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Eve isn't dangerous enough.

Author
Krixtal Icefluxor
INLAND EMPIRE Galactic
#41 - 2013-08-23 10:15:45 UTC
Vladimir Gurney wrote:


Yes we have incursions but they don't really affect people like "omg an incursion, time to gtfo!"



Jump into a system in Low or Null under Incursion in a frigate and see what can happen rather quickly.

Please report back here afterwards.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

DeMichael Crimson
Republic University
Minmatar Republic
#42 - 2013-08-23 10:27:16 UTC
Hahaha, those who say space isn't dangerous should do some research before posting.

Go to Google and type in search - meteorites hit Jupiter - and see what loads up.

http://en.wikipedia.org/wiki/2009_Jupiter_impact_event

http://www.dailymail.co.uk/sciencetech/article-2201555/The-moment-Jupiter-HIT-giant-asteroid-YESTERDAY--humanitys-record-taken-faithful-webcam-dead-night.html

http://www.youtube.com/watch?v=4Q5KXdvvvfQ

Anyway, there's more along with a lot of other things too such as Dark Matter, Meteorites, Rogue Asteroids, Comets, Sun Flares, etc.

Having those effects randomly happen in Eve would add some immersion and suspense to the game. After all, it is deep space we're flying through, right?



DMC


Khemax
Imperial Academy
Amarr Empire
#43 - 2013-08-23 11:19:42 UTC
Sure have supernovas in game that explode destroying multiple systems at once....but only in systems with valuable moon deposits.

Or do it so that the weight of so many supers in 1 system chances making the sun go boom.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#44 - 2013-08-23 11:29:49 UTC
Khemax wrote:
Sure have supernovas in game that explode destroying multiple systems at once....but only in systems with valuable moon deposits.

Or do it so that the weight of so many supers in 1 system chances making the sun go boom.



I understand now that your main is in TEST.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

War Kitten
Panda McLegion
#45 - 2013-08-23 11:58:09 UTC
DeMichael Crimson wrote:


Anyway, there's more along with a lot of other things too such as Dark Matter, Meteorites, Rogue Asteroids, Comets, Sun Flares, etc.

Having those effects randomly happen in Eve would add some immersion and suspense to the game. After all, it is deep space we're flying through, right?


A Meteorite is what's left after a meteoroid enters the atmosphere, becoming a meteor, falls through the atmosphere and lands. You'd have to be in Dust 514 to see this in the Eve universe, but if you stare at planets long enough, you can see little flashes of light here and there. Pretend those are your meteors.

Asteroids - look in the top belt.

Comets - look in the ice anomalies.

Sun flares - stare at the sun. (in game)

Dark matter - stop staring at the sun and look at the black spots on your screen.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Khemax
Imperial Academy
Amarr Empire
#46 - 2013-08-23 12:10:19 UTC
Krixtal Icefluxor wrote:
Khemax wrote:
Sure have supernovas in game that explode destroying multiple systems at once....but only in systems with valuable moon deposits.

Or do it so that the weight of so many supers in 1 system chances making the sun go boom.



I understand now that your main is in TEST.


Nope my main is not and has never been in TEST

I just think it would add a little bit more unpredictability to the high end part of the game
Spurty
#47 - 2013-08-23 12:17:57 UTC
When you simulate that level of complexity, it not "a computer" you need. It's a "super computer".

Just chalk it up to "technical limitations" and move on.

Apparently there is a break through being worked on that will open up a new era of speed in what we currently call CPUs. Who knows where the new speed cap will be and what that will Do for us


There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Solaris Ecladia
Pator Tech School
Minmatar Republic
#48 - 2013-08-23 12:30:05 UTC
Stegas Tyrano wrote:

One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.

ahh yes, the next time someone is out sending a pos into ref or grinding some structure.. all of a sudden, KAPOW!!! random comet comes through and smashes the everloving **** out of that little fleet.

i approve. the tears would never be the same.
Cyber SGB
Science and Trade Institute
Caldari State
#49 - 2013-08-23 12:31:58 UTC
Malcolm Shinhwa wrote:
Beekeeper Bob wrote:
They depend on their clientele to provide depth, instead of actually providing any themselves. The problem with that is, what happens when everyone is sitting around waiting to see what the other guys are doing? What happens when the actual population is more alts than mains?


