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strategy against enemies...

Author
Motoko Kasaki
Caldari Provisions
Caldari State
#21 - 2013-08-28 02:51:53 UTC
Fredfredbug4 wrote:
Motoko Kasaki wrote:
Fredfredbug4 wrote:
"Fly me closer! I want to hit them with my sword!"


Does anyone even use swords anymore? I would have thought them dreadfully impractical. The mental image is amusing though.


Sword was being used as a metaphor for blasters due to the extremely close range required Smile

Though I do believe swords are used for ceremonial purposes in nearly all military's. I've heard rumors that Amarr officers still train for combat with them to a small degree. I actually have my father's sword from when he served as Federation Navy officer though I doubt it would hold together in combat.


That tradition holds true for most officer schools outside the State as far as I know. It certainly isn't unique to the Federation. I'm not even sure it's true inside the State, but I was only a noncom when I left so they didn't tell me these kind of things. My good friend let me see her officer sword she was presented with when she left the Imperial Navy. She told me she didn't train for combat with it, preferring her vibroblade or her bayonet. I got a dagger when I started my former employment though. It wasn't anything special, just an engraved stiletto blade.

But I got an amusing image of you hanging off the front of a myrmidon waving a cutlass wearing a tricorn hat.

Glory to the State.

Constantin Baracca
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#22 - 2013-08-28 03:21:32 UTC
Motoko Kasaki wrote:
Fredfredbug4 wrote:
Motoko Kasaki wrote:
Fredfredbug4 wrote:
"Fly me closer! I want to hit them with my sword!"


Does anyone even use swords anymore? I would have thought them dreadfully impractical. The mental image is amusing though.


Sword was being used as a metaphor for blasters due to the extremely close range required Smile

Though I do believe swords are used for ceremonial purposes in nearly all military's. I've heard rumors that Amarr officers still train for combat with them to a small degree. I actually have my father's sword from when he served as Federation Navy officer though I doubt it would hold together in combat.


That tradition holds true for most officer schools outside the State as far as I know. It certainly isn't unique to the Federation. I'm not even sure it's true inside the State, but I was only a noncom when I left so they didn't tell me these kind of things. My good friend let me see her officer sword she was presented with when she left the Imperial Navy. She told me she didn't train for combat with it, preferring her vibroblade or her bayonet. I got a dagger when I started my former employment though. It wasn't anything special, just an engraved stiletto blade.

But I got an amusing image of you hanging off the front of a myrmidon waving a cutlass wearing a tricorn hat.


I can shed some light on this.

My education consisted of traditional dueling combat and we did, as you rightly say, spend time mastering swordsmanship. At first, I honestly believed it was simply part of our history that I was learning. In retrospect, it seems to have translated well into frigate combat. It teaches excellent decision making and the basic strategy behind cut-and-thrust, in a way, hardwires your mind for close combat.

I would say that, as I began learning when I was six, it is probably not going to be as useful to a current capsuleer who already has a background in ship to ship combat.

Still, yes, I have a traditional sword that I keep in my apartments in the Home Worlds. I do practice with it regularly. I suppose, if necessary, the vibrating blade would still be lethal if I ever did manage to cut someone with it. With all that said, however, it has mostly been a conversation piece for those who stop by my quarters.

"What good will it be for someone to gain the whole world, yet forfeit their soul? Or what can anyone give in exchange for their soul?"

-Matthew 16:26

Arkady Vachon
The Gold Angels
Sixth Empire
#23 - 2013-08-28 05:58:47 UTC
A sword may be antiquated, but a modern vibroblade is quite deadly. Practice with all kinds of weapons is good for the body, for self discipline, and for those situations where punching the walls of a station or outpost is inadvisable at best and you are nose to nose with your enemies in the corridors.

Same reason we would use handguns and flechette guns inside an enclosed space like that, you want to shred people without causing something to explode in your face.

Nothing Personal - Just Business...

Chaos Creates Content

Diana Kim
State Protectorate
Caldari State
#24 - 2013-08-28 10:04:34 UTC
Arkady Vachon wrote:
A sword may be antiquated, but a modern vibroblade is quite deadly. Practice with all kinds of weapons is good for the body, for self discipline, and for those situations where punching the walls of a station or outpost is inadvisable at best and you are nose to nose with your enemies in the corridors.

