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ECM Drones are OP. Please save us CCP Rise!

First post
Author
Stahl Rise
The Scope
Gallente Federation
#101 - 2013-09-02 07:45:51 UTC
Sofia Wolf wrote:
I'll take this opportunity to again shamelessly shill this idea of my.Smile


+1


Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#102 - 2013-09-02 09:30:54 UTC
Don Purple wrote:
I have never seen ecm drones get off more than one or two good bursts before they are useless. Confirming I see them next to a lot of wrecks as well.



They're always OP when they get a jam cycle, when they get none = "lol noub, owned ya"

removed inappropriate ASCII art signature - CCP Eterne

Skurja Volpar
Rattini Tribe
Minmatar Fleet Alliance
#103 - 2013-09-02 10:11:08 UTC
Maybe just buff all the other ewar drones to the point where they're at least mildly competitive.

Could even free up some mid slots for an ECCM.
SMT008
Deep Core Mining Inc.
Caldari State
#104 - 2013-09-02 10:30:33 UTC  |  Edited by: SMT008
Skurja Volpar wrote:
Maybe just buff all the other ewar drones to the point where they're at least mildly competitive.

Could even free up some mid slots for an ECCM.


If they introduce Warp Disrupting drones then yeah why not.

And then everyone who tries to prove me that Warp Disrupting drones are OP, I'll just answer "Fit smartbombs, fit warp core stabs" and all kind of stupid solutions until he gets bored and doesn't want to argue anymore.
Nevyn Auscent
Broke Sauce
#105 - 2013-09-02 10:40:18 UTC
SMT008 wrote:
Skurja Volpar wrote:
Maybe just buff all the other ewar drones to the point where they're at least mildly competitive.

Could even free up some mid slots for an ECCM.


If they introduce Warp Disrupting drones then yeah why not.

And then everyone who tries to prove me that Warp Disrupting drones are OP, I'll just answer "Fit smartbombs, fit warp core stabs" and all kind of stupid solutions until he gets bored and doesn't want to argue anymore.

Make warp core stabs not have a debilitating effect and you might have a start. However the Opportunity cost is already major in low slots then the penalties for warp core stabs are simply over the top. Additionally smart bombs can't be used without disabling safeties meaning it's to easy too generate ganks using cloaky alts with smart bombs, since smart bombs really are utterly dumb.
So, great for null blobs I'm sure your thoughts are, but the world of EVE is more than Null blob warfare.
SMT008
Deep Core Mining Inc.
Caldari State
#106 - 2013-09-02 11:46:09 UTC
Nevyn Auscent wrote:

Make warp core stabs not have a debilitating effect and you might have a start.


Make ECCM not be completely useless when not being jammed and we might have a start. Cool
Asuri Kinnes
Perkone
Caldari State
#107 - 2013-09-02 16:05:51 UTC
SMT008 wrote:
Nevyn Auscent wrote:

Make warp core stabs not have a debilitating effect and you might have a start.


Make ECCM not be completely useless when not being jammed and we might have a start. Cool

You're the one complaining about how ubiquitous ecm drones are - yet refuse to take the necessary precautions against them.

A little note from CCP for you:

http://www.youtube.com/watch?v=VgvM7av1o1Q

Bob is the god of Wormholes.

That's all you need to know.

Herzog Wolfhammer
Sigma Special Tactics Group
#108 - 2013-09-02 17:24:42 UTC  |  Edited by: Herzog Wolfhammer
It's said that ECM drones "take no slots" as in an implication that they are OP.


Sort of.


First, if you use less than 5 ECM drones, you really screw the pooch. Might as well be taking some spark plugs out of your car too to get an idea of how effective that is.

This means that a ship relying on drones for DPS is taking a huge hit, more so than a ship losing a mid slot to ECCM.

So while you can say that a ship sacrifices mid slots to ECM drones that the ship fielding the drones didn't have to lose a mid slot for, the use of the ECM drones, doing no damage, is like sacrificing some number of high slots.

Now consider that DPS is tank in many cases. Being able to remove DPS from the field is one way to tank. A risky way, and depends on a lot of things NOT happening. It's as much a gamble as speed tanking. If you speed tank, being webbed and scrammed is death. If you DPS tank, being jammed (and scrammed) is death.

Now we should also consider further that ECM drones only come in one size. This too is a huge headache. Take the Cyclone for example. a 50m drone bay. if you are up to skills on drones and use 5x medium scouts you get significant DPS especially with a low slot going for a drone damage module. Use a drone link computer in the mids to make them faster and you can extend the range (lest you have to abandon them or keep them within 20KM at all times because they are slow compared to lights).

But in the case with 50 and 60 meter drone pays, if you want to use 5 ECMs, you're done. In a Cyclone or comparable drone bay hull the use of ECM drones means you go to 5x light combat and 5x ECM. Good flexibility yes, but your DPS just took a huge hit. You can tweak the speed of mediums, with good rigging and/or skills, and get considerable DPS, but in a case like this, you have to drop to light drones because you want ECM drones and now YOUR ship will be the only one taking damage from ECM drones because the DPS drop costs against the DPS as tank factor leaving smaller ships in the field to do more damage to your own ship.


