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Do Level 4 missions pay too much compared to 1 through 3?

First post First post
Author
The Forum Alt
Hedion University
Amarr Empire
#961 - 2013-09-08 11:40:14 UTC
I didn't read this entire thread.

Anyone hear about the 60bn Raven kill? He missioned once a day and earned enough for that beast of a ship and a 1bn bounty on each of the attackers.

I think that says it all.
Nebulous
Souvenirs Novelties Party Tricks
#962 - 2013-09-08 11:42:34 UTC  |  Edited by: Nebulous
The Forum Alt wrote:
I didn't read this entire thread.

Anyone hear about the 60bn Raven kill? He missioned once a day and earned enough for that beast of a ship and a 1bn bounty on each of the attackers.

I think that says it all.


So I take it you have/had exclusive access to this guys earnings? There is no way for example he could have been selling PLEX to build his ultimate mission runner and/or fund part of it.

Also how do you know he doesn't or didn't play 16 hours a day?
Little Dragon Khamez
Guardians of the Underworld
#963 - 2013-09-08 11:42:41 UTC
The Forum Alt wrote:
I didn't read this entire thread.

Anyone hear about the 60bn Raven kill? He missioned once a day and earned enough for that beast of a ship and a 1bn bounty on each of the attackers.

I think that says it all.


it doesn't actually, because you don't know if he bought the ship with plex, how many missions he ran, where they were, such as high or low etc. It's a nice story, but not detailed enough to draw any conclusions from.

Dumbing down of Eve Online will result in it's destruction...

Tippia
Sunshine and Lollipops
#964 - 2013-09-08 11:52:37 UTC  |  Edited by: Tippia
Little Dragon Khamez wrote:
15mill/h in a t1 blasterfit Myrm lol. How is that even related to the claim of 60mill per hour or that L4 mission runners are earning too much in high sec.
It relates to your test earning you 18M/h, showing that your tests are suspect as far as representativeness goes. If all you get is 3M more than what I did back then, it suggests that you're very low-skilled, very inefficient, and/or very bad at picking and equipping a mission-running ship.

Also, you asked for my personal tests and findings, and now you complain when I provide them? Roll
Little Dragon Khamez
Guardians of the Underworld
#965 - 2013-09-08 11:57:57 UTC
Tippia wrote:
Little Dragon Khamez wrote:
15mill/h in a t1 blasterfit Myrm lol. How is that even related to the claim of 60mill per hour or that L4 mission runners are earning too much in high sec.
It relates to your test earning you 18M/h, showing that your tests are suspect as far as representativeness goes. If all you get is 3M more than what I did back then, it suggests that you're very low-skilled, very inefficient, and/or very bad at picking and equipping a mission-running ship.

Also, you asked for my personal tests and findings, and now you complain when I provide them? Roll


well they are your findings, but you haven't run any tests, yet somehow or other a test run in a Golem is ok, it's representative of a diverse player base that uses lots of different ships for mission running, with different fits, and with pilots of differing skill levels, expertise and mastery of the game. Balance around uber players why don't you? I am so glad that CCP do not listen to the likes of you.

Dumbing down of Eve Online will result in it's destruction...

Tippia
Sunshine and Lollipops
#966 - 2013-09-08 12:02:27 UTC
Little Dragon Khamez wrote:
well they are your findings, but you haven't run any tests
That's ok. Neither have you.

Quote:
yet somehow or other a test run in a Golem is ok, it's representative of a diverse player base that uses lots of different ships for mission running, with different fits, and with pilots of differing skill levels, expertise and mastery of the game.
…and you have a source for this claim, I suppose?

Quote:
Balance around uber players why don't you
Setting aside for a moment that there's nothing particularly über about Kefiras sample, yes, balancing the high end around the high end is a pretty good idea, because… well… that's what you're looking to balance, now isn't it?
Nebulous
Souvenirs Novelties Party Tricks
#967 - 2013-09-08 12:10:57 UTC  |  Edited by: Nebulous
The Forum Alt wrote:
I didn't read this entire thread.

Anyone hear about the 60bn Raven kill? He missioned once a day and earned enough for that beast of a ship and a 1bn bounty on each of the attackers.

I think that says it all.


Sorry to double qoute this but in hindsight there is no way this could have happened? Because the advocates of LVL 4 nerfing keep pointing out that there is no or low risk in High Sec?

So if anything this invalidates your point more than backs it up.
Little Dragon Khamez
Guardians of the Underworld
#968 - 2013-09-08 12:39:48 UTC  |  Edited by: Little Dragon Khamez
Tippia wrote:
Little Dragon Khamez wrote:
well they are your findings, but you haven't run any tests
That's ok. Neither have you.

