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Orca tank fit or cargo fit? (Hi-sec)

First post
Author
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#21 - 2013-08-29 16:32:17 UTC
Malkor Amphal wrote:
Allright, so i have a dilemma that hopefully some more experienced players can assist me with. I am attempting to locate a good tank fit for an orca that doesn't sacrifice too much cargo space. I would like to keep at least 1 expanded cargo hold and perhaps use a DCUII in it's place however that is not set in stone. Per the general populations collective opinion which of the following fits would seem like the best to use for hi sec mining ops? should i just say balls to EHP and focus on cargo capacity? or look into decent EHP fits?

[Orca, Passive Shields]
Shield Power Relay II
Shield Power Relay II

Shield Recharger II
Shield Recharger II
Adaptive Invulnerability Field II
Large Shield Extender II

Mining Foreman Link - Mining Laser Field Enhancement I
Mining Foreman Link - Laser Optimization I
Small Tractor Beam I

Large Core Defense Field Purger I
Large Core Defense Field Purger I
Large Core Defense Field Purger I
________________________________________________

[Orca, Active Tank Orca]
Expanded Cargohold II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Mining Foreman Link - Mining Laser Field Enhancement I
Mining Foreman Link - Laser Optimization I
Small Tractor Beam I

Large Cargohold Optimization I
Large Cargohold Optimization I
Large Cargohold Optimization I
_________________________________________________

[Orca, cargo fit]
Expanded Cargohold II
Expanded Cargohold II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Small Tractor Beam I
Mining Foreman Link - Mining Laser Field Enhancement I
Mining Foreman Link - Laser Optimization I

Large Cargohold Optimization I
Large Cargohold Optimization I
Large Cargohold Optimization I



Eve being Eve I'd say you'd be better with a DCU II and T2 bulkhead in lows, shield extenders and a mwd in mids (1cycle mwd helps get in warp way faster)

Yes you loose some cargo but there's no value in that cargo that equals +/- 240k EHP before links when it comes to suicide ganks or offer you some time for your friends to show up if war targets get on top of you.
Doesn't mean you're safer, just means your ship has enough tank for someone to consider twice the effort he will have to put in to ruin your day or get his own ruined by his fault.

You either choose maximum profit little effort or make someone unhappy because he will not consider you as a valid target.

Just an opinion of course.

removed inappropriate ASCII art signature - CCP Eterne

hmskrecik
TransMine Group
Gluten Free Cartel
#22 - 2013-08-29 16:40:30 UTC  |  Edited by: hmskrecik
There's another option:

(shameless self-promotion)
[Orca, Orca: Free Willy]
Local Hull Conversion Inertial Stabilizers I
Local Hull Conversion Inertial Stabilizers I

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Prototype 100MN Microwarpdrive I

Caldari Navy Cloaking Device
Empty
Empty

Large Ancillary Current Router I
Large Low Friction Nozzle Joints II
Large Low Friction Nozzle Joints II


Instead of trying to survive gank, it's an attempt at not be ganked at all. With cloak+MWD the time window when you can be scanned and attacked is really small. I tested.
Marcos Boirelle
The Scope
Gallente Federation
#23 - 2013-08-29 21:14:54 UTC
Desivo Delta Visseroff wrote:
I also like Tippia's fit. The only point I would bring up, why only settle with Tech 1 rigs? If you are going to buy an 800+ mill for the hull, and you want to keep it safe (LOL), fit it right & go Tech 2. I hear miners are filthy rich.


That is a lie Roll
But Tech 2 I was looking at anyway, why go cheap...
Marcos Boirelle
The Scope
Gallente Federation
#24 - 2013-08-29 21:15:44 UTC
hmskrecik, unless they bubble but often do we see a bubble in High Sec at the Stargates?
hmskrecik
TransMine Group
Gluten Free Cartel
#25 - 2013-08-29 21:36:01 UTC
Marcos Boirelle wrote:
hmskrecik, unless they bubble but often do we see a bubble in High Sec at the Stargates?

Well, if you have Orca bubbled it means things went terribly wrong on many levels.

