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Peace is Boring

First post First post
Author
Lyris Nairn
Perkone
Caldari State
#1 - 2013-08-25 14:25:32 UTC
There needs to be another war soon. Peace makes for little reason to log in but to amass space money. Having the spoils of war is great, and everyone appreciates them; but, most of the fun in this curiously excellent spaceship sandbox is in the actual taking rather than in the having.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Na Und
Galactronics
#2 - 2013-08-25 14:32:48 UTC
Thank you for sharing. Is there a newsletter? I'd like to subscribe.
Sakaron Hefdover
Perkone
Caldari State
#3 - 2013-08-25 14:43:47 UTC  |  Edited by: Sakaron Hefdover
Go shoot something then.

EDIT: I was a bit vague there, Most of the content is created by action, not sitting around. Stop being lead and start leading.

Yourself, a group, whatever, no point sitting around and doing nothing. Go live up the goonies name and kill something
Lyris Nairn
Perkone
Caldari State
#4 - 2013-08-25 14:45:53 UTC
Na Und wrote:
Thank you for sharing. Is there a newsletter? I'd like to subscribe.

I realize this isn't exactly a new sentiment, and that's kind of my point.

Most of the entities in this game claim to enjoy fighting to some degree more than they enjoy the trappings of success. Battle reports across the game love to crow about good fights, about killboard stats, and so on. While those particular metrics of fun or success do not generally matter to me or to most goons the alternative is a boring peace where the only action in a given day is a small roaming gang that comes through and leaves before anyone can be bothered to report it much less form up and fight it.

Fear, according to Frank Herbert's Dune, is the mind-killer. I disagree: it's boredom.

This is a game about spaceships and space men shooting each other in space! We should be moving on from the Fountain Campaign to the next. War brings with it multiple fleets per day, of various doctrines, that everyone from a day old newbie to a bitter veteran can join or command. That sort of thing is good for the game, good for the economy, good for the press, and so on. In short, everyone wins when everyone is fighting (except for the loser, but no one likes a loser anyway). War brings with it a reason to log in, a reason to have several covops and scout accounts subscribed, and in general things to do that are much more emergent and engaging than PVE content can provide.

So let's have a war!

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Obvious Cyno
The Scope
Gallente Federation
#5 - 2013-08-25 14:48:03 UTC
Why not deploy CFC squads south to mess around in catch with triple A and tribe? Or Providence with NCDotte?
Dinsdale Pirannha
Pirannha Corp
#6 - 2013-08-25 14:56:04 UTC
Lyris Nairn wrote:
Na Und wrote:
Thank you for sharing. Is there a newsletter? I'd like to subscribe.

I realize this isn't exactly a new sentiment, and that's kind of my point.

Most of the entities in this game claim to enjoy fighting to some degree more than they enjoy the trappings of success. Battle reports across the game love to crow about good fights, about killboard stats, and so on. While those particular metrics of fun or success do not generally matter to me or to most goons the alternative is a boring peace where the only action in a given day is a small roaming gang that comes through and leaves before anyone can be bothered to report it much less form up and fight it.

Fear, according to Frank Herbert's Dune, is the mind-killer. I disagree: it's boredom.

This is a game about spaceships and space men shooting each other in space! We should be moving on from the Fountain Campaign to the next. War brings with it multiple fleets per day, of various doctrines, that everyone from a day old newbie to a bitter veteran can join or command. That sort of thing is good for the game, good for the economy, good for the press, and so on. In short, everyone wins when everyone is fighting (except for the loser, but no one likes a loser anyway). War brings with it a reason to log in, a reason to have several covops and scout accounts subscribed, and in general things to do that are much more emergent and engaging than PVE content can provide.

So let's have a war!


Talk to the business managers running your alliance.
They will tell you when the next income stream presents it for exploitation.

Juts hope you are getting your fair share of the rewards, or do you let said business managers tell you what is "fair"?
Lyris Nairn
Perkone
Caldari State
#7 - 2013-08-25 14:58:10 UTC
Sakaron Hefdover wrote:
Go shoot something then.

EDIT: I was a bit vague there, Most of the content is created by action, not sitting around. Stop being lead and start leading.

Yourself, a group, whatever, no point sitting around and doing nothing. Go live up the goonies name and kill something


Day trips across several regions of space to harass an enemy are not fun for either party.

For the aggressor, it is a long and boring slog across a huge expanse of space with the promise of maybe. Maybe the aggressor will find and kill some renters who are ratting or mining; maybe the aggressor will stumble across a home defense fleet and have a brawl; or, most likely, everyone will safe up and ignore the aggressor until they get bored and go home. This is a somewhat infrequent occurrence, exactly because it stands so likely to end in boredom. Some groups, both within my alliance and in hostile alliance, undertake covert (or overt) deployments to enemy space and hotdrop them; but, even that is a bunch of sitting around and waiting for something to maybe happen, and it is very restrictive for what else someone can be doing. Newbies especially, and those people with only a single account, are hard-pressed to find something fun to do during peacetime exactly because of this.

