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Nullsec is fine, its your fault that you made it like this.

Author
Parsee789
Immaterial and Missing Power
#1 - 2011-11-13 01:50:36 UTC
Its not CCP's fault that nullsec is bad, its the players fault.

Just like Lowsec is, pirates kill people and laugh at them and tell them to go back to highsec.

A month later they complain that people aren't coming lowsec. They then whine and cry like little babies about how highsec and nullsec needs to be nerfed.

The same applies to nullsec, mindless blobs gank people that come in and tell them to go carebear in highsec.

A year later they complain that nullsec is dying and they need CCP to get more people in nullsec.

Please CCP, there is nothing wrong with Nullsec and there are plenty of isk and opportunities to become rich. It is the fault of the alliances and the people there that make it so.

Trying to fix nullsec and lowsec is trying to make someone quit drugs, its pretty much impossible. They won't change so no

matter what Nullsec will remain as it is.

There are plenty of people living in nullsec, nothing needs to be changed.
Stan Smith
State War Academy
Caldari State
#2 - 2011-11-13 01:55:33 UTC
i didnt read your post before i liked it. but i like where you're going there

☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Justin Credulent
Luv You Long Time
#3 - 2011-11-13 01:58:03 UTC
Quote:
Its not CCP's fault that nullsec is bad, its the players fault.


Exactly. EVE is player driven. If the carebears in null-sec really wanted some action, they'd wardaec eachother.

Quote:
Just like Lowsec is, pirates kill people and laugh at them and tell them to go back to highsec.


Or when null-sec players tell hi-sec players to "go play hello kitty". Maybe it's the people in null-sec who need to find a different game? They're the ones crying the loudest...

Quote:
A month later they complain that people aren't coming lowsec. The same applies to nullsec, mindless blobs gank people that come in and tell them to go carebear in highsec. A year later they complain that nullsec is dying and they need CCP to get more people in nullsec.


Yeah go figure. Abusers abuse people, and eventually their victims avoid them. Now the abusers are crying that there's a shortage of victims.

I've said it before and I'll say it again:

If null-sec carebears want action, they need to nut up and declare war on eachother.

Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships!

Parsee789
Immaterial and Missing Power
#4 - 2011-11-13 02:00:12 UTC
I see how Nullsec Alliances are depending upon CCP just like how US Automakers were depending on the US government to fix the problems that they themselves created.

They don't want to take responsibility that nullsec is the way it is because they made it so. They don't want to admit their faults.

They want CCP to spend time and resources to make things better so that they can continue to do what they do and not think about the consequences.
Paragon Renegade
Sebiestor Tribe
#5 - 2011-11-13 02:03:09 UTC
Parsee789 wrote:
I see how Nullsec Alliances are depending upon CCP just like how US Automakers were depending on the US government to fix the problems that they themselves created.

They don't want to take responsibility that nullsec is the way it is because they made it so. They don't want to admit their faults.

They want CCP to spend time and resources to make things better so that they can continue to do what they do and not think about the consequences.


At risk of sounding like a total "Safety hoe"; this sounds spot-on

Come at us, nullbros

The pie is a tautology

mkint
#6 - 2011-11-13 02:04:39 UTC
Parsee789 wrote:
I see how Nullsec Alliances are depending upon CCP just like how US Automakers were depending on the US government to fix the problems that they themselves created.

They don't want to take responsibility that nullsec is the way it is because they made it so. They don't want to admit their faults.

They want CCP to spend time and resources to make things better so that they can continue to do what they do and not think about the consequences.

Well... sort of.

Either CCP does not listen to their economist, or their economist does a halfassed job.

Rule #1 of economics: People respond to incentives.

Yes, it's the players that are doing lots of stupid, but it's CCP's fault that all that stupid is the smartest decisions they can make.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Parsee789
Immaterial and Missing Power
#7 - 2011-11-13 02:07:16 UTC  |  Edited by: Parsee789
mkint wrote:
Parsee789 wrote:
I see how Nullsec Alliances are depending upon CCP just like how US Automakers were depending on the US government to fix the problems that they themselves created.

