These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

A Real Criticism of CCP

Author
Andski
Science and Trade Institute
Caldari State
#21 - 2013-08-31 00:28:08 UTC
Rengerel en Distel wrote:
They should enforce the -10s can't enter 1.0 system. You shouldn't be able to board a ship you're not supposed to even enter. They should enforce punishment on the "throwaway" gank alt.

I doubt they will though, because the miners that quit because of being ganked aren't a large enough population to worry the money guys that drive what gets done.


If the intent behind faction police chasing outlaws was to restrict them from entering highsec, they would have simply restricted them from entering highsec. But it isn't and CCP have said pretty explicitly that they have no intention of adding such restrictions to the game.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Renault T'Bonin
Doomheim
#22 - 2013-08-31 02:22:37 UTC
Kharisa Tzestu wrote:
Renault T'Bonin wrote:
Yup, I'm posting anonymously. Make of that what you will.

I own multiple characters, and I'm a fairly rich industrialist in the game. I've headed an alliance, held sov, know how to fight, and date back to 2004.

Recently returned to the game to find a more or less all out war on industrialists. I'm going to state my case, understanding I will be flamed.

Mining, should not be risk free. Mining in empire should not be risk free.

But let's look at this scenario:

A miner gets ganked in a hulk (or covetor). He's ganked by an alt corp or large corp. War is declared within seconds of the successful gank.

*poof*- alt corp gankers are offline for the duration.

Large corp gankers, run back to 0.0 or low sec.

Even kill rights do not mitigate. There is no consequence. Security status loss is a joke for someone willing to suicide (and it's most likely an alt).

Industry types can work around this. Fly only insured covetors, keep 500m or less in my freighter, and use intensive scouting. Ok we get it... no problem.

But when the inevitable happens... we can't fight back. The targets are either NPC corps, stealthy alt corps, or full out alliance connected corporations. Even in corps of hundreds of people... we cannot retaliate. The perpetrators come to empire space specifically to hassle miners, then leave.

And WE want to retaliate! But keeping an alt corp logged off for a month is not retaliation. Declaring war against a 0.0 alliance is not retaliation- the alliance has a tactical advantage in their own space.... a 100 man empire corp is not going to successfully jump all the way into 0.0 and engage a sov holding alliance. Not happening.

While Eve isn't fair... this is one area that needs balance.

So here's what I do not propose:

1. Do not increase the tank on mining ships.

2. Do not speed up Concord.

3. Do not make industry easier.

Here's what I do propose:

1. Have real consequences for criminal acts which force the criminals to face real retaliation. People who play Eve whine all the time about how "Carebears don't want to fight". But they do want to fight! Please make it possible. Not just a little sec status loss and LOL's for the gankers. The current mechanics allow a run and hide scenario which is detrimental to the game.

Most of us into industry, in a serious sense, know how to fight, can fight, and are willing to do so. But we have no targets. We get hit... and buy another ship. We have a situation where an attack is made, and the attackers are shielded by location, or logoff.

It's a serious mechanics issue. And user accounts are being closed because of it- especially newer players. Those of us who have been around since before battleships, will probably deal with the situation. And it's to my advantage if CCP does nothing- I'll make more ISK.

But from a game mechanics standpoint, from the standpoint of new players, it's a real problem especially for growth of the game.



I <3 you.

Will you let me bear you dozens of Warrior-Industrialist babies?


That's the best offer I've had in years.

Sadly, any woman who comes near me, shortly goes crazy, leaves me in the dust, heartbroken.

Even the ones who play Eve.

I'm better as the single industrialist. But thanks for making me feel good.
Renault T'Bonin
Doomheim
#23 - 2013-08-31 02:24:40 UTC
Reiisha wrote:
The amount of people not actually reading the first post is staggering.




I'm kinda of amazed as well.
Elizabeth Aideron
The Scope
Gallente Federation
#24 - 2013-08-31 02:46:01 UTC
what mechanics
Alavaria Fera
GoonWaffe
#25 - 2013-08-31 02:49:25 UTC
your posting

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Elizabeth Aideron
The Scope
Gallente Federation
#26 - 2013-08-31 02:50:29 UTC
Sad
Conrad Makbure
Center for Advanced Studies
Gallente Federation
#27 - 2013-08-31 03:29:59 UTC
Remember when Blizz announced that they were going to make Real ID thing mandatory? Well, they backed out at the last minute and made it an option, but here I think it'd be something worth considering....
Diablo Ex
Nocturne Holdings
#28 - 2013-08-31 05:20:44 UTC
The OP has expressed the problem eloquently.
There are no real risks to the Gankers.