Same reason we would use handguns and flechette guns inside an enclosed space like that, you want to shred people without causing something to explode in your face.

Weapons don't kill peoples. Other peoples do.
Practically anything can be quite deadly weapon. For example, I bet, you wouldn't want to find a grenade pin inside your throat.

Honored are the dead, for their legacy guides us.

In memory of Tibus Heth, Caldari State Executor YC110-115, Hero and Patriot.

Ava Starfire
Khushakor Clan
#25 - 2013-08-28 11:36:23 UTC
Motoko Kasaki wrote:
Fredfredbug4 wrote:
"Fly me closer! I want to hit them with my sword!"


Does anyone even use swords anymore? I would have thought them dreadfully impractical. The mental image is amusing though.


Yes. People still use them. They're used for many practicioners of martial arts, of various sorts.

They are still used in formalized combat, ranging from tournaments to honor duels.

A sword is still a symbol of status for some people.

And all of this still exists because...

An old fashioned sword, hatchet, bayonet, entrenching tool, pipewrench, even simple knife is still very, very effective at close quarters. As much as people like to pretend such brutal, hand to hand combat no longer occurs, that does not change the fact that it does.

"There is no strength in numbers; have no such misconception." -Jayka Vofur, "Warfare in the North"

Kaid Hayden
Seven Stars Search and Rescue
#26 - 2013-08-28 13:14:12 UTC
I typically don't. Then again, I don't have any enemies in particular. I guess I'd invite them over to settle our differences in a game of skyball and then maybe grab some drinks and talk it over when all the aggression's out of our systems, you know? Maybe go watch a holo, kick back in a bed for a few hours. That's the kind of luxury negotiations you can afford yourself when you're insignificant. Makes you think, don't it, makes you think.
Dahacai Laguz
Rust Creeps
#27 - 2013-08-28 13:53:19 UTC
Strike, shoot, maim, cut, stab them in the back. If all else fails, you go for their loved ones! Hmm.. or you could go for them first.
Christine Peeveepeeski
Low Sec Concepts
#28 - 2013-08-28 14:17:54 UTC
Strategy? Isn't that dependant entirely on how you wish to define beating your opponent? We can't die for all intents and purposes. How do you beat that? The only way is to change the mind-set of your enemy and that is not exactly easy.

As a pirate, or at best a privateer my strategy revolves on still having my ship after I've decided someone else can't have theirs because I want it for parts, or the destruction of their ship means I get paid. I also consider it a win if I've helped a friend with an issue. Be it killing a few rogue drones to a complete campaign of destruction against a given range of targets. Whether that win means an ultimate victory for the war in which it is waged is not for me to concern myself with.

It's funny, we are all so hell bent on being correct, righteous or judged well that in the end we focus more on making our point and a lot less on understanding why others have theirs.

You get the last bit and the first bit is much easier.



Sorjat
Federal Navy Academy
Gallente Federation
#29 - 2013-08-28 14:31:21 UTC
To answer your question Alex, the general strat I learned from my days at the Federal Navy...

"Firstest with the Mostest"

However, if you lack the former you need to compensate with the latter. If you lack the latter then you need to prepare your defenses well because of what I just said in the previous sentence.

Should you lack both, then strategy, guile, intelligence, command and control and dumb luck will all come to play a much larger role in determining the outcome. Match your wits vs the stupidity of your foes.

In this last situation, which is by far the most common it most often yields the sweetest victories because you truly have to earn it.

Miscalculate and you'll wake up in the clone vat.

Insanity is not hubris, not pride; it is inflation of the ego to its ultimate - confusion between him who worships and that which is worshipped. Man has not eaten God; God has eaten man.

-- PKD

Anatole Madullier
Alexylva Paradox
#30 - 2013-08-28 14:40:21 UTC
Wormhole tactics are peculiar in such that you never at any given time have a clear idea if there are more people ready and waiting to pounce.

Cloaking is commonly used within anoikis and the stealthed approach to warfare opens up a whole new playing field.