Quote:
yet somehow or other a test run in a Golem is ok, it's representative of a diverse player base that uses lots of different ships for mission running, with different fits, and with pilots of differing skill levels, expertise and mastery of the game.
…and you have a source for this claim, I suppose?

Quote:
Balance around uber players why don't you
Setting aside for a moment that there's nothing particularly über about Kefiras sample, yes, balancing the high end around the high end is a pretty good idea, because… well… that's what you're looking to balance, now isn't it?



This post:

https://forums.eveonline.com/default.aspx?g=posts&m=3573396#post3573396

and this post:

https://forums.eveonline.com/default.aspx?g=posts&m=3577729#post3577729

I'm going to explain this very slowly to Tippia. This is called a S T U DY the findings are called R E S U L T S.
They are F A C T S.

Todays episode was brought to you by the Number 18 and the Letter F.

Dumbing down of Eve Online will result in it's destruction...

Tippia
Sunshine and Lollipops
#969 - 2013-09-08 12:54:49 UTC
…contain as much testing as my 2008 findings did.

They offer no methodology, no details or breakdowns, no ability to repeat or reproduce, no verifiability, no representation, an irrelevant sample size, and indeed pretty much nothing that would make it useful for… well… anything, really. It does contain an end result that is suspiciously close to what one would get if one ran L4s using an underskilled and poorly fitted BC, though.
Onictus
Federal Navy Academy
Gallente Federation
#970 - 2013-09-08 13:11:05 UTC
Not to mention that 45 minutes a mission seems awefully slow.

Granted I haven't run a battleship in a level 4 in a couple years but I seen to remember competing on ticks. But I need a couple weeks to get an alt train to recheck. Pretty much everything but AE and maybe world's colide was a 15-20 minute affair assuming there would no blitzables in the middle.

....of course my missions boats were either a damn near full gank ndomi and a macharial depending on where I was at.
Little Dragon Khamez
Guardians of the Underworld
#971 - 2013-09-08 13:24:27 UTC
as previously mentioned, no blitzing went on, every mission rat was killed, and I was trying to simulate Mr Average as opposed to an Uber player in a Tengu, etc, so 45 mins, then later 30 mins per mission is actually pretty fair in my opinion.

What do you guys think is fair? Ten mins? In order to earn 60 million an hour in isk without salvaging I estimate you'd have to clear them at three times the rate which is ten to 15 mins per mission at the most. This seems like the type of thing a highly skilled character with a T3 could do as I know a few of them, but they are not what I deem to be Mr Average in any way.

Dumbing down of Eve Online will result in it's destruction...

Tauranon
Weeesearch
CAStabouts
#972 - 2013-09-08 13:26:34 UTC  |  Edited by: Tauranon
Little Dragon Khamez wrote:



This post:

https://forums.eveonline.com/default.aspx?g=posts&m=3573396#post3573396

and this post:

https://forums.eveonline.com/default.aspx?g=posts&m=3577729#post3577729

I'm going to explain this very slowly to Tippia. This is called a S T U DY the findings are called R E S U L T S.
They are F A C T S.

Todays episode was brought to you by the Number 18 and the Letter F.


Oh dear. Here are a group of missions I ran in a *dominix - yes the t1 space potato that has to stand still and wait for its drones to finish, and since my agent almost always puts the same mission in the same place, I worked into each missions isk/hr effective, the warps, jumps and dock delay. So times and rates are dock to dock, rounded UP to the next minute.

These are at 1000 isk/lp.

Serp assault (blitz). Elapsed - 9m. rate. 79.2m/hr
Ammar smash supplier (blitz). Elapsed. 7m. rate 99.5m/hr
Angel pirate invasion (full clear). Elapsed. 17m. 57.3m/hr
Serp Extrav (clear). Elapsed - 26m. rate. 52.9m/hr
merc Stop thief (store mission items at home base in advance). Elapsed - 5. rate. 56.9m/hr
mixed dread pirate (loot implant). Elapsed - 25 rate. 93m/hr
serp/gur worlds collide (use card). Elapsed - 19. rate 61m/hr
attack of drones (clear). Elapsed - 14. rate 62m/hr
merc damsel (clear and return with noctis). elapsed 28. rate. 68m/hr
ammar surprise surprise (return with noctis). elapsed 22. rate 59m/hr.
serpentis blockade (clear) Elapsed -23. rate 78m/hr.
+
mats for war (fly to station buy kernite give agent - counting kernite as a cost). Elapsed 4. rate 300m/hr

The same agent gives me 9 other missions that are in the 40m/isk - 50m/isk/hr range - namely, merc-righthand - angel unauth, blood cargo del, drones-infil, mordus headhunters (which I should use the ndomi for), angel extrav (domi not brilliant at it), serp score, mercdrone silence inf, angel smuggler intercept.