They don't want to take responsibility that nullsec is the way it is because they made it so. They don't want to admit their faults.

They want CCP to spend time and resources to make things better so that they can continue to do what they do and not think about the consequences.

Well... sort of.

Either CCP does not listen to their economist, or their economist does a halfassed job.

Rule #1 of economics: People respond to incentives.

Yes, it's the players that are doing lots of stupid, but it's CCP's fault that all that stupid is the smartest decisions they can make.


Moon-mining is very lucrative and does not take much effort to extract. Where does the money go? It goes to the Alliance leaders. I doubt a single isk goes to the bottom.

Maybe you should stop being greedy and give some of the wealth to the underlings, if you want them to continue to fighting for you.

Oh also have high level DED's that give to high priced Deadspace modules or even better the officer modules. It does not take much effort to make the isk, you're just doing it wrong.
Paragon Renegade
Sebiestor Tribe
#8 - 2011-11-13 02:08:01 UTC  |  Edited by: Paragon Renegade
mkint wrote:
Parsee789 wrote:
I see how Nullsec Alliances are depending upon CCP just like how US Automakers were depending on the US government to fix the problems that they themselves created.

They don't want to take responsibility that nullsec is the way it is because they made it so. They don't want to admit their faults.

They want CCP to spend time and resources to make things better so that they can continue to do what they do and not think about the consequences.

Well... sort of.

Either CCP does not listen to their economist, or their economist does a halfassed job.

Rule #1 of economics: People respond to incentives.

Yes, it's the players that are doing lots of stupid, but it's CCP's fault that all that stupid is the smartest decisions they can make.


Move level 4's to low, nerf ISK/LP payouts in highsec incursions, make all things take large amounts of rare minerals to create (Even more) and make Sov suck less male chicken.

Really, everyone is so busy demanding they nerf Highsec (Safety-wise) that they forget nerfing is not the answer.

The pie is a tautology

Parsee789
Immaterial and Missing Power
#9 - 2011-11-13 02:09:55 UTC  |  Edited by: Parsee789
Paragon Renegade wrote:
mkint wrote:
Parsee789 wrote:
I see how Nullsec Alliances are depending upon CCP just like how US Automakers were depending on the US government to fix the problems that they themselves created.

They don't want to take responsibility that nullsec is the way it is because they made it so. They don't want to admit their faults.

They want CCP to spend time and resources to make things better so that they can continue to do what they do and not think about the consequences.

Well... sort of.

Either CCP does not listen to their economist, or their economist does a halfassed job.

Rule #1 of economics: People respond to incentives.

Yes, it's the players that are doing lots of stupid, but it's CCP's fault that all that stupid is the smartest decisions they can make.


Move level 4's to low, nerf ISK/LP payouts in highsec incursions, make all things take large amounts of rare minerals to create (Even more) and make Sov suck less male chicken.

Really, everyone is so busy demanding they nerf Highsec (Safety-wise) that they forget nerfing is not the answer.


You can double the reward of nullsec and people will still not come. Nullsec is undesirable because players make it so.
Paragon Renegade
Sebiestor Tribe
#10 - 2011-11-13 02:13:32 UTC
Parsee789 wrote:


You can double the reward of nullsec and people will still not come. Nullsec is undesirable because players make it so.


You can avoid them if you're really dedicated to doing so, or you can bypass them altogether by taking over a remote Sov and setting up some tight defensive perimeters.

It would be nice if nullsec wasn't instant death for the solo/small group player(s) though

The pie is a tautology

Famble
Three's a Crowd
#11 - 2011-11-13 02:14:17 UTC  |  Edited by: Famble
Quote:


You can double the reward of nullsec and people will still not come.


Confirming that's true.

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

mkint
#12 - 2011-11-13 02:17:18 UTC
The thing is, I don't think it's even about isk. Economics seems to be about isk on the surface, but what it boils down to deep is why people do what they do. (I knew an economist PHD who studied pollution. Why? Because he can.) Yes, sociology and psychology also attempt to describe the same things on a smaller scale, but only economics seems to ever get it right.

