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Brain crushing g-forces in the Catalyst

Author
Lady Areola Fappington
#41 - 2013-09-05 15:00:54 UTC
Bagrat Skalski wrote:
Lady Areola Fappington wrote:
IIRC, the answer is:

Your ship applies a precise artificial gravity field to counteract G forces created by maneuvering. Ties back into ship size and maneuverability...small ship, small crew, not as many calculations for the computer to counteract forces. Big ship, big crew, lots of calculations to avoid chunky salsa effect.


Artificial gravity with artificial mass? Lol

Acceleration is G force in space. You should accelerate in opossite direction to counteract the acceleration to be precise. Stay in place to counteract all forces. Lol



Exactly! Look at MWD stats, they add mass, correct?


This question has been pondered for many, many years of sci-fi. Pretty universally, the decision has been technobabble.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Ranger 1
Ranger Corp
Vae. Victis.
#42 - 2013-09-05 15:45:47 UTC
Inertial Dampners.
Video Game.
Take your pick.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tippia
Sunshine and Lollipops
#43 - 2013-09-05 16:02:59 UTC
Ranger 1 wrote:
Inertial Dampners.
Video Game.
Take your pick.

I reject your picks and offer video dampeners instead. That would also explain the camera movement in 1.1. P
Bagrat Skalski
Koinuun Kotei
#44 - 2013-09-05 16:05:02 UTC  |  Edited by: Bagrat Skalski
Many years before EVE existed, after playing Elite on commodore I made my prediction on how spacecraft should be looking for it to have great agility and not be impossible to fly when speeding and accelerating in space, and it looked like a cross with pilot in the centre of the craft, like this.
Khergit Deserters
Crom's Angels
#45 - 2013-09-05 16:16:50 UTC
Nanobots inside you brace every part of your body to withstand those Gs. It takes some pretty fast thinking on their part to pull that off, believe me.
Remiel Pollard
Aliastra
Gallente Federation
#46 - 2013-09-05 17:01:53 UTC
Droidster wrote:
I was flying a Catalyst today and I noticed that it's "arm" pivots suddenly to vertical when it turns.

I was wondering what the affect of that would be on those passengers unlucky enough to be situated near the end of the arm.

Estimating from the window sizes the arm of the ship appears to be about 2500 feet long. If it pivots to vertical in less than one second the acceleration/deceleration appears to be around 8000 feet per second squared, or about 250 times the accleration due to gravity. Since the average person blacks out at around 7 g's and their eyes will be destroyed around 40 g's, a ride in a Catalyst would probably be pretty uncomfortable. At 250 g's deceleration your brains would probably be coming out of your nose.

Of course, we might also wonder what variety of material the arm is made of that it can stand such torque. Hmmm.

Anyway, my recommendation would be to remain in the CENTER of the vessel if you are traveling on a Catalyst.


Two words, inertial dampeners, the science-fiction answer to "why don't the G-forces of going to warp speed kill you?"

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Amhra Rho
Accujac Elimination
#47 - 2013-09-05 17:47:57 UTC
Droidster wrote:
Estimating from the window sizes the arm of the ship appears to be about 2500 feet long.

I think you mean to say "2500 feet wide". Assuming that's the case, this chart (upper right corner) indicates that the width of the Catalyst is 284m or 932 feet.

Also, unless I'm somehow mistaken, the number of "passengers" in a Catalyst is one - the pilot.

There's real reasons why your Eve character doesn't do /dance.

Lexar Mundi
Imperial Shipment
Amarr Empire
#48 - 2013-09-05 17:55:09 UTC
Donbe Scurred wrote:
baltec1 wrote:
Space is a liquid therefore G-forces do not apply.


This^

I like how you apply the forces of gravity when there is no gravity.

If you spin something fast enough in space it creates gravity. But I agree, did he take into account you have to create gravity before it starts to build up?

http://en.wikipedia.org/wiki/Artificial_gravity
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#49 - 2013-09-05 17:57:26 UTC
Asgardian inertia stabilizers and hyperdrive, Oris shields and replicators lasers. That's the future (not) after next apocalypse (maybe)

removed inappropriate ASCII art signature - CCP Eterne

Amhra Rho
Accujac Elimination
#50 - 2013-09-05 18:01:54 UTC  |  Edited by: Amhra Rho
Donbe Scurred wrote:
baltec1 wrote:
Space is a liquid therefore G-forces do not apply.


This^

I like how you apply the forces of gravity when there is no gravity.

Eve Online begs us for a certain reasonable level of suspension of disbelief. Without gravity, for example, there would also be no falloff on projectile ammunition.

There's real reasons why your Eve character doesn't do /dance.