And frankly I'm not sure what your point is. I thought I explained why would you like to perform cloak+MWD even in hisec.
ashley Eoner
#26 - 2013-08-29 22:58:36 UTC
hmskrecik wrote:
Marcos Boirelle wrote:
hmskrecik, unless they bubble but often do we see a bubble in High Sec at the Stargates?

Well, if you have Orca bubbled it means things went terribly wrong on many levels.

And frankly I'm not sure what your point is. I thought I explained why would you like to perform cloak+MWD even in hisec.

You're doing it wrong if you can't cloak/mwd with dcuII and bulkhead in lows.

Bulkhead and DCUII in lows is a must especially with all the tornados being used to gank Orcas these days.

100mwd with 2x adaptive and an em field for mids

Rigs are whatever you want/need. I run ancil a ccc and a shield extender since I do long trips and using the MWD for align/warp eats the cap hard after 15 or so jumps without a cap rig.

Aside from the cloak/mwd trick you can be lazy and just cycle the mwd once when you click to warp. You'll warp off as soon as the cycle ends. Usually you'll barely even be seen in the process..
hmskrecik
TransMine Group
Gluten Free Cartel
#27 - 2013-08-29 23:23:36 UTC
ashley Eoner wrote:
hmskrecik wrote:
Marcos Boirelle wrote:
hmskrecik, unless they bubble but often do we see a bubble in High Sec at the Stargates?

Well, if you have Orca bubbled it means things went terribly wrong on many levels.

And frankly I'm not sure what your point is. I thought I explained why would you like to perform cloak+MWD even in hisec.

You're doing it wrong if you can't cloak/mwd with dcuII and bulkhead in lows.

Bulkhead and DCUII in lows is a must especially with all the tornados being used to gank Orcas these days.

Ok, I see now.

Yeah, I can perform cloak+mwd with bulkheads and dcuII BUT... even in best situations there was short interval after uncloaking and before entering warp. While my fit is a bit on extreme side, tests indicate that at least 2, or better 3, inertia upgrades are needed to make those two events happen close enough to prevent target locking of such Orca.
Marcos Boirelle
The Scope
Gallente Federation
#28 - 2013-08-30 04:57:04 UTC  |  Edited by: Marcos Boirelle
hmskrecik wrote:
ashley Eoner wrote:
hmskrecik wrote:
Marcos Boirelle wrote:
hmskrecik, unless they bubble but often do we see a bubble in High Sec at the Stargates?

Well, if you have Orca bubbled it means things went terribly wrong on many levels.

And frankly I'm not sure what your point is. I thought I explained why would you like to perform cloak+MWD even in hisec.

You're doing it wrong if you can't cloak/mwd with dcuII and bulkhead in lows.

Bulkhead and DCUII in lows is a must especially with all the tornados being used to gank Orcas these days.

Ok, I see now.

Yeah, I can perform cloak+mwd with bulkheads and dcuII BUT... even in best situations there was short interval after uncloaking and before entering warp. While my fit is a bit on extreme side, tests indicate that at least 2, or better 3, inertia upgrades are needed to make those two events happen close enough to prevent target locking of such Orca.


Maybe it is me that heard it wrong but what I heard and I am not an Eve veteran or knowledge expert; if the gate is bubbled then cloak + mwd wont work, then I asked, how often is a gate in High Sec bubbled?
hmskrecik
TransMine Group
Gluten Free Cartel
#29 - 2013-08-30 07:52:21 UTC
Marcos Boirelle wrote:
Maybe it is me that heard it wrong but what I heard and I am not an Eve veteran or knowledge expert; if the gate is bubbled then cloak + mwd wont work, then I asked, how often is a gate in High Sec bubbled?

Orcas don't die in hisec because of bubbles...

Most often you die either while sitting in the belt or while hauling stuff.

In belts you just have to watch surroundings and not be stupid.

To die in transit involves two things:
1. (optional) Being scanned.
2. Being ganked while warping off the gate. No bubbles involved, just a bunch of Tornadoes, Taloses or whatnot.

Both of those above steps, while not impossible, are very had to pull off when ship is visible in overview for a second or less.

