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Do Level 4 missions pay too much compared to 1 through 3?

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baltec1
Bat Country
Pandemic Horde
#1101 - 2013-09-08 23:42:03 UTC  |  Edited by: baltec1
Pr1ncess Alia wrote:


You are rewarded, you just aren't on top of the food chain.

Or did you think every null sec empire in history came to be because they farmed high sec level 4 missions with their alts to fuel their null game?


We get zero reward.

As for history, null sec used to have better income than high sec but after 8 years of nerfs to null and none to high sec its become unbalanced to the point where high sec offers the same isk but with near perfect safty.
Pr1ncess Alia
Doomheim
#1102 - 2013-09-08 23:42:53 UTC
Kaarous Aldurald wrote:
Quote:
You would just as poor in null as you were before and after this change.


Strictly on the income? Yes.

But income, and wealth, is comparative, and always will be.

Going to go ahead and repeat the basic principle.

Should the safest way to make money also be the most lucrative? If yes, how do you justify that this invalidates other areas of space?


It isn't , it doesn't and that's the fallacy here.

Null holds so much more potential for isk. It's there, that's where the empires are made.

PL didn't become PL by doing missions, goons didn't become goons by doing missions.

What people are crying about is how easy it is for an individual to make isk in high sec. That will never ever change due to the lack of conflict in high sec. You can compare wealth, certainly, but not with any meaningful context here and not as long as people will pretend there isn't isk to be made in null (there is).

Just because they aren't making doesn't make it not so. And if there is an inherent inability for the null empires to sustain themselves in null, it has nothing to do with the wealth in high sec and everything to do with null mechanics.

If it wasn't the case, then every empire built in this game would have been built with level 4 mission alts.

(spoiler: they aren't and they weren't)
GreenSeed
#1103 - 2013-09-08 23:43:22 UTC
Tauranon wrote:
GreenSeed wrote:
back on topic:

yeah, lvl1 to lvl3 missions make way less money than lvl4s, they should buff lvl 2s and 3s to be in par, its not fair to force newbies into 60minute long lvl4 missions simply because they still make more money on them than what they do on lower level missions.


if they made L3s somehow earn 60mil isk/hr for 200 dps drake pilots, I'd be in there using the same agent with an 850 dps tankless Ishtar earning 200mil/hr and you'd still be complaining about it.Roll

Hint : L4s make money because people put ~effort~ into learning what fits work and how to run the mission for most isk. L3s respond to the same discipline. (ie an Ishtar can 2 shot the battlecruisers in serpentis blockade l3).


what?

60 what?

what the hell are you talking about? who's complaining?

there's two sides on this discussion, either you want to nerf lvl4 income or not. i'm on the not side, i cant tell what the hell are you trying to say nor on what side you are on.

my point is, lvl4s are fine, lvl2s and 3s are **** and should be buffed, mission income is not runner income, mission income is spent on the market. so its the industrialists/traders income. buffing lvl2s and lvl3s allows newbies to pewpew more and reduces the advantage vets have.

currently a 4 year old character can "make" a fitted t1 cruiser every 30 minutes running lvl4s, there's nothing wrong with that. but a newbie needs 3hrs to do the same thing. the vet not only has the SP advantage and the mechanics knowledge, he also has the income stream.
Vaerah Vahrokha
Vahrokh Consulting
#1104 - 2013-09-08 23:46:15 UTC  |  Edited by: Vaerah Vahrokha
baltec1 wrote:
Pr1ncess Alia wrote:


You are rewarded, you just aren't on top of the food chain.

Or did you think every null sec empire in history came to be because they farmed high sec level 4 missions with their alts to fuel their null game?


We get zero reward.

As for history, null sec used to have better income than high sec but after 8 years of nerfs to null and none to high sec its become unbalanced to the point where high sec offers the same isk but with near perfect safty.


This is a blatant ball.

As I posted pages ago I and Kerfira pushed for a past nerf and indeed in 2010 and 2011 the missions got nerfed, multiple times.
Then L5 missions got moved to low sec, what's that, a null sec nerf?
Subsequently we also pushed for an incursions nerf and it came. "none to hi sec" LOL.



Also you are dodging my previous question: "How little should a L4 yield for you to be happy and stop spamming these forums since years?"

Just type down an amount so we can all laugh.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#1105 - 2013-09-08 23:46:16 UTC
baltec1 wrote:
Captain Tardbar wrote:


You'd still make the same amount of money in null now before and after the change. Are you blaming the game because you can't resist the alure of high sec? That you need them to nerf it to prevent you from playing it?