Why am I not a nullbear? Because it does not sound fun. If fun is the currency, supply is lowest in null, regardless of the material resources. Oddly, I'm betting the people who pay their mortgages with their dispro and tech moons, hordes of taxes and dues, and of course their bots, probably are also consuming the most nullsec fun as well.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Stella Dust
Doomheim
#13 - 2011-11-13 02:17:51 UTC
Parsee789 wrote:
Its not CCP's fault that nullsec is bad, its the players fault.





Wrong, it is CCPs fault they've not accounted for normal human behaviuor.

Don't think sovereignty helps much either, just encourages larger corps to form and then they tend to just sit in their own space.
Parsee789
Immaterial and Missing Power
#14 - 2011-11-13 02:20:07 UTC
Stella Dust wrote:
Parsee789 wrote:
Its not CCP's fault that nullsec is bad, its the players fault.





Wrong, it is CCPs fault they've not accounted for normal human behaviuor.

Don't think sovereignty helps much either, just encourages larger corps to form and then they tend to just sit in their own space.


That's like saying food should be banned because eating can make you fat.
Paragon Renegade
Sebiestor Tribe
#15 - 2011-11-13 02:20:33 UTC
mkint wrote:
The thing is, I don't think it's even about isk. Economics seems to be about isk on the surface, but what it boils down to deep is why people do what they do. (I knew an economist PHD who studied pollution. Why? Because he can.) Yes, sociology and psychology also attempt to describe the same things on a smaller scale, but only economics seems to ever get it right.

Why am I not a nullbear? Because it does not sound fun. If fun is the currency, supply is lowest in null, regardless of the material resources. Oddly, I'm betting the people who pay their mortgages with their dispro and tech moons, hordes of taxes and dues, and of course their bots, probably are also consuming the most nullsec fun as well.


This is true.

I only bear around to prepare all my ISK and Hangar while I train moar compensation and BS skills.

I'm betting most ultimately do the same, because to be honest, mining/missioning or trading is really boring, the real fun is fighting others, even if it's a hopeless fight

The pie is a tautology

Dirk Magnum
Spearhead Endeavors
#16 - 2011-11-13 02:20:43 UTC  |  Edited by: Dirk Magnum
Parsee789 wrote:
Please CCP, there is nothing wrong with Nullsec and there are plenty of isk and opportunities to become rich. It is the fault of the alliances and the people there that make it so.

I'm glad to be of service in making sure "there is nothing wrong with Nullsec." Cool
The fact that there is nothing wrong with Nullsec is my fault. I can accept that :manly tear: Straight

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

xwolfi
#17 - 2011-11-13 02:21:10 UTC  |  Edited by: xwolfi
yeah each time I go to nullsec, some moron insult me because I'm not from an english-speaking country :D
I'd rather stay in high sec with nice and fun people to pvp than spend any more time with the clueless morons populating nullsec... And you can nerf whatever you want, you can't change this, right ?
Tippia
Sunshine and Lollipops
#18 - 2011-11-13 02:21:26 UTC
Parsee789 wrote:
That's like saying food should be banned because eating can make you fat.
No, it's like saying that it's the manufacturer's fault if the food is 99% sugars and fats when it doesn't need to contain any of either.
mkint
#19 - 2011-11-13 02:23:00 UTC
Stella Dust wrote:
Parsee789 wrote:
Its not CCP's fault that nullsec is bad, its the players fault.





Wrong, it is CCPs fault they've not accounted for normal human behaviuor.

Don't think sovereignty helps much either, just encourages larger corps to form and then they tend to just sit in their own space.

What if sovereignty was removed as a mechanic altogether? In fact, what if there was no corp or alliance chat in null, just region and constellation? Then conquering space would be a matter of conquering the people who live there.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Parsee789
Immaterial and Missing Power
#20 - 2011-11-13 02:28:46 UTC
There's no way you can expect how people will behave and react. You can't blame CCP for what has happened to nullsec and trying get the player to play in a certain way will not work for CCP, they'll just quit.
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