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Can we turn off the new jump animation?

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Essack Leadae
State War Academy
Caldari State
#1401 - 2013-09-09 12:36:43 UTC  |  Edited by: Essack Leadae
Camper101 wrote:
Make it an option? Sure, but then let me turn of all the Jump Drive animations off as well. And Missiles! Oh gawd, those pesky little things make my head explode. Maybe I can at some point disable everything besides my Overview. That would be cool. I bet CCP have nothing better to do, than implementing that anyways Cool


You know that there is an option in EVE to disable missile effects ? And turret effects ? And ship explosions ? Etc.

You just lost a big occasion to shut up...

Removing obsolete signature... You just lost time to read that =)

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#1402 - 2013-09-09 12:37:00 UTC
Essack, Don't be a bloody idiot

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Camper101
State War Academy
Caldari State
#1403 - 2013-09-09 12:47:36 UTC
Essack Leadae wrote:
Camper101 wrote:
Make it an option? Sure, but then let me turn of all the Jump Drive animations off as well. And Missiles! Oh gawd, those pesky little things make my head explode. Maybe I can at some point disable everything besides my Overview. That would be cool. I bet CCP have nothing better to do, than implementing that anyways Cool


You know that there is an option in EVE to disable missile effects ? And turret effects ? And ship explosions ? Etc.

You just lost a big occasion to shut up...


You clearly missed a big opportunity to spot irony.


Point still stands, this animation is amongst the most harmless ones in Eve. How do you guys feel about flying frigates then? If this little camera turn really makes you physically sick you should reconsider playing any video games.

2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.

My name is Hans. The "L" stands for danger.

sally Deninard
mss industry
#1404 - 2013-09-09 13:53:24 UTC
Camper101 wrote:
Essack Leadae wrote:
Camper101 wrote:
Make it an option? Sure, but then let me turn of all the Jump Drive animations off as well. And Missiles! Oh gawd, those pesky little things make my head explode. Maybe I can at some point disable everything besides my Overview. That would be cool. I bet CCP have nothing better to do, than implementing that anyways Cool


You know that there is an option in EVE to disable missile effects ? And turret effects ? And ship explosions ? Etc.

You just lost a big occasion to shut up...


You clearly missed a big opportunity to spot irony.


Point still stands, this animation is amongst the most harmless ones in Eve. How do you guys feel about flying frigates then? If this little camera turn really makes you physically sick you should reconsider playing any video games.


I enjoy frig warfare lots, which is why i have a toon in RvB.The camera swing is ok( especially after the improvement)
I find the lighting effects durin the tunnel are a pain and the little sharp refocus as you appear in the new system crappy on my eyes.
(the same warp tunnel effect in warp seems fine, maybe having a reference point helps, some others have suggested being able to keep some ui open durin jump)
The fact the animation stalls and starts mid tunnel I find ****.
Sat night still managed to jump through a couple of gates sideways, a few more when it didn`t load the animation at all (which was nice)
Being sat in the stupid thing durin TIDI is just crap, and when i`m hot footing a 50 jump round trip in a cloaky that I have to concentrate on flying , I would just like the chace to give my eyes a break.
Clean cut screen edge blurring in other computer games seems to be fine .
Boost effects in racing games, the running effect in skyrim etc etc.

Maybe the chance to zoom out of the animation would work, I find the fact that you can try and zoom your camera out all the way to avoid it and it just zooms you back in a pain.

Really most of this can be just fixed with an off option. Then the animation can just stay ****.
My point still stands though, how does a requested option that makes no impact in your game offend you.
If I am able to choose to switch it off and watch my old loading screen it does nothing for anyone else`s game.


Essack Leadae
State War Academy
Caldari State
#1405 - 2013-09-09 13:54:29 UTC  |  Edited by: Essack Leadae
I seriously doubt that you were ironic, but let's admit you were... Then your point don't stand, because it is logical that even the less harmful feature can hurt if you have to encounter it all the time. Maybe you love see your ship spinning in station, but it is not my case, I prefer undock and move =) Well, "prefered" because since the expansion, I can't jump as I want. And there is not only the camera swing (that CCP improved a bit) that is annoying in this animation.

About the frigates, I use them only to move some bpc/bpo fastly and securely. To fight, I only used cruiser-size ships at minimum (my combat account is closed since the expansion). In short, as Eve offered me ways to reduce the annoyances by just adapting a few my game style and visual features, I adapted, but even adaptation has limits. I just can't avoid jumping.

Most of the options are disabled in my Eve client. Drones, turrets effects, camera shake, trails, etc and I won't speak about graphics... I just miss one "Jump animation" option.