Yes. I will naturally use the best options open to me as will everyone else.

Captain Tardbar wrote:
You would just as poor in null as you were before and after this change.


That doesn't matter. What matters is that null would offer the better income for those willing to take on the extra effort, risk, and dowtimes.

Captain Tardbar wrote:

If you really want to be in null earning the lesser of icomes you can do it now and it would be same as it would be doing it then.

So why not go now? Again, prices won't drop if you nerf high so your income won't change if you were in null to begin with.




We dont care about prices dropping or not. What we want is to be rewarded for the extra effort, risk and forced downtimes in null.


But why don't you understand, you won't be rewarded any more extra if they nerf high sec.

If you have two apples and you are angry that your neighbor has three and you take two of his apples and throw it in the trash, you still have two apples.

You have that income now, if you are upset that other people have more than you then you are just jealous.

You know who more income and less risk than mission runners? Traders. Traders make billions doing nothing but making buy and sell orders in a hub without ever leaving the station.

I'm not jealous of them. I don't really care because I make money doing what I enjoy (and its not missions).

What you people are saying is that you see other people and you are jealous of their income and you want people to put more into your wallets because you feel you deserve more.

Anyways... If you are going to complain, you should complain about station traders. They make so much more for less risk.

Why can't you just play the game without being jealous? Just play in null sec and enjoy the money you do get like all the thousands of people who are doing it now and aren't getting mad and posting on the forums.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Pr1ncess Alia
Doomheim
#1106 - 2013-09-08 23:48:24 UTC  |  Edited by: Pr1ncess Alia
baltec1 wrote:

We get zero reward.


I know, right?

I mean, goons just spent a year long endevour into fountain for ZERO REWARD.

You have nothing here. Your argument is broken and I feel bad you can't admit that.

As for the "nerfs" to null... they haven't gone far enough. (to go off topic even further)

And by that I dont mean that null needs nerfed, but that static forms of income in controllable space will always go against the health of this game.

One of the best things ccp did was realize that dynamic resources promote conflict and the day moons run out of isk wont be the day the null game is destroyed but will be the day it will have it's highest activity ever as ever moon, every worthless corner of null will potentially be a gold mine at any moment in time.


You could be talking about real things to help self-sustainability in null. Station slots. Belts, ratting mechanics, sov changes and rewards

... but you're in here talking about nerfing high sec missioning as if that would do anything

..... really man. Step back and look at your argument for a minute.
baltec1
Bat Country
Pandemic Horde
#1107 - 2013-09-08 23:48:47 UTC
Vaerah Vahrokha wrote:
baltec1 wrote:
Pr1ncess Alia wrote:


You are rewarded, you just aren't on top of the food chain.

Or did you think every null sec empire in history came to be because they farmed high sec level 4 missions with their alts to fuel their null game?


We get zero reward.

As for history, null sec used to have better income than high sec but after 8 years of nerfs to null and none to high sec its become unbalanced to the point where high sec offers the same isk but with near perfect safty.


This is a blatant ball.

As I posted pages ago I and Kerfira pushed for a past nerf and indeed in 2010 and 2011 the missions got nerfed, multiple times.


Also you are dodging my previous question: "How little should a L4 yield for you to be happy and stop spamming these forums since years?"

Just type down an amount so we can all laugh.


List these mission nerfs.

As for mission income nerfs. 30% reduction in income from level 4s max, 20% should do the trick.
La Nariz
Aliastra
Gallente Federation
#1108 - 2013-09-08 23:50:36 UTC
Pr1ncess Alia wrote:
Mallak Azaria wrote:

Our economy people are better than him.


Prove it?

....do you have a point to make?

Frankly I expected the eve economy to suffer several critical failures by this point (and they almost have). The fact this boat is still floating serves as evidence to CCPs capabilities. (thanks also to the community, of which goons have certainly contributed)

In eve, balance ideas are like opinions in RL. (which in turn are like aholes... you know the saying). CCP has always taken a wait and see approach and been very careful to rock the boat that is still floating unless they absolutely need to. I think there is great wisdom in that and will take it over any other organizations cure-all snake oil balance idea.


The FW problem our guys saw it and showed it to CCP before it was known and abused. CCP didn't even know it existed.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Pr1ncess Alia
Doomheim
#1109 - 2013-09-08 23:50:38 UTC
baltec1 wrote:
Vaerah Vahrokha wrote:
baltec1 wrote:
Pr1ncess Alia wrote:


You are rewarded, you just aren't on top of the food chain.

