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CCP ? - Sources of minerals (drones, loot drops, reprocessing and mining) - Influence on economy.

Author
AureoLion
The Scope
Gallente Federation
#81 - 2011-11-13 23:26:05 UTC
Hakaru Ishiwara wrote:
AureoLion wrote:
...
Thing is, you can't exactely multibox over 2-3 chars in L4s/Incursions/sanctums.
However, you CAN multibox 10+ hulks, or even more easily, mackinaws, at 90%+ efficiency.
...
Which you can't do with just about every other active moneymaking activity...
This is incorrect. Plenty of people multi-box running anomalies, including sanctums and havens. Countless pilots run their super capitals, capitals, battleships and T3s simultaneously.

Same goes for level 4 and 5 missions. Multi-boxing is a very common practice in these activities.

I can not speak for Incursions as I rarely run their sites, but it isn't very different from a difficult DED complex or Sleeper site where I also know people multi-box.

Do not make assumptions where you clearly have no experience.

tl;dr - countless people PVE multibox using the most expensive of ships every single day.

I routinely multibox 3 accounts - and i'm very aware you can do that.
But you can run ten SHOOTING ships at the same time?
The best i can see is running three ships with fighters assigned - Any more than that and you're losing in efficiency big-time.
Perhaps you can get 4, or 5 - but you really think you can get 10-15 ships on field, shooting? And not in laggy fleet pvp, in pve - where you have targets every 10s, or less.
HELIC0N ONE
Republic Military School
Minmatar Republic
#82 - 2011-11-13 23:26:43 UTC
Ranger 1 wrote:
We are touching on 4 inter related game elements in this discussion, mining, salvage materials (from rats, rogue drones and player ships), loot drops (from rats, rogue drones, and player ships). All must be taken into consideration.


A few years ago CCP were looking at a full revamp of industry ( I think it was going to be in Quantum Rise) but the majority of the planned modifications never made it into the game and were shelved for a later date, and as we all know CCP put a halt on using expansions to add useful features to EVE until recently.

I'd like to see CCP drag the idea down from the shelf again and cover all of the areas you mention as well as some others.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#83 - 2011-11-13 23:47:34 UTC
AureoLion wrote:
Hakaru Ishiwara wrote:
AureoLion wrote:
...
Thing is, you can't exactely multibox over 2-3 chars in L4s/Incursions/sanctums.
However, you CAN multibox 10+ hulks, or even more easily, mackinaws, at 90%+ efficiency.
...
Which you can't do with just about every other active moneymaking activity...
This is incorrect. Plenty of people multi-box running anomalies, including sanctums and havens. Countless pilots run their super capitals, capitals, battleships and T3s simultaneously.

Same goes for level 4 and 5 missions. Multi-boxing is a very common practice in these activities.

I can not speak for Incursions as I rarely run their sites, but it isn't very different from a difficult DED complex or Sleeper site where I also know people multi-box.

Do not make assumptions where you clearly have no experience.

tl;dr - countless people PVE multibox using the most expensive of ships every single day.

I routinely multibox 3 accounts - and i'm very aware you can do that.
But you can run ten SHOOTING ships at the same time?
The best i can see is running three ships with fighters assigned - Any more than that and you're losing in efficiency big-time.
Perhaps you can get 4, or 5 - but you really think you can get 10-15 ships on field, shooting? And not in laggy fleet pvp, in pve - where you have targets every 10s, or less.
I am not aware of people simultaneously running 10 accounts to run anomalies, but I do not doubt that somebody has tried it. But, more importantly:

AureoLion wrote:
Thing is, you can't exactely multibox over 2 - 3 chars in L4s/Incursions/sanctums.


I was responding to the statement about multi-boxing while shooting stuff. At best, I run two accounts for PVE. But others with whom I interact will run 3 - 4 separate characters in PvE activities. It isn't something that I would want to do, but it is done commonly. I am also aware of people running 2 - 3 active PvP toons (including myself) who are doing the shooty shooty thing. Some adventurous PvP pilots may even run more clients. Ships range from zippy sub-caps all the way up to the largest ships in EVE.

