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Inexpensive Projectile Turret Minmatar Frigate for PVP/FW for Noob with basic core skills?

Author
Percy Apoll
War Eagle Fleet
Northern Coalition.
#1 - 2013-09-10 23:23:26 UTC
From what I'm reading the Breacher is possibly the best Value Frigate for Minmatar, but my skills are focused on turrets with some experience around drones, but only minimal rocket/missile skills. I was planning to run with rifters, but everything I'm reading makes it sound like Rifters aren't good PVP hulls these days.

I'm inclined to kiting, but open to learning up-close combat if auto cannons make the best fit for the best non-missile minmatar frigate.

Again, I'm new and plan to die a lot, so value is top priority. Any recommendations on cheap projectile turret hulls and loadouts for FW within the minmatar group of ships. I'm also open to thrashers, but frigs seem to be the best cheap candidate. Thanks in advance for any advice!
Darkwolf
#2 - 2013-09-10 23:34:02 UTC
Percy Apoll wrote:
From what I'm reading the Breacher is possibly the best Value Frigate for Minmatar, but my skills are focused on turrets with some experience around drones, but only minimal rocket/missile skills. I was planning to run with rifters, but everything I'm reading makes it sound like Rifters aren't good PVP hulls these days.


Slasher / Rifter is the flavor of the month for low-SP minnie frigate combat. They both get used a lot in RvB. The Slasher has one big disadvantage though - its insurance value is terrible compared to market cost. This means that a Slasher loss will cost you quite a bit more than a Rifter loss.
Percy Apoll
War Eagle Fleet
Northern Coalition.
#3 - 2013-09-11 00:44:44 UTC
Darkwolf wrote:
Percy Apoll wrote:
From what I'm reading the Breacher is possibly the best Value Frigate for Minmatar, but my skills are focused on turrets with some experience around drones, but only minimal rocket/missile skills. I was planning to run with rifters, but everything I'm reading makes it sound like Rifters aren't good PVP hulls these days.


Slasher / Rifter is the flavor of the month for low-SP minnie frigate combat. They both get used a lot in RvB. The Slasher has one big disadvantage though - its insurance value is terrible compared to market cost. This means that a Slasher loss will cost you quite a bit more than a Rifter loss.


I hadn't thought about the insurance angle. Rifter it is, thanks! Although I typically PVE kite, PVP seems like it would be more enjoyable with auto cannons. Is it wise to go with cannons given so many rely on webifiers and kiting?
Roseline Penshar
Native Freshfood
Minmatar Republic
#4 - 2013-09-11 13:14:15 UTC
yes it is till good with AC, but maybe you need MWD to close the distance
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#5 - 2013-09-11 14:02:51 UTC
You'd want an AB if you're primarily fighting other frigates and you're not operating in nullsec. This will allow you to range control scram + web frigs without an AB and many of them do carry an AB.
Igor Nappi
Doomheim
#6 - 2013-09-11 14:44:23 UTC
Assuming an environment with loads of AB frigs (FW/lowsec in general), your best bet is probably the standard dishonour Slasher suitable for either scramkiting or orbiting close depending on the target. Switch the SAAR to SAR if you are so inclined. Upengages like a pro, too.

[Slasher, New Setup 1]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Small Diminishing Power System Drain I
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S

Small Projectile Ambit Extension I
Small Projectile Ambit Extension I
Small Projectile Burst Aerator I

Furthermore, I think that links must be removed from the game.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#7 - 2013-09-11 14:59:21 UTC
Slasher scram kite.

Flaw : Everyone knows thats what you're going to do but.. go for it.

BYDI recruitment closed-ish

Percy Apoll
War Eagle Fleet
Northern Coalition.
#8 - 2013-09-11 19:20:50 UTC
Igor Nappi wrote:
Assuming an environment with loads of AB frigs (FW/lowsec in general), your best bet is probably the standard dishonour Slasher suitable for either scramkiting or orbiting close depending on the target. Switch the SAAR to SAR if you are so inclined. Upengages like a pro, too.