Or did you think every null sec empire in history came to be because they farmed high sec level 4 missions with their alts to fuel their null game?


We get zero reward.

As for history, null sec used to have better income than high sec but after 8 years of nerfs to null and none to high sec its become unbalanced to the point where high sec offers the same isk but with near perfect safty.


This is a blatant ball.

As I posted pages ago I and Kerfira pushed for a past nerf and indeed in 2010 and 2011 the missions got nerfed, multiple times.


Also you are dodging my previous question: "How little should a L4 yield for you to be happy and stop spamming these forums since years?"

Just type down an amount so we can all laugh.


List these mission nerfs.

As for mission income nerfs. 30% reduction in income from level 4s max, 20% should do the trick.


It would do nothing.

And when the nerfed item drops in missions it was probably the biggest isk-making balancing act that was ever made (outside of flat-out feature introduction)
Pr1ncess Alia
Doomheim
#1110 - 2013-09-08 23:52:03 UTC
La Nariz wrote:


The FW problem our guys saw it and showed it to CCP before it was known and abused. CCP didn't even know it existed.


Indeed, that's one of the things I had in mind when I wrote it.

And for the record, the way they implemented FW basically broke the entire LP system.

There is so much they need to do to fix that (starting with removing any common items in the FW stores vs any other lp store in the game)
baltec1
Bat Country
Pandemic Horde
#1111 - 2013-09-08 23:54:58 UTC
Pr1ncess Alia wrote:


I know, right?

I mean, goons just spent a year long endevour into fountain for ZERO REWARD.



I see you have no idea how to tell the difference from alliance level income and alliance member income.

Pr1ncess Alia wrote:

And by that I dont mean that null needs nerfed, but that static forms of income in controllable space will always go against the health of this game.


We fought for years to get our own tech moons nerfed. We infact like the idea of ring mining.

Pr1ncess Alia wrote:

You could be talking about real things to help self-sustainability in null. Station slots. Belts, ratting mechanics, sov changes and rewards

... but you're in here talking about nerfing high sec missioning as if that would do anything

..... really man. Step back and look at your argument for a minute.


High sec income is one of the bigger problems with null sec. There are other issues yet but the fact that null sec offers only drawbacks to the average line member when it comes to income is a big issues we face.
Kaarous Aldurald
Black Hydra Consortium.
#1112 - 2013-09-08 23:56:34 UTC  |  Edited by: Kaarous Aldurald
Quote:
It isn't , it doesn't and that's the fallacy here.


Yes, it is. Because profit is income minus costs. Highsec has such vastly lower costs, that it doesn't even matter what the difference is between their upper bounds of income.

The sheer safety of highsec is the unbalancing factor here.

They make too much money in relation to how safely they can earn that money.

Quote:
What people are crying about is how easy it is for an individual to make isk in high sec.


Nope. At least, that certainly is not my issue with it. My issue is that after nearly a decade of nerfs to nullsec, highsec's isk/risk ratio is skewed, and needs to be adjusted.

I'd like to see a 5-10% reduction in payoffs for L4s, and to make wardecs not dodge-able. That'd about do it, imo. Because if you ask me, that's the real reason for the problem. Not that's it too much money (although that is part of it) but that it's too safe. The intended risk in highsec is not present. Once it is, we can start talking about whether they make too much or too little money.

We've (CCP included) have been over a lot of this already. If you buff null it will break the game. It's just that simple.

And, it's not just null being measured against highsec. It's highsec being measured against: Sov null, NPC null, lowsec, and wormhole space.

And highsec wins, flat out, against all 4.

And you're telling me that "Highsec isn't the problem, everything else is the problem! Stay away from my golden goose!".

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Pr1ncess Alia
Doomheim
#1113 - 2013-09-08 23:56:51 UTC
baltec1 wrote:

High sec income is one of the bigger problems with null sec. There are other issues yet but the fact that null sec offers only drawbacks to the average line member when it comes to income is a big issues we face.


Because if you keep repeating it , it will become true!

Roll

You could.. I don't know... quantify this in some way? If only you could....

baltec1
Bat Country
Pandemic Horde
#1114 - 2013-09-08 23:57:04 UTC
Pr1ncess Alia wrote:


It would do nothing.

it would give us a reason to go back the null.