I don't want to get into a spat about numbers, rather I believe that it is relevant that the record is set straight regarding multi-boxing, PvE and PvP.

Thanks.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Sirius Cassiopeiae
Perkone
Caldari State
#84 - 2011-11-14 00:00:58 UTC  |  Edited by: Sirius Cassiopeiae
I don't have much time now to write so I'II just give few my internets:

Aquila Draco wrote:
@ CCP
In this thread are some nice suggestion how to revive industry... please... give us response...
Are you going to do anything on subject of rebalancing mineral faucets/drains ratio???


In state in what EVE is now there are huge problems on this subject.
The most of all minerals in EVE are coming from drones. And when you add up on that loot drops you are at the point where mining dont play significant role at all.
That is WRONG.
Mining needs to be THE largest SOURCE (If not only) source of minerals in EVE.

Think a little about it...
- Is it normal to go to mine with shotgun to mine???
- Is it normal that shooting down planes give you more materials for making new planes then mining? (WOW we have here Perpetual motion here)
- Is it normal that profession for which you must have PhD is giving you revenue of burger flipper proffesion?
- Is it normal that profession for which you must have PhD give you place in society for whitch ppl are saying "they need to learn their place, its at the bottom.... where they belong."

Well... all that "normal stuff" we have in EVE.

Lets translate that on EVE:

- You load your weapons on your combat ship and kill drones and rats to aquire minerals.
- You aquire more minerals (much more) with shooting drones and rats then with mining.
- Mining skill tree is larger then for some other, much more lucrative professions (now), and you the least revenue.
- Mining skill tree is larger then for some other, much more lucrative professions (now), and ppl are saying to your face "miners need to learn their place, its at the bottom.... where they belong."

You see something wrong here???
Ppl in this thread have solutions for this problem!!!



And about Manufacturing...

Manufacturing of basic T1 items is... well... dead...
And that is the first step for young players that decide to go indy way in EVE, and it is dead.
I think thats just wrong.

I will not here be writing real world comparisons (but I could do it) about it but i'll say it directly.
That industry is based on T1 meta 0 items... isn't it easy ko just remove that items from loot drops???
Easy and efficiently problem solved.


Revive industry in EVE, please.

Thnx you in advance.


*used intelectual property of many ppl in this thread.


-> updated first post.

+1 for OP.


HELIC0N ONE wrote:
Ranger 1 wrote:
We are touching on 4 inter related game elements in this discussion, mining, salvage materials (from rats, rogue drones and player ships), loot drops (from rats, rogue drones, and player ships). All must be taken into consideration.


A few years ago CCP were looking at a full revamp of industry ( I think it was going to be in Quantum Rise) but the majority of the planned modifications never made it into the game and were shelved for a later date, and as we all know CCP put a halt on using expansions to add useful features to EVE until recently.

I'd like to see CCP drag the idea down from the shelf again and cover all of the areas you mention as well as some others.

+100 for this goon.



please CCP make this changes...
and then...
like HELIC0N said... "drag the idea down from the shelf again" and give us one good industry expansion that we didn't get and that we all have been expecting for years...
EVE industry deserves it...
Keen Fallsword
Skyway Patrol
#85 - 2011-11-14 00:49:52 UTC
Remove this mineral drops from drones its stupid. If ppl likes to mine allow them ! Dont ruin this game anymore. It was game about mining and fighting for resources. Mining should be the only source of minerals in eve.

Thank you
Buruk Utama
Science and Trade Institute
Caldari State
#86 - 2011-11-14 03:21:47 UTC  |  Edited by: Buruk Utama
AureoLion wrote:

I routinely multibox 3 accounts - and i'm very aware you can do that.
But you can run ten SHOOTING ships at the same time?
The best i can see is running three ships with fighters assigned - Any more than that and you're losing in efficiency big-time.
Perhaps you can get 4, or 5 - but you really think you can get 10-15 ships on field, shooting? And not in laggy fleet pvp, in pve - where you have targets every 10s, or less.