Hope I cleared the matter a bit.
Oxylan
Blood Fanatics
#30 - 2013-09-01 11:24:36 UTC  |  Edited by: Oxylan
In general x large or large ancilary shield booster, some shield extender + shield hp rigs) one or 2 invulfield hardeners, low slot bulwark that increase hull hit points and damage control, (very solid ehp and active shield boost for stres situation that protect short time from heavy damage incomes even from multiple ships ) " if you got feeling that somthing bad like gank may happens" but if you move across universe with with low vaulable cargo try use inertia stab or other thngs that increase aggility.

If it bleed we can kill it.

Marc Callan
Center for Advanced Studies
Gallente Federation
#31 - 2013-09-01 15:09:25 UTC
If you're having trouble making the cloak/MWD trick work, try cranking up your Acceleration Control skill if you've only got one or two levels in it. That'll give you a good raw boost to your MWD speed, which might be enough to overcome the deceleration you get from non-covops cloaks.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Praxis Ginimic
The Scope
Gallente Federation
#32 - 2013-09-01 16:44:24 UTC
Don't cheap out on your cap ship guy. Faction links! Fit for max cargo, T2 all the way! The hull on that bad boy is good down to .5 for concord response. Just get out there and focus on making that sweet isk. Most importantly, don't even bother to look up my sec stat before deciding in the validity of my advice.Big smile
Obunagawe
#33 - 2013-09-01 17:05:24 UTC
Drones: ECM light.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#34 - 2013-09-01 19:27:09 UTC  |  Edited by: Cipher Jones
Cloak + MWD in an orca is about useless if you are being ganked. They STILL have 10 seconds to decloak a ship with a sig radius bigger than Rhode Island. With the new camera tricks its not hard at all.

You need to be able to tank until Concord comes and starts popping them. They will have you scrammed and get 2 volleys off. The more EHP the better.

I would bring ec-600 drones. Overheat hardeners. Unless you can rep 12k in 14 seconds don't bring any kind of repper.

If you use DCII, Bulkheads, Invuln II x2, and 3 extenders you can be safe from 12 tornados. And have enough room for an AB for quick traversal.

internet spaceships

are serious business sir.

and don't forget it

IIshira
School of Applied Knowledge
Caldari State
#35 - 2013-09-01 23:36:12 UTC
Praxis Ginimic wrote:
Don't cheap out on your cap ship guy. Faction links! Fit for max cargo, T2 all the way! The hull on that bad boy is good down to .5 for concord response. Just get out there and focus on making that sweet isk. Most importantly, don't even bother to look up my sec stat before deciding in the validity of my advice.Big smile


This^

Don't worry about adding tank... Just fit for max cargo to make lots of ISK.

Make sure you fit plenty of faction stuff for good drops.. I mean it makes your ship look pretty and no one bothers ganking Orcas now.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#36 - 2013-09-02 06:48:52 UTC
Because there are so many officer cargo mods...

internet spaceships

are serious business sir.

and don't forget it

Lloyd Roses
Artificial Memories
#37 - 2013-09-02 06:58:05 UTC
Following tippias advice will yield great results.

10sec warp with mwd is sweet, dcu (and eventually bulkheads) is all you need as tank.
Jonah Gravenstein
Machiavellian Space Bastards
#38 - 2013-09-02 07:06:37 UTC  |  Edited by: Jonah Gravenstein
DCII and Bulkheads are the way to go, cargo expanded Orcas are really quite squishy. The New Order guys consider cargo fits "anti tanked" and given the opportunity can and do kill them before Concord roll up..

In the beginning there was nothing, which exploded.

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Marcos Boirelle
The Scope
Gallente Federation
#39 - 2013-09-08 08:28:36 UTC
Great feedback, I will concider this week what the heck to do, I mean if a haul with under one billion in net worth, it is not worth ganking in my opinion. There has to be a win win situation.
Ekaterina 'Ghetto' Thurn
Department 10
#40 - 2013-09-08 09:55:31 UTC
Synthetic Hull Conversion Reinforced Bulkheads I
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Amplifier II

Mining Foreman Link - Mining Laser Field Enhancement II
Mining Foreman Link - Laser Optimization II
Siege Warfare Link - Shield Harmonizing II

Large Cargohold Optimization I
Large Cargohold Optimization I
Large Cargohold Optimization I

Warrior I x5
Mining Drone II x5
Salvage Drone I x5.

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

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