This is what makes Eve great to me. The PvE is horrible.. the other players are the only reason Eve still exists.

My friends and I are out in space every day creating content. We're reviled by most, loved by some, but entertaining for all. Undock and create some content. Eve is nothing without pilots who do so.


You have never entertained me. That's ok, though, you're not my type.

I write Kindle books. Visit my author page. http://amazon.com/author/sgbynum

Bellatren Star
Doomheim
#50 - 2013-08-23 12:34:51 UTC
Inokuma Yawara wrote:
Vladimir Gurney wrote:
Krixtal Icefluxor wrote:
Stegas Tyrano wrote:


One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.



Posting in a Nerf AFK Cloaking Thread yet again.


I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special.

I want people to panic when dangerous conditions arise, no one should be expecting it to happen.


I say no to this, but if we are gonna get something like this, it needs to be random, and our cosmologists, astrophysicists, and other space scientists, should be able to see it coming and give us THOUSANDS OF YEARS ADVANCE WARNING. Yeah. You want realism? Scientists will see the signs well in advance, and warn everyone, giving governments, corporations, and privateers time to GTFO.



Impossible since we only track about 2 or 3% of the sky from earth.

Bellatren Star: - "I have absolutly no idea what's on the other side of that NullSec gate but i'm going to jump my Freighter in anyway! #YOLO!." - Just some provi guy

RubyPorto
RubysRhymes
#51 - 2013-08-23 18:51:05 UTC
Bellatren Star wrote:
Impossible since we only track about 2 or 3% of the sky from earth.


*pssst*Hey, not all of our telescopes are on Earth.

Also, we can look at most of the sky with ground based telescopes. We're just somewhat limited in what wavelengths we can observe there.


Comets are just really hard to see until they start sprouting that rooster tail (they're small, they're cold, and they have an albedo somewhat lower than that of coal. Shoemaker-Levy 9 had been orbiting Jupiter for 20-30 years before we found it, then it punched a hole in Jupiter about the size of Earth.)

Solar Flares are about as predictable as terrestrial weather.

Gamma Ray Bursts are not predictable, because we've (thankfully) never observed one close enough that we know what type of stars produce them, let alone what those stars look like right before they go bang.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

ashley Eoner
#52 - 2013-08-23 21:11:48 UTC  |  Edited by: ashley Eoner
DeMichael Crimson wrote:
Hahaha, those who say space isn't dangerous should do some research before posting.

Go to Google and type in search - meteorites hit Jupiter - and see what loads up.

http://en.wikipedia.org/wiki/2009_Jupiter_impact_event

http://www.dailymail.co.uk/sciencetech/article-2201555/The-moment-Jupiter-HIT-giant-asteroid-YESTERDAY--humanitys-record-taken-faithful-webcam-dead-night.html

http://www.youtube.com/watch?v=4Q5KXdvvvfQ

Anyway, there's more along with a lot of other things too such as Dark Matter, Meteorites, Rogue Asteroids, Comets, Sun Flares, etc.

Having those effects randomly happen in Eve would add some immersion and suspense to the game. After all, it is deep space we're flying through, right?



DMC


Dark matter doesn't actually exist in a way that we can interact with as it's currently purely theoretical. Basically the universe and some other things aren't moving or expanding at the rate our math says it should and since we don't know what's wrong with our math we just call the gap "dark matter".

If you're capable of jumping millions of light years in the blink of the eye yet can't see an asteroid fragment traveling at a relatively slow speed (warp speed is faster then light) then well I don't know what to say.

Like I said earlier in eve we're using shield and armour systems capable of handling millions of megatons and gigatons worth of damage and you seem to think some minor space debris is somehow going to be a problem..

Everything you've given examples of as being "dangerous" are completely predictable and easily avoided (if avoidance is even required because meteorites are terrestrial)...


Remember when the comet Shoemaker-levy 9 hit Jupiter a while back? The total energy released is estimated as being about 6,000,000 megatons worth of TNT. That probably pales in comparison to the doomsday weapons or even capital or large turrets when it comes to destructive forces..
Fredfredbug4
The Scope
Gallente Federation
#53 - 2013-08-23 21:27:44 UTC
Space is dangerous, but not nearly dangerous as you think it is. C3PO once said that the chances of successfully navigating an asteroid field are 3,720 to 1. However, this couldn't be further from the truth. NASA estimates that the likely hood of one of their probes hitting an asteroid are a billion to one.

