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EVE Online: Odyssey 1.1 Feedback

First post
Author
Catastrophe Bloom
The Scope
Gallente Federation
#21 - 2013-09-03 13:37:01 UTC
Thane Kuvora wrote:
Why was the Badger Mark II renamed to a word that is hard to pronounce? Tayra doesn't even roll off the tongue, change it back please.


Tay-ra is hard?
Infiltrator2112
Untitled Goose Corporation
#22 - 2013-09-03 13:38:09 UTC  |  Edited by: Infiltrator2112
The name changes went waaays to far, seriously.

The "Remote Shield Booster" is only the beginning, it gets worse and worse with the "Large Remote Capacitor Transmitter" and "Remote Tracking Computer".

Naming stuff according to exactly what it does may make the game a little bit more noob-friendly, but you loose a lot of atmosphere for it, and in a game like EVE that lives a lot from being a "serious internet spaceship game", it's definately not worth it.
I'm ok with the skill-renaming, but those new module names just sound ******** and destroy the feeling of EVE being EVE. Please change the names back or make the new ones at least a bit more authentic.

[Sarcasm]Why not rename Mega Pulse Laser and Tachon Laser to "Big Short-Range Laser" and "Big Long-Range Laser"?[/Sarcasm]
Athelas Loraiel
Viziam
Amarr Empire
#23 - 2013-09-03 13:42:21 UTC
I dislike new names for noobs. it shouldnt be changed from energy emissions or transfers....it was ok.
Infiltrator2112
Untitled Goose Corporation
#24 - 2013-09-03 13:45:27 UTC
Athelas Loraiel wrote:
I dislike new names for noobs. it shouldnt be changed from energy emissions or transfers....it was ok.


Agreed. With a little bit of thinking anyone can relate an "Energy Transfer Array" to a thing that transfers capacitor.
Aplier Shivra
#25 - 2013-09-03 13:47:10 UTC
Also dislike the new names, not everything has to be "noob friendly", they can always click attribute tab to see what it does if there is any confusion.
Doo EetNaow
Sons of War
#26 - 2013-09-03 14:08:17 UTC
Total mess up of the cost to purchase the Navy mindlinks.


100m isk + 2x t2 mindlinks which are bother over 100m each.


300m and 100k LP, and they are selling for 230m........

Do the math...we are out of pocket by 70m when using 100k lp.



Why would anyone buy these from the navy store.
Ginger Barbarella
#27 - 2013-09-03 14:10:45 UTC
I'll add my voice of discontent for the new Info tabs layout: not good. Not easy to read quickly.

Also still don't get the driving need to screw with the industrials: why did some think there was a NEED to have specialized holds on these ships, when the basic cargohold worked perfectly fine? Now I have a couple ships that I actually like to fly that are completely worthless to me. Thanks tons.

And changes to links: just no, but it's too late for that.

"Blow it all on Quafe and strippers." --- Sorlac

Aplier Shivra
#28 - 2013-09-03 14:22:33 UTC  |  Edited by: Aplier Shivra
Doo EetNaow wrote:
Total mess up of the cost to purchase the Navy mindlinks.


100m isk + 2x t2 mindlinks which are bother over 100m each.


300m and 100k LP, and they are selling for 230m........

Do the math...we are out of pocket by 70m when using 100k lp.



Why would anyone buy these from the navy store.


market prices should settle out pretty soon. the armor/info mindlink is going for over 1b in some hubs atm.

CCP doesnt set market prices or LP/isk rate, players do. look at how bad the ratio is on some implants.
Guttripper
State War Academy
Caldari State
#29 - 2013-09-03 14:45:43 UTC
Re: name changes...

Copied from here.

