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Balancing Feedback: Tier3 Battlecruisers

First post
Author
Naomi Knight
Ministry of War
Amarr Empire
#421 - 2011-11-14 12:23:51 UTC
tika te wrote:
to me it's interessting to see, that although the new tier3 bc are not intended for tanking and therefor have glasscanon-hitpoints, ppl still try to fit multiple plates and extenders on them...

the "usability" of a ship nowdays seems to base on 2-3 properties:
1. has good dmg out potential/can fit fotm weapon system? if "yes" go to 2. otherwise reject ->"usless ship"
2. can fit solid buffer tank? if "yes" go to 3. otherwise -> "useless paperthin ship is useless"!
3. bufferfitted ship has decent speed/can influence fighting range -> if "yes" ship is good for use, otherwise forget about it..


if you reach 3. and say yes you just found the matar ship in that class, tornadooooo wohoohohoo so balanced .....
Jack Dant
The Gentlemen of Low Moral Fibre
#422 - 2011-11-14 12:33:52 UTC
tika te wrote:
to me it's interessting to see, that although the new tier3 bc are not intended for tanking and therefor have glasscanon-hitpoints, ppl still try to fit multiple plates and extenders on them...

What else would you expect them to do with the slots? You will always be taking some damage, and if you die, you do no dps at all.

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

JessiJames
Bats Country
#423 - 2011-11-14 13:09:25 UTC  |  Edited by: JessiJames
With the Tornado now being the sniper de jour, for the Talos engagement range (read: gates):



Talos: -1 Midslot, +50% Range on Webs at V
(a FedNavy still has only 21k web which is in fact balanced in terms of ISK)

Then you have at least a heavy tackle that is semi-usefull.


Still only has 10km scram range and with 2 Webs cant have a MWD. 2 Webs+MWD is also not overpowered as you then need another ship for point. In which case you would take a Rapier or such anyways.

I would really have that ship able to solo at all, right now it cant.
Halt'o'son
The Scope
Gallente Federation
#424 - 2011-11-14 13:21:18 UTC
LT Alter wrote:
In my opinion, ships will never always be used for their determined roles. At the end of the day we will still see the these battlecruisers ripping apart ships smaller ships than just battleships. Honestly, I can't argue the removal of the web bonus on the talos, it would have been fun and useful and I was a little deflated to see its removal but, it would have made killing small ships incredibly easy and in fact TOO easy. The drone bay, in my opinion, should not be removed from the talos, but this would increase its ability to fight smaller ships so it's been removed. My suggestion, though I will probably get chased off this thread with a shotgun on this suggestion but I'm going for it anyway, we give the talos a fighter. Yes, I said it, a single fighter without to ability to replace it with a bunch of small drones. Much like the fighter bay on the mom nerf coming up. 5 hobs without ship boosts do almost exactly the same as a single fireblog (about 100dps). This would allow the talos to put some dps on the floor outside it's gun range yet keep it away from smaller ships, I like the sound of it, just time to do some research now...

10 minutes later after some research: There are several problems with this suggestion I will say from the start, this bay would be useless to new players as they wouldn't have the skills for fighters. Not to mention that the fighter would cost about 1/3 the price of the ship once prices settle down. It's a good idea in concept but in the reality of TQ it wouldn't work. I don't know where to find any common ground to make this work other than the fighter being part of the ship and you miracusly get new one when you dock, not to mention a reduced skill requirement for new players.

I'm open to suggestions and this entire post is speculation so do please take a minute or two and give it some thought before trolling me right off this thread. Thanks for reading!

Sorry if this post is 100% geared toward gallente, it's all I ever fly. Many people may have no love for gallente but it's what I fly and I like it.

I can't wait to see the troll posts in reply to this, sigh.


This is an interesting and creative idea, it would work well as a replacement for the small drones if not for the obvious problems stated yourself. Though the act of this being implemented into the game would be unprecedented and therefor unlikely, but who knows, I'd be interested to hear what a dev would say to this.

Also, jessjames, the web range definatly is a good idea. The loss of the medslot though, I disagree with, 8 nuetron bladders without a cap booster won't work very well for the talos pilot.
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#425 - 2011-11-14 13:40:59 UTC  |  Edited by: Vincent Gaines
The Naga needs more PG. In order to fit large hybrids (even best named with lowest fitting reqs) you have to severely gimp your setup, I'm not talking about tank either.

Not a diplo. 

The above post was edited for spelling.

Vincent Gaines
Deep Core Mining Inc.
Caldari State
#426 - 2011-11-14 13:45:51 UTC
Pinky Denmark wrote:
That is bull*** - Proteus is the singlehanded most heavily buffertanked T3 cruiser in the game even more tank than a Legion. Also it has a divine tackling bonus easily capable of working with armor fleets.