Removing obsolete signature... You just lost time to read that =)

blue dehazon
Stonegard Arrows
#1406 - 2013-09-09 19:14:04 UTC
CCP BunnyVirus wrote:
Giovannui wrote:
The new jump animation introduces too much lag when multi-boxing. is there a way to turn it off? If not, please give us the ability to use the old system again.



there is no old system anymore

hawe you traied to look on howe the jump animation looks like on lower settings than good,its look crap as hell
Gun Dulf
#1407 - 2013-09-10 10:23:22 UTC
Turn it off.

zitti kitillabi billabi billabi zikko di zakkobam fisch kitti bisch

Skaos George
Aliastra
Gallente Federation
#1408 - 2013-09-10 13:01:17 UTC
Camper101 wrote:


You clearly missed a big opportunity to spot irony.


Point still stands, this animation is amongst the most harmless ones in Eve. How do you guys feel about flying frigates then? If this little camera turn really makes you physically sick you should reconsider playing any video games.



Your medical advice is duly noted and taken into consideration.

By the way, Dr., where did you get your degree in otolaryngology? Yeah, thought so.

On another note, please explain how will an OPTION to turn off the animation will impact YOUR game? Or you personally?
Yeah, thought so.
Ranger 1
Ranger Corp
Vae. Victis.
#1409 - 2013-09-10 18:00:19 UTC  |  Edited by: Ranger 1
Skaos George wrote:
Camper101 wrote:


You clearly missed a big opportunity to spot irony.


Point still stands, this animation is amongst the most harmless ones in Eve. How do you guys feel about flying frigates then? If this little camera turn really makes you physically sick you should reconsider playing any video games.



Your medical advice is duly noted and taken into consideration.

By the way, Dr., where did you get your degree in otolaryngology? Yeah, thought so.

On another note, please explain how will an OPTION to turn off the animation will impact YOUR game? Or you personally?
Yeah, thought so.

Apparently he feels that people getting worked up over this are exaggerating the issue and likely were looking for reasons to complain anyway... and that their main problem is that they simply don't like the new animation but choose to try and justify it by playing the sympathy card.

It doesn't really matter what "he" thinks though... what matters is what CCP thinks.

They think that the best solution is to improve the animation, smooth it out, to remove any realistic objection to it (and any physical issues it might cause).

If you believe they are incorrect that is between you and them, but don't expect people to go easy on you in here in the meantime.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Doc Severide
Doomheim
#1410 - 2013-09-10 18:29:49 UTC
Close this facking thread already...

Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo...

Essack Leadae
State War Academy
Caldari State
#1411 - 2013-09-10 19:34:56 UTC  |  Edited by: Essack Leadae
Ranger 1 wrote:
They think that the best solution is to improve the animation, smooth it out, to remove any realistic objection to it (and any physical issues it might cause).

If you believe they are incorrect that is between you and them, but don't expect people to go easy on you in here in the meantime.

It wasn't for me but I will give a response to your post...

So... It is not between some of us and them. It is between CCP and reality. If it was possible to resolve any physical issues that can generate a video game, then there wouldn't be any options to change the FOV or whatever else in most of the games in 2013.

The fact is that it is just impossible whatever the amount of effort a video game company can offer to deal with it. The best a company can do, is offering options and workarounds to be sure that most of the players can be satisfied. If CCP think they can do the impossible, that means that they didn't thank about the potential consequences of this animation in the first place and still have no idea of what means a first-person view...

Still, I have to praise CCP because - if the patch notes is right - then they really TRY to solve this problem, but they are just plain wrong about the way to go, and so they will fail at the end.

The most ridiculous point of this situation is that improving the animation certainly cost more of time and money for an uncertain result, than adding an option who give a simple fade-to-black transition or whatever easy workaround that could be imagined to close this case. CCP see the idea of an option as a "cop-out", I hope they will change their minds very soon.

Removing obsolete signature... You just lost time to read that =)

Kirren D'marr
Caldari Provisions
Caldari State
#1412 - 2013-09-10 20:22:14 UTC
Ranger 1 wrote:
They think that the best solution is to improve the animation, smooth it out, to remove any realistic objection to it (and any physical issues it might cause).


Unless CCP starts bringing in medical professionals to direct these improvements, I have little faith that they will be able to resolve this issue with their chosen "solution".

So far it has amounted to a whole lot of nothing, with no sign of any effective changes any time soon.

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

Materia Hunter
Republic University
Minmatar Republic
#1413 - 2013-09-10 21:45:03 UTC
Camper101 wrote:

Point still stands, this animation is amongst the most harmless ones in Eve. How do you guys feel about flying frigates then? If this little camera turn really makes you physically sick you should reconsider playing any video games.


