These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

infomorph synchronizing useless

Author
Frostys Virpio
State War Academy
Caldari State
#21 - 2013-09-08 18:27:24 UTC
Post that **** on FYAD.
Remiel Pollard
Aliastra
Gallente Federation
#22 - 2013-09-08 20:52:51 UTC
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?


So what you're saying is, you're either playing eve, or sleeping?

Dude, that's entirely your own problem

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Peter Raptor
Galactic Hawks
#23 - 2013-09-08 22:07:52 UTC
2hrs would be better

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Gogela
Epic Ganking Time
CODE.
#24 - 2013-09-08 23:13:45 UTC
Nah there's a problem with timing / fleet composition swaps as they relate to POS timers or something. We need the new POS system methinks. I'm fine with the skill now until they fix that.

Signatures should be used responsibly...

Metal Icarus
Star Frontiers
Brotherhood of Spacers
#25 - 2013-09-08 23:23:31 UTC
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?


7/10
Felicity Love
Doomheim
#26 - 2013-09-08 23:27:18 UTC  |  Edited by: Felicity Love
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?


Actually, given how many pilots actually jump clones for any significant reason -- the main one being able to "commute" to some distant part of Null from Jita or some other significant location in Empire -- the skill is largely pointless to the vast number of players.

Even then, most don't jump so frequently in the first place to warrant training the skill.

Would have been better off with "Advanced Parallel Parking for Shuttles"... or "Synchronized Pod Spinning"... Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Aiwha
School of Applied Knowledge
Caldari State
#27 - 2013-09-08 23:35:12 UTC
This is what happens when you recruit NQA.


This **** right here.

Sanity is fun leaving the body.

Tau Cabalander
Retirement Retreat
Working Stiffs
#28 - 2013-09-09 01:07:37 UTC  |  Edited by: Tau Cabalander
Ripard Teg wrote:
In the course of discussions with CCP, I was shown reasons why a 12 hour timer would be a bad idea. For example, during multiple reinforcement timers (something I obviously don't work with a lot), very short JC timers gives the defender tremendous advantages in terms of mobility and changing fleet compositions. So I have to admit that the reasons preventing shorter JC timers were good ones.

http://jestertrek.blogspot.ca/2013/09/ugly-babies.html
Baggo Hammers
#29 - 2013-09-09 02:12:57 UTC
So is this the quality of folks that belong to the vaunted "Goons?" Really special I guess.

If you don't know where you're going, any road will take you there.

Alavaria Fera
GoonWaffe
#30 - 2013-09-09 02:51:26 UTC
We actually have a lot of bad posters.

It's just that they're normally kept hidden away...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Oggat
The Adam's Family
#31 - 2013-09-09 02:54:36 UTC
As already pointed out, the idea was to allow you to jump at a time other than the beginning of a game session assuming you play the same time each day. If a reason to jumpclone comes up half way through a 3 hr session, you can do it knowing you can log in the next day on a play time schedule and jump back. No waiting. If you play for more than 5 hrs at a time, you have issues. CCP shouldn't be enabling that.
lollerwaffle
Perkone
Caldari State
#32 - 2013-09-09 03:39:56 UTC
Alavaria Fera wrote:
We actually have a lot of bad posters.

It's just that they're normally kept hidden away...

Lock 'em up and throw the key away, please.
Frostys Virpio
State War Academy
Caldari State
#33 - 2013-09-09 04:22:50 UTC
Alavaria Fera wrote:
We actually have a lot of bad posters.

It's just that they're normally kept hidden away...


Post a lot and correctly for a few months then you are free to badpost I guess.
Murk Paradox
Ministry of War
Amarr Empire
#34 - 2013-09-09 16:29:24 UTC
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?



I log off at around 10pm sometimes 11pm after a night of roaming and decide that tomorrow I want to go back to highsec to address my PI I have there, maybe hit the shops to prepare a contract to bring more ships out to null, etc.

Now since for some reason my jc timer does not come off until 8pm (maybe it was a CTA or I used a jc to xfer stuff, who knows) I obviously do not want to log on around 530pm and wait until 8pm in order to use my JC.

So I skilled up Advanced Infomorph Psychology to shave some hours off my jc timer, go to bed, wake up and go to work, get home and boom! my jc is available for jump.

This is a good thing.

Another instance...

You are using your boosting clone for some other op, and you have a pos you put into reinforce after a big fight, and in 24 hours that tower comes out of RF and you want to be ready. Obviously you don't want to wait until you're in place to swap clones, so a few levels of Adv IP will allow you time to finish your op and the next day swap clones and be READY for that 24 hr period.


This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Eram Fidard
Doomheim
#35 - 2013-09-09 16:34:35 UTC  |  Edited by: Eram Fidard
Since I started playing eve, using a jump clone has essentially been declaring that you won't be back in the old clone for two days.

Given that the timer is 24 hours, that's a little unintuitive, so I see why the OP wouldn't understand.

However, if you jump cloned at the end of each play session, your sleep schedule and life would have to revolve around eve:

Play til 8, jump clone out, next day jump clone back down at 8, play til 12, etc. etc.

With the skill trained to IV, you can get a 4-hour play session each second day at the same time, and still be able to sit in your JC the rest of the time. Why is this so hard to explain?

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Tron 3K
Caldari Provisions
Caldari State
#36 - 2013-09-09 17:22:09 UTC
Ryuu Shi wrote:
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?




Whiners gonna whine...with cheese... and a side of bacon.Roll

Mmmm bacon!
March rabbit
Aliastra
Gallente Federation
#37 - 2013-09-09 17:48:27 UTC
...and here we have what some people forecasted long ago: once CCP reduced JC timeout people will ask for more Lol

that's why reducing JC timeouts is stupid idea

The Mittani: "the inappropriate drunked joke"

Malcolm Shinhwa
The Scope
Gallente Federation
#38 - 2013-09-09 17:57:45 UTC
ElQuirko wrote:
Lady Areola Fappington wrote:

Ban OP Gas Thread Kick Goonwaffe


Alternatively: Nerf Goons Nerf Goons Nerf Goons


Based on a locked thread I just saw, CCP has decided to buff Goons. Sorry.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Khergit Deserters
Crom's Angels
#39 - 2013-09-09 18:00:14 UTC  |  Edited by: Khergit Deserters
It wasn't that bad of a post, I don't know why you guys are dogpiling on OP. Goons have feelings too, right? I think that's more or less a fairly safe assumption.
Ciyrine
Deep Core Mining Inc.
Caldari State
#40 - 2013-09-11 17:53:28 UTC
now i see how the synchronization skill helps. It gives you a little flexibility on when in your play session you do the jump.

more interestingly Ive now seen why people post with alts. half this thread was **** on with goon rage.
Previous page123Next page