That said however I'm tired of hearing "optimal bonus is a damage bonuse" talk about Caldari because range plays little to no role in current battles and it makes it impossible to mix stuff like the rokh because of difference in range and huge difference in damage/volley damage.

dammit!!!



Hilarious thing of note here- I do more DPS with LR ammo such as Iridium or Tungsten than I do with Antimatter even within optimal. I don't know if the numbers are skewed or if tracking just inheriently sucks that bad.

Not a diplo. 

The above post was edited for spelling.

CCP Ytterbium
C C P
C C P Alliance
#427 - 2011-11-14 16:08:24 UTC
Here is the latest update on these ships:

NAGA


  • Missile role removed, now focuses as a hybrid platform
  • 10% Torpedo velocity per level swapped for 5% to Large Hybrid Turret damage per level


As pointed out, even with the velocity bonus, torpedoes have a too short of a range to be useful in practical situation with the Naga since it has the lowest mobility of all tier 3 battlecruisers and quite poor defensive options. Aligning this ship into a missile platform would have required a long range option as well, meaning the use of cruise missiles, which created a certain number of issues.

Specializing for a hybrid long range platform made more sense with the Naga role, which is why the damage bonus was appealing, especially when combined with CCP Tallest changes; it also makes more sense regarding Caldari tier philosophy, where highest tech 1 tiers usually are hybrid platforms (Merlin, Moa, Rokh).


TALOS


  • 25m3 dronebay and bandwidth added


Even if quite in opposition with the tier 3 battlecruiser role design, it adds an edge this ship needs over the other variants, especially since the Naga now it does the same damage with Hybrids. So, while we are looking at the blaster situation, we agreed giving the Talos a bit more survability against smaller threats was a good compromise for the time being.


TORNADO


  • Large Projectile Turret Falloff reduced from 10 to 5% per level


The reason for this reduction was mainly due to the range falloff reaches on autocannons when combined with the proper rigs, Barrage and Tracking Enchancers, dwarfing blasters in the close range department; we will see how the situation evolves and possibly make further changes to compensate.


Also, please note some small powergrid/CPU changes may happen to the tier 3 battlecruisers in the next build.

Thanks for your time.
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#428 - 2011-11-14 16:10:14 UTC  |  Edited by: Vincent Gaines
CCP Ytterbium, you still need to boost the PG on the Naga. Please. Not much, but enough to be able to fit the shp properly. I like the role change... in testing we all found that the torpedo role didn't work at all but the hybrid platform showed *some* promise.

edit: just saw your last line... good stuff Cool

Not a diplo. 

The above post was edited for spelling.

Yvan Ratamnim
Republic Military School
Minmatar Republic
#429 - 2011-11-14 16:29:45 UTC
Interesting changes, but honestly was hoping to see a more focus on torpedo's to make the naga the heavy bomber style platform... though now the issue arises of the naga vs the talos... choices choices.
Moonaura
The Dead Rabbit Society
#430 - 2011-11-14 16:33:44 UTC  |  Edited by: Moonaura
CCP Ytterbium wrote:
Here is the latest update on these ships:

NAGA


  • Missile role removed, now focuses as a hybrid platform
  • 10% Torpedo velocity per level swapped for 5% to Large Hybrid Turret damage per level


As pointed out, even with the velocity bonus, torpedoes have a too short of a range to be useful in practical situation with the Naga since it has the lowest mobility of all tier 3 battlecruisers and quite poor defensive options. Aligning this ship into a missile platform would have required a long range option as well, meaning the use of cruise missiles, which created a certain number of issues.

Specializing for a hybrid long range platform made more sense with the Naga role, which is why the damage bonus was appealing, especially when combined with CCP Tallest changes; it also makes more sense regarding Caldari tier philosophy, where highest tech 1 tiers usually are hybrid platforms (Merlin, Moa, Rokh).


Thanks for the update Ytterbium.

Will the Rokh and other Caldari boats get a 5% per level bonus? I would prefer the Rokh to get more tank over damage, but if it gets nothing, it will be out gunned, out DPS's by it's smaller cousin by 25% while costing the price of a top end Battleship. I know it has a better tank than the Naga, but it still does not get close to Amarr Abaddons buffer tank, but it also has a massive signature, very slow speed, basically - it won't be worth taking it out over the Naga. It already isn't used... so... please buff the hybrid boats along with the hybrid changes.

As for the gallente, I can see those pilots going off on one I can see it now... prepare for EMO RAGE LOL

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Phantomania
Lonely Trek
#431 - 2011-11-14 16:41:10 UTC
CCP Ytterbium wrote:
Here is the latest update on these ships:

NAGA


  • Missile role removed, now focuses as a hybrid platform
  • 10% Torpedo velocity per level swapped for 5% to Large Hybrid Turret damage per level


As pointed out, even with the velocity bonus, torpedoes have a too short of a range to be useful in practical situation with the Naga since it has the lowest mobility of all tier 3 battlecruisers and quite poor defensive options. Aligning this ship into a missile platform would have required a long range option as well, meaning the use of cruise missiles, which created a certain number of issues.