War on the other hand is entirely different.

Once a war effort has been mobilized, there are things to do all day every day. Most days during the Fountain Campaign there were a dozen or more fleets that were formed up, and every form up was either to attack an objective or fight a hostile fleet. You could call a war theater a target rich environment: once deployed, on a large scale, there are enough things to shoot and enough people nearby and ready to shoot them that things can be shot more often than they cannot. Whether a member of the aggressor or defender forces, a player in a war theater has things to do. And because there are things to do, more people show up and in turn there occur even more things to do.

War is great, because everyone from brand new players to seasoned line members to fleet commanders have something to do pretty much whenever they log in. Peace is boring in that the opposite is true: unless you count shooting red crosses or mining to be "something to do," there is very little to be done during peacetime. And that is mostly a consequence of how big space is: as stated above, a day trip into hostile space is a several-region trek which just seems an insurmountable wall of apathy and effort, especially when there is no clear objective other than, "maybe we will muck about and kill a few dudes but most likely they will ignore us and we will go home bored."

So let's have a war!

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Lyris Nairn
Perkone
Caldari State
#8 - 2013-08-25 15:00:50 UTC
Dinsdale Pirannha wrote:
Lyris Nairn wrote:
Na Und wrote:
Thank you for sharing. Is there a newsletter? I'd like to subscribe.

I realize this isn't exactly a new sentiment, and that's kind of my point.

Most of the entities in this game claim to enjoy fighting to some degree more than they enjoy the trappings of success. Battle reports across the game love to crow about good fights, about killboard stats, and so on. While those particular metrics of fun or success do not generally matter to me or to most goons the alternative is a boring peace where the only action in a given day is a small roaming gang that comes through and leaves before anyone can be bothered to report it much less form up and fight it.

Fear, according to Frank Herbert's Dune, is the mind-killer. I disagree: it's boredom.

This is a game about spaceships and space men shooting each other in space! We should be moving on from the Fountain Campaign to the next. War brings with it multiple fleets per day, of various doctrines, that everyone from a day old newbie to a bitter veteran can join or command. That sort of thing is good for the game, good for the economy, good for the press, and so on. In short, everyone wins when everyone is fighting (except for the loser, but no one likes a loser anyway). War brings with it a reason to log in, a reason to have several covops and scout accounts subscribed, and in general things to do that are much more emergent and engaging than PVE content can provide.

So let's have a war!


Talk to the business managers running your alliance.
They will tell you when the next income stream presents it for exploitation.

Juts hope you are getting your fair share of the rewards, or do you let said business managers tell you what is "fair"?

Beyond having enough space money to keep all of my account subscribed via PLEX (~6B/mo) and pay for whatever ships I need or want, there is very little utility in having even more money. Who cares if I don't get a "fair" share of the spoils? The only thing I would do with more money than I have would be to invest it into intra-Alliance loans so that I would then have even more money that I could only possibly use to invest into other things, ad infinitum. To what end? Having even more money wouldn't exactly change my gameplay options.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Alphea Abbra
Project Promethion
#9 - 2013-08-25 15:02:00 UTC
Lyris Nairn wrote:
There needs to be another war soon. Peace makes for little reason to log in but to amass space money. Having the spoils of war is great, and everyone appreciates them; but, most of the fun in this curiously excellent spaceship sandbox is in the actual taking rather than in the having.
Were you winning too fast?
Or simply expanded faster than you could make new frenemies?

You could thank RAZOR for kicking IRC down and out of Cobalt Edge, there goes your funny-stream.
Lyris Nairn
Perkone
Caldari State
#10 - 2013-08-25 15:03:07 UTC
Obvious Cyno wrote:
Why not deploy CFC squads south to mess around in catch with triple A and tribe? Or Providence with NCDotte?

Deploying squads is a bit different than a war, in terms of logistics and scale. Squads are fun for those involved, but for the people who are not in them or who do not know about them (for example, my much-beloved newbies) they are a black box. Wars are big and flashy and everyone knows exactly what to do, even the newbies who don't know what kind of ammo to put in their warp scrambler.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

ElQuirko
University of Caille
Gallente Federation
#11 - 2013-08-25 15:03:19 UTC
Lyris Nairn wrote:

Beyond having enough space money to keep all of my account subscribed via PLEX (~6B/mo) and pay for whatever ships I need or want, there is very little utility in having even more money. Who cares if I don't get a "fair" share of the spoils? The only thing I would do with more money than I have would be to invest it into intra-Alliance loans so that I would then have even more money that I could only possibly use to invest into other things, ad infinitum. To what end? Having even more money wouldn't exactly change my gameplay options.