It is possible to solo/multibox a 40 man incursion, it has been accomplish. However, it takes a special setup and you can read about it here and the corresponding setup.

https://forums.eveonline.com/default.aspx?g=posts&t=24921

Also multibox lvl 4's easily as I run in window mode and use missile chunkers, isn't hard.
Aquila Draco
#87 - 2011-11-14 05:50:50 UTC  |  Edited by: Aquila Draco
Orion GUardian wrote:
A few points: Do you really think a few hundred people ratting drones and reprocesing their alloays are bringing more minerals into the economy then all miners? WHERE ARE YOUR SOURCES ON THIS ONE!?

I call shenanigans! And just puting bounties on rats will jsut be another Fauet driving Inflation.....no thanks, perhaps a different kind of loot if minras really have to got, which I doubt.

Second: Why should a 99% afk acitivity as Mining be the most profitable thing in game? I aggree that the amount of money you make nowadays is lower than it should be. But for sitting in a belt and watching TV you shouldn't be better earning then other professions BY FAR. Even with all the skills (and the skills for Mining aren't THAT many!) its still a thing my dog can do...

reducing drops from rats: They already got nerfed. All Meta 1-4 prices dropped significantly and Meta 1-4 are reprocessing as nicely as Meta 0. What would reducing Meta 0 drops bring? Nothing. Eliminating all drops and higehr Bounty: INFLATION, hell yea....erm wait....NO

All are crying about higher PLEX prices, even you all....and you wan to increase ISK Faucets even more? no thanks, you sound pretty egoistic. If I were a miner I'd be lad with a more interactive profession with a nice income instead of wishin for a 99% afk profession with highes income. Why not just give you free ISK/hour so you dont have to play at all?



you have a point... I don't have hard evidence...
but...
read a little all forum discussions about mining and drones and loot in last 2 years and you will see many many good points on that...
like...
prices before and after drone regions were implemented... but... that's rubbish evidence to you... i know...

And where is your evidence on "few hundred people ratting drones" LOL Lol
few hundred??? ...you must be joking... right???

I didn't say "put bounty" or "make more inflation"...
but...
whats the difference about monetary inflation and inflation of some goods???
I don't see a difference... minerals ARE isk for indy ppl!!!

And if you can AFK mine in low sec or WH or 0.0... then i applaud you...
then you are botter that make so much isk that would not give a damn even about few hulks lost per day... or are member of one huge 0.0 empire and mine in protection of large fleet...

and when we are at AFKing... whats then with AFKing lvl4 missions???
much more isk in there and are done afk...

And skills... no... they aren't long at all... hulk/orca skilling for max yield (no one would mine at all for anything less) and ok defense... that you can do in trial... /sarcasm off

and about drops... did you read what i wrote and what other ppl wrote... at least a little?
didn't think so...

end egoism... well... you are definition of it... just looking whats good for you... and not give a damn do you hurting other group of ppl...
even not not give a damn do your egoism hurting EVE itself...
it would be great for EVE that things get a little more $$$ so that ppl use T1 things too...
it would be great for EVE that ppl use smaller ships too... ships that are driven only by noobs and then forgotten...
it would be great for EVE that we see all range of ships in space and not only T2 and T3 variants with faction/deadspace fit...
it would be great for EVE that ppl use sub-caps over only SC blobs in low/zero sec...
but some ppl think larger -> better... well that's telling something about them...

"If I were a miner"
I know that you are not because you don't know what you are talking about...
and i think that CCPs intention isn't to make game with only one profession... because that game would be dead a long time ago...


* writing in hurry - sorry for errors
Aquila Draco
#88 - 2011-11-14 05:52:02 UTC  |  Edited by: Aquila Draco
Malcanis wrote:
Orion GUardian wrote:
A few points: Do you really think a few hundred people ratting drones and reprocesing their alloays are bringing more minerals into the economy then all miners? WHERE ARE YOUR SOURCES ON THIS ONE!?


Well perhaps it was the way that Zydrine & Megacyte prices tumbled by about 2/3 within 3 months of the drone regions being introduced that led us astray. Did you know that Zydrine used to sell for almost 4k/unit?

Do you really think that the few people who mine ABC in 0.0 are supplying so much ABC ore that they're keeping high-end prices at less than 1/3 of what they were in 2006, despite the vastly increased demand since then?


