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Dominix L4/nullsec isk printing with 4 months SP.

Author
The Spod
Center for Advanced Studies
Gallente Federation
#1 - 2013-09-01 01:23:42 UTC
The following fit will possibly be the craziest functional pve fit you have seen. It is a min-maxed microjump low SP Dominix. The quick training with +3 implants and PER-MEM attributes takes approx. 4 months.


Required skills:

• Drone interfacing V
• Drone sharpshooting V
• Sentry drone interfacing V
• EWAR drone interfacing IV
• Scout drone interfacing V
• Gallente battleship V
• Weapon upgrades IV

• Long range targeting IV
• Armor core skills at III
• Capacitor core skills at IV
• Electronics V
• Drones rigging IV
• Micro jump drive skill at I


This skillset is pretty much the bare minimum and simultaneously all required to fly the fit to its full power. I have ran all L4 missions with this against pirate factions, and it waltzes through them hardly ever dipping to armor. The secret is MJD combined with glitched sniper power: rats won't ever reach near enough to hit you. Worlds collide is cleared in one tick of ~20M.

Dominix, batshit

• 3x Drone link augmentor II (control range 129km).
• small tractor beam

• 3x FN omnidirectional tracking link
• MJD
• Sensor booster II (targeting range 140km)

• 5x Drone damage amplifier II (the fifth adds 20dps to garde)
• Large ancillary armor repairer
• Damage control II

• 3x Large drone scope chip I (this is the funny bit here, as stacking is borked and drone optimal scoots)


Stats:
Garde II 820dps at 122+12km (your lock and drone control range with long range targeting IV)
Bouncer II 717dps at 240km (well outside your lock range)
Microjump immune to rat scram
Tank enough for any regular L4 by range tanking; Mordus Headhunters, Dread pirate Scarlet and Gone Berserk are the worst ones due to missile rats which won't auto aggro your sentries like any other missions. Still, not even hairy. Lower sp might want to fit an extra kinetic hardener for these though, drooping garde dps to 800.

This is the most fun PVE fit I've flown just due to the crazy low SP gank machine part. It ticks easily at 25M/20min when nullsec ratting thermal weak rats.
Arch Ville
Federal Navy Academy
Gallente Federation
#2 - 2013-09-01 07:17:02 UTC
Your avatar is hiding is face in shame.
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#3 - 2013-09-01 07:22:53 UTC
Arch Ville wrote:
Your avatar is hiding is face in shame.


Your avatar has a pinhead.

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

ComDoggy
Doomheim
#4 - 2013-09-01 19:04:04 UTC
Nice, so you give your drones a tracking boost lol.
Baggo Hammers
#5 - 2013-09-01 19:15:18 UTC
His avatar looks stupid, but Spod knows his Gallente theorycraft.

If you don't know where you're going, any road will take you there.

Grombutz
The Scope
Gallente Federation
#6 - 2013-09-01 21:16:01 UTC
Seems like it's a valid alternative to the "rush into Lv 4's within your first 3 months" CM-cavalry. CM-boats are trained a little faster, but comparable stats on a CM-boat takes a while longer I think.

Anyway, thanks for sharing!
Chainsaw Plankton
FaDoyToy
#7 - 2013-09-01 21:38:19 UTC
Grombutz wrote:
Seems like it's a valid alternative to the "rush into Lv 4's within your first 3 months" CM-cavalry. CM-boats are trained a little faster, but comparable stats on a CM-boat takes a while longer I think.

Anyway, thanks for sharing!


he has a few lv5 skills that really shouldn't be needed to get started (sentry drones, drone interfacing, gal bs), at lv4 you will still be doing ~600 dps (faction gardes). I'd probably do sentry drones 5, then interfacing 5, and bs5 last. wonder how long the plan would be taking those out, get started in what a month?

also I'd probably use a deadspace medium rep (set and forget!) or just a plain t2 rep instead of an AAR.

@ChainsawPlankto on twitter

Mer88
Royal Amarr Institute
Amarr Empire
#8 - 2013-09-01 21:46:31 UTC
"This skillset is pretty much the bare minimum and simultaneously all required to fly the fit to its full power. I have ran all L4 missions with this against pirate factions, and it waltzes through them hardly ever dipping to armor. The secret is MJD combined with glitched sniper power: rats won't ever reach near enough to hit you. Worlds collide is cleared in one tick of ~20M."

WC doesnt have 20m worth of ships if you only do 1 side. i think close to 10-14m
The Spod
Center for Advanced Studies
Gallente Federation
#9 - 2013-09-02 06:59:33 UTC
The AAR is there for two purposes: emergency (if something goes wrong) and repping up the buffer. I haven't used it yet. CPU is really tight so a C-type small could work for the purpose of sustained rep and save fitting.

The itchy situations happen when you miscount the microjump timer. The MJD is used to reach gates triangularly, and to do that effectively you have to save approx. 5 battleship rats or similiar to shoot from the outgoing gate. Here if you leave too little and proceed to next room you can end up with a couple minutes MJD timer in a bunch of rats. On low sp that could be hairy with low buffer.
mama guru
Yazatas.
#10 - 2013-09-02 07:17:02 UTC
Point of the OP is that there is no reason to train anything but those skills for the first few months of you using such a ship. Ofcourse you can start with level 3-4 skills, but getting them to V should be a priority and done in this order:

Sentry Drone Interfacing V > Gallente Battleship V > Drone Interfacing V

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

dexington
Caldari Provisions
Caldari State
#11 - 2013-09-02 09:54:44 UTC
Baggo Hammers wrote:
His avatar looks stupid, but Spod knows his Gallente theorycraft.


Theorycrafting and reinventing the wheel is two completely different things...

