These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Odyssey 1.1 Issues

First post
Author
Kery Nysell
#281 - 2013-09-06 20:24:37 UTC
Looks like the "autoclosing Inventory" issue is fixed ... thank you !

...

Archa4 Badasaz
Vangazhi
#282 - 2013-09-06 20:34:11 UTC
Daemon Ceed wrote:
Archa4 Badasaz wrote:
Nightlund Audeles wrote:
Scavenger Wolf wrote:
still no closer to getting eve to work. and im not going to download any futhur, 3 accounts that i paid for on the 2nd what a waste. every patch is the same as the last, the launcher just does not want to apply it at all. there is no other work arounds. have read thru 100 threads, tried every possible method. sitting with 20 .patch files all identical in every nature. the problem lies with the Patching part. and yes i have tried admin privlages from the very damn start. and repair tool same results. unless someone knows a command line to force patch or way to extract the content of .patch. guess this is it for me. ive had enough..



Idk what problems you are having but do put entire blame on CCP when others are not having any problems at all.


LOL
are you kidding me? "not having problems at all"?
I stopped using the launcher 3 months ago, when it failed to patch my game 3-rd time in a row. Since then I have 2 icons with eve on my screen:
1) "\bin\ExeFile.exe"
2) "\repair.exe"

If I go in the game and it says "patch available", I close the game and launch the "repair.exe" which patches/repairs necessary files...


I've not had any real problems with the launcher that required a repair at all since it first came out. Perhaps the problem is that you stopped using the launcher after they fixed a problem that may or may not had been related to the launcher, and that's why your installation is borked all the time? Food for thought.


I don't know if it is borked right now, all I know, that small patches, using repair.exe, are applied in 30sec and with no problems, while the launcher could be updating for 2-3 minutes and usually it would just error out at the end.

Using my way:
Launch "ExeFile.exe":
a) if game has not been patched since last launch -> continue into the game
b) if the game has been patched -> quit -> launch "repair.exe"-> wait about 30s for it to update -> launch the game
Don Guerrilla
Republic University
Minmatar Republic
#283 - 2013-09-06 20:51:22 UTC
Any idea when the issue with ship signatures not showing on the system map going to be fixed?
Don Guerrilla
Republic University
Minmatar Republic
#284 - 2013-09-06 20:54:44 UTC  |  Edited by: Don Guerrilla
Malaki Ghekon wrote:
Daemon Ceed wrote:
Scanning Issue:

When scanning a ship, there are no signature brackets/dots or anything until the ship is scanned down 100%

Steps to reproduce:

1.) Put a ship in a known spot. I used a safespot to avoid celestial clutter.

2.) Scanned with a covops (max skilled with Rangefinding, Pinpointing, and Aquisition I mods) probes in the "pinpoint" configuration at 32 AU and center probe over the center of the safespot. The ship shows up in scan results, but no bracket.

3) Put all probes @ 1 AU over the known safespot where I know the ship is and scanned. I got a 100% in scan results and can now see the green brackets of where the ship is in space.

4.) Dock up ship and scan again at the spot to clear the results and brackets.

5.) Warp ship back to spot and repeat step 2. This time I see the red dot in the solar system view AND in the scan results. Further scanning produced the yellow/orange dot and then finally the green 100% bracket. If I was to bring in a completely different toon and try scanning his ship down in the exact same spot I would have the same issues. No scan brackets at all until you had the ship signature scanned 100%

Please fix. Many carebears are missioning with impunity in lowsec, and this just will not stand, man.


yes it needs fixing, but please dont moan about them missioning with impunity as they can still be found via dscan, if you are capable of doing it that way of course.


Sorry mate not sure how you are doing that. You may see what direction they are but you will never get a warp in on them without probes if they are doing an agent mission.
Don Guerrilla
Republic University
Minmatar Republic
#285 - 2013-09-06 20:59:13 UTC
Xylorn Hasher wrote:
Malaki Ghekon wrote:
Daemon Ceed wrote:
Scanning Issue:

When scanning a ship, there are no signature brackets/dots or anything until the ship is scanned down 100%

Steps to reproduce:

1.) Put a ship in a known spot. I used a safespot to avoid celestial clutter.

2.) Scanned with a covops (max skilled with Rangefinding, Pinpointing, and Aquisition I mods) probes in the "pinpoint" configuration at 32 AU and center probe over the center of the safespot. The ship shows up in scan results, but no bracket.

3) Put all probes @ 1 AU over the known safespot where I know the ship is and scanned. I got a 100% in scan results and can now see the green brackets of where the ship is in space.

