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EFT v2.35 - Citadel

Author
Petal Asanari
Perkone
Caldari State
#1541 - 2013-09-03 12:40:06 UTC
No! I want it now!
Javon Bars
Sebiestor Tribe
Minmatar Republic
#1542 - 2013-09-03 12:52:09 UTC  |  Edited by: Javon Bars
Maybe this is Odyssey 1.1 related but EFT allows medium ASBs to load navy cap boosters 25, the smallest one you can fit in an ASB is navy cap boosters 50.
My'thein Shazih
Royal Amarr Institute
Amarr Empire
#1543 - 2013-09-03 13:08:42 UTC
Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat.
Hikaru Kuroda
Extheria
#1544 - 2013-09-03 13:18:28 UTC
Waiting for Oddyssey 1.1 update.

Lot of HAC's fittings to try :P
Ruyman BR
Center for Advanced Studies
Gallente Federation
#1545 - 2013-09-03 13:25:46 UTC
My'thein Shazih wrote:
Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat.



Same here. Seriour threat
Faldal Dartan
Sebiestor Tribe
Minmatar Republic
#1546 - 2013-09-03 13:41:33 UTC
lf Odyssey 1.1 update...need to warrior wit teh HACs :)
Seraph Castillon
Death Metal Frogs
Ribbit.
#1547 - 2013-09-03 16:06:12 UTC
Ruyman BR wrote:
My'thein Shazih wrote:
Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat.



Same here. Seriour threat


The problem might be the fact that you are using AVG. It is possibly the worst anti-virus software out there. Use avast. Unless you were downloading from some unofficial link, in that case the problem is you.
Sergant Steel
Caldari Provisions
Caldari State
#1548 - 2013-09-03 16:41:35 UTC
Seraph Castillon wrote:
Ruyman BR wrote:
My'thein Shazih wrote:
Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat.



Same here. Seriour threat


The problem might be the fact that you are using AVG. It is possibly the worst anti-virus software out there. Use avast. Unless you were downloading from some unofficial link, in that case the problem is you.

Or use Kaspersky....i mean it is what barclays use o.0 you can get 3 free copies if you're with them
Kiernan Shipka
Doomheim
#1549 - 2013-09-03 19:51:42 UTC
Ruyman BR wrote:
My'thein Shazih wrote:
Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat.



Same here. Seriour threat


Hit yourself with a heavy object for allowing yourself to install that terrible program on your system.

Uninstall, reinstall a better alternative ... Problem resolved.


Kiernan
Gripen
#1550 - 2013-09-03 19:54:29 UTC
Leta Lilitu wrote:
Is there a feature to create a "commonly used modules" custom palette or whatever, where you add all the modules you always use i.e. Damage Controls, prop mods etc

Perhaps if you make this feature available, make us able to create multiple and save them, so we can open our "shield tanking palette" and fill it with invulns, extenders, tracking enhancers etc.

There is a Favorites folder for that purpose on the Fitting Panel where you can drag modules to. It is also possible to create subfolders there and even hide standart market tree as at least for me Favorites+Search is enough.

Kery Nysell wrote:
I might have done something wrong somewhere, but EFT doesn't want to automatically update my Hardwiring implants, I have to enter them manually in the Character Editor window ...

With a "all level V modified" to set Sensor Linking and Logistics at 4 (my current levels) and without any implants, I also get the 1 min 19 secs cap life ...

The big difference is between eVe and EFT ... I won't trash my implants just to test it but when I remove them in EFT I'm back to the 1min 19secs instead of the 5 mins ...

EFT does not import hardwiring implants as they are not listed by API so you should double-check which implants you have in game and EFT. It isn't possible that you could have that much difference only because of one 5% implant. Looking at your numbers it seems like you have both "Energy Systems Operation EO-605" and "Energy Management EM-805" implants in EFT while 4% and 5% implants ingame.

My'thein Shazih wrote:
Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat.

There is a nice service https://www.virustotal.com which you can use to check if it's a false positive on your antivirus side (which happens sometimes) or there is a problem indeed. I use it all the time as a part of new version deployment process.



New version is ready.
Zhilia Mann
Tide Way Out Productions
#1551 - 2013-09-03 19:54:53 UTC
Love you, Gripen. Thanks again. Damn quick this time too.
Zhilia Mann
Tide Way Out Productions
#1552 - 2013-09-03 20:01:49 UTC
Looks like Claymore is still erroneously a turret boat. Can't fit more than 2 launchers on it.
Sergant Steel
Caldari Provisions
Caldari State
#1553 - 2013-09-03 20:30:39 UTC
WOW GRIPEN IN 1 DAY!!! Ur da baws.

Steel
Kery Nysell
#1554 - 2013-09-03 20:34:28 UTC  |  Edited by: Kery Nysell
Gripen wrote:
EFT does not import hardwiring implants as they are not listed by API so you should double-check which implants you have in game and EFT. It isn't possible that you could have that much difference only because of one 5% implant. Looking at your numbers it seems like you have both "Energy Systems Operation EO-605" and "Energy Management EM-805" implants in EFT while 4% and 5% implants ingame.


I checked and double-checked, I indeed have the EM-805 and EO-605 both ingame and in EFT ... I'm a bit too far from my Scimitar (and it's too late, work tomorrow morning) to recheck after the patch tough.

Many, many thanks for the ultrafast update !

...

Nicolas Quasar
Siberian Squad
Siberian Squads
#1555 - 2013-09-03 20:58:53 UTC
[BUG]
Miasmos
Cargohold: 950 m3 <- bad
Cargohold: 550 m3 <-good
Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#1556 - 2013-09-03 21:07:07 UTC
Thanks for the quick update!

Zhilia Mann wrote:
Looks like Claymore is still erroneously a turret boat. Can't fit more than 2 launchers on it.

Confirmed, same issue here.
Ami Quintero
Royal Trading
#1557 - 2013-09-03 21:14:59 UTC
Wow, already? You rock.
Seraph Castillon
Death Metal Frogs
Ribbit.
#1558 - 2013-09-03 21:45:17 UTC
Thank you sir.
Kaddiska
O-NIWABAN
#1559 - 2013-09-03 21:53:31 UTC
seriously.....this guy!
been playing this game since 2005 and it's guys like this that make it worthwhile

/me tips hat

Ong
Lumberjack Commandos
#1560 - 2013-09-03 22:56:50 UTC
Zhilia Mann wrote:
Looks like Claymore is still erroneously a turret boat. Can't fit more than 2 launchers on it.



Confirming this