*its also a dominix, they "were" cheap, I can leave a spare with bouncers and angel tank ready to go, which avoids major futzing time between missions, ie throw cap boosters in, refill ammo yak to agent and go, 30 seconds.

The rest I can reject.

Some people claim 3000 for conversion, and I have no reason to doubt them. Someone getting 3000 for a conversion will crack 100mil/hr isk in a dominix, but its plainly clear I can beat 50m/hr with a poor conversion.
Mallak Azaria
Caldari Provisions
Caldari State
#973 - 2013-09-08 13:27:14 UTC
Little Dragon Khamez wrote:
as previously mentioned, no blitzing went on, every mission rat was killed, and I was trying to simulate Mr Average as opposed to an Uber player in a Tengu, etc, so 45 mins, then later 30 mins per mission is actually pretty fair in my opinion.

What do you guys think is fair? Ten mins? In order to earn 60 million an hour in isk without salvaging I estimate you'd have to clear them at three times the rate which is ten to 15 mins per mission at the most. This seems like the type of thing a highly skilled character with a T3 could do as I know a few of them, but they are not what I deem to be Mr Average in any way.


The irony here is Mr Average flies a Tengu because it doesn't require lots of skills to perform well.

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Onictus
Federal Navy Academy
Gallente Federation
#974 - 2013-09-08 13:35:53 UTC
Little Dragon Khamez wrote:
as previously mentioned, no blitzing went on, every mission rat was killed, and I was trying to simulate Mr Average as opposed to an Uber player in a Tengu, etc, so 45 mins, then later 30 mins per mission is actually pretty fair in my opinion.

What do you guys think is fair? Ten mins? In order to earn 60 million an hour in isk without salvaging I estimate you'd have to clear them at three times the rate which is ten to 15 mins per mission at the most. This seems like the type of thing a highly skilled character with a T3 could do as I know a few of them, but they are not what I deem to be Mr Average in any way.



So you are assuming the average mission runner is flat terrible at missions?

I never ever used blingboats, usually a few faction mods to make a fit work and T2 guns, on the mach I would use T1 ammo because that thing blows through 10,000 rounds fast enough that I needed a second toon to run for more ammo when I got a good mission spread going.

Even then, it was a matter of jumping around between mission hubs and cherrypicking the right missions, just flay grinding through whatever you are handed isn't close to ideal.

So I guess its really a matter of what you are trying to prove, if you are trying to prove. Mr. Average who never leaves high sec SHOULD be relatively compentant at it, its ALL he does. Conversely, someone like me who would much rather being doing something else is NOT ******* around. I want max payout for least time spent, so blitzing and cashing LP as quickly as possible (markeering isn't my favorite passtime either, spreadsheets make me feel like I'm at work). Not to mention the full time missions runner is going to have rack of social skills that FURTHER increase isk payout, LP payout and standing gains.

Unfortunately it is WAY more effort that I am willing to a expend just to do the logistics to get a credible (to me) mission boat into hi-sec, much less jump clones and whatnot. I don't have any empire alts that are skilled properly to missins.

Onictus
Federal Navy Academy
Gallente Federation
#975 - 2013-09-08 13:40:50 UTC
Mallak Azaria wrote:
Little Dragon Khamez wrote:
as previously mentioned, no blitzing went on, every mission rat was killed, and I was trying to simulate Mr Average as opposed to an Uber player in a Tengu, etc, so 45 mins, then later 30 mins per mission is actually pretty fair in my opinion.

What do you guys think is fair? Ten mins? In order to earn 60 million an hour in isk without salvaging I estimate you'd have to clear them at three times the rate which is ten to 15 mins per mission at the most. This seems like the type of thing a highly skilled character with a T3 could do as I know a few of them, but they are not what I deem to be Mr Average in any way.


The irony here is Mr Average flies a Tengu because it doesn't require lots of skills to perform well.



