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Player Features and Ideas Discussion

 
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Adapt Freighter and Jump Freighter

First post
Author
Murk Paradox
Ministry of War
Amarr Empire
#961 - 2013-09-03 20:24:31 UTC
baltec1 wrote:
Murk Paradox wrote:
baltec1 wrote:
So wardecs have nothing to do with this thread.



About as much as suicide ganks actually. We are talking about freighters and jump freighters being able to tank damage from small ships in highsec.

Even the op mentioned suicide ganks were not in question. I posted the entire first post just to make sure.


No the op said they should still happen. The entire thread is about suicide ganking not wardecs which are not even mentioned.



Do you proofread?

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Mallak Azaria
Caldari Provisions
Caldari State
#962 - 2013-09-03 20:26:10 UTC
Murk Paradox wrote:
The abusing on the current game mechanics shows it is not "working as intended" since it is flawed from the start.


Which mechanics are we abusing now?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Dave stark
#963 - 2013-09-03 20:26:26 UTC
murk, what are you talking about? the entire OP exclusively talks about suicide ganking.
baltec1
Bat Country
Pandemic Horde
#964 - 2013-09-03 20:28:24 UTC
Murk Paradox wrote:
baltec1 wrote:
Murk Paradox wrote:
baltec1 wrote:
So wardecs have nothing to do with this thread.



About as much as suicide ganks actually. We are talking about freighters and jump freighters being able to tank damage from small ships in highsec.

Even the op mentioned suicide ganks were not in question. I posted the entire first post just to make sure.


No the op said they should still happen. The entire thread is about suicide ganking not wardecs which are not even mentioned.



Do you proofread?


You clearly arn't.
Murk Paradox
Ministry of War
Amarr Empire
#965 - 2013-09-03 20:28:28 UTC  |  Edited by: Murk Paradox
Dave Stark wrote:
murk, what are you talking about? the entire OP exclusively talks about suicide ganking.



Only that they should still happen, but a cost disparity should be analyzed.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#966 - 2013-09-03 20:28:53 UTC
Mallak Azaria wrote:
Murk Paradox wrote:
The abusing on the current game mechanics shows it is not "working as intended" since it is flawed from the start.


Which mechanics are we abusing now?



Eh? Don't victimize yourself. I'm putting it on CCP to allow capitals in highsec.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#967 - 2013-09-03 20:29:41 UTC
baltec1 wrote:
Murk Paradox wrote:
baltec1 wrote:
Murk Paradox wrote:
baltec1 wrote:
So wardecs have nothing to do with this thread.



About as much as suicide ganks actually. We are talking about freighters and jump freighters being able to tank damage from small ships in highsec.

Even the op mentioned suicide ganks were not in question. I posted the entire first post just to make sure.


No the op said they should still happen. The entire thread is about suicide ganking not wardecs which are not even mentioned.



Do you proofread?


You clearly arn't.



Is that a yes or a no? (You can by all means repeat the question to me after you answer and I will answer honestly).

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Dave stark
#968 - 2013-09-03 20:29:57 UTC  |  Edited by: Dave Stark
Murk Paradox wrote:
Dave Stark wrote:
murk, what are you talking about? the entire OP exclusively talks about suicide ganking.



Only yhat they should still happen, but a cost disparity should be analyzed.


it has been, it takes >1 vindicator to suicide gank a freighter, therefore freighter EHP needs a nerf in order to make sure both the ganker and the victim lose the same isk value.
Mallak Azaria
Caldari Provisions
Caldari State
#969 - 2013-09-03 20:29:59 UTC
Murk Paradox wrote:
Even the op mentioned suicide ganks were not in question. I posted the entire first post just to make sure.


Hey look, the entire OP is about suicide ganking.

Lucy Hastmena wrote:
Because of all the small Ship buffs, Freighter and Jump freighter become really easy to gank in the High Sec.
Normally just say, dont carrie that much in a Freighter or Jumpfreighter but that is not the reason for beeing ganked, its just because its so easy. The Price of a Rhea for example is around 6.5 Billions and has around 300k EHP with Jump Freighter Skill Level 5.
17 Brutix kill this Ship without any risk worth around 1 Billion.
Even 25 Catalysts can destroy a Jump freighter in 0.5 Systems (around 560 DPS for 25 Seconds -> 14k+ Dmg *25 = 350k Dmg).
The Price of one Catalyst is around 12 mio full fittet (t2 with dmg rigs). So you have around 300 million loss for a guranteered Jump Freighter Kill a normal Freighter has less than 200k EHP and will be killed more easier.