You have to remember that space is just that, space, nothing, like a big dark empty room.

There are plenty of hazards in space but a space faring society on the level of EVE would have technology and knowledge to make those dangers practically irrelevant.

The game does need to be more dangerous, but random dangers that have no basis in reality isn't the way to do it.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Khergit Deserters
Crom's Angels
#54 - 2013-08-23 22:17:53 UTC
Back in 2005 there was a huge space tornado that destroyed a big part of the Heimatar region. Apparently, it started when three ships undocked at the same time, right on top of each other and merged into each other. In an incredible trick of improbability, the three pilots simultaneously took space-altering actions. One activated a micro warp drive, another one lit a cyno. The third attempted to put a Giant Secure Container inside another Giant Secure Container. The combination of these three events, occurring at exactly the same place and same time, caused a divide by zero error in the space soup, which manifested as a massive force of energy rapidly rotating in a vortex-- the Giant Space Twister. The Twister moved through 10 systems, demolishing player and NPC ships, but oddly enough passing right through stations, moons and planets as if they weren't there.

When the tornado finally dissipated, a secondary disaster occurred-- CCP was flooded with over 100,000 petitions. In addition to wanting their ships replaced, players wanted credits for kills that they were probably about to get when tornado destroyed them and their targets. They claimed they'd lost standings with NPC agents due to interrupted missions, and they wanted those standings back. They claimed they were on the verge of concluding a 100bil isk scam when the Twister podded the victim, and wanted 100bil reimbursement. It was a full year before all of he petitions could be investigated and answered. In the end it turned out that at least half of them were by alts created after the date of the disaster.

(Disclaimer: I just made that up, none of that really happened).
ashley Eoner
#55 - 2013-08-24 00:33:51 UTC
Khergit Deserters wrote:
Back in 2005 there was a huge space tornado that destroyed a big part of the Heimatar region. Apparently, it started when three ships undocked at the same time, right on top of each other and merged into each other. In an incredible trick of improbability, the three pilots simultaneously took space-altering actions. One activated a micro warp drive, another one lit a cyno. The third attempted to put a Giant Secure Container inside another Giant Secure Container. The combination of these three events, occurring at exactly the same place and same time, caused a divide by zero error in the space soup, which manifested as a massive force of energy rapidly rotating in a vortex-- the Giant Space Twister. The Twister moved through 10 systems, demolishing player and NPC ships, but oddly enough passing right through stations, moons and planets as if they weren't there.

When the tornado finally dissipated, a secondary disaster occurred-- CCP was flooded with over 100,000 petitions. In addition to wanting their ships replaced, players wanted credits for kills that they were probably about to get when tornado destroyed them and their targets. They claimed they'd lost standings with NPC agents due to interrupted missions, and they wanted those standings back. They claimed they were on the verge of concluding a 100bil isk scam when the Twister podded the victim, and wanted 100bil reimbursement. It was a full year before all of he petitions could be investigated and answered. In the end it turned out that at least half of them were by alts created after the date of the disaster.

(Disclaimer: I just made that up, none of that really happened).

I remember when that happened. It was a terrible day for me as I had to abandon my space trailer to hide in a space ditch for safety. Unfortunately no space reporter came through my space park to report on the space tornado :(
Freakdevil
Aliastra
Gallente Federation
#56 - 2013-08-24 03:30:51 UTC
OP has obviously never experienced the joy of a crazy FC before.
Cagot
Zendian Solutions
#57 - 2013-08-24 04:14:24 UTC
Seems to me that occasionally stuff happens that has an effect on the cluster. There was an attack that caused significant damage to a station - I think it was an Ishukone station in Malkalen, but could be mistaken.

Random-looking stuff can happen in missions, too, if you don't read the cheat sheets. I was surprised on a mining mission when I sent out mining drones and they got blown up by an unstable asteroid. Fun stuff.

Kudos to CCP for investing lots of time and effort into dramatic changes like adding wormhole space several years ago. Huge success, and very different.