Indeed you can basically buy your way around iffy skills with a few bling mods.
Bagrat Skalski
Koinuun Kotei
#976 - 2013-09-08 13:52:34 UTC  |  Edited by: Bagrat Skalski
I like navy scorpion for its good tank, also i like battleships, so, I don't make too much missions recently, but could do Penumbra in it, its something about 400 M ISK per whole t2 fit and ship. not so easily ganked, not so easily destroyed in missions, good pve tank. Lvl 4 are decent but it's most part of some pvpers income. Also, making good use of lp store isn't so damaging to market and driving inflation as someone would think.
Little Dragon Khamez
Guardians of the Underworld
#977 - 2013-09-08 14:27:30 UTC
Tauranon wrote:
Little Dragon Khamez wrote:



This post:

https://forums.eveonline.com/default.aspx?g=posts&m=3573396#post3573396

and this post:

https://forums.eveonline.com/default.aspx?g=posts&m=3577729#post3577729

I'm going to explain this very slowly to Tippia. This is called a S T U DY the findings are called R E S U L T S.
They are F A C T S.

Todays episode was brought to you by the Number 18 and the Letter F.


Oh dear. Here are a group of missions I ran in a *dominix - yes the t1 space potato that has to stand still and wait for its drones to finish, and since my agent almost always puts the same mission in the same place, I worked into each missions isk/hr effective, the warps, jumps and dock delay. So times and rates are dock to dock, rounded UP to the next minute.

These are at 1000 isk/lp.

Serp assault (blitz). Elapsed - 9m. rate. 79.2m/hr
Ammar smash supplier (blitz). Elapsed. 7m. rate 99.5m/hr
Angel pirate invasion (full clear). Elapsed. 17m. 57.3m/hr
Serp Extrav (clear). Elapsed - 26m. rate. 52.9m/hr
merc Stop thief (store mission items at home base in advance). Elapsed - 5. rate. 56.9m/hr
mixed dread pirate (loot implant). Elapsed - 25 rate. 93m/hr
serp/gur worlds collide (use card). Elapsed - 19. rate 61m/hr
attack of drones (clear). Elapsed - 14. rate 62m/hr
merc damsel (clear and return with noctis). elapsed 28. rate. 68m/hr
ammar surprise surprise (return with noctis). elapsed 22. rate 59m/hr.
serpentis blockade (clear) Elapsed -23. rate 78m/hr.
+
mats for war (fly to station buy kernite give agent - counting kernite as a cost). Elapsed 4. rate 300m/hr

The same agent gives me 9 other missions that are in the 40m/isk - 50m/isk/hr range - namely, merc-righthand - angel unauth, blood cargo del, drones-infil, mordus headhunters (which I should use the ndomi for), angel extrav (domi not brilliant at it), serp score, mercdrone silence inf, angel smuggler intercept.

*its also a dominix, they "were" cheap, I can leave a spare with bouncers and angel tank ready to go, which avoids major futzing time between missions, ie throw cap boosters in, refill ammo yak to agent and go, 30 seconds.

The rest I can reject.

Some people claim 3000 for conversion, and I have no reason to doubt them. Someone getting 3000 for a conversion will crack 100mil/hr isk in a dominix, but its plainly clear I can beat 50m/hr with a poor conversion.


Good post, out of interest is the above the total number of missions run, and also how much isk did you earn in total for all of the above, because what I meant by ISK per hour was based on the number of missions run in the hour and the rewards paid out. What I see above looks equivalent to a mph rate when we're interested in the total distance drive etc.

E.g. If you can run Serpentis Blockade in 23mins how much did that mission pay, because the 78mill per hour fig is only meaningful if you can guarantee that you will get that mission again within the hour.

Apologies if I've misunderstood your figures, I genuinely interested in your findings and would like to know more. Perhaps we can compile the findings of other interested people and come up with a study that nails this type of question once and for all.

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#978 - 2013-09-08 14:30:11 UTC
Bagrat Skalski wrote:
I like navy scorpion for its good tank, also i like battleships, so, I don't make too much missions recently, but could do Penumbra in it, its something about 400 M ISK per whole t2 fit and ship. not so easily ganked, not so easily destroyed in missions, good pve tank. Lvl 4 are decent but it's most part of some pvpers income. Also, making good use of lp store isn't so damaging to market and driving inflation as someone would think.


Agreed, the LP store if anything is an monetary sink due to the fact that many items cost isk as well as LP, not to mention tags that might need to be collected or bought from other people.

Dumbing down of Eve Online will result in it's destruction...

Liafcipe9000
Critically Preposterous
#979 - 2013-09-08 14:32:59 UTC
Exploration and be done with it.
Bagrat Skalski
Koinuun Kotei
#980 - 2013-09-08 14:36:53 UTC
I have tried it, but its sooo unpredictable. I have earned 1 bil in one week, and then nothing really for one month. Lol