Additional every ******* ISBoxer user can build up his own ganking squad like nothing. This combination was seen for example in 1.0 Systems with around 20 tornados between Jita and Amarr. Yes it was an ISBoxer, he was really stupid so he tried to smack in local and every of his alts did the same at the same second.

Please give the freighter and Jump Freighter Pilots a chance to survive in High Sec. They should still be killable by suizid gankers, but it must be in a way that the costs to gank these Ships must be the same than the costs of the ganked ship itself.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Murk Paradox
Ministry of War
Amarr Empire
#970 - 2013-09-03 20:31:12 UTC  |  Edited by: Murk Paradox
Mallak Azaria wrote:
Murk Paradox wrote:
Even the op mentioned suicide ganks were not in question. I posted the entire first post just to make sure.


Hey look, the entire OP is about suicide ganking.

Lucy Hastmena wrote:
Because of all the small Ship buffs, Freighter and Jump freighter become really easy to gank in the High Sec.
Normally just say, dont carrie that much in a Freighter or Jumpfreighter but that is not the reason for beeing ganked, its just because its so easy. The Price of a Rhea for example is around 6.5 Billions and has around 300k EHP with Jump Freighter Skill Level 5.
17 Brutix kill this Ship without any risk worth around 1 Billion.
Even 25 Catalysts can destroy a Jump freighter in 0.5 Systems (around 560 DPS for 25 Seconds -> 14k+ Dmg *25 = 350k Dmg).
The Price of one Catalyst is around 12 mio full fittet (t2 with dmg rigs). So you have around 300 million loss for a guranteered Jump Freighter Kill a normal Freighter has less than 200k EHP and will be killed more easier.

Additional every ******* ISBoxer user can build up his own ganking squad like nothing. This combination was seen for example in 1.0 Systems with around 20 tornados between Jita and Amarr. Yes it was an ISBoxer, he was really stupid so he tried to smack in local and every of his alts did the same at the same second.

Please give the freighter and Jump Freighter Pilots a chance to survive in High Sec. They should still be killable by suizid gankers, but it must be in a way that the costs to gank these Ships must be the same than the costs of the ganked ship itself.




Yep. Point out where you need to justify suicide ganking please. (Hint- the OP already said they should happen).

The thread, if you do not fill in with your own words and take the written word at face value, mentions cost of ships killing freighter survivability should be increased.

Suicide ganks are not in question. Just the destruction of freighters and the ease to accomplish that is.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Mallak Azaria
Caldari Provisions
Caldari State
#971 - 2013-09-03 20:31:33 UTC
Murk Paradox wrote:
Mallak Azaria wrote:
Murk Paradox wrote:
The abusing on the current game mechanics shows it is not "working as intended" since it is flawed from the start.


Which mechanics are we abusing now?



Eh? Don't victimize yourself. I'm putting it on CCP to allow capitals in highsec.


So mechanics are being abused by someone, but it's mostly to do with CCP allowing Orca's & Freighters in highsec. Sure, makes perfect sense.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

baltec1
Bat Country
Pandemic Horde
#972 - 2013-09-03 20:32:43 UTC
There is no mention at all about wardecs untill murk brought it up.
Murk Paradox
Ministry of War
Amarr Empire
#973 - 2013-09-03 20:32:49 UTC
Dave Stark wrote:
Murk Paradox wrote:
Dave Stark wrote:
murk, what are you talking about? the entire OP exclusively talks about suicide ganking.



Only yhat they should still happen, but a cost disparity should be analyzed.


it has been, it takes >1 vindicator to suicide gank a freighter, therefore freighter EHP needs a nerf in order to make sure both the ganker and the victim lose the same isk value.