Yes, that's great for you. Just keep going on and playing the game you love because the issue has no impact on you.

In the meantime I have a disability to contend with, which has made playing very difficult since this was added. It's "harmless" to you, but for me, the movement with rapidly changing colours can lead to a not-so harmless seizure. Maybe I should just HTFU though and deal with it, after all, if you can't put up with being in hospital every now and again from playing your favourite game you're clearly not a worth pilot Roll

Your "point" doesn't stand, because you're assuming everyone is as able as you and can play without an issue. This isn't a case of "reconsidering video games" because we don't fit into your perfect mould of a human being.

If you were to meet me in my wheelchair, would you tell me to reconsider going out because I might encounter stairs? No, you'd STFU and realise how lucky you are to be able to make judgemental comments on an internet forum without any recourse behind an anonymous face.

I've kept an active sub in the hope this feature gets added although I rarely log on and certainly don't have much activity. Tell you what: I'll start playing again if you'll agree and put a nice deposit upfront for any medical bills I might endure as the result of a seizure cause by it.

Even though you're clearly a peasant, I honestly hope from the bottom of my heart you never have a serious disability. Everything you take for granted quickly vanishes and the harsh cold would you think New Eden is looks like a lovely day out in the park. If you ever do though, I hope that you think back to telling others what they should "reconsider" doing, when quite frankly, life can already be hard enough.
Ranger 1
Ranger Corp
Vae. Victis.
#1414 - 2013-09-11 00:05:35 UTC  |  Edited by: Ranger 1
Materia Hunter wrote:
Camper101 wrote:

Point still stands, this animation is amongst the most harmless ones in Eve. How do you guys feel about flying frigates then? If this little camera turn really makes you physically sick you should reconsider playing any video games.


Yes, that's great for you. Just keep going on and playing the game you love because the issue has no impact on you.

In the meantime I have a disability to contend with, which has made playing very difficult since this was added. It's "harmless" to you, but for me, the movement with rapidly changing colours can lead to a not-so harmless seizure. Maybe I should just HTFU though and deal with it, after all, if you can't put up with being in hospital every now and again from playing your favourite game you're clearly not a worth pilot Roll

Your "point" doesn't stand, because you're assuming everyone is as able as you and can play without an issue. This isn't a case of "reconsidering video games" because we don't fit into your perfect mould of a human being.

If you were to meet me in my wheelchair, would you tell me to reconsider going out because I might encounter stairs? No, you'd STFU and realise how lucky you are to be able to make judgemental comments on an internet forum without any recourse behind an anonymous face.

I've kept an active sub in the hope this feature gets added although I rarely log on and certainly don't have much activity. Tell you what: I'll start playing again if you'll agree and put a nice deposit upfront for any medical bills I might endure as the result of a seizure cause by it.

Even though you're clearly a peasant, I honestly hope from the bottom of my heart you never have a serious disability. Everything you take for granted quickly vanishes and the harsh cold would you think New Eden is looks like a lovely day out in the park. If you ever do though, I hope that you think back to telling others what they should "reconsider" doing, when quite frankly, life can already be hard enough.


If you wish to portray yourself as someone that can be put into a seizure state by something as trivial as a change in point of view or a Dr. Who tunnel effect in a video game, that is of course your prerogative.

It's at this point that the issue ceases to be about CCP changing a minor video special effect and instead becomes a question as to why in your condition you choose to interact with a video game that has all manner of swift point of view changes and a wide variety of flashing or flickering lights as an integral part of it's special effects... just like thousands of other video games, television shows, and movies.

Responsibility for that decision rests solely with you.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Materia Hunter
Republic University
Minmatar Republic
#1415 - 2013-09-11 00:43:46 UTC
Ranger 1 wrote:

If you wish to portray yourself as someone that can be put into a seizure state by something as trivial as a change in point of view or a Dr. Who tunnel effect in a video game, that is of course your prerogative.


Point of view? Where did I say it was the point of view that causes an issue?

It's the rapid changing of colours around the edge of the tunnel effect. It's all relative, what's "trivial" to you clearly isn't to others. Myself included. This thread hasn't got 70+ pages for such a "trivial" issue.

Camera shake disablement was added as an option because the 'trivial' movement caused issues for people.

Ranger 1 wrote:

It's at this point that the issue ceases to be about CCP changing a minor video special effect and instead becomes a question as to why in your condition you choose to interact with a video game that has all manner of swift point of view changes and a wide variety of flashing or flickering lights as an integral part of it's special effects...


Because all of those effects can be turned off. Options -> disable the checkboxes = Eve is amazing for me.