4.) Dock up ship and scan again at the spot to clear the results and brackets.

5.) Warp ship back to spot and repeat step 2. This time I see the red dot in the solar system view AND in the scan results. Further scanning produced the yellow/orange dot and then finally the green 100% bracket. If I was to bring in a completely different toon and try scanning his ship down in the exact same spot I would have the same issues. No scan brackets at all until you had the ship signature scanned 100%

Please fix. Many carebears are missioning with impunity in lowsec, and this just will not stand, man.


yes it needs fixing, but please dont moan about them missioning with impunity as they can still be found via dscan, if you are capable of doing it that way of course.



More than day passed and people still did not figure out...

Just click on signature name while probing and you will see the red dot.

Geez thinking desn't hurt.


LOL Smart ass. you are one of the lucky people not having the issue it would seem. Thinking doesn;t hurt pal.
Senji Vuran
The Scope
Gallente Federation
#286 - 2013-09-06 21:07:53 UTC
Gospadin wrote:
If you are dragging your scan results column widths while your probes finish an already-in-progress scan, the column move will be "stuck" to your mouse, with no way to stop changing the column widths. Has happened to me twice now.


This just happened to me, the Distance column move is stuck. I had no scan active, however, I don't even have probes out.
DeMichael Crimson
Republic University
Minmatar Republic
#287 - 2013-09-07 03:13:55 UTC  |  Edited by: DeMichael Crimson
Archa4 Badasaz wrote:
WTH? stop breaking exploration, please.

Distance: 0m and no red dots or red spheres on the scanner. Again, what is wrong with you? Is it hard to test these changes you do or what? And where are the patch notes about that???

here is an example (situation before scanning):
Picture

This - 100%.


Confirming when using Combat probes, the signature icons - dots - do not show in the system map.

The scan results will show signatures available with no dots in map.

Also clicking on signature name in scan results box doesn't help.



DMC
Alundil
Rolled Out
#288 - 2013-09-07 04:14:02 UTC
Warden II drones are not showing the proper Optimal range on an Ishtar with two T2 Omni Tracking units.

According to EFT the optimal on these ought to be almost 150km with my skills but the optimal is only showing 60km

I'm right behind you

Kaivaja
State War Academy
Caldari State
#289 - 2013-09-07 10:23:28 UTC
Alundil wrote:
Warden II drones are not showing the proper Optimal range on an Ishtar with two T2 Omni Tracking units.

According to EFT the optimal on these ought to be almost 150km with my skills but the optimal is only showing 60km

I'm guessing you checked info when the drones were out in space. Ingame info only shows the correct range if the drones are in your drone bay. Check again.
Kaivaja
State War Academy
Caldari State
#290 - 2013-09-07 10:25:36 UTC
Problem: when probing, if I ignore a ship that's not 100% probe hit yet, the probing submenu vanishes. I can't access settings for filters or clear specific results. If I only ignore 100% ship hits, the menu works normally.
Spheranzinne
Color of Violence
#291 - 2013-09-07 12:08:17 UTC
Don Guerrilla wrote:
Any idea when the issue with ship signatures not showing on the system map going to be fixed?


SOLVE THIS!
Malaki Ghekon
Doomheim
#292 - 2013-09-07 12:47:35 UTC
Don Guerrilla wrote:
Malaki Ghekon wrote:
Daemon Ceed wrote:
Scanning Issue:

When scanning a ship, there are no signature brackets/dots or anything until the ship is scanned down 100%

Steps to reproduce:

1.) Put a ship in a known spot. I used a safespot to avoid celestial clutter.

2.) Scanned with a covops (max skilled with Rangefinding, Pinpointing, and Aquisition I mods) probes in the "pinpoint" configuration at 32 AU and center probe over the center of the safespot. The ship shows up in scan results, but no bracket.

3) Put all probes @ 1 AU over the known safespot where I know the ship is and scanned. I got a 100% in scan results and can now see the green brackets of where the ship is in space.

4.) Dock up ship and scan again at the spot to clear the results and brackets.

5.) Warp ship back to spot and repeat step 2. This time I see the red dot in the solar system view AND in the scan results. Further scanning produced the yellow/orange dot and then finally the green 100% bracket. If I was to bring in a completely different toon and try scanning his ship down in the exact same spot I would have the same issues. No scan brackets at all until you had the ship signature scanned 100%

Please fix. Many carebears are missioning with impunity in lowsec, and this just will not stand, man.


yes it needs fixing, but please dont moan about them missioning with impunity as they can still be found via dscan, if you are capable of doing it that way of course.