Keep it up, guys and gals.
Inokuma Yawara
University of Caille
Gallente Federation
#58 - 2013-08-24 05:12:17 UTC
DeMichael Crimson wrote:
Hahaha, those who say space isn't dangerous should do some research before posting.

Go to Google and type in search - meteorites hit Jupiter - and see what loads up.

http://en.wikipedia.org/wiki/2009_Jupiter_impact_event

http://www.dailymail.co.uk/sciencetech/article-2201555/The-moment-Jupiter-HIT-giant-asteroid-YESTERDAY--humanitys-record-taken-faithful-webcam-dead-night.html

http://www.youtube.com/watch?v=4Q5KXdvvvfQ

Anyway, there's more along with a lot of other things too such as Dark Matter, Meteorites, Rogue Asteroids, Comets, Sun Flares, etc.

Having those effects randomly happen in Eve would add some immersion and suspense to the game. After all, it is deep space we're flying through, right?



DMC





How much "suspense" are you feeling RIGHT NOW? Not in-game, but now, this instant. Do you feel the pressure of knowing that at any moment a planet killing asteroid is barreling towards Earth ready to destroy civilization and life, as we know it? No? You don't feel that way? Why not? Oh, yes! I forget, the ODDS of it happening within our lifetime is quite very low. Odds are WAAAYY much better for winning the lottery and becoming a millionaire, eh?

With that in mind, why should we, in EVE have to play under the dread, woe, and fear of a supernova, or station destroying, planet rending asteroid? And with our technological prowess in building giant stations, jump gates, and the like, you'd think that someone would have planned for it. "Hmmmm.... This isn't a good planet/moon/system to build a space station in. Lots of meteors pass this way in their orbits. Maybe in about 50 years, after the miners have mined the heck out of this system, it may be better for building."

I'm just saying, that the space scientists, bureaucrats, and asteroid miners will keep us safe from such calamities. A good reason to stop ganking them. They're needed.

Watch this space.  New exciting signature in development.

Jori McKie
Hedion University
Amarr Empire
#59 - 2013-08-24 07:08:21 UTC  |  Edited by: Jori McKie
RubyPorto wrote:

Gamma Ray Bursts are, of course, terrifying. Imagine a Supernova where all the energy released was expressed as a Gamma Radiation Laser shooting out the (former) poles of the star. One of them which had an abnormally large visible light component was visible to the naked eye... from 7.5 Billion Light Years away. Mind you, most of the Energy released was in Gamma wavelengths, not visible wavelengths.
To put that in perspective, the farthest naked-eye-visible object on permanent display is the Triangulum Galaxy shining in from 2.9 Million Light years away.

The best part is that, since they're one off events and invisible from outside the beam, the first one we find inside the Milky Way is the end of life as we know it.
.

The last part is partial incorrect, you are correct in case a GRB would hit Earth caused by a Supernova closer than ~3.000 to 7.000 lightyears (studies differ here). Anyway there is no potential star close enough even not within 7k ly that has
a) enough mass to end as Supernova
b) is close to its end of life (meaning within 100.000 years), regardless of it's mass.

The most dangerous type will be Wolf-Rayet stars as their lifetime is approximatly only 500.000 years. The nearest is WR 104 about 8k ly close enough to be a doomsday candidate but it won't hit us as the pole is 30° off (Grant Hill et al.)

I just replied to stop any potential but the "end is near" type of discussion like the ones in 2012 caused by some crazies who interpreted the Maya calendar.




Damn and i thought you know what you are talking
RubyPorto wrote:

Gamma Ray Bursts are not predictable, because we've (thankfully) never observed one close enough that we know what type of stars produce them, let alone what those stars look like right before they go bang.

That's plain wrong, we may don't know all possible causes for GRBs but we know a lot, just google Supernova Type I, II etc. the pre-stars are easy to identify.
There are some possible combinations that are not that easy to identify like 2 non Pulsars (meaning not yet emitting Neutron stars) in a close orbit that are going to merge into something :) maybe a Black Hole.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#60 - 2013-08-24 09:23:54 UTC
Ioci wrote:
It's actually more realistic than you think.

We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.

We sent probes to Mars, they never got side swiped by a rock.

EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone?


And went safely to the moon...