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Less low slots on the new haulers please.

First post
Author
Lexar Mundi
Imperial Shipment
Amarr Empire
#41 - 2013-09-04 09:53:50 UTC  |  Edited by: Lexar Mundi
Random Woman wrote:
Bumptackle.

Prot should be able to kill the thing within seconds.

That's great if you land right on top of it and it's not aligning already. 1600 plates don't help me move very fast. More than likely the person warps to the POCO at 0 the hunter warps to the POCO at 10 so you don't get decloaked just in case the hunted warped to a safe spot first.
Urkhan Law
Republic Military School
Minmatar Republic
#42 - 2013-09-04 09:57:00 UTC  |  Edited by: Urkhan Law
*** Retracted ***
Random WH, not possible to refit.
Problem is only when refitting more scrams is not possible, it seems alpha is the only way there.
Lexar Mundi
Imperial Shipment
Amarr Empire
#43 - 2013-09-04 10:01:32 UTC  |  Edited by: Lexar Mundi
Urkhan Law wrote:
Just fit more scrams?

So out of the 3 point scram, MWD, and the Cap booster (that keeps me alive in a real fight if i find one.) Would you take off?

Keep in mind I am not only hunting care bears, I am just looking for a ship to kill combat or indy.

I guess i can take off the tracking disrupter on my pilgrim. You know, that silly mod that lets me kill most other ships that are larger than i am.
Louise Beethoven
Hedion University
Amarr Empire
#44 - 2013-09-04 10:02:05 UTC
Plz plz dont take away my risk free kills

The OP is the real carebear here
Lexar Mundi
Imperial Shipment
Amarr Empire
#45 - 2013-09-04 10:03:30 UTC
Louise Beethoven wrote:
Plz plz dont take away my risk free kills

The OP is the real carebear here

I'm hunting anything not just haulers if you read my other posts.
Lexar Mundi
Imperial Shipment
Amarr Empire
#46 - 2013-09-04 10:11:40 UTC
Urkhan Law wrote:
*** Retracted ***
Random WH, not possible to refit.
Problem is only when refitting more scrams is not possible, it seems alpha is the only way there.

Yeah if it was next door to my home WH id get a corp mate in a HIC and have him wait on the other side of the hole. There arnt too many other people who like camping WHs for weeks at a time to get a kill now and then lol.
Ressiv
The Scope
Gallente Federation
#47 - 2013-09-04 10:30:49 UTC
Lexar Mundi wrote:
It's not about "Oh look at me I can attack a hauler with no way of fighting back." it's more like "Oh hey I've been looking for PvP for hours and i finally found something to shoot.

If you look for pvp and all you find is the odd hauler, you're doing it wrong.
Abditus Cularius
Clancularius Industries
#48 - 2013-09-04 10:58:05 UTC
tl;dr of OP - "I dont like adapting to change"

tl;dr of everyone else - "htfu or stfu"
Bi-Mi Lansatha
The Scope
Gallente Federation
#49 - 2013-09-04 11:08:24 UTC
Lexar Mundi wrote:
...I would like to either see an agility penalty added to warp core stabs or less low slots on these new haulers so i can at least catch them without having both a faction and T2 scram taking up 2 of my mids...
In your own words, you have the tools available to do the job, but just don't want to do it?

Seriously. This is your complaint?
Stitcher
School of Applied Knowledge
Caldari State
#50 - 2013-09-04 11:12:02 UTC
guess what: you're not supposed to win every time. People doing smart things to increase their own survival rate is good gameplay not imbalanced ships.

HTFU

AKA Hambone

Author of The Deathworlders

Caviar Liberta
The Scope
Gallente Federation
#51 - 2013-09-04 11:46:10 UTC
Aiwha wrote:
How about you use a bubble like a normal person and stop bitching about your ez kills.


Heavy Interdictor would help with those naughty warp stabs as well.
Carniflex
StarHunt
Mordus Angels
#52 - 2013-09-04 12:06:59 UTC
Bump it?

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Amber Kurvora
#53 - 2013-09-04 12:13:59 UTC
Ah, the rage is sweet in this one. It'll encourage people to start using non-cloaky haulers in LS, which can only be a good thing. Sure, you'll have a ***** of a time try to catch them, but why not just get creative...like the rest of Eve does. All I really hear is the grumbling of someone who's just lost an easy way to get kills.

Also, never underestimate the stupid. The stupid is strong in New Eden. I get occasional bouts of it. which keeps things humorous and facepalm worthy.
Miles Parabellum
Core Collapse Inc
#54 - 2013-09-04 14:06:47 UTC
Making warp core stabilizers weaker would make the lives of the gate camping crowd a little too easy.
However, with specialized holds on the new indies, I can see why it might be a good idea to remove some low slots.

That said, I'm generally too tight with the money (a cost of living in a low class hole and hating the grind, I guess) to fit 3-point scrams on my ships, so I've gotten used to fitting two scrams and carrying a web in the hold in case I get the chance to swap.