"Quad LiF Fueled Booster Rockets" are now known as "Prototype 100MN MicroWarpdrive I
"LiF Fueled Booster Rockets" are now known as "Experimental 100MN Afterburner I"
"Phased Monopropellant I Hydrazine Boosters" are now known as "Upgraded 1MN Microwarpdrive I
"Catalyzed Cold-Gas Arcjet Thrusters" are now known as "Limited 1MN MicroWarpdrive I"
"Y-T8 Overcharged Hydrocarbon Microwarpdrive" are now known as "Experimental 10MN MicroWarpdrive I"
"Monopropellant Hydrazine Boosters" are now known as "Limited 1MN Afterburner I"
"Cold-Gas Arcjet Thrusters" are now known as "Experimental 1MN Afterburner I"
"Y-S8 Hydrocarbon Afterburners" are now known as "Experimental 10MN Afterburner I"

Can't confuse newbies you know!
L4V4
Native Freshfood
Minmatar Republic
#30 - 2013-09-03 14:45:53 UTC
Thanks for the good work!
Although sometimes I wonder how you decide on some of these things..
Aplier Shivra
#31 - 2013-09-03 15:01:10 UTC
Guttripper wrote:
Re: name changes...

Copied from here.

"Quad LiF Fueled Booster Rockets" are now known as "Prototype 100MN MicroWarpdrive I
"LiF Fueled Booster Rockets" are now known as "Experimental 100MN Afterburner I"
"Phased Monopropellant I Hydrazine Boosters" are now known as "Upgraded 1MN Microwarpdrive I
"Catalyzed Cold-Gas Arcjet Thrusters" are now known as "Limited 1MN MicroWarpdrive I"
"Y-T8 Overcharged Hydrocarbon Microwarpdrive" are now known as "Experimental 10MN MicroWarpdrive I"
"Monopropellant Hydrazine Boosters" are now known as "Limited 1MN Afterburner I"
"Cold-Gas Arcjet Thrusters" are now known as "Experimental 1MN Afterburner I"
"Y-S8 Hydrocarbon Afterburners" are now known as "Experimental 10MN Afterburner I"

Can't confuse newbies you know!


dayum, those old names were epic! /cry
Koppite
Zebra Corp
Goonswarm Federation
#32 - 2013-09-03 15:23:47 UTC
STOP making the game easier..every single patch is dumbing this game down.
Nikolai Vodkov
Pro Synergy
#33 - 2013-09-03 15:24:21 UTC
Aplier Shivra wrote:
Guttripper wrote:
Re: name changes...

Copied from here.

"Quad LiF Fueled Booster Rockets" are now known as "Prototype 100MN MicroWarpdrive I
"LiF Fueled Booster Rockets" are now known as "Experimental 100MN Afterburner I"
"Phased Monopropellant I Hydrazine Boosters" are now known as "Upgraded 1MN Microwarpdrive I
"Catalyzed Cold-Gas Arcjet Thrusters" are now known as "Limited 1MN MicroWarpdrive I"
"Y-T8 Overcharged Hydrocarbon Microwarpdrive" are now known as "Experimental 10MN MicroWarpdrive I"
"Monopropellant Hydrazine Boosters" are now known as "Limited 1MN Afterburner I"
"Cold-Gas Arcjet Thrusters" are now known as "Experimental 1MN Afterburner I"
"Y-S8 Hydrocarbon Afterburners" are now known as "Experimental 10MN Afterburner I"

Can't confuse newbies you know!


dayum, those old names were epic! /cry


Yes, but at least those can be justified as they make sense now whereas they didn't before. Renaming Energy > Capacitor is just plain dumb and silly.

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Bad Messenger
Rehabilitation Clinic
#34 - 2013-09-03 15:37:02 UTC
GREAT JOB CCP !

Nice changes to booster ships.

Sad thing is that when you changed skill names, you forgot to change relative hardwire implant names.

Also some certificates still requires battlecruiser skill that is no longer in game.

So lot of little fixes ahead for CCP :)
Some Yahoo
TURnKEY iNK
#35 - 2013-09-03 15:58:45 UTC
Athelas Loraiel wrote:
I dislike new names for noobs. it shouldnt be changed from energy emissions or transfers....it was ok.