Malcanis wrote:
Incidentally, where do you get the "few hundred" figure from? Even discounting the (how can I put this delicately?)differently organic nature of many of the drone region inhabitants, there are an order of magnitude more than that.


+1
bornaa
GRiD.
#89 - 2011-11-14 08:33:07 UTC  |  Edited by: bornaa
Keen Fallsword wrote:
Remove this mineral drops from drones its stupid. If ppl likes to mine allow them ! Dont ruin this game anymore. It was game about mining and fighting for resources. Mining should be the only source of minerals in eve.

Thank you


Isn't clearly written... P

but i agree... especially with second part... :)

It was game about mining and fighting for resources. Mining should be the only source of minerals in eve.Attention
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Ptraci
3 R Corporation
#90 - 2011-11-14 09:09:23 UTC
Keen Fallsword wrote:
Mining should be the only source of minerals in eve.

Thank you


Spoken as someone who has never taken the time to train Scrapmetal Processing V...

If mining is to be the only source of minerals suddenly a lot of null-bears are going to be pissed when mineral compression stops working...
AureoLion
The Scope
Gallente Federation
#91 - 2011-11-14 09:50:10 UTC
Buruk Utama wrote:
AureoLion wrote:

I routinely multibox 3 accounts - and i'm very aware you can do that.
But you can run ten SHOOTING ships at the same time?
The best i can see is running three ships with fighters assigned - Any more than that and you're losing in efficiency big-time.
Perhaps you can get 4, or 5 - but you really think you can get 10-15 ships on field, shooting? And not in laggy fleet pvp, in pve - where you have targets every 10s, or less.


It is possible to solo/multibox a 40 man incursion, it has been accomplish. However, it takes a special setup and you can read about it here and the corresponding setup.

https://forums.eveonline.com/default.aspx?g=posts&t=24921

Also multibox lvl 4's easily as I run in window mode and use missile chunkers, isn't hard.

Using multiboxing tools, ala click replicators, is (or atleast was) a bannable offense, i actually remember someone using 12 mouses stomped together to get around that.
With use of those out, i don't think he could manage 25 accounts: but stil.
You CAN do 10 accounts, but it'll be at a big loss of efficiency, and the point becomes more "woot 10 acconts" and less "woot 10x the isk" - running 3 separate missions on 3 separate chars is already kind of harsh (but perhaps i'm not trained enough)
Keen Fallsword
Skyway Patrol
#92 - 2011-11-14 10:33:16 UTC  |  Edited by: Keen Fallsword
Ptraci wrote:
Keen Fallsword wrote:
Mining should be the only source of minerals in eve.

Thank you


Spoken as someone who has never taken the time to train Scrapmetal Processing V...

If mining is to be the only source of minerals suddenly a lot of null-bears are going to be pissed when mineral compression stops working...



Who Cares ? Its just a game right ?
Miners should be one of the most important part of this game. I want to see this game as whole experience not only part of if !! If you love to mine a have fun with it ? great !!

Ccp forgoten about some players and they are paying for it... Right here , right now .. Coz some devs like soundwave etc.. Got WET DREAMS about holy molly umba power pew pew ! And now they may loose theirs jobs !! so manny misstakes...

Dear ccp try not to forgot that games are not only about pew pew.. Yes mr soundwave you to. I can give you eg. like farmville!!! yes yes dear ccp farmville! imagine those millions of Dollars without pew pew :)

Btw. Ccp here is a tip and its for free. If you want more female players.. You should know what to do. Mining !!! I know many female Miners! Some of them are moms etc but in most they are bored coz they cant get iskies !! Do something with it! Or hire me in advisory group :) (im game dev in rl and got some AAA titles under my belt. not joking :)

Anyway... Im not miner but i love to watch at huge mining OPs ! Its freaking great ! Really ! 20 hulks just after dawn!!! Nothing can match this

Im that one null-bear but without pve XD and i dont care about drones.. But drf and theirs bot-net cares.. For sure..