Bagrat Skalski
Koinuun Kotei
#51 - 2013-09-05 18:51:17 UTC
Eve has CCP's physics, deal with it. Cool
Amhra Rho
Accujac Elimination
#52 - 2013-09-05 19:18:34 UTC
baltec1 wrote:
If you spin something fast enough in space it creates gravity. But I agree, did he take into account you have to create gravity before it starts to build up?

http://en.wikipedia.org/wiki/Artificial_gravity

Actually that would be a non-starter. Because the constant involved in the formula for the independent creation of gravity in space is the speed of light (c) raised to the fourth power, the amount of mass necessary to create even the smallest amount of gravity would easily dwarf a Titan.

Gμν = 8πG/c4 Tμν

You'd want something the size of a planet, or at very least a sizable moon. From the wikipedia submission you cite, above:

Quote:
. . . carrying a sufficient quantity of mass to form significant gravity fields in a spacecraft is well beyond current technology.

There's real reasons why your Eve character doesn't do /dance.

Maxpie
MUSE LLP
#53 - 2013-09-05 19:27:36 UTC
This is why you should fit an interia stabilizer in every ship

No good deed goes unpunished

Remiel Pollard
Aliastra
Gallente Federation
#54 - 2013-09-05 19:32:28 UTC
Amhra Rho wrote:
Droidster wrote:
Estimating from the window sizes the arm of the ship appears to be about 2500 feet long.

I think you mean to say "2500 feet wide". Assuming that's the case, this chart (upper right corner) indicates that the width of the Catalyst is 284m or 932 feet.

Also, unless I'm somehow mistaken, the number of "passengers" in a Catalyst is one - the pilot.


A little mistaken. According to the lore, all ships, including capsuleer vessels, have at least a skeleton crew of engineers, loaders and maintenance staff.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Amhra Rho
Accujac Elimination
#55 - 2013-09-05 19:36:15 UTC
Remiel Pollard wrote:
Amhra Rho wrote:
Droidster wrote:
Estimating from the window sizes the arm of the ship appears to be about 2500 feet long.

I think you mean to say "2500 feet wide". Assuming that's the case, this chart (upper right corner) indicates that the width of the Catalyst is 284m or 932 feet.

Also, unless I'm somehow mistaken, the number of "passengers" in a Catalyst is one - the pilot.


A little mistaken. According to the lore, all ships, including capsuleer vessels, have at least a skeleton crew of engineers, loaders and maintenance staff.

Ok. Acknowledged.

Great. Now I have to calculate the effects of G-forces on a skeleton Smile

There's real reasons why your Eve character doesn't do /dance.

Bagrat Skalski
Koinuun Kotei
#56 - 2013-09-05 19:41:41 UTC
That's right. Hey, they said service in navy will blow your mind, right?
Remiel Pollard
Aliastra
Gallente Federation
#57 - 2013-09-05 20:20:41 UTC
Amhra Rho wrote:
Remiel Pollard wrote:
Amhra Rho wrote:
Droidster wrote:
Estimating from the window sizes the arm of the ship appears to be about 2500 feet long.

I think you mean to say "2500 feet wide". Assuming that's the case, this chart (upper right corner) indicates that the width of the Catalyst is 284m or 932 feet.

Also, unless I'm somehow mistaken, the number of "passengers" in a Catalyst is one - the pilot.


A little mistaken. According to the lore, all ships, including capsuleer vessels, have at least a skeleton crew of engineers, loaders and maintenance staff.

Ok. Acknowledged.

Great. Now I have to calculate the effects of G-forces on a skeleton Smile


Err... not sure if being sarcastic or not, but that's because I'm autistic. A 'skeleton' crew is a naval term referring to the minimum crew needed for the caretaking of a normally inactive vessel, be it docked for upgrades or repairs, shore leave for the usual personnel, etc. In the case of shore leave, the skeleton crew are normally taken from land-based units rather than the ship's rostered crew itself.

A skeleton crew will also include the minimum of personnel needed for the activation of defensive weaponry if the vessel comes under attack.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Amhra Rho
Accujac Elimination
#58 - 2013-09-05 20:27:48 UTC
Remiel Pollard wrote:
Amhra Rho wrote:

Ok. Acknowledged.

Great. Now I have to calculate the effects of G-forces on a skeleton Smile


Err... not sure if being sarcastic or not

You can relaxicate. I know what a skeleton crew is. Not falling all over myself to make a point of humor is such a wasted opportunity.

PS. the smiley at the end of that comment is a clue.

There's real reasons why your Eve character doesn't do /dance.

Remiel Pollard
Aliastra
Gallente Federation
#59 - 2013-09-05 20:32:16 UTC
Sometimes I get it, sometimes I don't. I'm having a particularly weird morning, and I'm not getting much of anything today. Anyway, moving on...

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Tuggboat
Oneida Inc.
#60 - 2013-09-05 23:11:38 UTC
So thats whats behind gankers brains?