No matter what you fly and how much money you throw at your ship, there will always be some target which you can't engage with a guarantee of success.
Edora Madullier
French Kiss Singularity
#55 - 2013-09-04 14:26:56 UTC
Lexar Mundi wrote:
Louise Beethoven wrote:
Plz plz dont take away my risk free kills

The OP is the real carebear here

I'm hunting anything not just haulers if you read my other posts.


If I understand correctly, you think that since you're a WH-dweller, thus not being able to refit/reship as easily as an empire-dweller, you must be able to kill any enemy ship who would come by with one single ship and one single fit, while keeping your precious cloak to avoid being on the receiving end? Pretty unbalanced, imo.

Seems like you want everything served on a silver platter.

You have to admit that some specific ships with specific fits will be able to evade your ship if you're not willing/able to adapt.

This is EVE.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#56 - 2013-09-04 14:28:03 UTC
Its actually a valid point not a whine. Cargo expanders were necessary before but now not so much. So why not fit all your lows with WCS. Now unless you have multiple tacklers its either alpha or lose the target. Like 2 faction screams at least. Frigs n inties are totally screwed here.

Solo is mega screwed. T1 haulers +4 to +5 warpcore strength standard :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Caviar Liberta
The Scope
Gallente Federation
#57 - 2013-09-04 14:31:36 UTC
Amber Kurvora wrote:
Ah, the rage is sweet in this one. It'll encourage people to start using non-cloaky haulers in LS, which can only be a good thing. Sure, you'll have a ***** of a time try to catch them, but why not just get creative...like the rest of Eve does. All I really hear is the grumbling of someone who's just lost an easy way to get kills.

Also, never underestimate the stupid. The stupid is strong in New Eden. I get occasional bouts of it. which keeps things humorous and facepalm worthy.


I moved my overstabbed over tanked industrial through a tengu/hurricane camp last night with very little effort.
Lucas Kell
Solitude Trading
S.N.O.T.
#58 - 2013-09-04 14:32:11 UTC  |  Edited by: Lucas Kell
OP:
You're complaining that you can't kill a ship with no defense. And they are the carebears?

Claude Olerie wrote:
-ultra cheap
-many warp stabs
-lots of agility (rig slots with low friction nozzle joints)
-oversized bay

First ventures, now the Epithal (itty3) is getting the same treatment.

Both of these ships are totally out of balance with any other ships of their class. This sort of ship specialization is T2 domain, not ultra cheap T1's. They simply have too much bang for their buck. They should be easier to catch, have less cargospace or be an expensive T2 ship.

PI has become nearly risk free.

Im going to have to fit 2 faction scrams to my tackle ships, which is pretty rediculous.

YEAH!
These ships are totally out of balance!
They have 0 offense, and 0 defense, they should have 0 chance of escape too!

Look at other ships with a similar or less hull price. Like a destroyer that can get up to 800 dps, or a frigate that can speed tank pretty much anything.
An industry ship has no chance of fighting back, and nearly no chance of surviving alpha. It's too big to rely on it's sig radius to live, it's too slow to rely on speed. The only chance an industrial has is to somehow warp away before you kill it. Considering they have like a 12 second align time, it's not exactly the best at that either. If you can't kill it in 12 seconds, get better at killing stuff.

You want to make it so you can always kill them, that's what you want. That's not balance.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Caviar Liberta
The Scope
Gallente Federation
#59 - 2013-09-04 14:35:17 UTC
Edora Madullier wrote:
Lexar Mundi wrote:
Louise Beethoven wrote:
Plz plz dont take away my risk free kills

The OP is the real carebear here

I'm hunting anything not just haulers if you read my other posts.


If I understand correctly, you think that since you're a WH-dweller, thus not being able to refit/reship as easily as an empire-dweller, you must be able to kill any enemy ship who would come by with one single ship and one single fit, while keeping your precious cloak to avoid being on the receiving end? Pretty unbalanced, imo.

Seems like you want everything served on a silver platter.

You have to admit that some specific ships with specific fits will be able to evade your ship if you're not willing/able to adapt.

This is EVE.


Actually if he has a pos, all he would have to do is have an alt or corp member jump into an orca at the pos and simply use its ability to refit. Mobile station here get your refits.
Lucas Kell
Solitude Trading
S.N.O.T.
#60 - 2013-09-04 14:38:31 UTC
Infinity Ziona wrote:
Its actually a valid point not a whine. Cargo expanders were necessary before but now not so much. So why not fit all your lows with WCS. Now unless you have multiple tacklers its either alpha or lose the target. Like 2 faction screams at least. Frigs n inties are totally screwed here.

Solo is mega screwed. T1 haulers +4 to +5 warpcore strength standard :)

But now that they can carry so much more, they need more tank. There's no point in carrying more, but still being so paper thin that a single T1 cata can blap them in half in a hit.
Low slots allow hull tanking, or agility improvements.

If a target is WCS fitted, you shouldn't need to scram them, because you should be able to kill them before they warp. If the target is tank fitted, then they will get scrammed. The OP wants them to not be tanked, and not be able to warp away, leaving them with close to 0% chance of surviving. That's not a way to balance them.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.