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Is the Bellicose that bad? Target painting tactics?

Author
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#1 - 2011-11-11 21:06:05 UTC
I'm training myself into EWAR tactics. For now, I've tried sensor dampening (apart from webfiers and warp disruptors), and I've got good results (apart from the fact it's funny to make your enemy unable to do anything at you).

As a Minmatar, I've seen they specialice at target painting, which seems very useful. As I'm also training for interceptors and the Vigil is recommended as a training ship (it's very fast), and it's geared towards this kind of EWAR, it looks nice.

When I was checking the Minmatar equivalent of the Celestis, I found the Bellicose, a ship I've red isn't a good choice. I would like to know why, since it's an specialiced EWAR cruiser which also seems a good training for its T2 variants (recon ships).

I would also like to hear your opinions and tactics for target painting (PVP or PVE). Please be serious :)

Thank you!
mxzf
Shovel Bros
#2 - 2011-11-11 21:12:31 UTC
The thing is that TPs are a kinda lousy EWAR system in general. The main use for them is to allow Torps to hit smaller targets better. The 'real' Minmatar EWAR system that is important is the webs, since they're useful in many situations. The problem is that it's only the T2 ships that have webbing bonuses.
Duchess Starbuckington
Doomheim
#3 - 2011-11-12 00:07:20 UTC
The Bellicose is a completely pointless ship. What use target painters do have is easily accomplished by an unbonused one.
Bomberlocks
Bombercorp
#4 - 2011-11-12 00:20:44 UTC
The Belliscose is useful for arty as well, painting smaller ships trying to keep up traversal at medium range is useful as it increases hit quality. The Bellicose also has enough slots and fittings to fit a tank that will keep it from dying to the first Drake that spams missiles at it and to fit sensor boosters to help it lock at long range.

For combat the Bellicose is one of those ships that some really good pilots fly when they're looking for a fight as everyone thinks it's terrible and will attack it.
Alara IonStorm
#5 - 2011-11-12 00:22:08 UTC
Wish they would dump the DPS bonus on that 3 gunned thing and add a 20% Web Range Bonus.

Half of what the Rapier has but infinitely useful for small gangs.
Richard Bong
Caldari Provisions
Caldari State
#6 - 2011-11-12 00:23:01 UTC
MXZF is right. It's application is very limited. Even then when it is in its element its still not better than having another type of EWAR.

But like Bomberlocks said its a pretty good bait ship

If you are interested in some long term EWAR payoff I would recommend the Caldari EWAR family. It is hands down the best EWAR and ships like the Falcon and Rook obnoxiously fun ships to fly in small gang and hot drop situations. Even the blackbird can shut people down at like 80 KM reliably and at the cost of like 10 mil.

[ASK] Me about drive by thread shitting!

Mfume Apocal
Brutor Tribe
Minmatar Republic
#7 - 2011-11-12 06:07:35 UTC  |  Edited by: Mfume Apocal
Alara IonStorm wrote:
Wish they would dump the DPS bonus on that 3 gunned thing and add a 20% Web Range Bonus.

Half of what the Rapier has but infinitely useful for small gangs.


10M isk Loki-equivalent bonus? 44km T2 webs? No way this could be overpowered!
Alara IonStorm
#8 - 2011-11-12 09:46:43 UTC
Mfume Apocal wrote:
Alara IonStorm wrote:
Wish they would dump the DPS bonus on that 3 gunned thing and add a 20% Web Range Bonus.

Half of what the Rapier has but infinitely useful for small gangs.

10M isk Loki-equivalent bonus? 44km T2 webs? No way this could be overpowered!

Actually it would be 20km T2 Webs and 26km on overheat.

That is 50% less then the Loki and 100% less then the Rapier on a ship with less tank, slots and DPS then the T2 versions.

The Blackbird gets an EWAR Strength and Range Bonus. I would like to see the Celestis get a 10km Warp Scram/Disruptor Range as well.

Make them as good as the Arbitrator / Blackbird. Even though the Arby has a double bonus it works.
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#9 - 2011-11-12 10:15:23 UTC
Mfume Apocal wrote:
Alara IonStorm wrote:
Wish they would dump the DPS bonus on that 3 gunned thing and add a 20% Web Range Bonus.

Half of what the Rapier has but infinitely useful for small gangs.


10M isk Loki-equivalent bonus? 44km T2 webs? No way this could be overpowered!

My Loki with all subsystem skills level 5 get 35km with Fed Navy webs, go use EFT or pyfa before randomly making numbers that seem slightly right

Now, more than ever, we need a dislike button.

Tanya Powers
Doomheim
#10 - 2011-11-12 16:17:29 UTC
Alara IonStorm wrote:
Mfume Apocal wrote:
Alara IonStorm wrote:
Wish they would dump the DPS bonus on that 3 gunned thing and add a 20% Web Range Bonus.

Half of what the Rapier has but infinitely useful for small gangs.

10M isk Loki-equivalent bonus? 44km T2 webs? No way this could be overpowered!

Actually it would be 20km T2 Webs and 26km on overheat.

That is 50% less then the Loki and 100% less then the Rapier on a ship with less tank, slots and DPS then the T2 versions.

The Blackbird gets an EWAR Strength and Range Bonus. I would like to see the Celestis get a 10km Warp Scram/Disruptor Range as well.

Make them as good as the Arbitrator / Blackbird. Even though the Arby has a double bonus it works.



Give web range bonus on MOAR Minmatar ships already able to always dictate range?