I starting to think that they add those 'changes' just to pad their DEVLP-Log.

I'm wondering they didn't make some real concrete changes; bring the game a little bit inline with the Laws of Physics.
L4V4
Native Freshfood
Minmatar Republic
#36 - 2013-09-03 15:59:33 UTC
Nikolai Vodkov wrote:

...Renaming Energy > Capacitor is just plain dumb and silly.

This mainly effects noobs training the skills for the first time, and renaming it Capacitor differentiates it from Energy Grid.. It makes sense and is a logical change, like it or not.

But guys, please save your complaints for REAL issues--you are only reducing influence of your voice with all the fuss you make over such frivolous issues. If so many of you complain about every change/improvement to the game, then who is going to listen to you in the event that something REALLY does hurt the game?

If your going to criticize, make it constructive like Bad Messenger:

Bad Messenger wrote:

...Sad thing is that when you changed skill names, you forgot to change relative hardwire implant names...
Infiltrator2112
Untitled Goose Corporation
#37 - 2013-09-03 16:31:06 UTC  |  Edited by: Infiltrator2112
L4V4 wrote:
[
But guys, please save your complaints for REAL issues--you are only reducing influence of your voice with all the fuss you make over such frivolous issues.


I like EVE. And I like EVE not only because of its unique gameplay mechanics which make me sit at a Titan, doing nothing for hours but somehow still manage to keep me playing
The atmosphere and the special "EVE-Feeling", that the game is something more than just another MMO are a huge part of why I like EVE as well, and to me they are nearly as important as the gameplay itself.
And if CCP starts to destroy this special feeling of "serious internet spaceships" by dumbing it down, that is a very real issue for me.

And it is hard to give constructive critisism on this topic, because there was no issue that needed to be fixed in the first place. The prior item-names were easy enough to understand and already pretty self-explaining, so why rename them?
Mr Ignitious
Lifeline Industries
#38 - 2013-09-03 16:32:45 UTC
Could we get our custom saved probe formations to be exportable? Having to do them on every single character is a hassle. This is just a quality of life bit of feedback, but it would be nice. I also think entities like Eve Uni might appreciate being able to hand out a few more probe formations to their students.

Nikolai Vodkov
Pro Synergy
#39 - 2013-09-03 16:44:15 UTC  |  Edited by: Nikolai Vodkov
L4V4 wrote:
Nikolai Vodkov wrote:

...Renaming Energy > Capacitor is just plain dumb and silly.

This mainly effects noobs training the skills for the first time, and renaming it Capacitor differentiates it from Energy Grid.. It makes sense and is a logical change, like it or not.

But guys, please save your complaints for REAL issues--you are only reducing influence of your voice with all the fuss you make over such frivolous issues. If so many of you complain about every change/improvement to the game, then who is going to listen to you in the event that something REALLY does hurt the game?

If your going to criticize, make it constructive like Bad Messenger:


Then they should have renamed that to Powergrid, not the other way around. These issues are VERY important. The names play a big part in the immersion. This trend in dumbing down the game is also very alarming and continuous. I think they're focusing on the wrong things to grow EVE. Now that's something all of us want.

Run level 4 missions?  Increase your income and help new players earn ISK.  Join channel: [b]Pro Synergy Pro Synergy[/b] is looking for dedicated Salvagers.  Want to learn more?  Join channel: Pro Synergy

Julien Brellier
Federal Navy Academy
Gallente Federation
#40 - 2013-09-03 16:49:41 UTC
Ivan Isovich wrote:
Not a fan of the the new display for ship and character attributes. Forces way too much eye movement back and forth...back and forth...back and forth...back and forth...Allow the option of a collapsed view (like the old way). I can see differences of opinion on this one.


All we need is for there to be a duplicated icon on the right hand side so you can easily see what's what.