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Competitive Gaming

First post
Author
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#1 - 2013-09-11 09:12:06 UTC  |  Edited by: Harry Forever
we need universe wide leagues and arenas to assure we can put our best ships to use in some competitive gaming environment

seeing those best ships going down each day on the killboard, ganked by some kids who are just jealous because they don't have the same tech is rediculous

people are grinding for ages just to loose their ships within seconds? there is no point for that except the gleeful

all ships in the hangar should be usable in those arenas as often as you want

you still should be able to loos the ship in some SoV PvP or ganking action, however it would be way different when you have been able to get some real fights with it before that

at the moment PvP is just searching for the weak and easy target, nobody takes up real challanges 30 vs. 1, 5 year old players vs. 3 month old newbs, its all about punching down the weak and not about taking risk and challanges

arenas and leagues would change it all and bring the competitive gaming crowd to the game
Kaarous Aldurald
Black Hydra Consortium.
#2 - 2013-09-11 09:13:57 UTC
Ideas for features belong in *gasp*, the Features and Ideas forum.

Not in GD.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jint Hikaru
OffWorld Exploration Inc
#3 - 2013-09-11 09:16:03 UTC  |  Edited by: Jint Hikaru
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#4 - 2013-09-11 09:28:27 UTC  |  Edited by: Harry Forever
Jint Hikaru wrote:
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.


it would not change a thing on the economy because its just an addidional gamemode, you could still loose your ship when grinding in nullsec, get ganked when doing missions or in SoV fights

it would even encourage people to use some ships out there more often because when you got the feeling you did already some fights with it in arenas, you feel more confident going out there with it

it would just add to the game
Lugalbandak
Doomheim
#5 - 2013-09-11 09:51:28 UTC
Harry Forever wrote:
we need universe wide leagues and arenas to assure we can put our best ships to use in some competitive gaming environment

seeing those best ships going down each day on the killboard, ganked by some kids who are just jealous because they don't have the same tech is rediculous

people are grinding for ages just to loose their ships within seconds? there is no point for that except the gleeful

all ships in the hangar should be usable in those arenas as often as you want

you still should be able to loos the ship in some SoV PvP or ganking action, however it would be way different when you have been able to get some real fights with it before that

at the moment PvP is just searching for the weak and easy target, nobody takes up real challanges 30 vs. 1, 5 year old players vs. 3 month old newbs, its all about punching down the weak and not about taking risk and challanges

arenas and leagues would change it all and bring the competitive gaming crowd to the game


you want something like alliance tourny? but then perma? like a arena system or so?

How do you see the rules then if i may ask?

ppl with roughly the same skills/ship setup can engage each other?.

The police horse is the only animal in the world that haz his male genitals on his back

ACE McFACE
Federal Navy Academy
Gallente Federation
#6 - 2013-09-11 09:53:01 UTC
Harry thread.

Now, more than ever, we need a dislike button.

Jack Morrison
Team Liquid crp.
#7 - 2013-09-11 09:53:50 UTC
Harry Forever wrote:
Jint Hikaru wrote:
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.


it would not change a thing on the economy because its just an addidional gamemode, you could still loose your ship when grinding in nullsec, get ganked when doing missions or in SoV fights

it would even encourage people to use some ships out there more often because when you got the feeling you did already some fights with it in arenas, you feel more confident going out there with it

it would just add to the game

I came to the conclusion, after a careful analysis of your proposal, that you sir are an !diot.
I suggest you find a game that suits you and stop proposing changes to it, that would change it to suit (only) you.
As i am known to be a very kind person, see my proposal:
-eve has a test server
-all items cost 100isk
-create your own league, make tournaments, whatever you want and use the test server
All tools are there.
(This is actually a sarcastic post, i know he won't do sh.t)

Looking for a group to pew with ? Have a chat with me.

Ruskarn Andedare
Lion Investments
#8 - 2013-09-11 10:00:07 UTC
Jack Morrison wrote:
Harry Forever wrote:
Jint Hikaru wrote:
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.


it would not change a thing on the economy because its just an addidional gamemode, you could still loose your ship when grinding in nullsec, get ganked when doing missions or in SoV fights

it would even encourage people to use some ships out there more often because when you got the feeling you did already some fights with it in arenas, you feel more confident going out there with it

it would just add to the game

I came to the conclusion, after a careful analysis of your proposal, that you sir are an !diot.
I suggest you find a game that suits you and stop proposing changes to it, that would change it to suit (only) you.
As i am known to be a very kind person, see my proposal:
-eve has a test server
-all items cost 100isk
-create your own league, make tournaments, whatever you want and use the test server
All tools are there.
(This is actually a sarcastic post, i know he won't do sh.t)