Fight for asteroids digging !!! Remove min drop !!!
HELIC0N ONE
Republic Military School
Minmatar Republic
#93 - 2011-11-14 10:34:06 UTC
Ptraci wrote:
Keen Fallsword wrote:
Mining should be the only source of minerals in eve.

Thank you


Spoken as someone who has never taken the time to train Scrapmetal Processing V...

If mining is to be the only source of minerals suddenly a lot of null-bears are going to be pissed when mineral compression stops working...


Then they'll need to harden the fuck up. Mineral Compression is ridiculous nonsense which has fueled several detrimental trends in Eve and should be removed sooner rather than later.

Of course 0.0 will still need its minerals to come from somewhere else (like a huge buff to 0.0 mining as part of a general industrial revamp) to make up the shortfall.
Mukuro Gravedigger
Republic University
Minmatar Republic
#94 - 2011-11-14 11:30:05 UTC
While it has been mentioned here already, an idea I posted in the Features and Idea discussion (copied and pasted):

I would not mind if CCP took another look at the Scrapmetal Processing skill. As a player learns to become more proficient in this skill, they should be able to obtain "higher" level of minerals and in greater numbers compared to someone that has no training in the skill. As an example,

A player without the skill refines a module and gets back some tritanium and perhaps a partially melted nugget.

A player with one level of this skill refines a module and gets back tritanium, some pyerite, and a touch of mexallon, along with a large melted nugget if other minerals are still within it.

A player with two levels of this skill refines a module and gets back the full allotment of tritanium, most of the pyerite, some mexallon, and a touch of isogen, with a rare chance of pulling out some nocxium, along with a medium melted nugget if other minerals are still within it.

And further down the chain... these nuggets would be sold on the market as "Partially / Large / Medium (etc.) Melted down (item)" so a potential buyer could decide if there would be anything worth refining (if they had a high enough skill proficiency) to purchase and refine the rest.

Just a thought on the matter, without being so brash. The current "loss" difference between an unskilled player and a player that trained this skill makes the skill almost worthless to train.



As I was originally a miner at first, I would like to see a boost in the mining profession. But until CCP gets a firmer grip on botting for minerals, short of any boost being equivalent to increased complexity (direct live interaction instead of away from the keyboard interaction), any boost will just help macros with the mining profession being a simple task at best.
Elanor Vega
Native Freshfood
Minmatar Republic
#95 - 2011-11-14 13:08:13 UTC  |  Edited by: Elanor Vega
Keen Fallsword wrote:
Ptraci wrote:
Keen Fallsword wrote:
Mining should be the only source of minerals in eve.

Thank you


Spoken as someone who has never taken the time to train Scrapmetal Processing V...

If mining is to be the only source of minerals suddenly a lot of null-bears are going to be pissed when mineral compression stops working...



Who Cares ? Its just a game right ?
Miners should be one of the most important part of this game. I want to see this game as whole experience not only part of if !! If you love to mine a have fun with it ? great !!

Ccp forgoten about some players and they are paying for it... Right here , right now .. Coz some devs like soundwave etc.. Got WET DREAMS about holy molly umba power pew pew ! And now they may loose theirs jobs !! so manny misstakes...

Dear ccp try not to forgot that games are not only about pew pew.. Yes mr soundwave you to. I can give you eg. like farmville!!! yes yes dear ccp farmville! imagine those millions of Dollars without pew pew :)

Btw. Ccp here is a tip and its for free. If you want more female players.. You should know what to do. Mining !!! I know many female Miners! Some of them are moms etc but in most they are bored coz they cant get iskies !! Do something with it! Or hire me in advisory group :) (im game dev in rl and got some AAA titles under my belt. not joking :)

Anyway... Im not miner but i love to watch at huge mining OPs ! Its freaking great ! Really ! 20 hulks just after dawn!!! Nothing can match this

Im that one null-bear but without pve XD and i dont care about drones.. But drf and theirs bot-net cares.. For sure..

Fight for asteroids digging !!! Remove min drop !!!