Ranger 1 wrote:
just like thousands of other video games, television shows, and movies.

Responsibility for that decision rests solely with you.


Actually the 'responsibility' lies with both parties in most western counties. TV and movies have very strict laws on labelling and what can be broadcast which means 'we' are generally fairly safe. Take the London 2012 advert that gave people seizures - according to you, the responsibility rests solely with the people watching it. Nonsense.

All these tangents are ridiculous though. My point was very simple and clear: The HTFU attitude that people seem to kick around with the issue is laughable. Do you know how many of of would like to 'harden up' regarding the issue? What we'd give to be able to do so?

No one is asking for features to be altered or removed in the way that people like them. We'd like an option in the menu in the same way we have a camera shake option. That's it, nothing more.
Ravasta Helugo
Republic University
Minmatar Republic
#1416 - 2013-09-11 00:49:27 UTC
I love the idea of the jump tunnel, but a few things hurt the effect:

1. It is obviously a loading screen. Irregular, jerky graphical twitches make this obvious.

2. I get no sense that I am traveling across vast distance.

Show me some stars flying past on the other side of the tunnel. Make the tunnel more plasmid/translucent- so that you can see through it, and thus see the stars shifting as you move. Highlight local constellations and show their shift. Stuff like that. The black pipe needs to go.
Cpt Tenguru34
Caldari Provisions
Caldari State
#1417 - 2013-09-11 01:43:59 UTC
Ranger 1 wrote:


If you wish to portray yourself as someone that can be put into a seizure state by something as trivial as a change in point of view or a Dr. Who tunnel effect in a video game, that is of course your prerogative.


Are you an MD? Maybe an EMT or a nurse?
You have to be Dr. House do be able to diagnose such "trivial" issues remotely.

Ranger 1 wrote:
It's at this point that the issue ceases to be about CCP changing a minor video special effect and instead becomes a question as to why in your condition you choose to interact with a video game that has all manner of swift point of view


Because before CCP made this unnecessary change, he was playing this game just fine?
And now he wants the game to be playable again?

Ranger 1 wrote:
changes and a wide variety of flashing or flickering lights as an integral part of it's special effects... just like thousands of other video games, television shows, and movies.


Which is why we (the affected people) avoid watching these. Personally, I avoid FPSes, but can play Tetris just fine. Or EVE, if I am not looking at the sewer tunnel animation, that is.

Ranger 1 wrote:
Responsibility for that decision rests solely with you.


No, responsibility for the decision to make the game unplayable for some of us lies with the specific devs who coded this.
When I prepaid my subscription (with a CC, a year ahead), I had no way to know the game will add a new, annoying feature that will trigger my migraine. Makes sense, bro?



As a matter of fact, you are absolutely right in one of your earlier posts. It does not matter what you think/post, because you are not CCP. You are just an internet tuff guy who is posting on the forums hundreds of times per day (maybe you should get help? - but I digress).
I just hope they have more sense than that. After all, it IS a minor effect, and giving us a checkbox can't be hard.
Deacon Abox
Black Eagle5
#1418 - 2013-09-12 03:53:54 UTC  |  Edited by: Deacon Abox
New patch. No on/off to the jump graphics and auto scan "features". Ugh

One account down, three to go. Feels good on my wallet actually CCP. Camera shake on/off, CQ on/off, display options, etc. all have been in the game for a long time. Are these really so hard to make optional/toggleable, or hard to admit as pig headed mandatory features, that you won't fix them by making them optional? What?

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Gun Dulf
#1419 - 2013-09-12 05:36:43 UTC
Turn. It. Off.

zitti kitillabi billabi billabi zikko di zakkobam fisch kitti bisch

Shalua Rui
Rui Freelance Mining
#1420 - 2013-09-12 05:59:20 UTC  |  Edited by: Shalua Rui
Ravasta Helugo wrote:
1. It is obviously a loading screen. Irregular, jerky graphical twitches make this obvious.

That's the exact reason why every animation you put in, always would look like that... it's still a loading screen.

Ravasta Helugo wrote:
2. I get no sense that I am traveling across vast distance.

Show me some stars flying past on the other side of the tunnel. Make the tunnel more plasmid/translucent- so that you can see through it, and thus see the stars shifting as you move. Highlight local constellations and show their shift. Stuff like that. The black pipe needs to go.

Nobody knows what jumping through a wormhole actually looks like... but I doubt you'd see stars, since you're phased out of the material universe. Most likely it would be a split second "travel" over the event horizon... but since EVE has loading times. *shrugs*

I don't know why some things in the game are not optional... may it be because of technical limitations or because of artistic vision/intergrity... but making a 71 page discussion about it? Srsly?

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)