So umm I dunno if you've heard but I've found a new fluctuation in isk transfer variables which allows me to double your isk and maybe triple it if you send over 1bil

Dodixie > Hek

Lyris Nairn
Perkone
Caldari State
#12 - 2013-08-25 15:06:11 UTC
Alphea Abbra wrote:
Lyris Nairn wrote:
There needs to be another war soon. Peace makes for little reason to log in but to amass space money. Having the spoils of war is great, and everyone appreciates them; but, most of the fun in this curiously excellent spaceship sandbox is in the actual taking rather than in the having.
Were you winning too fast?
Or simply expanded faster than you could make new frenemies?

You could thank RAZOR for kicking IRC down and out of Cobalt Edge, there goes your funny-stream.

I try not to blame people, because almost always I do not have full information about a situation; and, even if I did, blaming people doesn't exactly foster useful dialog.

This is not a thread about blame. This is a thread about solutions!

And there can be only one solution: War. Surely your own compatriots have more fun when they are in the midst of a war than they do when they are AFK-ratting anomalies, or fielding huge mining fleets. Regardless of the fact that our alliances are not on friendly terms, you and I are alike in that we both play this video game; and, I am willing to bet, we both find the game more engrossing and enjoyable when there are many things to do and many things to shoot. Is this not true of you, as well of me?

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Lyris Nairn
Perkone
Caldari State
#13 - 2013-08-25 15:07:57 UTC
ElQuirko wrote:
Lyris Nairn wrote:

Beyond having enough space money to keep all of my account subscribed via PLEX (~6B/mo) and pay for whatever ships I need or want, there is very little utility in having even more money. Who cares if I don't get a "fair" share of the spoils? The only thing I would do with more money than I have would be to invest it into intra-Alliance loans so that I would then have even more money that I could only possibly use to invest into other things, ad infinitum. To what end? Having even more money wouldn't exactly change my gameplay options.


So umm I dunno if you've heard but I've found a new fluctuation in isk transfer variables which allows me to double your isk and maybe triple it if you send over 1bil

See above: having more isk would not afford me greater utility.

Work your space magic on someone else. Perhaps if you team up with Erotica 1, then the two of you can combine your powers of ISK-doubling to generate a reverse polarity causal loop of infinite wealth for everyone!

... At which point, I would still like a war.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Anna Karhunen
Inoue INEXP
#14 - 2013-08-25 15:12:34 UTC
So... go talk to your superiors and Goons and get that war rolling. Shouting for it here in General Discussion won't get you anywhere.

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Alavaria Fera
GoonWaffe
#15 - 2013-08-25 15:18:22 UTC
idgi

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lyris Nairn
Perkone
Caldari State
#16 - 2013-08-25 15:18:40 UTC
Anna Karhunen wrote:
So... go talk to your superiors and Goons and get that war rolling. Shouting for it here in General Discussion won't get you anywhere.

You know, for a change of pace someone else could be the aggressor. Smile

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Lyris Nairn
Perkone
Caldari State
#17 - 2013-08-25 15:19:10 UTC
Alavaria Fera wrote:
idgi

The Aristocrats

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Sakaron Hefdover
Perkone
Caldari State
#18 - 2013-08-25 15:19:19 UTC
Lyris Nairn wrote:
Sakaron Hefdover wrote:
Go shoot something then.

EDIT: I was a bit vague there, Most of the content is created by action, not sitting around. Stop being lead and start leading.

Yourself, a group, whatever, no point sitting around and doing nothing. Go live up the goonies name and kill something



Day trips across several regions of space to harass an enemy are not fun for either party.

For the aggressor......

......So let's have a war!


Ah, I see your point, can't really tell you anything about starting wars, haven't got the experience of doing so myself
Lyris Nairn
Perkone
Caldari State
#19 - 2013-08-25 15:23:18 UTC
Dinsdale Pirannha wrote:


Juts hope you are getting your fair share of the rewards, or do you let said business managers tell you what is "fair"?


Juts out of curiosity, what division would you think I should deserve? I realize you do not trust my space bosses to tally up the right numbers, so I would love to see your breakdown over who should be given what.

For my part in the war, I think 15% is fair.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Alavaria Fera
GoonWaffe
#20 - 2013-08-25 15:24:24 UTC
Lyris Nairn wrote:
Anna Karhunen wrote:
So... go talk to your superiors and Goons and get that war rolling. Shouting for it here in General Discussion won't get you anywhere.

You know, for a change of pace someone else could be the aggressor. Smile

Well, N3 does exist to destroy GSF.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

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