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Scanning in 1.1 - this is how it should look like?

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Author
Quattro Yazria
Jupiter Fleet
#1 - 2013-09-03 20:07:30 UTC  |  Edited by: Quattro Yazria
I scanned down a system today, and got strange results. First I thought maybe I'm seening other signatures, but I took this screenshot while I was scanning down the last sig in the system. The red point in my probes range is correct, I found the last site using that - but the what are the remaining random spheres and circles, should they really be there? Even that 2 big circle totally out of my scan range?

Some of the random results remained even after I found the exact location of KZH, and I had to scan the entire system with max 32AU range a few times from different locations to make them disappear.

edit: and on the screenshot, most of the sigs were shown as signal 100%, without a warp icon. Somehow they changes since then, and I was able to warp most of them, except one. The sig shown as IZH-000 on the screenshot didn't wanted to change, I couldn't warp there, or save it's location.
Tuuli Luminarios
3-Prong Operational Resources
#2 - 2013-09-04 17:23:39 UTC  |  Edited by: Tuuli Luminarios
I haven't tried to go scanning today, and won't until the bugs work out.

I've been in conversation with several people that aren't getting readings updating at all. One showed snapshots of the scans and there were several at 100% and no warp to, others that had warp to... everything said 'combat site' And upon warp to, it didn't give any indication of DeD or anything.

Not too keen on getting my ship blown up for senseless bugs.

Here's the image that I got. Seems like it's broken to me.

http://go-dl.eve-files.com/media/1309/buggedscans.jpg
Drejen Siricino
Native Freshfood
Minmatar Republic
#3 - 2013-09-04 17:24:42 UTC
From what I've gathered, the random results are the new system showing all the sites you don't have actively scanning. It seems to act like the old system pre-scan in that it only vaguely tells you where they are and because you're not actively scanning and it tells you vaguely where they are you can't jump to them as you only have a vague idea. The same thing happened to me pre-patch when scanning and switching ships, all scanned sites would go 100% and unwarpable.

They clear up at high-range scan because you're actively scanning the sites and it can remove the vagueness because you have the exact locations already.

Issue seems to be relics of old code interfering with newer, necessarily more intricate code.
Tuuli Luminarios
3-Prong Operational Resources
#4 - 2013-09-04 17:33:39 UTC
Well, 2 people I've talked to said they ended up in cosmos sites rather than a normal combat site and were in low armor as soon as they warped in, and barely got out by the skin of their teeth.

Quattro Yazria
Jupiter Fleet
#5 - 2013-09-04 17:48:19 UTC  |  Edited by: Quattro Yazria
Drejen Siricino wrote:
From what I've gathered, the random results are the new system showing all the sites you don't have actively scanning. It seems to act like the old system pre-scan in that it only vaguely tells you where they are and because you're not actively scanning and it tells you vaguely where they are you can't jump to them as you only have a vague idea. The same thing happened to me pre-patch when scanning and switching ships, all scanned sites would go 100% and unwarpable.

They clear up at high-range scan because you're actively scanning the sites and it can remove the vagueness because you have the exact locations already.

Issue seems to be relics of old code interfering with newer, necessarily more intricate code.


I was thinking about that too, but check my screenshot. I got three spheres with the same center, but different radius, and one circle with the same center. That has to be one signature (the one I was scanning down), but it makes no sense. And I got similar results today.

edit: another issue is, when I save signatures, and scan them again after DT, I can find them, but they have moved slightly Before the patch, they were exactly in the bookmarks position. This happened yesterday too, but I thought maybe it was a bug in the patch, but it repeated today. The bookmarks I saved yesterday were not in the same position I scanned down yesterday... but I could warp to them, so it's just a display bug in the map interface.
Drejen Siricino
Native Freshfood
Minmatar Republic
#6 - 2013-09-04 17:52:55 UTC
Quattro Yazria wrote:

I was thinking about that too, but check my screenshot. I got three spheres with the same center, but different radius, and one circle with the same center. That has to be one signature (the one I was scanning down), but it makes no sense. And I got similar results today.


Everything with the same center is stuff that only one probe is hitting, with varying degrees of uncertainty. I tried clearing the unwarpables with the old spread formation and I got basically the same thing, had to use pinpoint to clear it. I haven't been in a system with enough sites to cause this quite so bad since the patch but I'll see if I can replicate it when I am.
Naburi NasNaburi
Doomheim
#7 - 2013-09-05 05:37:28 UTC

It all started with anomalies losing their names. I would see green diamonds in space I couldnt interact with and scan results I could warp to blindly .. hey come in and find out what site I am.

Then Combat Signatures started losing their names upto the point where the game wouldnt even tell me the DED level via pop up.

I was in one of the Cosmos systems around Hek and almost had my butt handed to me on a silver platter when I warped into a Cosmos Site.

Hey i like spicing up exploration but this... is a bit harsh.
Imagine 00 people warping into a 10/10 blindly :) Hellooo nice to pop you.


Fix please ? .. with rainbow sprinkles on top.
CCP Paradox
#8 - 2013-09-05 10:20:44 UTC
The issue with 100% signatures not being warpable has been fixed today. The scanner was unable to get the correct distance, which is why it failed.