Sentry Gila, navy vexor, ishtar, dominix and rattlesnake has been tested with every possible fit, and every time it's been proven the dominix is the all-over the best sentry boat.

Once this post leaves the front page of the Missions & Complexes forum, someone will start a new thread about the new awesome dominix sentry fit they just discovered.

This is not theorycrafting, there is nothing here that people didn't know when the battleship re-balance dev post was published months ago.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

The Spod
Center for Advanced Studies
Gallente Federation
#12 - 2013-09-02 21:07:44 UTC  |  Edited by: The Spod
Yep not theorycrafting here, though thanks for the compliment .)


However the stacking glitch of the rigs with omnidirectionals do make way for excellent drone-armageddon fits as well, featuring 80km Gardes. No news, but I only figured it out after the OP.

Armageddon:
3 FN omnidir
3 drone scope chip
4 drone damage amplifier
couple tank mods etc.

This reaches 80km Gardes, where it shines almost as much as the current Domi (as at the MJD mission/anom ranges you don't need the tracking bonus).


Also, the more interesting case would be Navy Dominix. Dropping the Burst Aerator II with drone scope mods and using Genolutions to pack the 425's with PG and CPU boost could push the Garde optimal high without wasting too many mids for omnidirectionals. So,

Dominix navy issue:
Lows full of damage mods
Mids full of tracking mods, 1 FN omnidir
2 Drone range rigs + Burst Aerator II
2 Slot shield tank

1437dps flat (no implants) to 50km optimal on both Gardes and 425's with CNAM, with 2 unscripted tracking computers and one FN omnidir tracking boost.

Think I'm onto something. The improved gank potato...
Baggo Hammers
#13 - 2013-09-03 04:16:52 UTC
dexington wrote:
Baggo Hammers wrote:
His avatar looks stupid, but Spod knows his Gallente theorycraft.


Theorycrafting and reinventing the wheel is two completely different things...

Sentry Gila, navy vexor, ishtar, dominix and rattlesnake has been tested with every possible fit, and every time it's been proven the dominix is the all-over the best sentry boat.

Once this post leaves the front page of the Missions & Complexes forum, someone will start a new thread about the new awesome dominix sentry fit they just discovered.

This is not theorycrafting, there is nothing here that people didn't know when the battleship re-balance dev post was published months ago.

]


Aren't you the guy telling new players they need a salvager for relic sites?

If you don't know where you're going, any road will take you there.

dexington
Caldari Provisions
Caldari State
#14 - 2013-09-03 06:08:35 UTC  |  Edited by: dexington
Baggo Hammers wrote:
Aren't you the guy telling new players they need a salvager for relic sites?


I might erroneously have told someone to use a salvager in relic sites, because that was actually how the old magnetometric sites worked, the sites that recently became relic sites.

Are you actually trying to argue that because i made a mistake concerning exploration, that you was right about this being theory-crafting?

Please show me what is theory, because to me this is all proven fact. It might be news to you, be the rest of eve have known for months that the dominix is a sentry boat, and the best one in the game.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Ryu BullFrog
University of Caille
Gallente Federation
#15 - 2013-09-03 15:17:01 UTC
is it a bug? i mean it should totally stack with the omni's =/
Daniel Plain
Doomheim
#16 - 2013-09-03 16:02:57 UTC
The Spod wrote:
• 3x Large drone scope chip I (this is the funny bit here, as stacking is borked and drone optimal scoots)


could somebody with a less silly avatar please confirm this?

I should buy an Ishtar.

The Spod
Center for Advanced Studies
Gallente Federation
#17 - 2013-09-03 17:31:28 UTC
Ryu BullFrog wrote:
is it a bug? i mean it should totally stack with the omni's =/


It's a bug and it still is in 1.1. My domininx runs 111+12km range currently on Gardes with 3 t1 rigs and 3 FN omnis.
Ryu BullFrog
University of Caille
Gallente Federation
#18 - 2013-09-03 18:45:07 UTC
The Spod wrote:
Ryu BullFrog wrote:
is it a bug? i mean it should totally stack with the omni's =/


It's a bug and it still is in 1.1. My domininx runs 111+12km range currently on Gardes with 3 t1 rigs and 3 FN omnis.



Tyvm for the info... guess its not to stay much longer :/
Tauranon
Weeesearch
CAStabouts
#19 - 2013-09-04 08:21:54 UTC
Daniel Plain wrote:
The Spod wrote:
• 3x Large drone scope chip I (this is the funny bit here, as stacking is borked and drone optimal scoots)


could somebody with a less silly avatar please confirm this?


Quite a few gallente frigates have 25mb bandwidth (field 1 sentry) if you want to try it with a cheap hull and small rigs.

IMO it should get fixed soon, because it will be far more overpowered on the ishtar than it is on the dominix.
The Spod
Center for Advanced Studies
Gallente Federation
#20 - 2013-09-04 09:12:06 UTC  |  Edited by: The Spod
OTOH the fix to targeting speed rigs took several years.

I kind of like the rigs as they are for Armageddon which becomes a regular Domi for many purposes as a droneboat with them. The biggest gripe I have is I never figured this out for my ratting thanatos before the t2 capital rigs came and price went through the roof.

Ishtar is kind of funny now. Giving the MWD bonus on a Dominix with cruiser sig and speed... The rigs are the least of issue here. Ishtar drone damage bonus is off charts IMHO and needs a nerf, cruiser and battleship should have different main weapon.

If I was to call shots I would make Dominix a pure droneboat with no turret slots but a 75% damage bonus. Then get rid of the tracking bonus completely to make it a bulky shooting battleship. Ishtar would be 25% damage bonus with 50% tracking and 25% range.
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