[Slasher, New Setup 1]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Small Diminishing Power System Drain I
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S

Small Projectile Ambit Extension I
Small Projectile Ambit Extension I
Small Projectile Burst Aerator I



I might copy this build exactly. Since I know I will die a ton should I skimp on the rigs until the learn the basics to keep my losses low?
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#9 - 2013-09-12 01:22:56 UTC
Percy Apoll wrote:
Igor Nappi wrote:
Assuming an environment with loads of AB frigs (FW/lowsec in general), your best bet is probably the standard dishonour Slasher suitable for either scramkiting or orbiting close depending on the target. Switch the SAAR to SAR if you are so inclined. Upengages like a pro, too.

[Slasher, New Setup 1]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Small Diminishing Power System Drain I
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S

Small Projectile Ambit Extension I
Small Projectile Ambit Extension I
Small Projectile Burst Aerator I



I might copy this build exactly. Since I know I will die a ton should I skimp on the rigs until the learn the basics to keep my losses low?


Don't skimp on the rigs, gun rigs are dirt cheap and give lots of bang for your buck. What you should skimp on is basically tuning the meta level on everything down until they cost under 100k, except for the guns because you may need barrage to scram kite effectively.

The web and scram are fine as they are cheap and effective at Meta 3, the Balmer TD is probably a little on the expensive side. I'd recommend Using the DDO TD (can't remember exact name) and also a lower meta for the nos (I think 5W Gremlin is the Meta3 version, not sure). The AB is one of the priciest items and though speed is awesome you may want to use the meta version until you get used to it.
Percy Apoll
War Eagle Fleet
Northern Coalition.
#10 - 2013-09-12 02:18:24 UTC
Dato Koppla wrote:
Percy Apoll wrote:
Igor Nappi wrote:
Assuming an environment with loads of AB frigs (FW/lowsec in general), your best bet is probably the standard dishonour Slasher suitable for either scramkiting or orbiting close depending on the target. Switch the SAAR to SAR if you are so inclined. Upengages like a pro, too.

[Slasher, New Setup 1]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Small Diminishing Power System Drain I
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S

Small Projectile Ambit Extension I
Small Projectile Ambit Extension I
Small Projectile Burst Aerator I



I might copy this build exactly. Since I know I will die a ton should I skimp on the rigs until the learn the basics to keep my losses low?


Don't skimp on the rigs, gun rigs are dirt cheap and give lots of bang for your buck. What you should skimp on is basically tuning the meta level on everything down until they cost under 100k, except for the guns because you may need barrage to scram kite effectively.

The web and scram are fine as they are cheap and effective at Meta 3, the Balmer TD is probably a little on the expensive side. I'd recommend Using the DDO TD (can't remember exact name) and also a lower meta for the nos (I think 5W Gremlin is the Meta3 version, not sure). The AB is one of the priciest items and though speed is awesome you may want to use the meta version until you get used to it.



Thanks for all the info, I'm off to build a frigate and see what trouble I can get into.
Percy Apoll
War Eagle Fleet
Northern Coalition.
#11 - 2013-09-12 10:39:13 UTC  |  Edited by: Percy Apoll
Igor Nappi wrote:
Assuming an environment with loads of AB frigs (FW/lowsec in general), your best bet is probably the standard dishonour Slasher suitable for either scramkiting or orbiting close depending on the target. Switch the SAAR to SAR if you are so inclined. Upengages like a pro, too.

[Slasher, New Setup 1]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Small Diminishing Power System Drain I
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S
200mm AutoCannon II, Republic Fleet Phased Plasma S

Small Projectile Ambit Extension I
Small Projectile Ambit Extension I
Small Projectile Burst Aerator I



Given this build out typically what's the best approach to dictate PVP range? All my experience is PVE where dictating range is simple, but in PVP will auto orbit or keep at range functions work? I'm thinking they wouldn't.
Igor Nappi
Doomheim
#12 - 2013-09-12 20:59:55 UTC  |  Edited by: Igor Nappi
Percy Apoll wrote:


Given this build out typically what's the best approach to dictate PVP range? All my experience is PVE where dictating range is simple, but in PVP will auto orbit or keep at range functions work? I'm thinking they wouldn't.


Keep at range an Orbit commands will serve you well. Manual piloting is useful especially when you are moving to the desired range to avoid the automatic navigation system suddenly killing your speed and/or messing up your transversal.

inb4 the überelites who claim those commands should never be used.

Furthermore, I think that links must be removed from the game.