CCP Paradox | EVE QA | Team Phenomenon

Space Magician

Fr00b Snap
Sebiestor Tribe
Minmatar Republic
#9 - 2013-09-05 11:53:17 UTC  |  Edited by: Fr00b Snap
Signatures not showing in solar map screen for me and all signatures are showing 0km distance in probe scanner window. Bug report filled.
zar dada
Future Corps
Sleeper Social Club
#10 - 2013-09-05 12:10:58 UTC  |  Edited by: zar dada
The large spheres showing the approximate location of each signature have been removed. Was this intentional? To show the system's signatures a blanket scan with probes must be performed.

And

I can't scan this signature http://i.imgur.com/gVWGk8f.jpg
Sephira Galamore
Inner Beard Society
Kvitravn.
#11 - 2013-09-05 13:06:13 UTC  |  Edited by: Sephira Galamore
Fr00b Snap wrote:
Signatures not showing in solar map screen for me and all signatures are showing 0km distance in probe scanner window. Bug report filled.

Same.
They show in space tho.
Also noticed: As soon as one of the 0% signatures is selected, any other selections, even 100% anoms, don't show up on the map when selected afterwards. They do when selected independently.
amurder Hakomairos
Deep Core Mining Inc.
Caldari State
#12 - 2013-09-05 14:00:04 UTC  |  Edited by: amurder Hakomairos
CCP Paradox wrote:
The issue with 100% signatures not being warpable has been fixed today. The scanner was unable to get the correct distance, which is why it failed.



Interesting, because I have 2 sigs scanned to 100% right now that I cannot warp too.

Was any testing of scanning done after the changes for the patch were made? Because there are so many obvious bugs I can't imagine how none of these could be found.

Edit: Ok, the issue is when there is more than one sig. The first one I scanned I couldn't warp to until I put probes back on it and scanned again. Saw the issue with combat sigs only, wormholes and data sites I can warp to no problem. So no, its not fixed.
Ueberlisk
The Hatchery
RAZOR Alliance
#13 - 2013-09-05 14:09:26 UTC  |  Edited by: Ueberlisk
When i start probing ship after downtime I'm not getting any red dot even though I'm getting a result.

I tried probing my other ship to 100%(as i knew where it was) and then got the green square. if i after that pulled probes back to range i got the red dot like i should.

Now if i dock this other ship and undock in another ship and scan again. i get the result but no dot indicating where it is at map.

Something is not right.


edit: this was tested by a friend and he got the same results...or not results. with signatures i don't have the same problem as with ships.
Arya Regnar
Darwins Right Hand
#14 - 2013-09-05 14:13:18 UTC
Spheres and rings show but as soon as 3 probes touch the sig and the strength is not over 75% the signature location disappears.

0%-75% point location indicators are bugged (red dots).

EvE-Mail me if you need anything.

CCP Paradox
#15 - 2013-09-05 14:19:49 UTC
Ok, so from a few reports and confirmation. I have currently two further issues that will get fixed:
Initial scanning of the system will not show the location of signatures (0m, 0% and nothing visible on map.) Probe hits after this will be fine for signatures.

Combat probing, no red dots are being displayed during this process.

If there is anything else, I'm watching here. I am scanning myself all day today, but so far these are the two issues that people will run into.

CCP Paradox | EVE QA | Team Phenomenon

Space Magician

Arya Regnar
Darwins Right Hand
#16 - 2013-09-05 14:27:51 UTC  |  Edited by: Arya Regnar
CCP Paradox wrote:
Ok, so from a few reports and confirmation. I have currently two further issues that will get fixed:
Initial scanning of the system will not show the location of signatures (0m, 0% and nothing visible on map.) Probe hits after this will be fine for signatures.

Combat probing, no red dots are being displayed during this process.

If there is anything else, I'm watching here. I am scanning myself all day today, but so far these are the two issues that people will run into.

Will it be fixed tomorrow?
Could you at least roll back the scanning changes until you have a solution if not?

This was caused by the changes to how scanning works from yesterday to today, someone that tweaked the 100% strength warpables screwed up somewhere.

Possibly only one then line not working.

EvE-Mail me if you need anything.

Percival Tomanoku Cebrioco
Cebrioco's Enterprises
#17 - 2013-09-05 14:56:08 UTC  |  Edited by: Percival Tomanoku Cebrioco
I'm with the same problem:

Warped to some systems today, the sigs are not showing even after I probed the entire system. I get some % strenght, but I can't imagine where the sig is!
Arya Regnar
Darwins Right Hand
#18 - 2013-09-05 15:00:08 UTC
Percival Tomanoku Cebrioco wrote:
I'm with the same problem:

Warped to some systems today, the sigs are not showing even after I probed the entire system. I get some % strenght, but I can't imagine where the sig is!

You literally have to triangulate without any kind of UI indication.
Scanning can be done but it would be 5 times slower even for people that knew what they were doing.

EvE-Mail me if you need anything.

Ariel matrix
Science and Trade Institute
Caldari State
#19 - 2013-09-05 15:01:15 UTC
For me I scann for ships and I see them in the scanner list but nothing on the map,like no red dots or cicrcles....its imposible to do anything right now.
Xyre
Doomheim
#20 - 2013-09-05 15:50:55 UTC
Ariel matrix wrote:
For me I scann for ships and I see them in the scanner list but nothing on the map,like no red dots or cicrcles....its imposible to do anything right now.


Same, it's completely broken.
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