Specializing for a hybrid long range platform made more sense with the Naga role, which is why the damage bonus was appealing, especially when combined with CCP Tallest changes; it also makes more sense regarding Caldari tier philosophy, where highest tech 1 tiers usually are hybrid platforms (Merlin, Moa, Rokh).




Sweet, thx for screwin over all those focused Missile pilots, appreciated! Those that have focused Hybrid Skills now have a choice of 2 new ships! Typical CCP!

Twisted
Pattern Clarc
Citeregis
#432 - 2011-11-14 16:44:03 UTC
Twisted

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

Naomi Knight
Ministry of War
Amarr Empire
#433 - 2011-11-14 16:44:43 UTC  |  Edited by: Naomi Knight
Oh nice changes Ytterbium, looks like you at ccp read the threads after all.

For those who qq about no more missiles , torp fitted was useless anyway or would be needed like +3 bonuses just to make them viable.
Oh and saying that missile users ****** up is nonsense, there is still the drake or raven for that.
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#434 - 2011-11-14 16:55:55 UTC
Phantomania wrote:


Sweet, thx for screwin over all those focused Missile pilots, appreciated! Those that have focused Hybrid Skills now have a choice of 2 new ships! Typical CCP!

Twisted


You have the Drake which does the job of the Naga with a tank. What are you smoking?

Have you even tried to use a torp Naga? It's worthless because of the range.

Not a diplo. 

The above post was edited for spelling.

Phantomania
Lonely Trek
#435 - 2011-11-14 17:01:31 UTC
Naomi Knight wrote:
Oh nice changes Ytterbium, looks like you at ccp read the threads after all.

For those who qq about no more missiles , torp fitted was useless anyway or would be needed like +3 bonuses just to make them viable.
Oh and saying that missile users ****** up is nonsense, there is still the drake or raven for that.



Nice for you, I'm sure you'll have a nice new Ship Model that you can make use of!

I guess I'll have to stick with my Tengu which costs $$$$


Once again, Thx CCP!

Twisted
Phantomania
Lonely Trek
#436 - 2011-11-14 17:02:31 UTC
Vincent Gaines wrote:
Phantomania wrote:


Sweet, thx for screwin over all those focused Missile pilots, appreciated! Those that have focused Hybrid Skills now have a choice of 2 new ships! Typical CCP!

Twisted


You have the Drake which does the job of the Naga with a tank. What are you smoking?

Have you even tried to use a torp Naga? It's worthless because of the range.




Nice for you, I'm sure you'll have a nice new Ship Model that you can make use of!

I guess I'll have to stick with my Tengu which costs $$$$


Once again, Thx CCP!


Twisted
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#437 - 2011-11-14 17:06:08 UTC  |  Edited by: Vincent Gaines
Phantomania wrote:

Nice for you, I'm sure you'll have a nice new Ship Model that you can make use of!

I guess I'll have to stick with my Tengu which costs $$$$


Once again, Thx CCP!


Twisted



DRAKE.
TENGU
GOLEM
RAVEN
ROOK
SCORPION
WIDOW
HAWK
HOOKBILL
GILA
CARACAL
CERB

Get over yourself.

Dedicated hybrid ships:

Rokh
Moa
Eagle

A torp Naga is WORTHLESS. It can't do anything in PvP and would be stupid in PvE. Christ have you even tried flying one?

Not a diplo. 

The above post was edited for spelling.

Hellen Bach
Viziam
Amarr Empire
#438 - 2011-11-14 17:18:08 UTC

\o/ Hooray for Naga as a focused hybrid platform :)
Pattern Clarc
Citeregis
#439 - 2011-11-14 17:30:30 UTC
Vincent Gaines wrote:
Phantomania wrote:

Nice for you, I'm sure you'll have a nice new Ship Model that you can make use of!

I guess I'll have to stick with my Tengu which costs $$$$


Once again, Thx CCP!


Twisted



DRAKE.
TENGU
GOLEM
RAVEN
ROOK
SCORPION
WIDOW
HAWK
HOOKBILL
GILA
CARACAL
CERB

Get over yourself.

Dedicated hybrid ships:

Rokh
Moa
Eagle

A torp Naga is WORTHLESS. It can't do anything in PvP and would be stupid in PvE. Christ have you even tried flying one?

Quit falling for the obvious troll.

Twisted

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

Joe D'Trader
Native Freshfood
Minmatar Republic
#440 - 2011-11-14 17:32:09 UTC
NO!!!!
I don't want yet another hybrid ship, I want to be able to fire 8 torpedos.