Pr1ncess Alia wrote:

And when the nerfed item drops in missions it was probably the biggest isk-making balancing act that was ever made (outside of flat-out feature introduction)


We also got that out in null.
Pr1ncess Alia
Doomheim
#1115 - 2013-09-08 23:57:47 UTC
baltec1 wrote:

I see you have no idea how to tell the difference from alliance level income and alliance member income.


so

much

fail
baltec1
Bat Country
Pandemic Horde
#1116 - 2013-09-08 23:59:03 UTC
Pr1ncess Alia wrote:
baltec1 wrote:

High sec income is one of the bigger problems with null sec. There are other issues yet but the fact that null sec offers only drawbacks to the average line member when it comes to income is a big issues we face.


Because if you keep repeating it , it will become true!

Roll

You could.. I don't know... quantify this in some way? If only you could....



How many different ways can we say high sec pays as much as null?

There is literally no point in taking more risk and expending more effort when you can get exactly the same thing with much less effort and near no risk.
baltec1
Bat Country
Pandemic Horde
#1117 - 2013-09-08 23:59:41 UTC
Pr1ncess Alia wrote:
baltec1 wrote:

I see you have no idea how to tell the difference from alliance level income and alliance member income.


so

much

fail


Yes, you show a lot of "fail".

You cant even grasp the basics.
Pr1ncess Alia
Doomheim
#1118 - 2013-09-09 00:01:11 UTC
Kaarous Aldurald wrote:
Quote:
It isn't , it doesn't and that's the fallacy here.


Yes, it is. Because profit is income minus costs. Highsec has such vastly lower costs, that it doesn't even matter what the difference is between their upper bounds of income.

The sheer safety of highsec is the unbalancing factor here.

They make too much money in relation to how safely they can earn that money.

Quote:
What people are crying about is how easy it is for an individual to make isk in high sec.


Nope. At least, that certainly is not my issue with it. My issue is that after nearly a decade of nerfs to nullsec, highsec's isk/risk ratio is skewed, and needs to be adjusted.

I'd like to see a 5-10% reduction in payoffs for L4s, and to make wardecs not dodge-able. That'd about do it, imo. Because if you ask me, that's the real reason for the problem. Not that's it too much money (although that is part of it) but that it's too safe. The intended risk in highsec is not present. Once it is, we can start talking about whether they make too much or too little money.

We've (CCP included) have been over a lot of this already. If you buff null it will break the game. It's just that simple.

And, it's not just null being measured against highsec. It's highsec being measured against: Sov null, NPC null, lowsec, and wormhole space.

And highsec wins, flat out, against all 4.

And you're telling me that "Highsec isn't the problem, everything else is the problem! Stay away from my golden goose!".


First, it's not my goose egg. I have no dog in this fight.

You keep confusing the issues. Baltar as well

If you dont make enough isk in null. That's that. Period. That will never change by ANYTHING you do in high sec.

But you do... well, maybe YOU don't, but plenty of others do.
The reason you might not be seeing the isk in your wallet is another thing entirely.
Pr1ncess Alia
Doomheim
#1119 - 2013-09-09 00:02:28 UTC
baltec1 wrote:
Pr1ncess Alia wrote:
baltec1 wrote:

I see you have no idea how to tell the difference from alliance level income and alliance member income.


so

much

fail


Yes, you show a lot of "fail".

You cant even grasp the basics.


I know, if only I could understand that by nerfing high sec incomes by X% you will suddenly be free to go back to null where you already said you cant make money... to make your money.

please, go on. This is fun.
Vaerah Vahrokha
Vahrokh Consulting
#1120 - 2013-09-09 00:11:48 UTC  |  Edited by: Vaerah Vahrokha
baltec1 wrote:


List these mission nerfs.



I am not your servant. If you don't even know the game past for the last 4 years you should not even be here making topics or do those "8 years" broad statements.

Arm yourself with Google and search for me and Kerfira and the mission forums. Edit: tips a la LMFGTFY "Bounties horizontal reduction, loot first and second reduction and finally removal of non meta loot". Indirectly, further nerf by removing drone goo (it netted me about 1B a month). Removal of L5 missions from hi sec. Let's see if you did not even know they moved L5 to low sec, that's clown grade poor figure. Moving agents around, it caused many to create missions going to low sec (expecially penalizing to Minmatar and Gallente, not all have 3 7+ standing alts to pick only the hi sec, non faction, non drone missions). Moving SOE to Caldari space aka the great Gallente nerf and what finally pushed me out of missioning for good.

Here's how a professional did get a nerf done.

That's how and where it's done, not with some uninformed whining on GD.