If you are using a ship that has 25m or less, then you just tossed drone DPS completely and ECM drones in such a ship is a "travel fit". But there you can go ahead and "sacrifice" a mid slot to an ECM module and have drone DPS back, and a small ship fielding 5 lights with the same support modules and skills is a killer. So here we see the converse case where using a mid slot INSTEAD of ECM drones can be the advantage.

So when you really take time to think about this sort of thing, OP is not as OP as one originally figures.

Still it's a good point though that none of the other electronic attacks have such a permanent lock up feature. There's much rage to be seen in people getting perma-jammead in Guristas complexes, and even more frustration to be seen in PVP where you don't even get off a shot. Still damage drones and FOF *could* help if people would not be afraid to use them, but this is a matter of now being concerned about being laughed at by someone who blew up your ship anyway. (somewhat contradictory at best) or being afraid at what Battle Clinic trolls might say.

Bring back DEEEEP Space!

Mocam
Aliastra
Gallente Federation
#109 - 2013-09-02 19:42:05 UTC
Lyris Nairn wrote:
What's so bad about ECM drones?


A year... 2 years ago maybe - I'd probably laugh at this but now? Sensor skills + fitting against the stuff puts them on par with their counterparts.

They aren't that big a deal anymore and many recommendations on fittings, which once held ECM drones as the only ones to pack, don't do so anymore. (such as Celestis EW boat - be a BB wannabe- pack lock scripted damps & ECM drones so 'you too can try and be ECM EW!' -- much less of this these days. )
Nevyn Auscent
Broke Sauce
#110 - 2013-09-02 20:01:25 UTC
SMT008 wrote:
Nevyn Auscent wrote:

Make warp core stabs not have a debilitating effect and you might have a start.


Make ECCM not be completely useless when not being jammed and we might have a start. Cool

Oh, I'm on board with that idea. Unlike the others.
General Guardian
Perkone
Caldari State
#111 - 2013-09-02 23:12:01 UTC  |  Edited by: General Guardian
I once had a 1v2 in low sec and wasn't excited when the both launched ec drones. I got jammed, grrrr'd and one of them blew up under gate gun fire (forgot how to warp out?) I lold and the jams fell off so I blapped the other one.

ECM drones aren't Always bad?

I still think our ships sensor strength should increase over time (compensate) while ecm mods are active on the ship, the more ecm active the faster it increases. Meaning ecm effectiveness reduced over time, ecm pilots would need to switch targets now and then and wait for ships sensor strengths to drop back down to normal

Edit: perhaps that's even what the eccm module could do, like a reactive armor hardener except respond to forms of ewarfare including sensor dampeners. Slowly increasing the stat or your ship that is being attacked by ewar.

Eccm mod would become useful in a lot more scenarios then
Alavaria Fera
GoonWaffe
#112 - 2013-09-03 00:50:51 UTC
Maybe if one of them was a falcon instead.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jack Miton
School of Applied Knowledge
Caldari State
#113 - 2013-09-03 01:38:41 UTC
CCP Rise wrote:
I've said this a lot, but I'll say it again!

I think the problem is not that ECM is too powerful. I actually prefer to use damage drones over ECM drones almost always and I'm not even flying in bigger fleets where ECM drones get worse. The problem is just that the mechanic is punishing for both the victim and the perpetrator. The combination of chance-based success along with a very harsh binary effect makes it miserable for both sides (unless you like griefing, which a lot of people do of course =).

Rather than adjust the power level I'd love to rework the mechanic so that its more fun to use and fly against. Maybe someday!

You can say it as often as you like, youre still wrong.

That said, your solution method is correct: the entire mechanic needs to be changed to not be so absurdly horrible and overpowered.

EC drones need to go in their current form, they are truly awful.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Caliph Muhammed
Perkone
Caldari State
#114 - 2013-09-03 08:25:03 UTC  |  Edited by: Caliph Muhammed
Jack Miton wrote:
CCP Rise wrote:
I've said this a lot, but I'll say it again!

I think the problem is not that ECM is too powerful. I actually prefer to use damage drones over ECM drones almost always and I'm not even flying in bigger fleets where ECM drones get worse. The problem is just that the mechanic is punishing for both the victim and the perpetrator. The combination of chance-based success along with a very harsh binary effect makes it miserable for both sides (unless you like griefing, which a lot of people do of course =).

Rather than adjust the power level I'd love to rework the mechanic so that its more fun to use and fly against. Maybe someday!

You can say it as often as you like, youre still wrong.

That said, your solution method is correct: the entire mechanic needs to be changed to not be so absurdly horrible and overpowered.

EC drones need to go in their current form, they are truly awful.



Too bad most players are Caldari and Caldari ships are largely based around ECM. You can say different as often as you'd like but ECM isn't fundamentally changing. Not without greatly redesigning Caldari ships anyway.

Maybe someday!
Eugene Kerner
TunDraGon
Goonswarm Federation
#115 - 2013-09-03 09:25:11 UTC  |  Edited by: Eugene Kerner
why is this thread still here...go lay it to rest in Features& Ideas or somewhere...
If you nerf drones then...Suddenly Falcon Alt
If you nerf Falcon Alt then...suddenly Arazu Alt and kiting the **** out of you
its hilarious...

Edit: Always have the right Alt (trained in all factional cruisers e.g.)

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Liafcipe9000
Critically Preposterous
#116 - 2013-09-03 09:54:52 UTC