"Is this person really alone and simply exploring the system?"
"Is this a potential trap"

The paranoia capusleers sometimes suffer from is enhanced in wormholes due to the disruption in local communications and the use of cloaking warfare.

Using your directional scanner is of vital importance for intelligence gathering when it comes to this. Naming conventions for ships are commonly used to identify the odd ones out.

I found that over the time the best strategy I have been able to employ is "Always be able to fend for yourself" As you are never sure when and if you are able to get backup. And also "Always know where to run". Now running might seem like the coward's way out, and I am sure some will say such here.

But being able to save your ship and crew from a situation you can not overcome is often preferred considering the difficulty you can have in coming back "home" to your system.

Arkady Vachon
The Gold Angels
Sixth Empire
#31 - 2013-08-29 04:20:11 UTC
Diana Kim wrote:
Arkady Vachon wrote:
A sword may be antiquated, but a modern vibroblade is quite deadly. Practice with all kinds of weapons is good for the body, for self discipline, and for those situations where punching the walls of a station or outpost is inadvisable at best and you are nose to nose with your enemies in the corridors.

Same reason we would use handguns and flechette guns inside an enclosed space like that, you want to shred people without causing something to explode in your face.

Weapons don't kill peoples. Other peoples do.
Practically anything can be quite deadly weapon. For example, I bet, you wouldn't want to find a grenade pin inside your throat.


That would be quite a trick, not likely to happen, but quite a trick. But yeah, just about anything is usable as a weapon, like having a pointy end of a wire coat hanger suddenly in your heart...

Nothing Personal - Just Business...

Chaos Creates Content

Istvaan Shogaatsu
Guiding Hand Social Club
#32 - 2013-08-29 14:26:14 UTC
I don't have any enemies.

... left.
Scherezad
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#33 - 2013-08-29 14:48:18 UTC
Istvaan Shogaatsu wrote:
I don't have any enemies.

... left.

But you do have enemies.

... right?
Retro Dallas
Doomheim
#34 - 2013-09-01 05:11:57 UTC
The strategies I come up with are based around knowing who would be my enemy and being able to predict what they are doing. For most of the Blood Raiders and Serpentis, they have the same strategy as other gate camping pirates: chase down the ship and destory it with overwhelming firepower making sure they can't get away if at all possible.

For those pilots, so long as they are in reasonable range, I get my transversal as high as possible, and misdirect them having my drones fly in and waste away the ship. However, every situation is different. I have been webbed and disrupted and somehow manage to survive simply by having strong defenses. Other times, the firepower against me was so massive that I lost my ship and a few men.

Studying strategy, making plans, I have not encountered an optimal system that is guaranteed to let you survive despite the odds. Rather, I listen to that feeling in my gut telling me that a Hawk flying directly towards me at 600 m/s will easily outgun my Tristan.
Ayallah
Brutor Tribe
Minmatar Republic
#35 - 2013-09-01 19:09:14 UTC
"The purpose of a Kameira is to cause hurt, in every way, with every breath, from every angle, hurt the enemy.
Live this, let it consume you. Become no more than an instrument of god. See nothing but the target. Seek nothing but to cause hurt."

-Angels of Death, A study of the Kameira's program YC 107

Goddess of the IGS

As strength goes.

Isis Dea
Society of Adrift Hope
#36 - 2013-09-01 20:09:44 UTC
Bait.

Let man's own nature be his downfall.

More Character Customization :: Especially compared to what we had in 2003...

Marcus Vatalaen
The Scope
Gallente Federation
#37 - 2013-09-03 18:45:23 UTC
I find nothin' works quite as well as a shovel to the face to get folk to quiet down. If that fails, it's a case of using whatever happens to be to hand. Mind you I aint too fond of the notion of killin' folk in a good honest bar brawl of the type I usually get mixed up in. Sometimes you'll do somethin that requires maybe a little hospitalizin', but it's all in good clean fun and ya can shake hands with the guy next time you see him and laugh about it a little.
That being said, if yer man decides he wants to take you off the field permanently then I do what I need to do. Somethin' that worries me somewhat is how willing y'all seem to be to reach for killin' as a viable method for solvin problems. We're all just folk after all.
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