My goodness, yes please make my Minmatar skills more powerful than they already are... ho and make gallente interdiction on using webs too, who knows they may possibly apply a 10km range web someday on a Minmatar ship...
Duchess Starbuckington
Doomheim
#11 - 2011-11-12 16:29:54 UTC
Yep let's buff winmatar some more, that'll improve the game.
Alara IonStorm
#12 - 2011-11-12 16:48:47 UTC
Tanya Powers wrote:

Give web range bonus on MOAR Minmatar ships already able to always dictate range?

My goodness, yes please make my Minmatar skills more powerful than they already are... ho and make gallente interdiction on using webs too, who knows they may possibly apply a 10km range web someday on a Minmatar ship...

I would rather give Web Range Bonuses to Gallente completely but right now they are in Minmatars hands.

Compared to the Blackbird the Bellicose is crap as an EWAR Cruiser and would need something good to bring it in line.

There is not much else they could give it to be an effective EWAR Ship which it really is not.
6Bagheera9
Minmatar Institute for Tax Avoidance
#13 - 2011-11-12 17:25:00 UTC
Web bonus would be one way of making the Bellicose a decent T1 cruiser, but as we've seen there are also good criticism of that change. I would propose that the Bellicose be turned into a missile/ewar ship by changing the projectile RoF bonus to a missile RoF bonus and giving it 4 launcher hard-points. It would not have the damage or range of a caracal, but its TP would help boost its real dps and also help its fleet. CPU/Grid should be geared more towards HAMs than HMs to further differentiate it from the caracal and give HAMs a t1 cruiser platform.
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#14 - 2011-11-12 20:43:54 UTC
6Bagheera9 wrote:
Web bonus would be one way of making the Bellicose a decent T1 cruiser, but as we've seen there are also good criticism of that change. I would propose that the Bellicose be turned into a missile/ewar ship by changing the projectile RoF bonus to a missile RoF bonus and giving it 4 launcher hard-points. It would not have the damage or range of a caracal, but its TP would help boost its real dps and also help its fleet. CPU/Grid should be geared more towards HAMs than HMs to further differentiate it from the caracal and give HAMs a t1 cruiser platform.

That seems a nice way of improving it (and the ship model itself has missile launchers)... but wouldn't that mean having to change the Rapier, the Huggin and the Vigil too, since they work in the same way?
I think the problem is it's a ship with an undefined shooting style. Its bonuses are saying "fit me with artilleries!", but it still doesn't seem to be able to do a good punch with that, because of its high slots. There are some forms of improving it: giving it 4 turret slots and 6 high slots so it can still fit 2 launchers; giving it also a turret damage bonus; becoming it a missile boat, etc. Yes, I prefer turrets over missiles, but I'm open to other ideas (but remeber target painters serve well both for turrets and missiles).
But no, I don't like the webfiers idea. Minmatar EWAR is good enough with target painters. I can easily wipe out frigates using them along with medium autocannons and heavy missiles (without using webfiers), and remember they have a great range and also help your fleet mates. Moreover, giving them webfiers bonuses would OP Minmatars' abilty to dictate the range of the fight, as said above (and I'm a Minmatar). I'd say slightly improve painters' signature increase in a small percentage, but nothing else.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#15 - 2011-11-12 21:39:12 UTC
ACE McFACE wrote:
My Loki with all subsystem skills level 5 get 35km with Fed Navy webs, go use EFT or pyfa before randomly making numbers that seem slightly right


you're right, i mean, we all know loki links don't exist and no one in new eden would ever be dastardly enough to use them to boost a t1 cruiser or anything.

right?

RIGHT?!
Alara IonStorm
#16 - 2011-11-12 21:43:34 UTC
Mfume Apocal wrote:

you're right, i mean, we all know loki links don't exist and no one in new eden would ever be dastardly enough to use them to boost a t1 cruiser or anything.

right?

RIGHT?!

If your Gang has the ISK and Skill for a Loki chances are it is boosting Rapiers anyway.
kyrv
State Protectorate
Caldari State
#17 - 2011-11-12 21:43:46 UTC
they can be quite feeble they do however without a shadow of a doubt add to the fleets tracking and extremely valuable but your Fc will doubt otherwise.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#18 - 2011-11-12 21:53:01 UTC  |  Edited by: Mfume Apocal
Alara IonStorm wrote:
If your Gang has the ISK and Skill for a Loki chances are it is boosting Rapiers anyway.


Booster alts and ships are pretty much a sunk-cost kinda deal. People get them for seriousface PvP and wind up using them all the time, just because they have them. You can't say, "well the majority will only have", it's the ones who relentlessly whore broken mechanics in every way possible that establish the balance of the game. If you want balance, first look at exactly how far something can be pushed, then nerf from there.

Admittedly, I didn't and just threw some rough calcs down, but point stands.

Target-painting is kind of out of vogue right now, but I expect that to shift slight if assault frigs get buffed. I was never able to come up with a Bellicose fit I really liked, it was just kinda a "whatever" ship for me. Target-painting doesn't need a bonused hull, Rupture does more DPS and has more tank, etc.
Duchess Starbuckington
Doomheim
#19 - 2011-11-13 13:21:55 UTC
Quote:
If you want balance, first look at exactly how far something can be pushed, then nerf from there.


Quoted for infinite truth.
Just look at supercarriers for a prime example of this.
CCP: "Oh it's fine, the majority won't be able to field too many of them"

Fast forward a few months and...
Pookoko
Sigma Sagittarii Inc.
#20 - 2011-11-13 23:02:41 UTC
Unless you are with bomber gang you may be better off with tracking disruptor instead of painter