But this is not solely about the Mechanics, there is also the Future of EvE Online.
Sure, there are a lot of folks who don't care one single bit about the Reputation of EvE.
But, as people hear out on the real world that the Sandlot is dominated by the local Street Thug association, and you can't play in the sand without having your face kicked in... well, you stop playing the game. Worse yet, you don't go there at all.

Yea, there will be a few who will relish the idea that they conquered the Sandbox, but it will get lonely out there when the lights are turned off.

Nullsec rightly belongs to certain players, it caters to their play styles. But if there is not allowances for the Highsec casual player, then they move on to other things.

Yes, Ganking without consequence is a bad game mechanic...

Diablo Ex Machina - "I'm not here to fix your problem"

Sol Kal'orr
The Scope
Gallente Federation
#29 - 2013-08-31 05:25:29 UTC
Diablo Ex wrote:
Yes, Ganking without consequence is a bad game mechanic...


Last I checked we get Concorded and I am a free target for everyone everywhere.
Tydeth Gilitae
Magewright Artificers
#30 - 2013-08-31 05:28:31 UTC
Conrad, I'll presume you're joking here as in an environment as paranoid as EVE, Real ID is about the worst idea that can be implemented.

On to the main subject...

The issue I see from the OP is thus:
- High-sec corp has people with some PVP skills trained and can thus fly combat ships.
- They get ganked while running mining ops or solo mining or whatever.
- High-sec = CONCORD, so if they see the ganker ouside of a GCC, they cannot return the straight-up-attack favor without getting criminal themselves.
- Attackers may be in an NPC corp, thus immune to WarDec that would make shooting them legal.
- Or they're in one-man or other dedicated alt corp that they don't have to log in thus making WarDec (or Kill Rights) useless.
- Therefore, the High-sec guys have no recourse in Empire space to exact revenge on the gankers without becoming gankers themselves.

Now that we have identified the specified, we may address it and specific parts thereof.

Quote:
Even kill rights do not mitigate. There is no consequence.


Kill rights can be made available to other people. If you set the price to 0, then whomever you share the KR with can just activate and attack for free, legally in High-Sec without Concord saving the ganker. I do not recall at the moment how to share a KR, but it should be on the wiki or somewhere. If used right, a KR can prevent or at least further lessen the damage a ganker can do when he makes a subsequent attack, by allowing a defender to shoot first.

That brings me to the next point.

Quote:
But when the inevitable happens... we can't fight back.


Some of your corp guys with combat skills could fly combat ships in the area while others mine. The miners should have at least some effective defensive modules to give the fighters time to act. These defenders can attack a ganker once he opens fire (or sooner with a KR active). Gank ships are built to be cheap but high-damage; they have no tank. You kill them before they can break a tanked mining ship, the gank damage is mitigated. If it takes 6 catalysts to pop a barge, they bring 6, and you kill 1 or 2, that barge is potentially still alive.

As they expect to be killed by CONCORD, being killed by your defenders might not be a major deterrent, but showing that the corp isn't a bunch of easy targets may result in them moving on to softer prey, or bringing friends to engage your fleet, WarDec or no. Speaking of WarDec...

Yeah, WarDecs aren't really useful. All they do really is allow two corps/alliances to fight in High-sec without Concord annoying everybody. They don't force or guarantee combat; just make it openly available so you have the option of shooting each other.

NPC Corp gankers, all you can do against them is fight back when they gank, or use a Kill Right (or a member who doesn't mind 15min GCC and a minor SecStatus hit) to shoot first. Or just straight up revenge gank when such an opportunity presents itself. No, I don't know how effective revenge ganking could possibly be; it'd probably depend on what he was flying at the time.

Alt Corp who stays logged off = threat neutralized. If they don't log in out of fear of WarDec, they aren't attacking your miners. That is boring, but for the purposes of deterring gank it is also a victory.

Big corp from Low/Null who base out of those areas just means your guys would have to venture into Concordless space to hunt them down. Low-sec can have gate camps, but using the map and scouts can allow you to avoid them fairly well. Harder to deal with may be the Warp Disruptor Fields in Null-sec. However, there are High-sec to Null-sec Wormholes floating about; I've used a couple before, as well as more lengthy routes through Unknown Space that can include High and Low/Null connections. While random in nature, those can potentially help avoid some bubbles/camps by taking a back door.

Yes, a 100 man fleet blob heading to Null will not be looked upon well by a Sov alliance, especially if they're Red on the overview because you WarDecced the alliance in retaliation for ganking. However, use of the WH back door can also help avoid the Null intel channels that would allow them to form up a suitable counter to kill the fleet ahead of time. You'd just need to be careful about how big the ships you shove into the WHs are, to avoid cutting off half your armada. Wormhole systems can be just as deadly as Null, if not deadlier because of the lack of Local to warn of hostiles or Cynos to bring in backup.