Shocked
This man have a point... Idea


why would ppl fight when they don't have a reason to fight?
EVE was based on fighting for resources and CCP is now giving resources to everyone... what ever they do...
what ever you do you get minerals... you kill - you get minerals, you salvage - you get minerals and on last place in this chain is mining...
well... this chain is toooo long...

eve is ocean of resources... to make it interesting for many ppl and not only one group you need to make tap (only a tap) for each resource so that you need to want to get to that tap to fill your jug with only that resource...
that way you make game more diverse... you can do many different things to get different resources... and you need to have people to do many diffetent things to have all resources (from many different taps) that you need to prosper.

in short: you need to get rid of that first two hoops in this chain of minerals.
Buruk Utama
Science and Trade Institute
Caldari State
#96 - 2011-11-14 13:59:00 UTC
AureoLion wrote:
Buruk Utama wrote:
AureoLion wrote:

I routinely multibox 3 accounts - and i'm very aware you can do that.
But you can run ten SHOOTING ships at the same time?
The best i can see is running three ships with fighters assigned - Any more than that and you're losing in efficiency big-time.
Perhaps you can get 4, or 5 - but you really think you can get 10-15 ships on field, shooting? And not in laggy fleet pvp, in pve - where you have targets every 10s, or less.


It is possible to solo/multibox a 40 man incursion, it has been accomplish. However, it takes a special setup and you can read about it here and the corresponding setup.

https://forums.eveonline.com/default.aspx?g=posts&t=24921

Also multibox lvl 4's easily as I run in window mode and use missile chunkers, isn't hard.

Using multiboxing tools, ala click replicators, is (or atleast was) a bannable offense, i actually remember someone using 12 mouses stomped together to get around that.
With use of those out, i don't think he could manage 25 accounts: but stil.
You CAN do 10 accounts, but it'll be at a big loss of efficiency, and the point becomes more "woot 10 acconts" and less "woot 10x the isk" - running 3 separate missions on 3 separate chars is already kind of harsh (but perhaps i'm not trained enough)


Not to derail but the way he's doing is perfectly legit. There is another thread where the mechanics get hashed out and CCP came in and said what exactly is and is not allowed. How he was doing it fell within those parameters. Click replicators is not necessarily bannable, it depends on how you use it.
KFenn
State War Academy
Caldari State
#97 - 2011-11-14 14:50:45 UTC  |  Edited by: KFenn
Why not change drone minerals to drop only very, very small amounts of high-ends? Enough so that significant grinding allows production for newer groups in highsec but not so much that it infringes on null/lowsec mining. Either that or very, very small amounts of moongoo for T2 production.

While we're on the subject, lowsec/nullsec mining needs a buff. The current problem is the risk/reward for gankers. People can say "bring a fleet of PvPers to protect you!", but this can be easily countered by bringing high-alpha snipers. Bring a bunch of artypests or artycanes, warp in at 100, pop some miners, warp out before any real danger presents itself. That's too easy IMO, and that's coming from a lowsec pirate who loves easy ganks. Now, I'm no video game designer, so take this idea with a pinch of salt, but I'd like to see something like this:

A new siege module for the Orca and a buff to the current one on the Rorqual. This module will project the shield of the ship it is fitted to to a 10KM radius.

  1. Any ship (excluding the projecting ship) can't be targeted within this shield.
  2. Any ship inside this field cannot target other ships.
  3. The projecting ship cannot move while this is active.
  4. This shield has a cycle time of 5 minutes, and consumes Strontium.
  5. Ships cannot warp from inside the shield - they have to wait for the shield to drop, or they have to burn outside of it.
  6. The shield relies directly on the ship projecting it. To balance this, the module grants an active shield tanking bonus (I'll leave you to do the numbers).
  7. This module also provides a mining buff to members of the fleet, in the same way a ganklink would.
  8. This module cannot be used in highsec - THIS IS IMPORTANT. Why? Suddenly you've got a module that makes mining more efficient, which means more minerals, which means more profit. But it requires you to go to unsafe space to use it. Risk vs. reward.

The point of this is to balance the current risk/reward to low and nullsec mining by offering some appreciable protection for miners, whilst forcing them to put a pricey ship (Orca or Rorqual) on the line, and allowing them to better fill the role of mining support ship. It also means that bringing a defence fleet will be a valid tactic in basically all situations, as the attacking force has to stick around and fight. Attacking a mining op turns from a quick gank into a situation requiring tactics and an actual fight.