^ this ^

Came to offer the same suggestion

a league on SiSi would seem a little lame but if you want a place to try out ships and fits at no risk it's better than nothing
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#9 - 2013-09-11 10:03:12 UTC
Lugalbandak wrote:
Harry Forever wrote:
we need universe wide leagues and arenas to assure we can put our best ships to use in some competitive gaming environment

seeing those best ships going down each day on the killboard, ganked by some kids who are just jealous because they don't have the same tech is rediculous

people are grinding for ages just to loose their ships within seconds? there is no point for that except the gleeful

all ships in the hangar should be usable in those arenas as often as you want

you still should be able to loos the ship in some SoV PvP or ganking action, however it would be way different when you have been able to get some real fights with it before that

at the moment PvP is just searching for the weak and easy target, nobody takes up real challanges 30 vs. 1, 5 year old players vs. 3 month old newbs, its all about punching down the weak and not about taking risk and challanges

arenas and leagues would change it all and bring the competitive gaming crowd to the game


you want something like alliance tourny? but then perma? like a arena system or so?

How do you see the rules then if i may ask?

ppl with roughly the same skills/ship setup can engage each other?.


I would arrange it tlike in StarCraft, there should be various leagues 1 vs. 1, 10 vs. 10, 50 vs. 50, 100 vs. 100 maybe even bigger ones as well

you have some ranking matches and then you gain in the league or go down, you can decide to choose if you can go there with corpmates or are just randomly put together with others, depending on the skills you are put together with others to have somekind of even fights with good challanges

maybe there should be also restrictions to certain shiptypes in some leagues, so you have a frigate league, a cruiser league

sure random leagues would be pure chaos however the leagues with teammates would get a high challange

it would make PvP accessible, we have leagues in the real world, sure a developed universe like in EvE would have some arenas and leagues as well, next to the real fights for SoV and stuff...
baltec1
Bat Country
Pandemic Horde
#10 - 2013-09-11 10:05:10 UTC
Go play on sisi
Jonah Gravenstein
Machiavellian Space Bastards
#11 - 2013-09-11 10:06:43 UTC
Jint Hikaru wrote:
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.
Been proposed repeatedly by the OP in the last few weeks, and shot down repeatedly.

Posting in yet another Harry thread, that's a duplicate of the last Harry thread and will probably end up the same way, locked.

*Pulls up a chair*

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

baltec1
Bat Country
Pandemic Horde
#12 - 2013-09-11 10:08:50 UTC
Harry Forever wrote:


it would not change a thing on the economy


They did the exact same thing in galaxies and the economy collapsed inside two weeks.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#13 - 2013-09-11 10:09:34 UTC
SiSi does not help at all, there are no leagues no arenas, you are not put together with others in teams, there is no gamemode for this, you can just go there with your frig and fight a titan, that does not make sense

a real league needs to be putup ingame so people are put together randomly to fight, no searching for fleet or people, you just be put together with others... and the gamemode puts you in the fleet with others, check out Starcraft or other games, thats how its done

it would be perfect to use those mechanics in EvE, at the moment a lot of that potential is just unused in this game

its the perfect game for leagues and arenas, would perfectly fit into the universe
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#14 - 2013-09-11 10:12:44 UTC
Harry Forever wrote:

its the perfect game for leagues and arenas, would perfectly fit into the universe

No it would not fit at all because eve is a sandbox.

I think its a very crappy idea.
baltec1
Bat Country
Pandemic Horde
#15 - 2013-09-11 10:13:44 UTC
Harry Forever wrote:
SiSi does not help at all, there are no leagues no arenas, you are not put together with others in teams, there is no gamemode for this, you can just go there with your frig and fight a titan, that does not make sense

a real league needs to be putup ingame so people are put together randomly to fight, no searching for fleet or people, you just be put together with others... and the gamemode puts you in the fleet with others, check out Starcraft or other games, thats how its done

it would be perfect to use those mechanics in EvE, at the moment a lot of that potential is just unused in this game

its the perfect game for leagues and arenas, would perfectly fit into the universe


So go make one. We have the tools to do this.
Grunanca
Brutor Tribe
Minmatar Republic
#16 - 2013-09-11 10:13:44 UTC  |  Edited by: Grunanca
Harry Forever wrote:
Jint Hikaru wrote:
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.


it would not change a thing on the economy because its just an addidional gamemode, you could still loose your ship when grinding in nullsec, get ganked when doing missions or in SoV fights

it would even encourage people to use some ships out there more often because when you got the feeling you did already some fights with it in arenas, you feel more confident going out there with it

it would just add to the game


There is this thing called the "test server" for this exact thing. How do you think alliances train for the alliance turnament???