Sorry mate not sure how you are doing that. You may see what direction they are but you will never get a warp in on them without probes if they are doing an agent mission.


this is slightly getting off topic for what this thread is meant for, but if you are saying that if you were trying to catch a missioner and you had no way of probing them down, you couldnt do it, then i feel sorry for you.
Sul Glass
Fat Dragon Mining Co.
Darwinism.
#293 - 2013-09-07 16:18:38 UTC
Spheranzinne wrote:
Don Guerrilla wrote:
Any idea when the issue with ship signatures not showing on the system map going to be fixed?


SOLVE THIS!



Come on CCP give us a clue that you at least noticed it is screwed! It's been three days.
Sas White
Perkone
Caldari State
#294 - 2013-09-07 16:38:44 UTC
Connection Lost - A server process that you were using has gone offline


WTF ???
Tipsy Tim
Breaking Plaid
#295 - 2013-09-07 17:53:04 UTC
The location and signal strength of fully scanned probing results are not being remembered.

How to reproduce this issue:

Scan a signature to 100% and bookmark it. The green triangle representing the scan result is on top of the bookmark.

Change your scan range to 32au and scan again at the same location. The green triangle is now nowhere near your bookmark.

Move your probes so that less than 4 probes are covering the bookmark. The green triangle has been replaced by two green triangles, a red sphere, or a loop. The option to warp to the signature through the probe window or the solar system map has disappeared. You can't warp to the signature at all unless you bookmarked it earlier.
Alundil
Rolled Out
#296 - 2013-09-07 18:22:37 UTC
Kaivaja wrote:
Alundil wrote:
Warden II drones are not showing the proper Optimal range on an Ishtar with two T2 Omni Tracking units.

According to EFT the optimal on these ought to be almost 150km with my skills but the optimal is only showing 60km

I'm guessing you checked info when the drones were out in space. Ingame info only shows the correct range if the drones are in your drone bay. Check again.

I stand corrected. In drone bay shows the proper ranges.

Thanks.

I'm right behind you

Alundil
Rolled Out
#297 - 2013-09-07 23:04:13 UTC
Solar System map and probing menu box is borked.

Scanned all sigs to 100% (btw as others have mentioned it seems like all of the signature icons have the potential to move/duplicate atm - this can't be intended), pulled probes (cause you know in W-space you don't necessarily want them hanging around) exited the Solar Sytem menu, moved to a different celestial, reopened Solar System map and started trying to right click on the fully scanned signatures to book mark them....

The right click options only offered to ignore result, ignore other results, clear result. Not good.

I had to drop probes again and scan again to get the save options back....and selecting the sig and thining the green triangle was indicative of where that was to scan again quickly (as it worked prior to Tuesday's 1.1 patch) also didn't work. In some cases the green triangle was close, in others not.

This is not good for scanning down signatures. Please address this as quickly as possible.

Thank you.

I'm right behind you

Marrano Cardosa
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#298 - 2013-09-07 23:25:41 UTC
miss fluff wrote:
I'm come a couple of issues with the scanning interface,

I have scanned out a system with 4 sigs in it and currently have all 4 at 100% and now have my probes on the spread formation,
I can't warp to any of the sigs, in the map view I currently have 2 red spheres and 4 green markers, 2 sites have 2 green markers each, none of which I can central the camera on and the other 2 sites have a red sphere. The only way I can warp to them is to rescan them again, but using the spread formation after will remove the warp to option again.

Windows Launcher



I have had similar problems. I have at times been unable to warp to green markers and have on several occasions gotten very small red circles when probes were at the smallest size and spacing. Had to start the process over to be able to warp to the green ones. Once I got 2 green markers for the same site and was unable to warp to either and had to start over again.
Marrano Cardosa
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#299 - 2013-09-07 23:28:16 UTC
I have an issue with the tracking camera. It seems to move randomly, although it most often orbits in a random orientation around my ship. Sometimes by clicking locations in space (not an object just empty space) I can get it to stop. However, if I select an object in space or select an item out of the overview, it starts orbiting again (or if its already orbiting, it changes orientation).
Adimas Kuran
Blue Sky Samurai
#300 - 2013-09-08 04:34:11 UTC
I'm just gonna add to the fire of the borked combat prob scanning. Most of the time, the points/circles/rings/etc only appear for me if the exact ship type is known. Clicking other entries doesn't remove the marks for the previous ship that I clicked untill I click another known or 100% probed ship.