensive move -- such is life. IMO, the ECM cruiser would be popped easily along with a barge and most exhumers, but the idea warrants further thought and consideration.

It is possible we could work out a deal with material extraction in your system with provided "protection". Contact me in-game if you would like to discuss this further.
Oliver Stoned
Republic Military School
Minmatar Republic
#20 - 2013-09-13 02:53:15 UTC
I would also add that the ice and ore site scanners be limited to mining ships.

Let the gankers scan it out or train an alt to fly a mining ship.

Ship scanners should be:
Combat sites for combat ships.
Mining sites for mining ships.
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