Really, a 100 man blob from High to 0.0 is just infeasible. You'd be better off using a smaller group with Black Ops or such, like Aideron said.

Even if your guys have tried and just can't get to the destination, the WarDec against the Low/Null-based gankers is still valid. You can still shoot them when they go to High-sec for any reason. If you WarDec the Goons while they're doing a Hulkageddon/Interdiction/BurnJita/whatever, then you can fight against the whatever thanks to the WarDec. Granted; they'll probably have a few extra guys to blast WTs out of the sky with, but that's the point of a huge alliance.

If you WarDec a Low/Null corp and they don't bother going into High-sec during the war, Threat Neutralized. If you want to launch offensive campaigns against a Low/Null group, just save the 50m isk, set their standings to Red, and charge into battle without a war. As long as you don't attack the pods, the sec status hits for attacking ships in Low is negligible. Null-sec doesn't even touch your Sec Status one bit.

Quote:
90% chance it's throwaway alt ... that char will be biomass in a few days


Eraza, CCP declared that move an exploit; if you suspect a ganker is doing the throwaway thing to avoid negative Sec status, you can Petition them and GMs will look into it.
Sol Kal'orr
The Scope
Gallente Federation
#31 - 2013-08-31 05:37:31 UTC  |  Edited by: Sol Kal'orr
I read your post, OP. You seem to be suggesting changing some mechanics but don't identify exactly which ones you mean nor what feasible changes you would like to see. I get the impression you would like wardecs to be harder to evade. I imagine most pvpers would agree with you on that, but it wasn't the pvpers that lobbied for wardecs to be essentially meaningless, your side of the fence did that.

You choose to dismiss what the Goon poster said about Harry Forever as a Goon trying to make everything about them but she made a good point. If someone as new (and as bafflingly angry) as Mr. Forever can inflict a steady stream of losses on CONDI imagine what you, a near decade old rich industrialist with teeth (who posts with an alt) could do if your really tried. Have you considered hiring some mercs?

As for your complaints about recycled alts CCP already take a dim view on that so if you see it happening please petition it.
baltec1
Bat Country
Pandemic Horde
#32 - 2013-08-31 06:00:02 UTC
The irony of this thread is that suicide ganking has the most punishments and conciquences in EVE.

Its not the gankers fault that the victim choses not to use any of the options available to them.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#33 - 2013-08-31 06:04:32 UTC
Renault T'Bonin wrote:
Declaring war against a 0.0 alliance is not retaliation- the alliance has a tactical advantage in their own space....
Actually, it is. Do you think null sec players don't need to use Empire trade hubs? High sec war decs can be a huge pain in the ass for null sec alliances.
Alavaria Fera
GoonWaffe
#34 - 2013-08-31 06:30:49 UTC
We never use NPC alts to move stuff in highsec

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#35 - 2013-08-31 06:35:17 UTC
I post on my main, gank on my main, & you cry on your alt, and claim something is wrong.

R
O
F
L

Welcome to New Eden. HTFU

internet spaceships

are serious business sir.

and don't forget it

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#36 - 2013-08-31 06:42:55 UTC
Oh and my industry alt laughs in your general direction also.

He doesn't mine though. Mining makes Roddy Piper angry.

internet spaceships

are serious business sir.

and don't forget it

Jonathan Peak
Center for Advanced Studies
Gallente Federation
#37 - 2013-08-31 06:54:10 UTC
Cipher Jones wrote:
I post on my main, gank on my main, & you cry on your alt, and claim something is wrong.

R
O
F
L

Welcome to New Eden. HTFU


I think you missed his point.
Job Valador
Professional Amateurs
#38 - 2013-08-31 07:10:31 UTC
It is frustrating my fellow industrialist but fighting back is possible. I have done it, it just takes a bit more effort to fight alt gankers than it does for your run of the mill pvp corp. Soldier on and keep learning. They always slip up some were or they dont even bother to cover up an online trail that leads to the main acc. just takes perseverance and a bit of digging.

"The stone exhibited a profound lack of movement."

Solstice Project
Sebiestor Tribe
Minmatar Republic
#39 - 2013-08-31 07:45:07 UTC
Cipher Jones wrote:
I post on my main, gank on my main, & you cry on your alt, and claim something is wrong.

R
O
F
L

Welcome to New Eden. HTFU

Mallak Azaria
Caldari Provisions
Caldari State
#40 - 2013-08-31 07:58:14 UTC
Game mechanics are preventing me from retaliating even though I would like to, but I can't tell you what those mechanics are. ~Highsec person

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.