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Redrawing the map - Empire incursions.

First post
Author
Cytral
Perkone
Caldari State
#21 - 2013-08-19 12:03:28 UTC
1) Drone space actually has some validity. Its crap space, diet nullsec, little bit more sugar than Nulsec Zero (Syndicate)
Competition for this space is low compared to other regions. I agree its location makes it even harder. Perhaps It would be better located as a band around lowsec and npc nullsec. It would be more fitting with the reduced profitability of the drone npcs being closer to empire. Cobalt edge and other far outlying drone space would be better served being a different faction of npc due to their location.

2) bring on ring mining

3) One or two npc lowsec systems per region, hmmm interesting idea. But these would just get as camped.
Bubanni
Center for Advanced Studies
Gallente Federation
#22 - 2013-08-19 13:46:26 UTC  |  Edited by: Bubanni
Grace Ishukone wrote:
It has been interesting playing since Odyssey, and watching for the impacts of the heralded re-balancing of ice, ore, and moon goo.

What is my verdict?

Utter, total, and complete failure.

Why?

These changes were obviously designed to encourage players to explore more, and to play in nullsec. These changes could make you very rich as a miner in nullsec! ... on paper.

Actually, all of these changes fail to address one single, basic point, of the reality of nullsec.

The map.

The current map in EVE has a number of critical choke points in it. Both into lowsec, into nullsec, and jump routes needed to access entire regions in nullsec. And guess what - those choke points are all closed to explorers. Indeed some are closed to everyone who isn't a PLEX billionaire who paid for admission to the inner circle of the two or three mega corps that control the critical access points, like Pandemic Leigon, Goons etc.

So until the map is changed, nullsec will remain dead and empty. To far to go, to hard to live there. impossible to export things to hgihsec to sell. So all the changes in one word add up to .... FAIL.

Fix the map, or stop pretending that things like make ice scarcer do more than making botters make more ISK faster.

How should the map be changed? Highsec Empire incursions. Each player faction should be able to place SBUs, and attack nullsec systems - if claimed and retained for 7 days, the nulls system should change to Empire space, with a Dev assigned security rating. If null sec mega corps keep null empty, and they have been and clearly indend to continue that, then enough already. Add highsec patches in nullsec, with jump gates to the core systems.



I'm okay with this idea if us low/null sec people could also claim highsec systems and make them into nullsec or even just lowsec

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

X Gallentius
Black Eagle1
#23 - 2013-08-19 22:35:55 UTC
Change is good. Adds variability to game and invites turmoil/conflict. A way to slowly change the sec status of all systems based on some sort of metric - either player driven or whatever - should be encouraged.
Choc talar
Blazing Capsules
Brave Collective
#24 - 2013-08-27 05:02:57 UTC


[/quote]

Every single empire eventually fails, and nearly always they collapse into anarchy, violence and disorder.
[/quote]

Greece, Rome, Ottoman empire, Persian Empire, etc, etc, etc. just to name a few. If anything the empires should begin to fall and High sec should begin to become unruly chaos zones until somebody steps up with the ability to seize and hold territory and stabilize things.

personally I would love to see some chaos enter into the eve universe via high sec strife. Smaller lesser groups within empire space begin to revolt etc, like the Minmatar did and begin to carve out their own space with the help of capsuleer fleets (we would demand to be paid of course).

We have Sansha incursions, why not begin to add empire incursions into each others territory. Minmatar begins to randomly invade Amarr, and vice versa. khanid throws off Amarr completely, etc. there are a ton of things they could do with incursions that would add more PvE to the game. Hell allow alliances to begin to attack empire for control. I agree with most, the problem is not low or null, the problem is high.
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