On sisi, you can petition people for killing you without your consent as its meant for people to test things out nice and quiet. So make your turnament and make your rules and satrt inviting people.
Barzai Mekhar
True Confusion
#17 - 2013-09-11 10:13:59 UTC
Cool, I can just reuse my old reply from the last time you brought that nonsense up.

Harry Forever wrote:
Jint Hikaru wrote:
Try using the search function.

Arenas and 'safe' PvP instances have been proposed before..... always shot down because they are not in line with Eve's 'nowhere is safe' ethos.


Also, PvP without the loss of ships is worthless and will ruin Eve's economy.


it would not change a thing on the economy because its just an addidional gamemode, you could still loose your ship when grinding in nullsec, get ganked when doing missions or in SoV fights

it would even encourage people to use some ships out there more often because when you got the feeling you did already some fights with it in arenas, you feel more confident going out there with it

it would just add to the game



Barzai, repeating himself wrote:
Yeah sure. Until people complain that pvp without any reward is boring and don't bother to show up anymore (has happend in the past, e.g. look at the number of participants WOW's arenas had when rating requirements locked the average player out of buying arena reawards - there's a reason they removed ratings from all non-cosmetic items).

So now you have to come up with a rewardsystem that does not screw over people uninterested in arena. Which is quite difficult, as creating a system where all rewards gained in the arena are limited to the arena environment isn't terribly motivating either. That was one of the reasons GW2's arena system had issues, you ended up grinding days and days for a shiny pvp armor and then were unable to wear it in PvE or even world PVP.

At the same time purely cosmetical rewards have been failed to provide enough motivation to keep people interested long-term (which is why many pvp systems in MMO's rely on special "pvp"-stats, resilience in WOW, expertise in SWTOR, PVP combat rating in DCU....). While I haven't played many FPS games in the last few years, it is my understanding that eve a large number of online shooters have decided to reward combat participation with e.g. access to better weapons (that can alternatively be bought in some kind of cash shop), further illustrating the point that "static instant pvp without character developement, Unreal Tournament Style" fails to provide long-term motivation. And that's not what you want either; you want everyone to be on equal footing, so motivating people by unlocking the Tengu in arenas as a reward for their 100th win isn't the way to go.

All these changes come with a clusterfuck of side problems; people wanting to queue with their friends, people pissed because the people that queued with their friends roflstomp them due to being more organized, people botting or idling semi-afk in arenas because they want rewards but are unwilling to go through the effort of earning them...

And you believe that CCP can handle all those problems (that frequently cause headaches for far larger studios that specialize in making those types of games) without taking resources from the regular developement team, when they can't even spare the manpower to fix various UI-atrocities currently ingame, such as the POS-handling or the PI-UI?
embrel
BamBam Inc.
#18 - 2013-09-11 10:14:21 UTC
Jack Morrison wrote:

I came to the conclusion, after a careful analysis of your proposal, that you sir are an !diot.
I suggest you find a game that suits you and stop proposing changes to it, that would change it to suit (only) you.
As i am known to be a very kind person, see my proposal:
-eve has a test server
-all items cost 100isk
-create your own league, make tournaments, whatever you want and use the test server
All tools are there.
(This is actually a sarcastic post, i know he won't do sh.t)


I've never been on the Test server, but it seems to be about what I imagined. So such a league could easily be implemented in a player-organised way on the Test server? Are the character skills there the same as on the live server?

when I first saw Harry's demand for arena-PvP in another thread I was wondering whether this weren't feasible on the test server.

and if feasible on the Test server, I imagine someone will have tried doing that during the decade of Eves existence. What happened?
Roime
Mea Culpa.
Shadow Cartel
#19 - 2013-09-11 10:17:18 UTC
Harry,

you should try PVP sometime

.

Silvetica Dian
Imperial Shipment
Amarr Empire
#20 - 2013-09-11 10:17:51 UTC
Harry Forever wrote:
SiSi does not help at all, there are no leagues no arenas, you are not put together with others in teams, there is no gamemode for this, you can just go there with your frig and fight a titan, that does not make sense

a real league needs to be putup ingame so people are put together randomly to fight, no searching for fleet or people, you just be put together with others... and the gamemode puts you in the fleet with others, check out Starcraft or other games, thats how its done

it would be perfect to use those mechanics in EvE, at the moment a lot of that potential is just unused in this game

its the perfect game for leagues and arenas, would perfectly fit into the universe


Shush now.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

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