It also gives people something to fight for, which is something sorely lacking in lowsec. Back in the day of static DED complexes you could find fights on the gates to those basically all the time, because there was an actual resource to fight for, and it was fun. Lots of fun. People need actual resources to fight for, and this is a prime example of where you could give them one.

Just my 2 ISK cents.

Commanding Officer of the Treacle Tart Brigade

Crucis Cassiopeiae
Ministry of War
Amarr Empire
#98 - 2011-11-14 15:42:52 UTC  |  Edited by: Crucis Cassiopeiae
Keen Fallsword wrote:
Ptraci wrote:
Keen Fallsword wrote:
Mining should be the only source of minerals in eve.

Thank you


Spoken as someone who has never taken the time to train Scrapmetal Processing V...

If mining is to be the only source of minerals suddenly a lot of null-bears are going to be pissed when mineral compression stops working...



Who Cares ? Its just a game right ?
Miners should be one of the most important part of this game. I want to see this game as whole experience not only part of if !! If you love to mine a have fun with it ? great !!

Ccp forgoten about some players and they are paying for it... Right here , right now .. Coz some devs like soundwave etc.. Got WET DREAMS about holy molly umba power pew pew ! And now they may loose theirs jobs !! so manny misstakes...

Dear ccp try not to forgot that games are not only about pew pew.. Yes mr soundwave you to. I can give you eg. like farmville!!! yes yes dear ccp farmville! imagine those millions of Dollars without pew pew :)

Btw. Ccp here is a tip and its for free. If you want more female players.. You should know what to do. Mining !!! I know many female Miners! Some of them are moms etc but in most they are bored coz they cant get iskies !! Do something with it! Or hire me in advisory group :) (im game dev in rl and got some AAA titles under my belt. not joking :)

Anyway... Im not miner but i love to watch at huge mining OPs ! Its freaking great ! Really ! 20 hulks just after dawn!!! Nothing can match this

Im that one null-bear but without pve XD and i dont care about drones.. But drf and theirs bot-net cares.. For sure..

Fight for asteroids digging !!! Remove min drop !!!


Shocked
I love you man...
nice said... Smile


p.s.
Is CCP just ignoring us players - again??? Roll

Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 

Gizznitt Malikite
Agony Unleashed
Agony Empire
#99 - 2011-11-14 16:45:23 UTC

Random Thought that needs working out:

Why not have drones drop moon-goo.......

Pros:
The lack of local sources of moongoo is one of the major hindrances to null-sec industry. Drone plexes are available in all spaces, thereby potentially providing a small source of goo to all regions.

The isk from tech moons rarely goes to individuals, but to Corp / Corp leaders. This would move some of that value back into Average Joe's pocket.

Cons:
The isk from tech moons is a major source of conflict within EvE. If you devalue the moon too much, it will no longer be such a tasty target.

Drone Belt Farming (*cough* botting ) has already shown its ability to massively influence the EvE market. If this is not properly balanced, the results could be devistating.
Avila Cracko
#100 - 2011-11-14 18:50:11 UTC  |  Edited by: Avila Cracko
Gizznitt Malikite wrote:

Random Thought that needs working out:

Why not have drones drop moon-goo.......

Pros:
The lack of local sources of moongoo is one of the major hindrances to null-sec industry. Drone plexes are available in all spaces, thereby potentially providing a small source of goo to all regions.

The isk from tech moons rarely goes to individuals, but to Corp / Corp leaders. This would move some of that value back into Average Joe's pocket.

Cons:
The isk from tech moons is a major source of conflict within EvE. If you devalue the moon too much, it will no longer be such a tasty target.

Drone Belt Farming (*cough* botting ) has already shown its ability to massively influence the EvE market. If this is not properly balanced, the results could be devistating.



Here is a thought... maybe... Idea


p.s.
untill this thread i didn't thought that goons can have constructive posts... and not only for them constructive... P
thnx to HELIC0N ONE for this experience... Smile

truth, the whole truth and nothing but the truth.