Freighters should not be allowed in highsec at all.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Dave stark
#974 - 2013-09-03 20:33:19 UTC
Murk Paradox wrote:
Suicide ganks are not in question.

yes they are, read it again.
Murk Paradox
Ministry of War
Amarr Empire
#975 - 2013-09-03 20:33:27 UTC
baltec1 wrote:
There is no mention at all about wardecs untill murk brought it up.



As yet another way to destroy freighters. The point of the thread.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Mallak Azaria
Caldari Provisions
Caldari State
#976 - 2013-09-03 20:34:30 UTC
Murk Paradox wrote:
Mallak Azaria wrote:
Murk Paradox wrote:
Even the op mentioned suicide ganks were not in question. I posted the entire first post just to make sure.


Hey look, the entire OP is about suicide ganking.

Lucy Hastmena wrote:
Because of all the small Ship buffs, Freighter and Jump freighter become really easy to gank in the High Sec.
Normally just say, dont carrie that much in a Freighter or Jumpfreighter but that is not the reason for beeing ganked, its just because its so easy. The Price of a Rhea for example is around 6.5 Billions and has around 300k EHP with Jump Freighter Skill Level 5.
17 Brutix kill this Ship without any risk worth around 1 Billion.
Even 25 Catalysts can destroy a Jump freighter in 0.5 Systems (around 560 DPS for 25 Seconds -> 14k+ Dmg *25 = 350k Dmg).
The Price of one Catalyst is around 12 mio full fittet (t2 with dmg rigs). So you have around 300 million loss for a guranteered Jump Freighter Kill a normal Freighter has less than 200k EHP and will be killed more easier.

Additional every ******* ISBoxer user can build up his own ganking squad like nothing. This combination was seen for example in 1.0 Systems with around 20 tornados between Jita and Amarr. Yes it was an ISBoxer, he was really stupid so he tried to smack in local and every of his alts did the same at the same second.

Please give the freighter and Jump Freighter Pilots a chance to survive in High Sec. They should still be killable by suizid gankers, but it must be in a way that the costs to gank these Ships must be the same than the costs of the ganked ship itself.




Yep. Point out where you need to justify suicide ganking please. (Hint- the OP already said they should happen).

The thread, if you do not fill in with your own words and take the written word at face value, mentions cost of ships killing freighter survivability should be increased.

Suicide ganks are not in question. Just the destruction of freighters and the ease to accomplish that is.


The part where he subtly suggests that isk tanking is the solution. You know, the subject of the last 49 pages.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Mallak Azaria
Caldari Provisions
Caldari State
#977 - 2013-09-03 20:35:22 UTC
Murk Paradox wrote:
baltec1 wrote:
There is no mention at all about wardecs untill murk brought it up.



As yet another way to destroy freighters. The point of the thread.


Yet not what the OP was referring too. Apparently reading is hard, at least according to your posts.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Mallak Azaria
Caldari Provisions
Caldari State
#978 - 2013-09-03 20:36:35 UTC
Murk Paradox wrote:
Dave Stark wrote:
Murk Paradox wrote:
Dave Stark wrote:
murk, what are you talking about? the entire OP exclusively talks about suicide ganking.



Only yhat they should still happen, but a cost disparity should be analyzed.


it has been, it takes >1 vindicator to suicide gank a freighter, therefore freighter EHP needs a nerf in order to make sure both the ganker and the victim lose the same isk value.



Freighters should not be allowed in highsec at all.


Yet they are because they aren't a combat capital, which cannot be used in highsec.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Dave stark
#979 - 2013-09-03 20:39:01 UTC
Murk Paradox wrote:
baltec1 wrote:
There is no mention at all about wardecs untill murk brought it up.



As yet another way to destroy freighters. The point of the thread.


no, the point of this thread is suicide ganking.
Murk Paradox
Ministry of War
Amarr Empire
#980 - 2013-09-03 20:44:18 UTC
Mallak Azaria wrote:
Murk Paradox wrote:
baltec1 wrote:
There is no mention at all about wardecs untill murk brought it up.



As yet another way to destroy freighters. The point of the thread.


Yet not what the OP was referring too. Apparently reading is hard, at least according to your posts.



I think you like to focus on one small thing and blow it out of proportion and victimize yourself for it.

You should expand your thinking and realize there is more to blowing **** up than just suicide gank with cheap ships.

Eve has more potential than you give it credit for sir.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.